Camera de cristal

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.Alaska
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*Problemă: Salut, am instalat quest-ul pentru camera dragonului de pe metin2 SG si cand apas pe 30121, npc-ul setat, nu se intampla nimic. Sunt in v4 la sfarsit, map index-ul este bun, 73.
Tipologie server:
*Resursă folosită:

Cod: Selectaţi tot

quest dragontemple begin
    state start begin

        when 30121.chat."I want to kill the dragon" with pc.get_map_index() == 73 and game.get_event_flag("dragontemple_open") == 1 begin
			if get_time() > game.get_event_flag("blockentry") and game.get_event_flag("blockentry") > 1 then
				game.set_event_flag("dragontemple_block",1)
				game.set_event_flag("blockentry", 0)
			end
			
			if get_time() > game.get_event_flag("reopen") and game.get_event_flag("reopen") > 1 then
				game.set_event_flag("dragontemple_used",0)
				game.set_event_flag("dragontemple_block",0)
				game.set_event_flag("reopen", 0)
			end
			
			if game.get_event_flag("reopen")-get_time() < 0 then
				dragontime = 1
			else
				dragontime = game.get_event_flag("reopen")-get_time()
			end
			
            if game.get_event_flag("dragontemple_used") == 1 and game.get_event_flag("empire") == pc.get_empire() then
                if game.get_event_flag("dragontemple_block") == 1 then
                    say_title(mob_name(30121))
                    say("")
                    say("Currently you can't go into the Dragon's Lair.")
					say("Please come back later.")
					say("")
					say("Time Remaining: "..dragontime.." seconds.")
					say("")
                    return;
                end
                
                say_title(mob_name(30121))
                say("")
                say("I'm sorry, but the Dragon's Lair is currently")
				say("reserved.")
                say("If you have the password to access it,")
                say("please enter it now...")
                local password = input()
                if game.get_event_flag("dragontemple_password") == tonumber(password) then
                    say_title(""..mob_name(30121).."")
                    say("")
                    say("The password is correct!")
                    say("I'll lead you to the chamber.")
                    wait()
                    say_title(""..mob_name(30121).."")
                    say("")
                    say("If you want, I can lead you into the")
                    say("Dragon's Lair right now.")
                    say("Just hand me over 3 of these:")
                    say("")
                    say_item_vnum(30179)
                   
                    local s = select("Please take them and let me in!", "Cancel")
                    if s == 1 then
                        if pc.count_item(30179) >= 3 then
                            pc.remove_item(30179,3)
                            pc.warp(844000, 1066900,(207))
							pc.setqf("payment", 1)
                            d.spawn_mob(9012, 245, 180);
                        else
                            say("You only have "..pc.count_item(30179).." of 3 needed")
                            say("")
                            say_item_vnum(30179)
                        end
                    else
                        return
                    end
                else

                    say_title(""..mob_name(30121).."")
                    say("")
                    say("The password is not correct!")
                    return
                end
            elseif pc.has_guild() and game.get_event_flag("dragontemple_used") == 0 then
                say_title(""..mob_name(30121).."")
                say("")
                say("So you want to fight against the dragon?")
                say("Please give me a password to enter the")
                say("Dragon's Lair (only numeric) so I can protect it.")
                say("You can tell this password to your friends")
                say("to help you and enter the Dragon's Lair.")
                say("Please tell the password to me.")
                local password = tonumber(input(""))
                game.set_event_flag("dragontemple_password",password)
                say_title(""..mob_name(30121).."")
                say("")
                say("If you want, I can lead you into the")
                say("Dragon's Lair right now.")
                say("Just hand me over 3 of these:")
				say_item_vnum(30179)
				say("")
				say_reward("Please reminder, people who want to join you only")
				say_reward("have 5 minutes before entrance locks down!")
                say("")
                
                local s = select("Please take them and let me in!", "Cancel")
                if s == 1 then
                    if pc.count_item(30179) >= 3 then
						empire = pc.get_empire()
                        pc.remove_item(30179,3)
                        DragonLair.startRaid(207)
                        game.set_event_flag("dragontemple_used",1)
						game.set_event_flag("empire",empire)
						game.set_event_flag("metinkills", 0)
						game.set_event_flag("reopen", get_time()+60*60)
                        game.set_event_flag("blockentry", get_time()+5*60)
						pc.setqf("payment", 1)
                        d.spawn_mob(9012, 245, 180);
                    else
                        say("You only have "..pc.count_item(30179).." of 3 needed")
                        say("")
                        say_item_vnum(30179)
                        say("")
                        return
                    end
                elseif s==2 then
                    return                                
                end
            elseif not pc.has_guild() then
                say_title(""..mob_name(30121).."")
                say("")
                say("You need to be a member of a guild")
                say("to fight against the dragon.")
			elseif game.get_event_flag("empire") > pc.get_empire() or game.get_event_flag("empire") < pc.get_empire() then
				say_title(""..mob_name(30121).."")
				say("")
				say("Sorry but the Dragon Lair is currently")
				say("occupied by another kingdom so you can not join")
            end
        end
		
		when login with pc.get_map_index() >= (207) and pc.get_map_index() <= (208) begin
			if pc.getqf("payment") < 1 then
				if pc.count_item(30179) >= 3 then
					pc.remove_item(30179,3)
				else
					pc.warp(181800,1220863)
					send_letter("You have been banished from Dragon's Lair")
				end
			else
				pc.setqf("payment", 0)
			end
		end
        
		when button or info begin
			say_title("Dragon's Lair")
			say("")
			say("You did not have enough Dragon God's Symbols")
			say("to enter the chamber.")
			say("Therefore you have been kicked out of it.")
			say("")
			say("You require 3 Dragon God's Symbols to enter")
			say_item_vnum(30179)
			say("")
			say_reward("You can join again if you get 3 Dragon God's Symbol")
		end
		
		when 8031.kill or 8032.kill or 8033.kill or 8034.kill begin
			game.set_event_flag("metinkills", game.get_event_flag("metinkills")+1)
			if game.get_event_flag("metinkills") == 3 then
				game.set_event_flag("metinkills", 3)
				metin = {
				{8031, 8032, 8033, 8034},
				}
				n = number(1,4)
				x = number(155,185)
				y = number(155,185)
				mob.spawn(tonumber(metin[1][n]), x, y, 1, 0, 1)
			end
		end
		
        when 2493.kill with pc.get_map_index() >= (207) and pc.get_map_index() <= (208) begin
			local drop = number(1,10)
			if drop <= 3 then
				game.drop_item(71123)
			elseif drop >= 4 and drop <= 8 then
				game.drop_item(71129)
			elseif drop >= 9 then
				game.drop_item(71123)
				game.drop_item(71129)
			end
			game.set_event_flag("reopen", get_time()+30*60)
			notice_all("The group of "..pc.get_name().." has successfully slained the Beran-Setou!")
			game.set_event_flag("metinkills", 0)
			game.set_event_flag("dragontemple_block",1)
        end
    end
end  
*ServerFiles utilizat:
*Syserr: nimic in syserr legat de asta
Poză:
*Detalii suplimentare:-
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.Alaska
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Membru din: 07 Aug 2013, 21:07
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Up.

Cod: Selectaţi tot

quest Tempel_of_dragon begin
	state start begin
		when 30121.chat."Temnita Dragonului" with pc.get_map_index() == 73 and pc.level >= 75 begin
			if get_time() > game.get_event_flag("Grotte_time") then
				game.set_event_flag("Grotte_zugang",0)
			end
			
			-- if pc.is_gm() then
				-- say_title(""..mob_name(30121).."")
				-- say("Bun venit "..pc.get_name().."")
				-- say("Nu ai nevoie nici de chei nici de parola")
				-- say("esti GM poti intra cand vrei.")
				-- wait()
				-- pc.warp(843200, 1066900)
				-- return
			-- end
			
			if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) < 3 then
				say_title(""..mob_name(30121).."")
				say("")
				say("Inforamtii:")
				say("")
				say_reward("Nivel minim: 75")
				say_reward("Obiecte necesare: Cheie Rasucita x3")
				say_item_vnum(30179)
				say_reward("Deocamdata detii doar "..pc.count_item(30179).." chei.")
				say_reward("Nivelul tau actual: "..pc.get_level())
				return
			end
			
			if game.get_event_flag("Grotte_zugang") == 1 then
				say_title(""..mob_name(30121).."")
				say("")
				pc.setqf("grotte_passworto", 078954687921)
				if pc.getqf("abgabe") == 1 then
					pc.setqf("abgabe",0)
					say("Ai cele trei Chei Rasucite.")
					say("Te voi teleporta imediat in camera de cristal.")
					pc.setqf("erlaubt",1)
					wait()
					pc.warp(843200, 1066900)
					return
				end
				say("Introdu codul ales de liderul grupului.")
				local passwort = tonumber(input(""))
				if game.get_event_flag("Grotte_passwort") == passwort then
					say_title(""..mob_name(30121).."")
					say("Ai introdus codul corect.")
					if pc.count_item(30179) < 3 then
						say("Nu detii cele x3 Chei Rasucite!")
						say("")
						say_item_vnum(30179)
						say("Ai nevoie de cele x3 Chei Rasucite")
						say("pentru a putea trece mai departe...")
						say("")
						say_reward("Deocamdata detii "..pc.count_item(30179).." chei.")
						say("")
						return
					end
					say("Te voi teleporta imediat.")
					pc.setqf("erlaubt", 1)
					wait()
					if pc.can_warp() then
						pc.remove_item("30179",3) end
						pc.warp(843200, 1066900)
					elseif passi != pc.getqf("grotte_passworto") then
						say_title(""..mob_name(30121).."")
						say("")
						say("Nu ai scris codul corect.")
						return
					end
				end
				if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) >= 3 then
					say_title(""..mob_name(30121).."")
					say("")
					say("Detin in mine, ultima suflare a zeului dragon.")
					say("Aceasta suflare magica te pot ajuta sa mergi in")
					say_reward("Camera de cristal.")
					say("")
					say("Ai nevoie de cele trei chei rasucite.")
					say_reward("Acum detii "..pc.count_item(30179).." chei.")
					say("")
					if (select("Da, Vreau", "Nu, Multumesc") == 1) then
						say_title(""..mob_name(30121).."")
						say("")
						say("Ai nevoie de un cod pentru tine si grupul tau.")
						say("Codul pe care il vei introduce, va trebui sa ")
						say("contina maxim 2 cifre.")
						local passwort = tonumber(input(""))
						if passwort <= 1 then
							say_title(""..mob_name(30121).."")
							say("")
							say("Parola trebuie sa fie formata din cel putin 2 cifre.")
							say("")
							return
						end
						if passwort <= 999999999 and pc.count_item(30179) >= 1 then
							game.set_event_flag("Grotte_zugang",1)
							
							game.set_event_flag("Grotte_passwort", passwort)			
							local times = get_time() + 300 --Wartezeit
							
							game.set_event_flag("Grotte_time", times)
							say_title(""..mob_name(30121).."")
							pc.setqf("abgabe",1)
							say("Parola aleasa este: "..passwort.."")
							chat("[Pocal Magic]:Parola camerei alese este "..passwort.." ")
							pc.remove_item("30179",3)
						else
							say_title(""..mob_name(30121).."")
							say("")
							say("Nu ai scris codul corect.")
						end
					-- end
				end
			end
		end
		
		when login with pc.get_map_index() == 207 and not pc.is_gm() begin
			if pc.count_item("80041") >= 1 then chat("Tempel des Drachen: Du hast das GM-Item, prüfungen werden geblockt!") return end
				if pc.get_level() < 75 or pc.getqf("erlaubt") == 0 and pc.get_map_index() == 207 then
					chat("Dir ist es nicht erlaubt diese Map zu betreten. "..pc.get_level().." "..pc.getqf("erlaubt").." "..pc.get_map_index().." ")
					warp_to_village()
				end
			chat("[Camera de cristal]:Bun venit in camera de cristal ! incepem prima sarcina a voastra.")
			chat("[Camera de cristal]:Spargeti toate metinele, si aflati care este metinul corespunzator.")
			pc.set_warp_location(73 , 1825, 12207)
		end
		
		when 8034.kill with pc.get_map_index() == 207 begin
			timer("skipia_boss_goo", 10)
			notice_in_map("[Camera de cristal]:Ati spart metinul corespunzator.")
			notice_in_map("[Camera de cristal]:il veti intalni pe Beran-Setaou. Ce veti face ?")
			d.kill_all()
		end
  
		when skipia_boss_goo.timer begin
			game.set_event_flag("Grotte_zugang",0)
			d.new_jump_all(207, 8427, 10669)
			d.setf("grotte_boss", 1)
			d.spawn_mob(9012, 247, 173)
		end
		
		when 8031.kill or 8032.kill or 8033.kill or 8034.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
		local n =d.getf("count") + 1
			d.setf("count", n) 
			notice_in_map("[Camera de cristal]:Ati spart pana acum "..n.." metine.")
			if n > 2 then
				local t = number(1,4)
				notice_in_map("[Camera de cristal]:Beran-Setaou este foarte furios.")
				notice_in_map("[Camera de cristal]:Cheama si mai multe metine.")
				if 1 == t then
					d.regen_file("data/dungeon/skia_boss1.txt")
				elseif 2 == t then
					d.regen_file("data/dungeon/skia_boss2.txt")
				elseif 3 == t then
					d.regen_file("data/dungeon/skia_boss3.txt")
				else
					d.regen_file("data/dungeon/skia_boss4.txt")
				end
			end
		end
		
		when 2493.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
			d.setf("grotte_boss", 3)
			notice_all("Cu o ultima suflare de speranta liderul "..pc.get_name().."")
			notice_all("Urmat de razboinici lui de incredere, au reusit sa invinga Dragonul Albastru.")
			timer("skipia_boss_end", 60)
			d.spawn_mob(9012, 64, 142)
			d.kill_all()
			d.clear_regen()
		end

		when login with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
			pc.set_warp_location(73 , 1825, 12207)
		end
		
		when login with pc.in_dungeon() and d.getf("grotte_boss") == 1 begin
			timer("skipia_boss_end", 3600)    
			d.set_regen_file("data/dungeon/skia_boss.txt")
			
			local t = number(1,4)
			if 1 == t then
				d.regen_file("data/dungeon/skia_boss1.txt")
			elseif 2 == t then
				d.regen_file("data/dungeon/skia_boss2.txt")
			elseif 3 == t then
				d.regen_file("data/dungeon/skia_boss3.txt")
			else
				d.regen_file("data/dungeon/skia_boss4.txt")
			end
			local o = number(1,4)
			if 1 == o then
				d.regen_file("data/dungeon/skia_boss5.txt")
			elseif 2 == o then
				d.regen_file("data/dungeon/skia_boss6.txt")
			elseif 3 == o then
				d.regen_file("data/dungeon/skia_boss7.txt")
			else
				d.regen_file("data/dungeon/skia_boss8.txt")
			end    
			d.setf("grotte_boss", 2)
			chat("[Camera de cristal]:Aveti la dispozitie 60 de minute sa ii capturati sufletul lui Beran.")
			d.setf("count", 0)
			pc.set_warp_location(73 , 1825, 12207)
		end

		when skipia_boss_end.timer begin
			d.exit_all()
		end
		
		when skipia_boss_ende.timer begin
			kill_all_in_map(2)
			game.set_event_flag("Grotte_zugang",0)
			d.setf("grotte_boss", 1)
			d.exit_all()
		end
		
		when login with pc.get_map_index() != 207 or not pc.in_dungeon() begin
			pc.setqf("erlaubt",0)
		end
	end
end
Cu acest quest se tot spawneaza metine in camera dar nu ma teleporteaza nici nu apare dragon.
Avatar utilizator
Diaconu
Ţepar / Untrusted User

Ţepar / Untrusted User
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Poftim quest-ul pe care il folosesc si eu si functioneaza perfect. :
Inainte sa il instalezi sa stergi din object si notarget tot ce tine de : Tempel_of_dragon adica quest-ul vechi.

Cod: Selectaţi tot

quest Tempel_of_dragon begin
	state start begin
		when 30121.chat."Temnita Dragonului" with pc.get_map_index() == 73 and pc.level >= 75 begin
			if get_time() > game.get_event_flag("Grotte_time") then
				game.set_event_flag("Grotte_zugang",0)
			end
			
			if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) < 3 then
				say_title(""..mob_name(30121).."")
				say("")
				say("Inforamtii:")
				say("")
				say_reward("Nivel minim: 75")
				say_reward("Obiecte necesare: Cheie Rasucita x3")
				say_item_vnum(30179)
				say_reward("Deocamdata detii doar "..pc.count_item(30179).." chei.")
				say_reward("Nivelul tau actual: "..pc.get_level())
				return
			end
			
			if game.get_event_flag("Grotte_zugang") == 1 then
				say_title(""..mob_name(30121).."")
				say("")
				pc.setqf("grotte_passworto", 078954687921)
				if pc.getqf("abgabe") == 1 then
					pc.setqf("abgabe",0)
					say("Ai cele trei Chei Rasucite.")
					say("Te voi teleporta imediat in camera de cristal.")
					pc.setqf("erlaubt",1)
					wait()
					pc.warp(843200, 1066900)
					return
				end
				say("Introdu codul ales de liderul grupului.")
				local passwort = tonumber(input(""))
				if game.get_event_flag("Grotte_passwort") == passwort then
					say_title(""..mob_name(30121).."")
					say("Ai introdus codul corect.")
					if pc.count_item(30179) < 3 then
						say("Nu detii cele x3 Chei Rasucite!")
						say("")
						say_item_vnum(30179)
						say("Ai nevoie de cele x3 Chei Rasucite")
						say("pentru a putea trece mai departe...")
						say("")
						say_reward("Deocamdata detii "..pc.count_item(30179).." chei.")
						say("")
						return
					end
					say("Te voi teleporta imediat.")
					pc.setqf("erlaubt", 1)
					wait()
					if pc.can_warp() then
						pc.remove_item("30179",3) end
						pc.warp(843200, 1066900)
					elseif passi != pc.getqf("grotte_passworto") then
						say_title(""..mob_name(30121).."")
						say("")
						say("Nu ai scris codul corect.")
						return
					end
				end
				if game.get_event_flag("Grotte_zugang") == 0 and pc.count_item(30179) >= 3 then
					say_title(""..mob_name(30121).."")
					say("")
					say("Detin in mine, ultima suflare a zeului dragon.")
					say("Aceasta suflare magica te pot ajuta sa mergi in")
					say_reward("Camera de cristal.")
					say("")
					say("Ai nevoie de cele trei chei rasucite.")
					say_reward("Acum detii "..pc.count_item(30179).." chei.")
					say("")
					if (select("Da, Vreau", "Nu, Multumesc") == 1) then
						say_title(""..mob_name(30121).."")
						say("")
						say("Ai nevoie de un cod pentru tine si grupul tau.")
						say("Codul pe care il vei introduce, va trebui sa ")
						say("contina maxim 2 cifre.")
						local passwort = tonumber(input(""))
						if passwort <= 1 then
							say_title(""..mob_name(30121).."")
							say("")
							say("Parola trebuie sa fie formata din cel putin 2 cifre.")
							say("")
							return
						end
						if passwort <= 999999999 and pc.count_item(30179) >= 1 then
							game.set_event_flag("Grotte_zugang",1)
							
							game.set_event_flag("Grotte_passwort", passwort)			
							local times = get_time() + 300 --Wartezeit
							
							game.set_event_flag("Grotte_time", times)
							say_title(""..mob_name(30121).."")
							pc.setqf("abgabe",1)
							say("Parola aleasa este: "..passwort.."")
							chat("[Pocal Magic]:Parola camerei alese este "..passwort.." ")
							pc.remove_item("30179",3)
						else
							say_title(""..mob_name(30121).."")
							say("")
							say("Nu ai scris codul corect.")
						end
					-- end
				end
			end
		end
		
		when login with pc.get_map_index() == 207 and not pc.is_gm() begin
			if pc.count_item("80041") >= 1 then chat("Tempel des Drachen: Du hast das GM-Item, prüfungen werden geblockt!") return end
				if pc.get_level() < 75 or pc.getqf("erlaubt") == 0 and pc.get_map_index() == 207 then
					chat("Dir ist es nicht erlaubt diese Map zu betreten. "..pc.get_level().." "..pc.getqf("erlaubt").." "..pc.get_map_index().." ")
					warp_to_village()
				end
			chat("[Crystal Room]: Bun venit in camera de cristal ! incepem prima sarcina a voastra.")
			chat("[Crystal Room]: Spargeti toate metinele, si aflati care este metinul corespunzator.")
			pc.set_warp_location(73 , 1825, 12207)
		end
		
		when 8034.kill with pc.get_map_index() == 207 begin
			timer("skipia_boss_goo", 10)
			notice_in_map("[Crystal Room]:Ati spart metinul corespunzator.")
			notice_in_map("[Crystal Room]:il veti intalni pe Beran-Setaou. Ce veti face ?")
			d.kill_all()
		end
  
		when skipia_boss_goo.timer begin
			game.set_event_flag("Grotte_zugang",0)
			d.new_jump_all(207, 8427, 10669)
			d.setf("grotte_boss", 1)
			d.spawn_mob(9012, 247, 173)
		end
		
		when 8031.kill or 8032.kill or 8033.kill or 8034.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
		local n =d.getf("count") + 1
			d.setf("count", n) 
			notice_in_map("[Crystal Room]: Ati spart pana acum "..n.." metine.")
			if n > 2 then
				local t = number(1,4)
				notice_in_map("[Crystal Room]: Beran-Setaou este foarte furios.")
				notice_in_map("[Crystal Room]: Cheama si mai multe metine.")
				if 1 == t then
					d.regen_file("data/dungeon/skia_boss1.txt")
				elseif 2 == t then
					d.regen_file("data/dungeon/skia_boss2.txt")
				elseif 3 == t then
					d.regen_file("data/dungeon/skia_boss3.txt")
				else
					d.regen_file("data/dungeon/skia_boss4.txt")
				end
			end
		end
		
		when 2493.kill with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
			d.setf("grotte_boss", 3)
			notice_all("Cu o ultima suflare de speranta liderul "..pc.get_name().."")
			notice_all("Urmat de razboinici lui de incredere, au reusit sa invinga Dragonul Albastru.")
			timer("skipia_boss_end", 60)
			d.spawn_mob(9012, 64, 142)
			d.kill_all()
			d.clear_regen()
		end

		when login with pc.in_dungeon() and d.getf("grotte_boss") == 2 begin
			pc.set_warp_location(73 , 1825, 12207)
		end
		
		when login with pc.in_dungeon() and d.getf("grotte_boss") == 1 begin
			timer("skipia_boss_end", 3600)    
			d.set_regen_file("data/dungeon/skia_boss.txt")
			
			local t = number(1,4)
			if 1 == t then
				d.regen_file("data/dungeon/skia_boss1.txt")
			elseif 2 == t then
				d.regen_file("data/dungeon/skia_boss2.txt")
			elseif 3 == t then
				d.regen_file("data/dungeon/skia_boss3.txt")
			else
				d.regen_file("data/dungeon/skia_boss4.txt")
			end
			local o = number(1,4)
			if 1 == o then
				d.regen_file("data/dungeon/skia_boss5.txt")
			elseif 2 == o then
				d.regen_file("data/dungeon/skia_boss6.txt")
			elseif 3 == o then
				d.regen_file("data/dungeon/skia_boss7.txt")
			else
				d.regen_file("data/dungeon/skia_boss8.txt")
			end    
			d.setf("grotte_boss", 2)
			chat("[Crystal Room]: Aveti la dispozitie 60 de minute sa ii capturati sufletul lui Beran.")
			d.setf("count", 0)
			pc.set_warp_location(73 , 1825, 12207)
		end

		when skipia_boss_end.timer begin
			d.exit_all()
		end
		
		when skipia_boss_ende.timer begin
			kill_all_in_map(2)
			game.set_event_flag("Grotte_zugang",0)
			d.setf("grotte_boss", 1)
			d.exit_all()
		end
		
		when login with pc.get_map_index() != 207 or not pc.in_dungeon() begin
			pc.setqf("erlaubt",0)
		end
	end
end
Imagine
Mult prea slab sa controlez puterea,
Mult prea mic sa inteleg durerea.
Discord: Diaconu#6969 pentru orice fel de ajutor
Afișează semnătura
Avatar utilizator
.Alaska
Nivel 2

Nivel 2
Mesaje: 262
Membru din: 07 Aug 2013, 21:07
Server: -
Regat: Chunjo
Aprecieri: 18  
Mulţumiri: 17  
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Merci, am rezolvat cu quest si gresisem eu ceva la index-ul hartii, merci!
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Crew
Utilizator interzis !

Utilizator interzis !
Mesaje: 113
Membru din: 31 Mar 2018, 08:04
Server: None
Regat: Jinno
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 Contact:
Medalii

Subiect marcat ca si rezolvat
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