Descriere: Cu ajutorul acestui quest poti introduce bonusuri prestabilite in el cu valori mari pentru gm sau poti introduce manual fiecare bonus listat in quest cu valorile dorite, tin sa mentionez ca se poate pune si simbol "-" inaintea valorii daca introduci 10 bonusuri de exemplu, ca sa nu mai stai sa dezactivezi tot si sa scrii iar valori la fiecare pe care le-ai folosit pur si simplu dai ok pana ajungi la bonusul dorit si pui "-2131321" acesta fiind un exemplu. Daca nu doriti un bonus e usor, doar mergeti mai departe apasand ok si nu va prelua acel bonus pentru ca valoarea este nula... Aveti si optiunea dezactiveaza!
Tin sa mentionez ca sunt incepator si nu am mai pus mana pe quest de 7-8 ani
Imagini:
Folositi:
Cod: Selectaţi tot
--[[Creat de l3oogie/Vaduva Liviu Bogdan
Nivel incepator...]]--
quest statusgm begin
state start begin
when start or login with pc.is_gm() begin
send_letter("Status Administrator")
end
when button or info begin
-----------------------------------Majoritatea Textului din quest care poate fi modificat mai usor si se aplica la toate celelalte say(""), aplicarea bonusului cat si butoanele de select, renunta, dezactiveaza, activeaza, etc
local numec = pc.get_name()
infointro = {"[ENTER]In caz ca nu esti un membru fondator[ENTER]Nu vei putea accesa aceste comenzi speciale[ENTER][ENTER]",
"Ce optiune doresti sa alegi?[ENTER]",
"Introduce-ti parola corecta:"}
infonorm = {"[ENTER]Aici introduci valorile bonusurilor.[ENTER][ENTER]",
"Poti seta simbolul - inaintea valorii bonusului[ENTER]Pentru a scade statusul la acel bonus in caz ca ai prea mult,[ENTER]Dar, fi prudent cu valoarea introdusa!" }
bns = {"MAX_HP:", "MAX_SP:", "CON:", "INT:", "STR:", "DEX:", "ATT_SPEED:", "MOV_SPEED:", "CAST_SPEED:", "HP_REGEN:", "SP_REGEN:", "STUN_PCT:", "SLOW_PCT:", "CRITICAL_PCT:", "PENETRATE_PCT:", "ATTBONUS_HUMAN:",
"STEAL_HP:", "BLOCK:", "DODGE:", "POISON_REDUCE:", "IMMUNE_STUN:", "IMMUNE_SLOW:", "IMMUNE_FALL:", "MAGIC_ATT_GRADE:", "MAGIC_DEF_GRADE:", "ATTBONUS_WARRIOR:", "ATTBONUS_ASSASSIN:", "ATTBONUS_SURA:",
"ATTBONUS_SHAMAN:", "ATTBONUS_MONSTER:","Rezistenta Paguba Competenta:", "Rezistenta paguba Medie: ", "Paguba Competentei:", "Paguba Medie:"}
infoimp = {"Atentie!:[ENTER]Daca cumva introduci valori prea mari, pot aparea buguri[ENTER]Sfatul meu este sa nu exagerezi cu Valoarea Bonusurilor!!!!"}
intrbactdzct = {"Doresti sa-ti activezi statusul de Administrator?[ENTER][ENTER]",
"Doresti sa-ti dezactivezi statusul de Administrator?[ENTER][ENTER]"}
eroriinp = {"Se pare ca ai gresit parola![ENTER]",
"Ai introdus:",
"[ENTER]Incearca iar."}
actdzcti = {"Instant Status",
"Activeaza Manual",
"Dezactiveaza",
"Inchide"}
dasinu = {"Sigur",
"Renunta"}
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
say_title_center("")
say_verde2(numec)
say_galben(infointro[1])
say_rosu(infointro[3])
local pws = input()
if pws == "parolata" then --Aici Schimbi parola pe care o doresti ca sa nu poata accesa orice gm panoul!, poitu pune si conditie ca sa caute dupa nume daca nu vrei decat la tine sa arate acest quest unde aveti inceput de scrisoare "when start or login with pc.is_gm() and pc.get_name("Aici pui numele la caracter") begin"
say_title_center("")
say_galben(numec)
say_verde2(infointro[2])
local alg=select(actdzcti[1], actdzcti[2], actdzcti[3], actdzcti[4])
if alg==1 then
say_title_center("")
say_verde2(numec)
say_galben(intrbactdzct[1])
local sel=select(dasinu[1], dasinu[2])
if sel==1 then
affect.add_collect(apply.MOV_SPEED, 350, 60*60*24*365*60)
affect.add_collect(apply.ATT_SPEED, 350, 60*60*24*365*60)
affect.add_collect(apply.CRITICAL_PCT, 700, 60*60*24*365*60)
affect.add_collect(apply.PENETRATE_PCT, 700, 60*60*24*365*60)
affect.add_collect(apply.DEF_GRADE_BONUS, 1500, 60*60*24*365*60)
affect.add_collect(apply.RESIST_MAGIC, 1000, 60*60*24*365*60)
affect.add_collect(apply.MAX_HP, 200000, 60*60*24*365*60)
affect.add_collect(2, 50000, 60*60*24*365*60)
affect.add_collect(4, 20000, 60*60*24*365*60)
affect.add_collect(apply.STR, 20000, 60*60*24*365*60)
affect.add_collect(apply.DEX, 20000, 60*60*24*365*60)
affect.add_collect(apply.HP_REGEN, 50000, 60*60*24*365*60)
affect.add_collect(apply.SP_REGEN, 50000, 60*60*24*365*60)
affect.add_collect(apply.POISON_PCT, 1000, 60*60*24*365*60)
affect.add_collect(apply.STUN_PCT, 1000, 60*60*24*365*60)
affect.add_collect(apply.SLOW_PCT, 1000, 60*60*24*365*60)
affect.add_collect(apply.ATTBONUS_HUMAN, 1000, 60*60*24*365*60)
affect.add_collect(apply.IMMUNE_SLOW, 1, 60*60*24*365*60)
affect.add_collect(apply.IMMUNE_STUN, 1, 60*60*24*365*60)
affect.add_collect(apply.POISON_REDUCE, 1000, 60*60*24*365*60)
affect.add_collect(apply.BLOCK, 1000, 60*60*24*365*60)
affect.add_collect(apply.MANA_BURN_PCT, 1000, 60*60*24*365*60)
affect.add_collect(apply.DODGE, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_SWORD, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_TWOHAND, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_DAGGER, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_BELL, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_FAN, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_BOW, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_FIRE, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_ELEC, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_MAGIC, 1000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_WIND, 1000, 60*60*24*365*60)
affect.add_collect(apply.REFLECT_MELEE, 1000, 60*60*24*365*60)
affect.add_collect(71, 1000, 60*60*24*365*60)
affect.add_collect(72, 1000, 60*60*24*365*60)
affect.add_collect(73, 1000, 60*60*24*365*60)
affect.add_collect(73, 1000, 60*60*24*365*60)
affect.add_collect(9, 10000, 60*60*24*365*60)
else
end
elseif alg==2 then
say_title_center("")
say_verde2(numec)
say_galben(intrbactdzct[1])
local dzc=select(dasinu[1], dasinu[2])
if dzc==1 then
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[1])
local vb1=input()
affect.add_collect(1, vb1, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[2])
local vb2=input()
affect.add_collect(2, vb2, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[3])
local vb3=input()
affect.add_collect(3, vb3, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[4])
local vb4=input()
affect.add_collect(4, vb4, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[5])
local vb5=input()
affect.add_collect(5, vb5, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[6])
local vb6=input()
affect.add_collect(6, vb6, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[7])
local vb7=input()
affect.add_collect(7, vb7, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[8])
local vb8=input()
affect.add_collect(8, vb8, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[9])
local vb9=input()
affect.add_collect(9, vb9, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[10])
local vb10=input()
affect.add_collect(10, vb10, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[11])
local vb11=input()
affect.add_collect(11, vb11, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[12])
local vb12=input()
affect.add_collect(13, vb12, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[13])
local vb13=input()
affect.add_collect(14, vb13, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[14])
local vb14=input()
affect.add_collect(15, vb14, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[15])
local vb15=input()
affect.add_collect(16, vb15, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[16])
local vb16=input()
affect.add_collect(17, vb16, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[17])
local vb17=input()
affect.add_collect(23, vb17, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[18])
local vb18=input()
affect.add_collect(27, vb18, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[19])
local vb19=input()
affect.add_collect(28, vb19, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[20])
local vb20=input()
affect.add_collect(41, vb20, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[21])
local vb21=input()
affect.add_collect(48, vb21, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[22])
local vb22=input()
affect.add_collect(49, vb22, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[23])
local vb23=input()
affect.add_collect(50, vb23, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[24])
local vb24=input()
affect.add_collect(55, vb24, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[25])
local vb25=input()
affect.add_collect(56, vb25, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[26])
local vb26=input()
affect.add_collect(59, vb26, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[27])
local vb27=input()
affect.add_collect(60, vb27, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[28])
local vb28=input()
affect.add_collect(61, vb28, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[29])
local vb29=input()
affect.add_collect(62, vb29, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[30])
local vb30=input()
affect.add_collect(63, vb30, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[31])
local vb31=input()
affect.add_collect(73, vb31, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[32])
local vb32=input()
affect.add_collect(74, vb32, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[33])
local vb33=input()
affect.add_collect(71, vb33, 60*60*24*365*60)
say_title_center("")
say_rosu(infoimp[1])
say_verde2(infonorm[1])
say_galben(bns[34])
local vb34=input()
affect.add_collect(72, vb34, 60*60*24*365*60)
else
return
end
elseif alg==3 then
say_title_center("")
say_verde2(numec)
say_galben(intrbactdzct[2])
local act=select(dasinu[1], dasinu[2])
if act==1 then
affect.remove_all_collect()
else
return
end
elseif alg==4 then
return
end
else
say_title_center("")
say_rosu(eroriinp[1])
say_galben(eroriinp[2])
say(pws)
say_verde2(eroriinp[3])
end
end
end
end
--[[
Bonusuri adaugate si aplicate in quest:
["MAX_HP"] = 1,
["MAX_SP"] = 2,
["CON"] = 3,
["INT"] = 4,
["STR"] = 5,
["DEX"] = 6,
["ATT_SPEED"] = 7,
["MOV_SPEED"] = 8,
["CAST_SPEED"] = 9,
["HP_REGEN"] = 10,
["SP_REGEN"] = 11,
["STUN_PCT"] = 13,
["SLOW_PCT"] = 14,
["CRITICAL_PCT"] = 15,
["PENETRATE_PCT"] = 16,
["ATTBONUS_HUMAN"] = 17,
["STEAL_HP"] = 23,
["BLOCK"] = 27,
["DODGE"] = 28,
["POISON_REDUCE"] = 41,
["IMMUNE_STUN"] = 48,
["IMMUNE_SLOW"] = 49,
["IMMUNE_FALL"] = 50,
["MAGIC_ATT_GRADE"] = 55,
["MAGIC_DEF_GRADE"] = 56,
["ATTBONUS_WARRIOR"] = 59,
["ATTBONUS_ASSASSIN"] = 60,
["ATTBONUS_SURA"] = 61,
["ATTBONUS_SHAMAN"] = 62,
["ATTBONUS_MONSTER"] = 63,
---------------------------------------
Bonusuri posibile de adaugat daca doresti si le ai in server:
'1' =>'Max HP',
'2' =>'Max MP',
'3' =>'VIT',
'4' =>'INT',
'5' =>'STR',
'6' =>'DEX',
'7' =>'Viteza de atac',
'8' =>'Viteza de miscare',
'9' =>'Viteza farmecului',
'10' =>'Regenerare PV',
'11' =>'Regenerare PM',
'12' =>'Sansa de otravire',
'13' =>'Sansa de blocare',
'14' =>'Sansa de incetinire',
'15' =>'Sansa de lovitura critica',
'16' =>'Sansa de lovitura patrunzatoare',
'17' =>'Tare impotriva semi-oamenilor',
'18' =>'Tare impotriva animalelor',
'19' =>'Tare impotriva orcilor',
'20' =>'Tare impotriva esotericilor',
'21' =>'Tare impotriva vampirilor',
'22' =>'Tare impotriva diavolului',
'23' =>'Daune absorbite de PV',
'24' =>'Daune absorbite de PM',
'25' =>'Sansa de a jefui SP',
'26' =>'Sansa de a primi PM la lovituri reusite',
'27' =>'Sansa de a bloca un atac corporal',
'28' =>'Sansa de a evita atacul cu sageti',
'29' =>'Aparare cu sabia',
'30' =>'Aparare cu doua maini',
'31' =>'Aparare pumnal',
'32' =>'Aparare clopot',
'33' =>'Aparare evantai',
'34' =>'Aparare sageti',
'35' =>'Rezistenta la foc',
'36' =>'Rezistenta la fulger',
'37' =>'Rezistenta la magie',
'38' =>'Rezistenta la vant',
'39' =>'Sansa de a reflecta atacul corporal',
'40' =>'Sansa de a reflecta un blestem',
'41' =>'Rezistenta la otrava',
'42' =>'Sansa de a reface PM',
'43' =>'Sansa la bonus-EXP',
'44' =>'Sansa de a arunca de 2 ori mai mult Yang',
'45' =>'Sansa de a dropa de 2 ori mai multe obiecte',
'46' =>'Creste efect al licorii',
'47' =>'Sansa de a reface PV',
'48' =>'Aparare impotriva necunostintei',
'49' =>'Aparare impotriva incetinirii',
'50' =>'Imun la cazatura',
'52' =>'Autonomia arcului(metri)',
'53' =>'Valoarea atacului',
'54' =>'Aparare',
'55' =>'Valoarea atacului magic',
'56' =>'Aparare magica',
'58' =>'Rezistenta max',
'59' =>'Tare impotriva razboinicilor',
'60' =>'Tare impotriva Ninja',
'61' =>'Tare impotriva Sura',
'62' =>'Tare impotriva Saman',
'63' =>'Tare impotriva Monstri',
'64' =>'Valoarea atacului',
'65' =>'Aparare',
'66' =>'EXP',
'67' =>'Sansa de drop obiecte',
'68' =>'Sansa de drop Yang',
'71' =>'Paguba competentei',
'72' =>'Paguba medie',
'73' =>'Rezistenta la paguba competentei',
'74' =>'Rezistenta la paguba medie',
'76' =>'iCafe exp-bonus',
'77' =>'Sansa iCafe de a captura obiecte plus ..',
'78' =>'Sansa de a apara atacul importiva razboinicilor',
'79' =>'Sansa de a apara atacul importiva Ninja',
'80' =>'Sansa de a apara atacul importiva Sura',
'81' =>'Sansa de a apara atacul importiva Samanilor'
["ENERGY"] = 82,
["DEF_GRADE"] = 83,
["COSTUME_ATTR_BONUS"] = 84,
["MAGIC_ATTBONUS_PER"] = 85,
["MELEE_MAGIC_ATTBONUS_PER"] = 86,
["RESIST_ICE"] = 87,
["RESIST_EARTH"] = 88,
["RESIST_DARK"] = 89,
["ANTI_CRITICAL_PCT"] = 90,
["ANTI_PENETRATE_PCT"] = 91,
["BLEEDING_REDUCE"] = 92,
["BLEEDING_PCT"] = 93,
["ATTBONUS_WOLFMAN"] = 94,
["RESIST_WOLFMAN"] = 95,
["RESIST_CLAW"] = 96,
]]--
Tutorial instalare quest: Te duci in directorul tau unde ai quest urile salvate apoi il salvezi .lua sau .quest dupa care il rulezi in putty ./qc numequest.lua/quest(.lua sau .quest) daca nu iti ruleaza si zice undeclared function apoi iti zice ce functie nu este declarata, inseamna ca nu ai functia definita in questliba.lua si un questfunctions.lua asta inseamna ca trebuie sa intrebi pe cineva in functie de ce functie iti lipseste, deobicei multa lume nu are functia say_title_center() si pentru asta o sa mergem in questlib.lua il deschidem si subo alta functie unde se termina introducem :
Salvaţi conţinutul quest-ului într-un fişier text numit de exemplu nume_quest.quest/.lua
Vă conectaţi la filezilla / winscp şi întrati în /usr/home/game/share/locale/germany/quest (depinde ce server aveţi).
Îl puneţi acolo (să fie .quest sau .lua).
Vă logaţi în FreeBSD / putty şi scrieţi în felul următor: cd /usr/home/game/share/locale/germany/quest (depinde ce server aveţi) apoi ./qc nume_quest.quest/.lua
Intraţi pe server şi scrieţi /reload q
Testaţi quest-ul.






