Bug Bonus Pet-uri Game 2089M

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InGeRdRoGaTx
Nivel 5

Nivel 5
Mesaje: 772
Membru din: 24 Mai 2014, 07:31
Server: Metin2Remember
Regat: Jinno
Aprecieri: 12  
Mulţumiri: 67  
 Contact:
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Salut j4m ,
Am vrut sa bag bonus contra monstrii la pet-uri , am bagat , nu mi-a dat nici o eroare cand am instalat questu , iar cand am intrat pe joc sa testez , nu imi da bonus contra monstrii , m-am uitat si la pagina de bonus .
Dupa am pus si o arma cu monstrii+4 sa vad daca nu cumva are bug pagina de bns , imi da 8 monstrii de la piatra anti monstrii...dar de la pet nu-mi da nimic .
Aveti aici questul :

Cod: Selectaţi tot

quest pets begin
	state start begin	
		when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix") == 0 then
				horse.set_level("22")
				horse.set_name(""..pc.get_name().."[PhoenixDeFoc]")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                affect.add_collect(apply.ATTBONUS_UNDEAD, 15, 60*60*8)
                affect.add_collect(apply.ATTBONUS_DEVIL, 15, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck", 0.2)
				
			elseif pc.getqf("firephoenix") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar]")
                affect.remove_collect(apply.ATTBONUS_UNDEAD, 15, 60*60*8)
                affect.remove_collect(apply.ATTBONUS_DEVIL, 15, 60*60*8) 
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				cleartimer("bugcheck")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck.timer begin

			if pc.count_item(53001) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
                affect.remove_collect(apply.ATTBONUS_UNDEAD, 15, 60*60*8)
                affect.remove_collect(apply.ATTBONUS_DEVIL, 15, 60*60*8) 
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
				cleartimer("bugcheck")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin
                horse.set_level("22")
				horse.set_name(""..pc.get_name().."[PhoenixDeFoc] ")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix1") == 0 then
                horse.set_level("23")
				horse.set_name(""..pc.get_name().."[PhoenixDeGheată]")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                affect.add_collect(apply.ATTBONUS_DEVIL, 20, 60*60*8)
                affect.add_collect(apply.MAX_HP, 2000, 60*60*8)
                affect.add_collect(apply.CRITICAL_PCT, 10, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck1", 0.2)
				
			elseif pc.getqf("firephoenix1") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATTBONUS_DEVIL, 20, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 2000, 60*60*8)
                affect.remove_collect(apply.CRITICAL_PCT, 10, 60*60*8) 
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				cleartimer("bugcheck1")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck1.timer begin

			if pc.count_item(53003) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATTBONUS_DEVIL, 20, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 2000, 60*60*8)
                affect.remove_collect(apply.CRITICAL_PCT, 10, 60*60*8) 
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				
				cleartimer("bugcheck1")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin
                horse.set_level("23")
				horse.set_name(""..pc.get_name().."[PhoenixDeGheată]")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck1", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix2") == 0 then
                horse.set_level("24")
				horse.set_name(""..pc.get_name().."[PuiDeRen]")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
                affect.add_collect(apply.MAX_HP, 3500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck2", 0.2)
				
			elseif pc.getqf("firephoenix2") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 3500, 60*60*8) 
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				cleartimer("bugcheck2")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck2.timer begin

			if pc.count_item(53002) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 3500, 60*60*8) 
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				
				cleartimer("bugcheck2")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin
                horse.set_level("24")
				horse.set_name(""..pc.get_name().."[PuiDeRen]")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck2", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix3") == 0 then
                horse.set_level("25")
				horse.set_name(""..pc.get_name().."[BabyAzrael]")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
                affect.add_collect(apply.ATTBONUS_UNDEAD, 20, 60*60*8)
                affect.add_collect(apply.MAX_HP, 1500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck3", 0.2)
				
			elseif pc.getqf("firephoenix3") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATTBONUS_UNDEAD, 20, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 1500, 60*60*8) 
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				cleartimer("bugcheck3")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck3.timer begin

			if pc.count_item(53005) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATTBONUS_UNDEAD, 20, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 1500, 60*60*8)
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				
				cleartimer("bugcheck3")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin
                horse.set_level("25")
				horse.set_name(""..pc.get_name().."[BabyAzrael]")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck3", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix4") == 0 then
                horse.set_level("26")
				horse.set_name(""..pc.get_name().."[Rufus]")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                affect.add_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.add_collect(apply.MAX_HP, 1000, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck4", 0.2)
				
			elseif pc.getqf("firephoenix4") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 1000, 60*60*8) 
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				cleartimer("bugcheck4")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck4.timer begin

			if pc.count_item(53006) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.MAX_HP, 1000, 60*60*8)  
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				
				cleartimer("bugcheck4")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin
                horse.set_level("26")
				horse.set_name(""..pc.get_name().."[Rufus]")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck4", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix5") == 0 then
                horse.set_level("27")
				horse.set_name(""..pc.get_name().."[Leonidas]")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                affect.add_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.add_collect(apply.ATTBONUS_HUMAN, 10, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck5", 0.2)
				
			elseif pc.getqf("firephoenix5") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.ATTBONUS_HUMAN, 10, 60*60*8) 
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				cleartimer("bugcheck5")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck5.timer begin

			if pc.count_item(53007) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.ATTBONUS_HUMAN, 10, 60*60*8)  
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				
				cleartimer("bugcheck5")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin
                horse.set_level("27")
				horse.set_name(""..pc.get_name().."[Leonidas]")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck5", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix6") == 0 then
			    horse.set_level("28")
				horse.set_name(""..pc.get_name().."[Porcuşor]")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                affect.add_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.add_collect(apply.PENETRATE_PCT, 10, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck6", 0.2)
				
			elseif pc.getqf("firephoenix6") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.PENETRATE_PCT, 10, 60*60*8) 
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				cleartimer("bugcheck6")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck6.timer begin

			if pc.count_item(53008) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.PENETRATE_PCT, 10, 60*60*8)  
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				
				cleartimer("bugcheck6")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin
                horse.set_level("28")
				horse.set_name(""..pc.get_name().."[Porcuşor]")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck6", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix6") == 0 begin
		
			if pc.getqf("firephoenix7") == 0 then
                horse.set_level("29")
				horse.set_name(""..pc.get_name().."[Khan] ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                affect.add_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.add_collect(apply.CRITICAL_PCT, 10, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck7", 0.2)
				
			elseif pc.getqf("firephoenix7") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.CRITICAL_PCT, 10, 60*60*8) 
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				cleartimer("bugcheck7")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck7.timer begin

			if pc.count_item(53009) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				syschat(" A aparut o eroare.Va rugam sa incercati din nou! ")
                affect.remove_collect(apply.ATT_BONUS_TO_MONSTER, 5, 60*60*8)
                affect.remove_collect(apply.CRITICAL_PCT, 10, 60*60*8) 
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				
				cleartimer("bugcheck7")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin
                horse.set_level("29")
				horse.set_name(""..pc.get_name().."[Khan] ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().."[Armăsar] ")
				
				loop_timer("bugcheck7", 0.2)
				
		end		
		
	end	
end
O rezolvare , va rog ..
Avatar utilizator
InGeRdRoGaTx
Nivel 5

Nivel 5
Mesaje: 772
Membru din: 24 Mai 2014, 07:31
Server: Metin2Remember
Regat: Jinno
Aprecieri: 12  
Mulţumiri: 67  
 Contact:
Medalii

Cineva , va rog?
Avatar utilizator
InGeRdRoGaTx
Nivel 5

Nivel 5
Mesaje: 772
Membru din: 24 Mai 2014, 07:31
Server: Metin2Remember
Regat: Jinno
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Rezolvat . T/C !
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Helios
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Marcat ca și rezolvat !
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