quest schimba_rasa begin
state start begin
when 40004.use begin -- cod item quest
say_title("[DELAY value; 1]Schimbare rasa")
local coif = pc.get_wear(1)
local armura = pc.getarmor()
local arma = pc.get_weapon()
local freza = pc.get_wear(20)
local costum = pc.get_wear(19)
if coif then
if coif > 0 then
say_reward(string.format("Trebuie sa dezechipezi coiful(%s)",item_name(coif)))
return
end
end
if arma > 0 then
say_reward(string.format("Trebuie sa dezechipezi arma(%s)",item_name(arma)))
return
end
if armura > 0 then
say_reward(string.format("Trebuie sa dezechipezi armura(%s)",item_name(armura)))
return
end
if freza then
if freza > 0 then
say_reward(string.format("Trebuie sa dezechipezi freza(%s)",item_name(freza)))
return
end
end
if costum then
if costum > 0 then
say_reward(string.format("Trebuie sa dezechipezi costumul(%s)",item_name(costum)))
return
end
end
say_title("Schimba Rasa:")
say("Ce rasa ai vrea sa aiba caracterul tau ?")
say("")
local schimbarasa = select ("Razboinic","Ninja","Sura","Shaman","Inchide")
if schimbarasa == 1 then
say_title("Schimba Rasa:")
say("Ce sex vrei sa aiba caracterul tau ?")
say("")
local sexwar = select ("Masculin","Feminin","Inchide")
if sexwar == 1 then
local sabie = select ("Sabie 1","Sabie 2")
if sabie == 1 then
pc.give_item2("")--cod sabie 1
elseif sabie == 1 then
pc.give_item2("")--cod sabie 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum masculin
pc.polymorph("4")
pc.change_sex()
elseif sexwar == 2 then
local sabie = select ("Sabie 1","Sabie 2")
if sabie == 1 then
pc.give_item2("")--cod sabie 1
elseif sabie == 1 then
pc.give_item2("")--cod sabie 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum feminin
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
elseif sexwar == 3 then
return
end
elseif schimbarasa == 2 then
say_title("Schimba Rasa:")
say("Ce sex vrei sa aiba caracterul tau ?")
say("")
local sexninja = select ("Masculin","Feminin","Inchide")
if sexninja == 2 then
local sabie = select ("Pumnale 1","Pumnale 2")
if sabie == 1 then
pc.give_item2("")--cod Pumnale 1
elseif sabie == 1 then
pc.give_item2("")--cod Pumnale 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum Feminin
pc.polymorph("5")
pc.change_sex()
elseif sexninja == 1 then
local sabie = select ("Pumnale 1","Pumnale 2")
if sabie == 1 then
pc.give_item2("")--cod Pumnale 1
elseif sabie == 1 then
pc.give_item2("")--cod Pumnale 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum Masculin
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
elseif sexninja == 3 then
return
end
elseif schimbarasa == 3 then
say_title("Schimba Rasa:")
say("Ce sex vrei sa aiba caracterul tau ?")
say("")
local sexsura = select ("Masculin","Feminin","Inchide")
if sexsura == 1 then
local sabie = select ("Sabie 1","Sabie 2")
if sabie == 1 then
pc.give_item2("")--cod sabie 1
elseif sabie == 1 then
pc.give_item2("")--cod sabie 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod CostumM
pc.polymorph("6")
pc.change_sex()
elseif sexsura == 2 then
local sabie = select ("Sabie 1","Sabie 2")
if sabie == 1 then
pc.give_item2("")--cod sabie 1
elseif sabie == 1 then
pc.give_item2("")--cod sabie 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod CostumF
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
elseif sexsura == 3 then
return
end
elseif schimbarasa == 4 then
say_title("Schimba Rasa:")
say("Ce sex vrei sa aiba caracterul tau ?")
say("")
local sexshamy = select ("Masculin","Feminin","Inchide")
if sexshamy == 2 then
local sabie = select ("Ev 1","Ev 2")
if sabie == 1 then
pc.give_item2("")--cod Ev 1
elseif sabie == 1 then
pc.give_item2("")--cod Ev 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum CostumF
pc.polymorph("7")
pc.change_sex()
elseif sexshamy == 1 then
local sabie = select ("Ev 1","Ev 2")
if sabie == 1 then
pc.give_item2("")--cod Ev 1
elseif sabie == 1 then
pc.give_item2("")--cod Ev 2
end
local pet = select ("Pet 1","Pet 2", "Pet 3", "Pet 4")
if pet == 1 then
pc.give_item2("")--cod pet 1
elseif pet == 1 then
pc.give_item2("")--cod pet 2
elseif pet == 1 then
pc.give_item2("")--cod pet 3
elseif pet == 1 then
pc.give_item2("")--cod pet 4
end
pc.give_item2("") --cod costum CostumM
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
elseif sexshamy == 3 then
return
end
elseif schimbarasa == 5 then
return
end
pc.removeitem(40004, 1)
warp_to_village()
setskin(0)
end
end
end