Ridicare fum mai sus !

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hamasoul
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Salut, am implementat fum pe sihastre in binary, mi-a iesit perfect, desi VegaS a omis ceva la tutorialul lui, ii multumesc foarte mult. Acum problema e ca fumul sta prea jos, stiu ca din acel y se ridica fumul, dar nu stiu cum mai exact

Uitati cum arata efect :

Imagine



efect.mse :

BoundingSphereRadius   900.000000
BoundingSpherePosition 0.000000 0.000000 700.000000

Group Particle
{
    StartTime           0.000000
    List TimeEventPosition
    {
        0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 0.000000
    }
    
    Group EmitterProperty
    {
        MaxEmissionCount        26
    
        CycleLength             1.000000
        CycleLoopEnable         1
        LoopCount               0
    
        EmitterShape            2
        EmitterAdvancedType     0
        EmittingSize            70.000000 70.000000 110.000000
        EmitterEmitFromEdgeFlag  0
        EmittingDirection       0.000000 0.000000 0.000000
    
        List TimeEventEmittingSize
        {
            0.000000 0.000000
        }
        List TimeEventEmittingAngularVelocity
        {
            0.000000 0.000000
        }
        List TimeEventEmittingDirectionX
        {
            0.000000 0.000000
        }
        List TimeEventEmittingDirectionY
        {
            0.000000 0.000000
        }
        List TimeEventEmittingDirectionZ
        {
            0.000000 15.000000
        }
        List TimeEventEmittingVelocity
        {
            0.000000 0.000000
        }
        List TimeEventEmissionCountPerSecond
        {
            0.000000 20.000000
        }
        List TimeEventLifeTime
        {
            0.005714 0.663717
        }
        List TimeEventSizeX
        {
            0.094872 5.000000
            0.235897 5.000000
            0.402564 15.000000
            0.579487 10.000000
            0.717949 20.000000
        }
        List TimeEventSizeY
        {
            0.094872 5.000000
            0.235897 5.000000
            0.402564 15.000000
            0.579487 10.000000
            0.717949 20.000000
        }
    }
    
    Group ParticleProperty
    {
        SrcBlendType                 3
        DestBlendType                2
        ColorOperationType           4
        BillboardType                1
        RotationType                 0
        RotationSpeed                0.000000
        RotationRandomStartingBegin  90
        RotationRandomStartingEnd    0
    
        AttachEnable                 0
        StretchEnable                0
    
        TexAniType                   0
        TexAniDelay                  0.030000
        TexAniRandomStartFrameEnable 0
    
        List TimeEventGravity
        {
            0.000000 -60.000000
        }
        List TimeEventAirResistance
        {
        }
        List TimeEventScaleX
        {
            0.017143 0.268041
            0.411429 0.597938
            0.977143 0.298969
        }
        List TimeEventScaleY
        {
            0.000000 0.319588
            0.405714 0.752577
            1.000000 0.298969
        }
        List TimeEventColorRed
        {
            0.000000 0.984314
            0.217949 0.984314
            0.410256 1.000000
            0.561538 1.000000
            0.723077 1.000000
        }
        List TimeEventColorGreen
        {
            0.000000 0.639216
            0.217949 0.466667
            0.410256 0.003922
            0.561538 0.000000
            0.723077 0.000000
        }
        List TimeEventColorBlue
        {
            0.000000 0.945098
            0.217949 0.466667
            0.410256 0.466667
            0.561538 0.909804
            0.723077 0.000000
        }
        List TimeEventAlpha
        {
            0.000000 2.080000
            0.228205 1.000000
            0.997436 2.000000
        }
        List TimeEventRotation
        {
            0.000000 0.000000
        }
        List TextureFiles
        {
            "rito.dds"
        }
    }
}
Group Particle
{
    StartTime           0.000000
    List TimeEventPosition
    {
        0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 0.000000
    }
    
    Group EmitterProperty
    {
        MaxEmissionCount        21
    
        CycleLength             1.000000
        CycleLoopEnable         1
        LoopCount               0
    
        EmitterShape            0
        EmitterAdvancedType     0
        EmitterEmitFromEdgeFlag  0
        EmittingDirection       0.000000 0.000000 0.000000
    
        List TimeEventEmittingSize
        {
            0.000000 0.000000
        }
        List TimeEventEmittingAngularVelocity
        {
            0.000000 0.200000
        }
        List TimeEventEmittingDirectionX
        {
            0.000000 0.100000
        }
        List TimeEventEmittingDirectionY
        {
            0.000000 0.100000
        }
        List TimeEventEmittingDirectionZ
        {
            0.011429 1.327434
            2.000000 0.200000
        }
        List TimeEventEmittingVelocity
        {
            0.000000 5.000000
            2.000000 2.000000
        }
        List TimeEventEmissionCountPerSecond
        {
            0.000000 10.000000
        }
        List TimeEventLifeTime
        {
            0.011429 1.769912
        }
        List TimeEventSizeX
        {
            0.000000 180.000000
            0.282857 120.000000
        }
        List TimeEventSizeY
        {
            0.000000 180.000000
            0.331429 120.000000
        }
    }
    
    Group ParticleProperty
    {
        SrcBlendType                 5
        DestBlendType                2
        ColorOperationType           4
        BillboardType                0
        RotationType                 4
        RotationSpeed                30.000000
        RotationRandomStartingBegin  180
        RotationRandomStartingEnd    0
    
        AttachEnable                 0
        StretchEnable                0
    
        TexAniType                   0
        TexAniDelay                  0.028000
        TexAniRandomStartFrameEnable 0
    
        List TimeEventGravity
        {
            0.000000 -40.000000
        }
        List TimeEventAirResistance
        {
        }
        List TimeEventScaleX
        {
            0.011429 0.403540
            0.971429 0.403540
        }
        List TimeEventScaleY
        {
            0.000000 0.412390
            0.982857 0.412390
        }
        List TimeEventColorRed
        {
            0.000000 1.000000
            0.779487 1.000000
        }
        List TimeEventColorGreen
        {
            0.000000 0.000000
            0.779487 0.415686
        }
        List TimeEventColorBlue
        {
            0.000000 0.000000
            0.779487 0.000000
        }
        List TimeEventAlpha
        {
            0.071795 1.250000
            0.384615 1.250000
            0.741026 0.600000
        }
        List TimeEventRotation
        {
        }
        List TextureFiles
        {
            "rinna.dds"
        }
    }
}
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hamasoul
Nivel 5

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Mesaje: 758
Membru din: 03 Iun 2015, 19:38
Server: N-am
Regat: Chunjo
Aprecieri: 31  
Mulţumiri: 59  
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T/C , rezolvat.
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DarkTobi
Nivel 5

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Mesaje: 846
Membru din: 19 Apr 2016, 14:31
Server: NU JOC
Aprecieri: 16  
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Topic closed + mutat in probleme rezolvate
Hacking
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