quest horse_summon begin
state start begin
function get_horse_summon_prob_pct()
local skill_level=pc.get_skill_level(131)
if skill_level==1 then
return 15
elseif skill_level==2 then
return 20
elseif skill_level==3 then
return 30
elseif skill_level==4 then
return 40
elseif skill_level==5 then
return 50
elseif skill_level==6 then
return 60
elseif skill_level==7 then
return 70
elseif skill_level==8 then
return 80
elseif skill_level==9 then
return 90
elseif skill_level>=10 then
return 100
end
return 10
end
when 20349.chat."Imaginea calului pierduta. " with horse.get_grade()==1 and pc.countitem("50051")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad, ")
say("ti-ai pierdut Imaginea Calului. ")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=10000 then
pc.changemoney(-10000)
say_title("Grajdar: ")
say("Aici este noua ta imagine de cal. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50051", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 20349.chat."Cartea Arme si Cai pierduta. " with horse.get_grade()==2 and pc.countitem("50052")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad, ")
say("ti-ai pierdut Cartea Arme si Cai. ")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=50000 then
pc.changemoney(-50000)
say_title("Grajdar: ")
say("Aici este noua ta Carte Arme si Cai. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50052", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 20349.chat."Cartea Armata si Cai pierduta. " with horse.get_grade()==3 and pc.countitem("50053")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad,")
say("ti-ai pierdut Cartea Armata si Cai.")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=100000 then
pc.changemoney(-100000)
say_title("Grajdar: ")
say("Aici este noua ta Carte Armata si Cai. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50053", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 50051.use with horse.get_grade()==0 begin
say_title("Grajdar: ")
say("Nu detii un cal! ")
end
when 50051.use with horse.get_grade()==1 begin
if pc.getsp()>=100 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
horse.summon()
else
chat("[Me2L]:Armasarul nu a putut fi strigat.")
end
pc.change_sp(-100)
else
say_title("Informatie: ")
say("Nu ai destule MP. Îti trebuie minim 100 MP")
say("pentru a chema calul. ")
end
end
when 50051.use with horse.get_grade()==2 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50051.use with horse.get_grade()==3 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==0 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==1 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==2 begin
if pc.getsp()>=200 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
horse.summon()
else
chat("[Me2L]:Armasarul nu a putut fi strigat.")
end
pc.change_sp(-200)
else
say_title("Informatie: ")
say("Nu ai destule MP. Îti trebuie minim 200 MP")
say("pentru a chema calul. ")
end
end
when 50052.use with horse.get_grade()==3 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==0 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==1 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==2 begin
say_title("Informatie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==3 begin
if pc.getsp()>=300 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
horse.summon()
else
chat("Armasarul nu a putut fi strigat.")
end
pc.change_sp(-300)
else
say_title("Informatie: ")
say("Nu ai destule MP. Îti trebuie minim 300 MP")
say("pentru a chema calul. ")
end
end
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end