Problema client Bonusuri inventar

Totalitatea subiectelor care nu respectă regulamentul impus in sectiunea "Probleme şi Întrebări" vor fi stocate aici.
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eubogdanel2018
Nivel 1

Nivel 1
Mesaje: 122
Membru din: 27 Dec 2017, 02:57
Server: Metin2Destros
Regat: Shinsoo
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Mulţumiri: 11  
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*Problemă:Problema pagina bonusuri .
Tipologie server:nu m am gandit inca.e doar de teste deocamdata.
*Resursă folosită:http://just4metin.ro/altele/topic-t40469.html
*ServerFiles utilizat:nicu gaming de pe j4m
*Syserr:[/b am o eroare la granny dar in rest nu are treaba .
Poză:nu e nevoie
*Detalii suplimentare:Nu imi apare nici un fel de buton pentru bonusuri dar nici nu da eroare in sysser legat de asta :))
-- uiinvetoy.py --
"self.l3oogie_py = self.GetChild2("l3oogie_py")"

Cod: Selectaţi tot

try:
			wndItem = self.GetChild("ItemSlot")
			wndEquip = self.GetChild("EquipmentSlot")
			self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
			self.wndMoney = self.GetChild("Money")
			self.wndMoneySlot = self.GetChild("Money_Slot")
			self.mallButton = self.GetChild2("MallButton")
			self.DSSButton = self.GetChild2("DSSButton")
			self.costumeButton = self.GetChild2("CostumeButton")
			self.l3oogie_py = self.GetChild2("l3oogie_py")   -- Linia adaugata de mine
			
			self.inventoryTab = []
			self.inventoryTab.append(self.GetChild("Inventory_Tab_01"))
			self.inventoryTab.append(self.GetChild("Inventory_Tab_02"))
			
			self.equipmentTab = []
			self.equipmentTab.append(self.GetChild("Equipment_Tab_01"))
			self.equipmentTab.append(self.GetChild("Equipment_Tab_02"))
----------------------------------------------------------------------------------------------------------------------
"Am adaugat asta sub " # Costume Button
if self.costumeButton:
self.costumeButton.SetEvent(ui.__mem_func__(self.ClickCostumeButton))"
"

Cod: Selectaţi tot

		#Bonusuri
		if self.l3oogie_py:
			self.l3oogie_py.SetEvent(ui.__mem_func__(self.Clickl3oogie_py))
 
-------------------------------------------------------------------------------------------------------------------------------
"Linia este in cod"

Cod: Selectaţi tot

	# DSSButton
	def ClickDSSButton(self):
		print "click_dss_button"
		self.interface.ToggleDragonSoulWindow()

	def ClickCostumeButton(self):
		print "Click Costume Button"
		if self.wndCostume:
			if self.wndCostume.IsShow(): 
				self.wndCostume.Hide()
			else:
				self.wndCostume.Show()
		else:
			self.wndCostume = CostumeWindow(self)
			self.wndCostume.Show()

	def Clickl3oogie_py(self):  ----------> Linia adaugata de mine
		import uibonuspage
		uibonuspage.BonusBoardDialog().Show()
			
	def OpenPickMoneyDialog(self):

		if mouseModule.mouseController.isAttached():

			attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
			if player.SLOT_TYPE_SAFEBOX == mouseModule.mouseController.GetAttachedType():

				if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():
					net.SendSafeboxWithdrawMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
					snd.PlaySound("sound/ui/money.wav")

			mouseModule.mouseController.DeattachObject()

		else:
			curMoney = player.GetElk()

			if curMoney <= 0:
				return

			self.dlgPickMoney.SetTitleName(localeInfo.PICK_MONEY_TITLE)
			self.dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney))
			self.dlgPickMoney.Open(curMoney)
			self.dlgPickMoney.SetMax(7) # 인벤토리 990000 제한 버그 수정
			
--------------------------------------------------------------------------------------------------------------------------
-- ui.py --

"Am adaugat acel def GetText(self) sub linia def SetText(self, text, height = 4):"

Cod: Selectaţi tot

	def SetText(self, text, height = 4):

		if not self.ButtonText:
			textLine = TextLine()
			textLine.SetParent(self)
			textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2)
			textLine.SetVerticalAlignCenter()
			textLine.SetHorizontalAlignCenter()
			textLine.Show()
			self.ButtonText = textLine

		self.ButtonText.SetText(text)
		
	def GetText(self):
		if not self.ButtonText:
			return# ""
			return self.ButtonText.GetText()
 
---------------------------------------------------------------------------------------------------------------------------------------

inventorywindow.py

" Nu am gasit Mall Button dar am zis ca asta nu este asa important ... poate e!"

Cod: Selectaţi tot

import uiScriptLocale

EQUIPMENT_START_INDEX = 90

window = {
	"name" : "InventoryWindow",

	## 600 - (width + 오른쪽으로 부터 띄우기 24 px)
	"x" : SCREEN_WIDTH - 176 - 200,
	"y" : SCREEN_HEIGHT - 37 - 565,

	"style" : ("movable", "float",),

	"width" : 176,
	"height" : 565,

	"children" :
	(
		{
			"name" : "board",
			"type" : "board",
			"style" : ("attach",),

			"x" : 0,
			"y" : 0,

			"width" : 176,
			"height" : 565,

			"children" :
			(
				## Title
				{
					"name" : "TitleBar",
					"type" : "titlebar",
					"style" : ("attach",),

					"x" : 8,
					"y" : 7,

					"width" : 161,
					"color" : "yellow",

					"children" :
					(
						{ "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2, "text_horizontal_align":"center" },
					),
				},

				## Equipment Slot
				{
					"name" : "Equipment_Base",
					"type" : "image",

					"x" : 10,
					"y" : 33,

					"image" : "d:/ymir work/ui/game/windows/equipment_base.sub",

					"children" :
					(

						{
							"name" : "EquipmentSlot",
							"type" : "slot",

							"x" : 3,
							"y" : 3,

							"width" : 150,
							"height" : 182,

							"slot" : (
										{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
										{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
										{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":84, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":52, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":113, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":113, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":1, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
									),
						},

						{
							"name" : "Equipment_Tab_01",
							"type" : "radio_button",

							"x" : 86,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_01_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "I",
								},
							),
						},
						{
							"name" : "Equipment_Tab_02",
							"type" : "radio_button",

							"x" : 86 + 32,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_02_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "II",
								},
							),
						},

					),
				},

				{
					"name" : "Inventory_Tab_01",
					"type" : "radio_button",

					"x" : 10,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,

					"children" :
					(
						{
							"name" : "Inventory_Tab_01_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "I",
						},
					),
				},
				{
					"name" : "Inventory_Tab_02",
					"type" : "radio_button",

					"x" : 10 + 78,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,

					"children" :
					(
						{
							"name" : "Inventory_Tab_02_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "II",
						},
					),
				},
				
				## Vezi bonusurile
				{
					"name" : "Alaska_py",
					"type" : "button",

					"x" : 5,
					"y" : 20,

					"tooltip_text" : "Vezi Bonusurile",

					"default_image" : "d:/ymir work/ui/game/1.tga",
					"over_image" : "d:/ymir work/ui/game/2.tga",
					"down_image" : "d:/ymir work/ui/game/2.tga",
				},
				
				## Item Slot
				{
					"name" : "ItemSlot",
					"type" : "grid_table",

					"x" : 8,
					"y" : 246,

					"start_index" : 0,
					"x_count" : 5,
					"y_count" : 9,
					"x_step" : 32,
					"y_step" : 32,

					"image" : "d:/ymir work/ui/public/Slot_Base.sub"
				},

				## Print
				{
					"name":"Money_Slot",
					"type":"button",

					"x":8,
					"y":28,

					"horizontal_align":"center",
					"vertical_align":"bottom",

					"default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
					"over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
					"down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",

					"children" :
					(
						{
							"name":"Money_Icon",
							"type":"image",

							"x":-18,
							"y":20,

							"image":"d:/ymir work/ui/game/windows/money_icon.sub",
						},

						{
							"name" : "Money",
							"type" : "text",

							"x" : 3,
							"y" : 3,

							"horizontal_align" : "right",
							"text_horizontal_align" : "right",

							"text" : "123456789",
						},
					),
				},

			),
		},
	),
}

 
Pozele le am adaugat in game unde sunt foldere mai multe din fisierul etc.
D:\ymir work\ui\game 1 si 2 , sunt 2 poze tga
Avatar utilizator
Bughy
Ţepar / Untrusted User

Ţepar / Untrusted User
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Membru din: 10 Apr 2018, 22:33
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 Contact:
Medalii

in inventorywindow.py ai adaugat butonul?
Imagine
Daca te-am ajutat lasa un like :) B-) :ymhug: ;)
Afișează semnătura
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SalamFort
Mister Just4Metin

Mister Just4Metin
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Eu nu vad buton bagat ..
Imagine
Afișează semnătura
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Titan
Metin Master

Metin Master
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Medalii

eubogdanel2018 scrie:*Problemă:Problema pagina bonusuri .
Tipologie server:nu m am gandit inca.e doar de teste deocamdata.
*Resursă folosită:http://just4metin.ro/altele/topic-t40469.html
*ServerFiles utilizat:nicu gaming de pe j4m
*Syserr:[/b am o eroare la granny dar in rest nu are treaba .
Poză:nu e nevoie
*Detalii suplimentare:Nu imi apare nici un fel de buton pentru bonusuri dar nici nu da eroare in sysser legat de asta :))
-- uiinvetoy.py --
"self.l3oogie_py = self.GetChild2("l3oogie_py")"

Cod: Selectaţi tot

try:
			wndItem = self.GetChild("ItemSlot")
			wndEquip = self.GetChild("EquipmentSlot")
			self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
			self.wndMoney = self.GetChild("Money")
			self.wndMoneySlot = self.GetChild("Money_Slot")
			self.mallButton = self.GetChild2("MallButton")
			self.DSSButton = self.GetChild2("DSSButton")
			self.costumeButton = self.GetChild2("CostumeButton")
			self.l3oogie_py = self.GetChild2("l3oogie_py")   -- Linia adaugata de mine
			
			self.inventoryTab = []
			self.inventoryTab.append(self.GetChild("Inventory_Tab_01"))
			self.inventoryTab.append(self.GetChild("Inventory_Tab_02"))
			
			self.equipmentTab = []
			self.equipmentTab.append(self.GetChild("Equipment_Tab_01"))
			self.equipmentTab.append(self.GetChild("Equipment_Tab_02"))
----------------------------------------------------------------------------------------------------------------------
"Am adaugat asta sub " # Costume Button
if self.costumeButton:
self.costumeButton.SetEvent(ui.__mem_func__(self.ClickCostumeButton))"
"

Cod: Selectaţi tot

		#Bonusuri
		if self.l3oogie_py:
			self.l3oogie_py.SetEvent(ui.__mem_func__(self.Clickl3oogie_py))
 
-------------------------------------------------------------------------------------------------------------------------------
"Linia este in cod"

Cod: Selectaţi tot

	# DSSButton
	def ClickDSSButton(self):
		print "click_dss_button"
		self.interface.ToggleDragonSoulWindow()

	def ClickCostumeButton(self):
		print "Click Costume Button"
		if self.wndCostume:
			if self.wndCostume.IsShow(): 
				self.wndCostume.Hide()
			else:
				self.wndCostume.Show()
		else:
			self.wndCostume = CostumeWindow(self)
			self.wndCostume.Show()

	def Clickl3oogie_py(self):  ----------> Linia adaugata de mine
		import uibonuspage
		uibonuspage.BonusBoardDialog().Show()
			
	def OpenPickMoneyDialog(self):

		if mouseModule.mouseController.isAttached():

			attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
			if player.SLOT_TYPE_SAFEBOX == mouseModule.mouseController.GetAttachedType():

				if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():
					net.SendSafeboxWithdrawMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
					snd.PlaySound("sound/ui/money.wav")

			mouseModule.mouseController.DeattachObject()

		else:
			curMoney = player.GetElk()

			if curMoney <= 0:
				return

			self.dlgPickMoney.SetTitleName(localeInfo.PICK_MONEY_TITLE)
			self.dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney))
			self.dlgPickMoney.Open(curMoney)
			self.dlgPickMoney.SetMax(7) # 인벤토리 990000 제한 버그 수정
			
--------------------------------------------------------------------------------------------------------------------------
-- ui.py --

"Am adaugat acel def GetText(self) sub linia def SetText(self, text, height = 4):"

Cod: Selectaţi tot

	def SetText(self, text, height = 4):

		if not self.ButtonText:
			textLine = TextLine()
			textLine.SetParent(self)
			textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2)
			textLine.SetVerticalAlignCenter()
			textLine.SetHorizontalAlignCenter()
			textLine.Show()
			self.ButtonText = textLine

		self.ButtonText.SetText(text)
		
	def GetText(self):
		if not self.ButtonText:
			return# ""
			return self.ButtonText.GetText()
 
---------------------------------------------------------------------------------------------------------------------------------------

inventorywindow.py

" Nu am gasit Mall Button dar am zis ca asta nu este asa important ... poate e!"

Cod: Selectaţi tot

import uiScriptLocale

EQUIPMENT_START_INDEX = 90

window = {
	"name" : "InventoryWindow",

	## 600 - (width + 오른쪽으로 부터 띄우기 24 px)
	"x" : SCREEN_WIDTH - 176 - 200,
	"y" : SCREEN_HEIGHT - 37 - 565,

	"style" : ("movable", "float",),

	"width" : 176,
	"height" : 565,

	"children" :
	(
		{
			"name" : "board",
			"type" : "board",
			"style" : ("attach",),

			"x" : 0,
			"y" : 0,

			"width" : 176,
			"height" : 565,

			"children" :
			(
				## Title
				{
					"name" : "TitleBar",
					"type" : "titlebar",
					"style" : ("attach",),

					"x" : 8,
					"y" : 7,

					"width" : 161,
					"color" : "yellow",

					"children" :
					(
						{ "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2, "text_horizontal_align":"center" },
					),
				},

				## Equipment Slot
				{
					"name" : "Equipment_Base",
					"type" : "image",

					"x" : 10,
					"y" : 33,

					"image" : "d:/ymir work/ui/game/windows/equipment_base.sub",

					"children" :
					(

						{
							"name" : "EquipmentSlot",
							"type" : "slot",

							"x" : 3,
							"y" : 3,

							"width" : 150,
							"height" : 182,

							"slot" : (
										{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
										{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
										{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":84, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":52, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":113, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":113, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":1, "width":32, "height":32},
										{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
									),
						},

						{
							"name" : "Equipment_Tab_01",
							"type" : "radio_button",

							"x" : 86,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_01_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "I",
								},
							),
						},
						{
							"name" : "Equipment_Tab_02",
							"type" : "radio_button",

							"x" : 86 + 32,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_02_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "II",
								},
							),
						},

					),
				},

				{
					"name" : "Inventory_Tab_01",
					"type" : "radio_button",

					"x" : 10,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,

					"children" :
					(
						{
							"name" : "Inventory_Tab_01_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "I",
						},
					),
				},
				{
					"name" : "Inventory_Tab_02",
					"type" : "radio_button",

					"x" : 10 + 78,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,

					"children" :
					(
						{
							"name" : "Inventory_Tab_02_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "II",
						},
					),
				},
				
				## Vezi bonusurile
				{
					"name" : "Alaska_py",
					"type" : "button",

					"x" : 5,
					"y" : 20,

					"tooltip_text" : "Vezi Bonusurile",

					"default_image" : "d:/ymir work/ui/game/1.tga",
					"over_image" : "d:/ymir work/ui/game/2.tga",
					"down_image" : "d:/ymir work/ui/game/2.tga",
				},
				
				## Item Slot
				{
					"name" : "ItemSlot",
					"type" : "grid_table",

					"x" : 8,
					"y" : 246,

					"start_index" : 0,
					"x_count" : 5,
					"y_count" : 9,
					"x_step" : 32,
					"y_step" : 32,

					"image" : "d:/ymir work/ui/public/Slot_Base.sub"
				},

				## Print
				{
					"name":"Money_Slot",
					"type":"button",

					"x":8,
					"y":28,

					"horizontal_align":"center",
					"vertical_align":"bottom",

					"default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
					"over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
					"down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",

					"children" :
					(
						{
							"name":"Money_Icon",
							"type":"image",

							"x":-18,
							"y":20,

							"image":"d:/ymir work/ui/game/windows/money_icon.sub",
						},

						{
							"name" : "Money",
							"type" : "text",

							"x" : 3,
							"y" : 3,

							"horizontal_align" : "right",
							"text_horizontal_align" : "right",

							"text" : "123456789",
						},
					),
				},

			),
		},
	),
}

 
Pozele le am adaugat in game unde sunt foldere mai multe din fisierul etc.
D:\ymir work\ui\game 1 si 2 , sunt 2 poze tga
Nu am găsit butonul mall.. tu te auzi ce zii? :)) Din fișierul inventorywindow pui butonul, adaugă-i codul deasupra la "name" : "Equipment_Tab_01",
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