import uiScriptLocale
import item
LOCALE_PATH = uiScriptLocale.WINDOWS_PATH
ROOT_PATH = "d:/ymir work/ui/public/"
window = {
"name" : "SwitchWindow",
"x" : 300,
"y" : 100,
"style" : ("movable", "float",),
"width" : 256,
"height" : 435,
"children" :
(
{
"name" : "board",
"type" : "board",
"style" : ("attach",),
"x" : 0,
"y" : 0,
"width" : 236,
"height" : 435,
"children" :
(
## Title
{
"name" : "TitleBar",
"type" : "titlebar",
"style" : ("attach",),
"x" : 6,
"y" : 6,
"width" : 224,
"color" : "yellow",
"children" :
(
{ "name":"TitleName", "type":"text", "x":120, "y":3, "text":"Cambia Bonus", "text_horizontal_align":"center", },
),
},
## Equipment Slot
{
"name" : "Costume_Base",
"type" : "image",
"x" : 13,
"y" : 38,
"image" : "locale/it/ui/fondswitch.tga",
"children" :
(
{
"name" : "switchslot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 170,
"height" : 145,
"slot" : (
{"index":0, "x":51, "y":16, "width":32, "height":96},
{"index":1, "x":140, "y":72, "width":32, "height":32},
),
},
),
},
{
"name":"Skill_Active_Title_Bar",
"type":"horizontalbar",
"x":13,
"y":198,
"width":210,
"children" :
(
{ "name":"Active_Skill_Point_Value", "type":"text", "x":110, "y":1, "text":"Bonus", "r":1.0, "g":1.0, "b":1.0, "a":1.0, "text_horizontal_align":"center" },
),
},
## bonus1
{
"name" : "character_board",
"type" : "thinboard",
"x" : 13,
"y" : 220,
"width" : 210,
"height" : 30 ,
"children" :
(
{
"name" : "bonus1",
"type" : "text",
"x" : 0,
"y" : 0,
"r":0.6911,
"g":0.8754,
"b":0.7068,
"a":1.0,
"text" : "",
"all_align" : "center",
},
),
},
## bonus2
{
"name" : "character_board",
"type" : "thinboard",
"x" : 13,
"y" : 255,
"width" : 210,
"height" : 30 ,
"children" :
(
{
"name" : "bonus2",
"type" : "text",
"x" : 0 ,
"y" : 0,
"r":0.6911,
"g":0.8754,
"b":0.7068,
"a":1.0,
"text" : "",
"all_align" : "center",
},
),
},
## bonus3
{
"name" : "character_board",
"type" : "thinboard",
"x" : 13,
"y" : 290,
"width" : 210,
"height" : 30 ,
"children" :
(
{
"name" : "bonus3",
"type" : "text",
"x" : 0 ,
"y" : 0,
"r":0.6911,
"g":0.8754,
"b":0.7068,
"a":1.0,
"text" : "",
"all_align" : "center",
},
),
},
## bonus4
{
"name" : "character_board",
"type" : "thinboard",
"x" : 13,
"y" : 325,
"width" : 210,
"height" : 30 ,
"children" :
(
{
"name" : "bonus4",
"type" : "text",
"x" : 0 ,
"y" : 0,
"r":0.6911,
"g":0.8754,
"b":0.7068,
"a":1.0,
"text" : "",
"all_align" : "center",
},
),
},
## bonus5
{
"name" : "character_board",
"type" : "thinboard",
"x" : 13,
"y" : 360,
"width" : 210,
"height" : 30 ,
"children" :
(
{
"name" : "bonus5",
"type" : "text",
"x" : 0 ,
"y" : 0,
"r":0.6911,
"g":0.8754,
"b":0.7068,
"a":1.0,
"text" : "",
"all_align" : "center",
},
),
},
{
"name" : "gira_bonus",
"type" : "button",
"x" : 80,
"y" : 400,
"text" : "Gira",
"default_image" : ROOT_PATH + "Large_Button_01.sub",
"over_image" : ROOT_PATH + "Large_Button_02.sub",
"down_image" : ROOT_PATH + "Large_Button_03.sub",
},
),
},
),
}
Are slots "switchslot" as integrating them into py script for running the turn? Thanks to who responds.Blocked on inserting the switchbot
Hi everyone, I'm inserting the switchbot into my server client but I'm locked up on a part I can not understand, basically I have to put the weapon in the slot and insert the bonus slot in the other slot but I can not implement this part in script.phyton. Place here the py of the window
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