Totalitatea subiectelor care nu respectă regulamentul impus in sectiunea "Probleme şi Întrebări" vor fi stocate aici.
PiColo
Nivel 4
17 Dec 2015, 22:35
Ma ajutati sa fac un start.sh ? sa porneasca pe rand .. uitati aici start.sh vechi:
Cod: Selectaţi tot
echo -e "\033[31m
1 - (1) Pornesc Ch1,Ch2,Ch3 \n
2 - (2) Anuleaza Actiunea! \033[0m"
read chs
case $chs in
1*)
echo -e "\033[31m PORNESC BAZA DE DATE ..\033[0m"
cd /usr/home/game/db
env LD_PRELOAD="/usr/home/game/share/liburi/libdb_notxt.so" ./db &
sleep 2
clear
echo -e "\033[31m \n PORNESC LOGINUL ..\033[0m"
cd /usr/home/game/auth
./auth &
sleep 2
clear
echo -e "\033[31m \n CHANNEL1 Nucleul 1 ..\033[0m"
cd /usr/home/game/channel1/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL1 Nucleul 2 ..\033[0m"
cd /usr/home/game/channel1/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL1 Nucleul 3 ..\033[0m"
cd /usr/home/game/channel1/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n CHANNEL2 Nucleul 1 ..\033[0m"
cd /usr/home/game/channel2/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL2 Nucleul 2 ..\033[0m"
cd /usr/home/game/channel2/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL2 Nucleul 3 ..\033[0m"
cd /usr/home/game/channel2/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n CHANNEL3 Nucleul 1 ..\033[0m"
cd /usr/home/game/channel3/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL3 Nucleul 2 ..\033[0m"
cd /usr/home/game/channel3/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC CHANNEL3 Nucleul 3 ..\033[0m"
cd /usr/home/game/channel3/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[31m \n PORNESC GAME 99 ..\033[0m"
cd /usr/home/game/game99
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n Serverul a fost pornit!\033[0m"
;;
2*)
clear
echo -e "\033[32m \n Actiune Anulata!\033[0m"
;;
esac
Geo.RO
Nivel 3
Mesaje: 424 Membru din: 05 Oct 2014, 18:32
Server: Metin2AnyLas
Regat: Jinno
Aprecieri:
0
Mulţumiri:
1
Contact:
17 Dec 2015, 22:48
Asa?
Cod: Selectaţi tot
#!/bin/sh
echo -e "\033[32m
- Cate channele vrei sa pornesti ? - \n
1 - (1) 1 \n
2 - (2) 2 \n
3 - (3) All\n
4 - (4) DB+AUTH\n
\033[0m"
read chs
case $chs in
1*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
clear
cd /usr/game/channel1/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core2 &
sleep 2
clear
cd /usr/game/channel1/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH1)\033[0m"
;;
2*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
cd /usr/game/channel2/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core2 &
sleep 2
clear
cd /usr/game/channel2/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH2)\033[0m"
;;
3*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
clear
cd /usr/game/channel1/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core2 &
sleep 2
clear
cd /usr/game/channel1/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
cd /usr/game/channel2/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core2 &
sleep 2
clear
cd /usr/game/channel2/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (ALL CH)\033[0m"
;;
4*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
;;
esac
PiColo
Nivel 4
17 Dec 2015, 23:10
Geo.RO scrie: Asa?
Cod: Selectaţi tot
#!/bin/sh
echo -e "\033[32m
- Cate channele vrei sa pornesti ? - \n
1 - (1) 1 \n
2 - (2) 2 \n
3 - (3) All\n
4 - (4) DB+AUTH\n
\033[0m"
read chs
case $chs in
1*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
clear
cd /usr/game/channel1/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core2 &
sleep 2
clear
cd /usr/game/channel1/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH1)\033[0m"
;;
2*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
cd /usr/game/channel2/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core2 &
sleep 2
clear
cd /usr/game/channel2/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH2)\033[0m"
;;
3*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
clear
cd /usr/game/channel1/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core2 &
sleep 2
clear
cd /usr/game/channel1/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
cd /usr/game/channel2/core2
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core2 &
sleep 2
clear
cd /usr/game/channel2/core3
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core3 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (ALL CH)\033[0m"
;;
4*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
;;
esac
exact multumesc
EDIT : Nu merge apare
Cod: Selectaţi tot
: not found
2
: bad variable name
: not found
start.sh: 19: Syntax error: word unexpected (expecting ")")
Introduceti CANAL EX: 1 apoi ENTER
==============================
==============================
Serverul dvs a pornit
Start.sh modificat de mine arata cam asa ..:
Cod: Selectaţi tot
#!/bin/sh
echo -e "\033[32m
- Cate channele vrei sa pornesti ? - \n
1 - (1) 1 \n
2 - (2) 2 \n
3 - (3) All\n
4 - (4) DB+AUTH\n
\033[0m"
read chs
case $chs in
1*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_PRELOAD="/usr/home/game/share/liburi/libdb_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel1/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel1/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH1)\033[0m"
;;
2*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_PRELOAD="/usr/home/game/share/liburi/libdb_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth/
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel2/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel2/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH2)\033[0m"
;;
3*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_PRELOAD="/usr/home/game/share/liburi/libdb_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/channel1/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel1/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel1/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/channel2/first
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel2/game1
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
cd /usr/game/channel2/game2
env LD_PRELOAD="/usr/home/game/share/liburi/libgame_item2_pc2.so" ./game &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/game99/
./channel99 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (ALL CH)\033[0m"
;;
4*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
env LD_PRELOAD="/usr/home/game/share/liburi/libdb_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/db/auth
./auth &
sleep 2
clear
;;
esac
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