Serverul a fost deschis cara trecuta din ce imi aduc aminte varful a fost de 200 de playeri online. Serverul nu are sisteme care ar putea sa afecteze functionalitatea acestuia. Serverul are gameplay facut cum spune si titlul mediu oldschool nu prea complicat, unul destul de simplu.
Daca exista clienti si interes pentru acest serverfiles voi continua cu update-uri gratuite pentru clienti.
Pentru clienti voi oferi suport pentru eventualele probleme care vor aparea si pentru instalarea anumitor sisteme gratuit.
Cod: Selectaţi tot
**//Change-logs//**
*0xx/0xx/0xxx*
/*
-anti exp ring
-special storage
-chest drop preview
-show remaining books to read
-remove polymorph affect
-show owned upgrade items in refine
-mob hp gauge percentage
-global chat cache
-skill select window
-1h buffs (war/sursa/shaman)
*/
*18/08/2021*
/*
-keep refine window open
-keep aura after teleport
-quest category
*/
*02/09/2021*
/*
-damage "renewall"
-show party members on minimap
*/
*21/09/2021*
/*
-kingdom flags removed from npcs
-kingdom flag/ch/lvl in global chat
-fix active item effect
-hide blend affects
-keep buffs after death in pvm on/of
*/
*03/10/2021*
/*
-fix status overflow
-fix entity spam mount/horse
-fix black screen
-fix wrong password spam
*/
*06/10/2021*
/*
-books name on the ground
-item count on the ground
-show only items names on ground
-ctrl v
*/
*08/10/2021*
/*
-character bonuses page
-money in safebox
*/
*14/10/2021*
/*
-reset skill cooldown after dead
-improved hanshake process
-/ban comand ingame
*/service.h
Cod: Selectaţi tot
#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__
#define _IMPROVED_PACKET_ENCRYPTION_ // 패킷 암호화 개선
//#define __AUCTION__
#define __PET_SYSTEM__
#define __UDP_BLOCK__
#define __ANTI_DK__
//Offline shop related.
#define SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define COSTUME_MOUNT_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_BLOCK_EXP
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif
#define __ANTI_RESIST_MAGIC_BONUS__
//#define ENABLE_SHA512_HASH
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD
#define ENABLE_SHOW_CHEST_DROP
#define ENABLE_SORT_INVENTORY
#define ENABLE_SPECIAL_STORAGE
#define ENABLE_SKILL_SELECT_FEATURE
#define ENABLE_AFFECT_ITEMS_PLUS
#define ENABLE_AFFECT_POLYMORPH_REMOVE
#define ENABLE_GLOBAL_CHAT
#define ENABLE_YANG_LIMIT
#define ENABLE_COSTUME_RING_SLOTS
#define SKILL_COOLTIME_UPDATE
#define NEW_ADD_INVENTORY
//#define CHARACTER_STATISTICS_ENABLE
#define ENABLE_BUFFS_PLUS
#ifdef ENABLE_BUFFS_PLUS
#define ENABLE_BUFFS_PLUS_WHEN_PVM //Enable when killed by NPC
#define ENABLE_BUFFS_PLUS_WHEN_PVP //Enable when killed by player
#endif
#define __BL_SAFEBOX_MONEY__
#define __BL_PARTY_POSITION__
#define __REMAIN_BOOKS__
#define __CHANGE_STAT_PULSE__
#define __SEND_TARGET_INFO__
#define __NEW_EXCHANGE_WINDOW__
#define __CHANGELOOK_SYSTEM__
#define __TITLE_SYSTEM__
#define __SASH_SYSTEM__
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__
// #define _QR_MS_ // Marty Sama
#endif
#define __IMPROVED_HANDSHAKE_PROCESS__ /*
* Description: An Anti-spam solution that limits the amount
* of handshakes per second and per attempts.
* Date: YMD.2021.09.07
* Author: Owsap, OSP (Owsap Server Protection)
*/
#endif
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