inainte sa zic ce am..am avut acest sv 2 luni de zile si a mers.
Acum dau sa chem petul si nu vine nimic.. de unde este??m am uitat in quest este ok..pls help
quest pet_system begin
state start begin
function get_pet_info(itemVnum)
pet_info_map = {
-- [ITEM VNUM] MOB_VNUM, DEFAULT NAME
[53001] = { 34001, gameforge.pet_system._010_say , 0},
[53002] = { 34002, gameforge.pet_system._011_say , 0},
[53003] = { 34003, gameforge.pet_system._012_say , 0},
[53004] = { 34001, gameforge.pet_system._013_say , 0},
[53005] = { 34004, gameforge.pet_system._014_say , 1},
[53006] = { 34009, gameforge.pet_system._015_say , 1},
[53007] = { 34010, gameforge.pet_system._016_say , 0},
[53008] = { 34011, gameforge.pet_system._017_say , 0},
[53009] = { 34012, gameforge.pet_system._018_say , 0},
[53010] = { 34008, gameforge.pet_system._019_say , 0},
[53011] = { 34007, gameforge.pet_system._020_say , 0},
[53012] = { 34005, gameforge.pet_system._021_say , 0},
[53013] = { 34006, gameforge.pet_system._022_say , 0},
[53014] = { 34031, gameforge.pet_system._023_say , 0},
[53015] = { 34032, gameforge.pet_system._024_say , 0},
[53016] = { 34033, gameforge.pet_system._025_say , 0},
[53017] = { 34030, gameforge.pet_system._026_say , 0},
[53021] = { 34013, gameforge.pet_system._027_say , 0},
[53022] = { 34015, gameforge.pet_system._028_say , 0},
[53023] = { 34016, gameforge.pet_system._029_say , 0},
[53024] = { 34014, gameforge.pet_system._030_say , 0},
[53025] = { 34017, gameforge.pet_system._031_say , 0},
[53026] = { 34019, gameforge.pet_system._032_say , 0},
[53027] = { 34020, gameforge.pet_system._033_say , 0},
[53028] = { 34018, gameforge.pet_system._034_say , 0},
[53029] = { 34021, gameforge.pet_system._035_say , 0},
[53030] = { 34023, gameforge.pet_system._036_say , 0},
[53031] = { 34024, gameforge.pet_system._037_say , 0},
[53032] = { 34022, gameforge.pet_system._038_say , 0},
[53033] = { 34025, gameforge.pet_system._039_say , 0},
[53034] = { 34027, gameforge.pet_system._040_say , 0},
[53035] = { 34028, gameforge.pet_system._041_say , 0},
[53036] = { 34026, gameforge.pet_system._042_say , 0},
[53080] = { 53080, gameforge.pet_system._043_say , 0},
[53081] = { 53081, gameforge.pet_system._044_say , 0},
[53082] = { 53082, gameforge.pet_system._045_say , 0},
[53083] = { 53083, gameforge.pet_system._046_say , 0},
[53224] = { 53224, gameforge.pet_system._047_say , 0},
[53225] = { 53225, gameforge.pet_system._048_say , 0},
}
itemVnum = tonumber(itemVnum)
return pet_info_map[itemVnum]
end
function get_spawn_effect_file(idx)
effect_table = {
[0] = nil,
[1] = "d:\\\\ymir work\\\\effect\\\\etc\\\\appear_die\\\\npc2_appear.mse",
}
return effect_table [idx]
end
when 53001.use or 53002.use or 53003.use or 53004.use or 53005.use or 53006.use or 53007.use or 53008.use or 53009.use or
53010.use or 53011.use or 53012.use or 53013.use or 53014.use or 53015.use or 53016.use or 53017.use or 53021.use or
53022.use or 53023.use or 53024.use or 53025.use or 53026.use or 53027.use or 53028.use or 53029.use or 53030.use or
53031.use or 53032.use or 53033.use or 53034.use or 53035.use or 53036.use or 53080.use or 53081.use or 53082.use or
53083.use or 53224.use or 53225.use begin
local pet_info = pet_system.get_pet_info(item.vnum)
if null != pet_info then
local mobVnum = pet_info[1]
local petName = pet_info[2]
local spawn_effect_file_name = pet_system.get_spawn_effect_file(pet_info[3])
if true == pet.is_summon(mobVnum) then
if spawn_effect_file_name != nil then
pet.spawn_effect (mobVnum, spawn_effect_file_name)
end
pet.unsummon(mobVnum)
else
if pet.count_summoned() < 1 then
pet.summon(mobVnum, petName, false)
else
syschat(gameforge.pet_system._99_chat)
end
if spawn_effect_file_name != nil then
pet.spawn_effect (mobVnum, spawn_effect_file_name)
end
end -- if pet.is_summon
end -- if null != pet_info
end -- when
end -- state
end -- quest
Probleme la peturi help pls
- [RaffaeL]
-

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Cauta in share/locale/xx/quest/object/state, si sterge pet_system,
dupa care /reloqd q in joc,reinstaleaza questul(./qc nume_quest.quest in putty),si /reload q in joc.
dupa care /reloqd q in joc,reinstaleaza questul(./qc nume_quest.quest in putty),si /reload q in joc.
- DanyRDS
-

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Subiect Inactiv !
Arhivat !
Arhivat !
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