*Problemă: Ma poate ajuta cineva cu un quest.
Tipologie server:
*Resursă folosită:
*ServerFiles utilizat:
*Syserr:
Poză:
*Detalii suplimentare: As avea nevoie de un quest premiu de inceput itemele lv1 acc armuri si arme la inceput cand intra playerii sa primeasca lv35 si potiuni red si blue si 4 coliere de 500kk codul lor ( 70019) va multumesc mult.
Cine ma ajuta cu un quest
[Sursa=] quest give_basic_weapon begin
state start begin
when login begin
if pc.getqf("basic_weapon") == 0 then
pc.setqf("basic_weapon", 1)
say_title ( "Bine ai venit!" )
say ( "Bla bla bla!" )
say ( "" )
if pc . job == 0 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "3009" , 1 )
pc . give_item2 ( "11209" , 1 )
pc . give_item2 ( "12209" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 1 then
pc . give_item2 ( "1009" , 1 )
pc . give_item2 ( "2009" , 1 )
pc . give_item2 ( "8009" , 200 )
pc . give_item2 ( "11409" , 1 )
pc . give_item2 ( "12349" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 2 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "12489" , 1 )
pc . give_item2 ( "11609" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 3 then
pc . give_item2 ( "7009" , 1 )
pc . give_item2 ( "12629" , 1 )
pc . give_item2 ( "11809" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
end
if pc.countitem(item) == 0 and pc.weapon != item then
pc . give_item2 ( "70038" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "71050" , 200 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "70007" , 1 )
pc . give_item2 ( "72027" , 20 )
pc . give_item2 ( "72048" , 20 )
pc . give_item2 ( "71027" , 20 )
pc . give_item2 ( "71028" , 20 )
pc . give_item2 ( "71029" , 20 )
pc . give_item2 ( "71030" , 20 )
pc . give_item2 ( "71009" , 1 )
affect.add_collect(apply.MOVE_SPEED, 100, 60*60*24*365*80)
end
end
end
end
end
[/Sursa]
state start begin
when login begin
if pc.getqf("basic_weapon") == 0 then
pc.setqf("basic_weapon", 1)
say_title ( "Bine ai venit!" )
say ( "Bla bla bla!" )
say ( "" )
if pc . job == 0 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "3009" , 1 )
pc . give_item2 ( "11209" , 1 )
pc . give_item2 ( "12209" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 1 then
pc . give_item2 ( "1009" , 1 )
pc . give_item2 ( "2009" , 1 )
pc . give_item2 ( "8009" , 200 )
pc . give_item2 ( "11409" , 1 )
pc . give_item2 ( "12349" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 2 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "12489" , 1 )
pc . give_item2 ( "11609" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
elseif pc . job == 3 then
pc . give_item2 ( "7009" , 1 )
pc . give_item2 ( "12629" , 1 )
pc . give_item2 ( "11809" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
end
if pc.countitem(item) == 0 and pc.weapon != item then
pc . give_item2 ( "70038" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "71050" , 200 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "70007" , 1 )
pc . give_item2 ( "72027" , 20 )
pc . give_item2 ( "72048" , 20 )
pc . give_item2 ( "71027" , 20 )
pc . give_item2 ( "71028" , 20 )
pc . give_item2 ( "71029" , 20 )
pc . give_item2 ( "71030" , 20 )
pc . give_item2 ( "71009" , 1 )
affect.add_collect(apply.MOVE_SPEED, 100, 60*60*24*365*80)
end
end
end
end
end
[/Sursa]
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