Deschidem Char_battle.cpp .
Cautam :
Si inlocuim cu :
Cautam :
Cod: Selectaţi tot
if (pAttacker->GetPoint(POINT_HIT_HP_RECOVERY) && number(0, 4) > 0) // 80% Č®·ü
{
int i = MIN(dam, iCurHP) * pAttacker->GetPoint(POINT_HIT_HP_RECOVERY) / 100;
if (i)
{
CreateFly(FLY_HP_SMALL, pAttacker);
pAttacker->PointChange(POINT_HP, i);
}
}Cod: Selectaţi tot
if (pAttacker->GetPoint(POINT_HIT_HP_RECOVERY) && number(0, 4) > 0) // 80% Č®·ü
{
int i = MIN(dam, iCurHP) * pAttacker->GetPoint(POINT_HIT_HP_RECOVERY) / 100;
if (i && i > 0)
{
CreateFly(FLY_HP_SMALL, pAttacker);
pAttacker->PointChange(POINT_HP, i);
}
}

