Quest Level 99
Sfat: [/code]
Sfat:
Cod: Selectaţi tot
[code]quest lv99 begin
state start begin
when login or levelup with pc.level >= 99 and pc.level <= 105 begin
set_state(information)
end
end
state information begin
when letter begin
send_letter("Lv.99 : Catacomba Diavolului.")
end
when info or button begin
say_title("Catacomba Diavolului.")
say_verde("In tara intunecata se spune ca domina un mare")
say_verde("rege care are ca paza Monstri mari cu sulite.")
say_verde("Noapte de noapte, avem cosmaruri cu acest")
say_verde("rege si nu mai suportam acest chin groaznic.")
say_verde("Scapa-ne de cosmaruri razboinicule! Te implor!")
say_reward("Infirmatie : Ucide 1 Azrael.")
say_verde("")
pc.setqf("state", 1)
q.set_counter("Azrael", 1)
end
when 2598.kill begin
local count = pc.getqf("state") - 1
if count <= 1 then
pc.setqf("state", count)
q.set_counter("Azrael", count)
end
if count == 0 then
say_title("Lv.99 : Catacomba Diavolului. Complet!")
say_verde("")
say_verde("Deja ne simtim mai bine! Este o senzatie")
say_verde("de libertate! Nu imi vine sa cred ca am ")
say_verde("scapat de cosmaruri. Te rog accepta asta.")
say_verde("")
say_alb("ULTIMA MISIUNE VA FI LA LV.102")
say_reward("Recompensa sateniilor:")
say_reward("150.000.000 yang")
say_reward("1 Fructul Vietii.")
say_reward("10 Marmure binecuvantate.")
say_reward("200 Vinuri.")
pc.change_money(150000000)
pc.give_item2(71007, 1)
pc.give_item2(70024, 10)
pc.give_item2(71108, 200)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end

