Am o mica problema la quest-ul pentru camera de cristal, nu-mi apar 2 notite care apar in Quest, am incercat sa fac eu ceva dar nimic si am zis ca poate aveti voi vreo idee sau sa-mi explicati de ce nu ar aparea .
Aceste 2 notite nu apar :
notice_in_map("[Camera de cristal]:Bun venit în camera de cristal ! Incepem prima sarcina a voastra.")
notice_in_map("[Camera de cristal]:Spargeti toate metinele, si aflati care este metinul corespunzator.")
notice_in_map("[Camera de cristal]:Spargeti toate metinele, si aflati care este metinul corespunzator.")
----------------------------------------------------
--Camera_de_cristal_by_demonn
----------------------------------------------------
quest Camera_de_cristal begin
state start begin
when 30123.chat."Templul Dragonului." with pc.get_map_index() == 73 begin
if get_time() > game.get_event_flag("Grotte_time") then
game.set_event_flag("Grotte_zugang",0)
end
if pc.is_gm() or pc.count_item(80041) >= 1 then
say_title(""..mob_name(30123).."")
say("Bun venit "..pc.get_name().."")
say("Nu ai nevoie nici de chei nici de parola")
say("esti GM poti intra cand vrei.")
wait()
pc.warp(843200, 1066900)
return
end
if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) < 3 then
say_title(""..mob_name(30123).."")
say_reward("Pentru a intra în templul lui Beran,")
say_reward("ai nevoie de "..item_name(30179).."")
say_item_vnum(30179)
say_reward("Aceastã cheie rãsucitã picã la Cãpitanul Setaou.")
say_reward("Ai nevoie de trei Chei Rãsucite pentru a intra.")
return
end
if game.get_event_flag("Grotte_zugang") == 1 then
say_title(""..mob_name(30123).."")
pc.setqf("grotte_passworto", 078954687921)
if pc.getqf("abgabe") == 1 then
pc.setqf("abgabe",0)
say("Ai cele trei Chei Rãsucite.")
say("Te voi teleporta imediat în camera de cristal.")
pc.setqf("erlaubt",1)
wait()
pc.warp(843200, 1066900)
return
end
say("Introdu codul ales de liderul grupului.")
local passwort = tonumber(input(""))
--pc.setqf("grotte_passworto", passwort)
if game.get_event_flag("Grotte_passwort") == passwort then
say_title(""..mob_name(30123).."")
say("Ai introdus codul corect.")
if pc.count_item(30179) < 3 then
say("Nu te pot teleporta deoarece nu ai")
say(""..item_name(30179).."")
say_item_vnum(30179)
say("Ai nevoie de cele trei Chei Rãsucite.")
return
end
say("Te voi teleporta imediat.")
pc.setqf("erlaubt",1)
wait()
if pc.can_warp() then
pc.remove_item("30179",3) end
pc.warp(843200, 1066900)
elseif passi != pc.getqf("grotte_passworto") then
say_title(""..mob_name(30123).."")
say("")
return
end
end
if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) >= 3 then
say_title(""..mob_name(30123).."")
say("Deþin în mine, ultima suflare a zului dragon.")
say("Aceastã suflare magicã te pot ajuta sã mergi în")
say_reward("Camera de cristal.")
say("")
say("Ai nevoie de cele trei chei rãsucite.")
local i = select("Da, Vreau", "Nu, Mulþumesc")
if 1 == i then
say_title(""..mob_name(30123).."")
say("Ai nevoie de un cod pentru tine ºi grupul tãu.")
say("Codul pe care îl vei introduce, va trebui sã ")
say("conþinã maxim 2 cifre.")
local passwort = tonumber(input(""))
if passwort and passwort <= 999999999 and pc.count_item(30179)>=1 then
game.set_event_flag("Grotte_zugang",1)
game.set_event_flag("Grotte_passwort",passwort)
local times = get_time() + 300 --Wartezeit
game.set_event_flag("Grotte_time", times)
say_title(""..mob_name(30123).."")
pc.setqf("abgabe",1)
say("Parola aleasa este: "..passwort.."")
pc.remove_item("30179",3)
else
say_title(""..mob_name(30123).."")
say("Nu ai scris codul corect.")
end
end
end
end
when login with pc.get_map_index() == 214 and not pc.is_gm() begin
if pc.count_item("80041") >= 1 then chat("") return end
if pc.get_level() < 75 or pc.getqf("erlaubt") == 0 and pc.get_map_index() == 214 then
chat("")
warp_to_village()
end
notice_in_map("[Camera de cristal]:Bun venit în camera de cristal ! Incepem prima sarcina a voastra.")
notice_in_map("[Camera de cristal]:Spargeti toate metinele, si aflati care este metinul corespunzator.")
pc.set_warp_location(73 , 1825, 12214)
end
when 8020.kill with pc.get_map_index() == 214 begin
timer("skipia_boss_goo", 10)
notice_in_map("[Camera de cristal]:Ati spart metinul corespunzator.")
notice_in_map("[Camera de cristal]:Il veti intalni pe Beran-Setaou. Ce veti face ?")
d.kill_all()
end
when skipia_boss_goo.timer begin
game.set_event_flag("Grotte_zugang",0)
d.new_jump_all(214, 8432, 10669)
d.setf("grotte_boss", 1)
d.spawn_mob(9012, 64, 142)
end
when 8031.kill or 8032.kill or 8033.kill or 8034.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
local n =d.getf("count") + 1
d.setf("count", n)
notice_in_map("[Camera de cristal]:Ati spart pana acum "..n.." metine.")
if n > 2 then
local t = number(1,4)
notice_in_map("[Camera de cristal]:Beran-Setaou este foarte furios.")
notice_in_map("[Camera de cristal]:Cheama si mai multe metine.")
if 1 == t then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == t then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == t then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
end
end
when 2493.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
d.setf("grotte_boss", 3)
notice_all("Cu o ultima suflare de speranta liderul "..pc.get_name().."")
notice_all("Urmat de razboinici lui de încredere, au reusit sã invinga Dragonul Albastru.")
timer("skipia_boss_end", 60)
d.spawn_mob(9012, 64, 142)
d.kill_all()
d.clear_regen()
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
pc.set_warp_location(73 , 1825, 12214)
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 1 begin
timer("skipia_boss_end", 3600)
d.set_regen_file("data/dungeon/skia_boss.txt")
local t = number(1,4)
if 1 == t then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == t then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == t then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
local o = number(1,4)
if 1 == o then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == o then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == o then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
d.setf("grotte_boss", 2)
d.notice("[Camera de cristal]:Aveti la dispozitie 60 de minute sa îi capturati sufletul lui Beran.")
d.setf("count", 0)
pc.set_warp_location(73 , 1825, 12214)
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 3 begin -- begin
--pc.warp(181700, 1220600)
end
when skipia_boss_end.timer begin
d.exit_all()
end
when skipia_boss_ende.timer begin
kill_all_in_map(214)
game.set_event_flag("Grotte_zugang",0)
d.setf("grotte_boss", 1)
d.exit_all()
end
when login with pc.get_map_index() != 214 or not pc.in_dungeon() begin
pc.setqf("erlaubt",0)
end
end
end
--Camera_de_cristal_by_demonn
----------------------------------------------------
quest Camera_de_cristal begin
state start begin
when 30123.chat."Templul Dragonului." with pc.get_map_index() == 73 begin
if get_time() > game.get_event_flag("Grotte_time") then
game.set_event_flag("Grotte_zugang",0)
end
if pc.is_gm() or pc.count_item(80041) >= 1 then
say_title(""..mob_name(30123).."")
say("Bun venit "..pc.get_name().."")
say("Nu ai nevoie nici de chei nici de parola")
say("esti GM poti intra cand vrei.")
wait()
pc.warp(843200, 1066900)
return
end
if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) < 3 then
say_title(""..mob_name(30123).."")
say_reward("Pentru a intra în templul lui Beran,")
say_reward("ai nevoie de "..item_name(30179).."")
say_item_vnum(30179)
say_reward("Aceastã cheie rãsucitã picã la Cãpitanul Setaou.")
say_reward("Ai nevoie de trei Chei Rãsucite pentru a intra.")
return
end
if game.get_event_flag("Grotte_zugang") == 1 then
say_title(""..mob_name(30123).."")
pc.setqf("grotte_passworto", 078954687921)
if pc.getqf("abgabe") == 1 then
pc.setqf("abgabe",0)
say("Ai cele trei Chei Rãsucite.")
say("Te voi teleporta imediat în camera de cristal.")
pc.setqf("erlaubt",1)
wait()
pc.warp(843200, 1066900)
return
end
say("Introdu codul ales de liderul grupului.")
local passwort = tonumber(input(""))
--pc.setqf("grotte_passworto", passwort)
if game.get_event_flag("Grotte_passwort") == passwort then
say_title(""..mob_name(30123).."")
say("Ai introdus codul corect.")
if pc.count_item(30179) < 3 then
say("Nu te pot teleporta deoarece nu ai")
say(""..item_name(30179).."")
say_item_vnum(30179)
say("Ai nevoie de cele trei Chei Rãsucite.")
return
end
say("Te voi teleporta imediat.")
pc.setqf("erlaubt",1)
wait()
if pc.can_warp() then
pc.remove_item("30179",3) end
pc.warp(843200, 1066900)
elseif passi != pc.getqf("grotte_passworto") then
say_title(""..mob_name(30123).."")
say("")
return
end
end
if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) >= 3 then
say_title(""..mob_name(30123).."")
say("Deþin în mine, ultima suflare a zului dragon.")
say("Aceastã suflare magicã te pot ajuta sã mergi în")
say_reward("Camera de cristal.")
say("")
say("Ai nevoie de cele trei chei rãsucite.")
local i = select("Da, Vreau", "Nu, Mulþumesc")
if 1 == i then
say_title(""..mob_name(30123).."")
say("Ai nevoie de un cod pentru tine ºi grupul tãu.")
say("Codul pe care îl vei introduce, va trebui sã ")
say("conþinã maxim 2 cifre.")
local passwort = tonumber(input(""))
if passwort and passwort <= 999999999 and pc.count_item(30179)>=1 then
game.set_event_flag("Grotte_zugang",1)
game.set_event_flag("Grotte_passwort",passwort)
local times = get_time() + 300 --Wartezeit
game.set_event_flag("Grotte_time", times)
say_title(""..mob_name(30123).."")
pc.setqf("abgabe",1)
say("Parola aleasa este: "..passwort.."")
pc.remove_item("30179",3)
else
say_title(""..mob_name(30123).."")
say("Nu ai scris codul corect.")
end
end
end
end
when login with pc.get_map_index() == 214 and not pc.is_gm() begin
if pc.count_item("80041") >= 1 then chat("") return end
if pc.get_level() < 75 or pc.getqf("erlaubt") == 0 and pc.get_map_index() == 214 then
chat("")
warp_to_village()
end
notice_in_map("[Camera de cristal]:Bun venit în camera de cristal ! Incepem prima sarcina a voastra.")
notice_in_map("[Camera de cristal]:Spargeti toate metinele, si aflati care este metinul corespunzator.")
pc.set_warp_location(73 , 1825, 12214)
end
when 8020.kill with pc.get_map_index() == 214 begin
timer("skipia_boss_goo", 10)
notice_in_map("[Camera de cristal]:Ati spart metinul corespunzator.")
notice_in_map("[Camera de cristal]:Il veti intalni pe Beran-Setaou. Ce veti face ?")
d.kill_all()
end
when skipia_boss_goo.timer begin
game.set_event_flag("Grotte_zugang",0)
d.new_jump_all(214, 8432, 10669)
d.setf("grotte_boss", 1)
d.spawn_mob(9012, 64, 142)
end
when 8031.kill or 8032.kill or 8033.kill or 8034.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
local n =d.getf("count") + 1
d.setf("count", n)
notice_in_map("[Camera de cristal]:Ati spart pana acum "..n.." metine.")
if n > 2 then
local t = number(1,4)
notice_in_map("[Camera de cristal]:Beran-Setaou este foarte furios.")
notice_in_map("[Camera de cristal]:Cheama si mai multe metine.")
if 1 == t then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == t then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == t then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
end
end
when 2493.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
d.setf("grotte_boss", 3)
notice_all("Cu o ultima suflare de speranta liderul "..pc.get_name().."")
notice_all("Urmat de razboinici lui de încredere, au reusit sã invinga Dragonul Albastru.")
timer("skipia_boss_end", 60)
d.spawn_mob(9012, 64, 142)
d.kill_all()
d.clear_regen()
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
pc.set_warp_location(73 , 1825, 12214)
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 1 begin
timer("skipia_boss_end", 3600)
d.set_regen_file("data/dungeon/skia_boss.txt")
local t = number(1,4)
if 1 == t then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == t then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == t then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
local o = number(1,4)
if 1 == o then
d.regen_file("data/dungeon/skia_boss1.txt")
elseif 2 == o then
d.regen_file("data/dungeon/skia_boss2.txt")
elseif 3 == o then
d.regen_file("data/dungeon/skia_boss3.txt")
else
d.regen_file("data/dungeon/skia_boss4.txt")
end
d.setf("grotte_boss", 2)
d.notice("[Camera de cristal]:Aveti la dispozitie 60 de minute sa îi capturati sufletul lui Beran.")
d.setf("count", 0)
pc.set_warp_location(73 , 1825, 12214)
end
when login with pc.in_dungeon() and d.getf("grotte_boss") == 3 begin -- begin
--pc.warp(181700, 1220600)
end
when skipia_boss_end.timer begin
d.exit_all()
end
when skipia_boss_ende.timer begin
kill_all_in_map(214)
game.set_event_flag("Grotte_zugang",0)
d.setf("grotte_boss", 1)
d.exit_all()
end
when login with pc.get_map_index() != 214 or not pc.in_dungeon() begin
pc.setqf("erlaubt",0)
end
end
end


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