Cerere modificare makefile

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Salut, am un makefile prost =]] Cand compilez imi pune game in usr/..../game.. inainte de src, problema e ca imi trebuie cel striped pentru ca asta are 69mb si trebuie sa aiba 7mb, nu stiu cum sa modific sa imi puna si acel game langa game asta de 69, va las makefile aici poate va prindeti voi.

Cod: Selectaţi tot

PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1)

GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3  | cut -d'.' -f1)
BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
SVN_VERSION = 40250
WOLF_ENABLE = lycan

CC = g++

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = OBJDIR
INSTALL_DIR = /usr/game
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

# Standard Setting
LIBS = -pthread -lm -lmd
# Removed -fno-rtti 
CFLAGS =  -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG -DNDEBUG -D__SVN_VERSION__=\"$(SVN_VERSION)\"

# boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../libdevil
LIBDIR += -L../../libdevil
LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg

# MySQL
ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endif

LIBS += -lmysqlclient -lz

# Miscellaneous external libraries
INCDIR += -I../../../Extern/include
LIBDIR += -L../../../Extern/lib
LIBS += -lcryptopp -lgtest

# HackShield
INCDIR += -I../../libhackshield/include
LIBDIR += -L../../libhackshield/lib
LIBS += -lanticpxsvr

# XTrap
INCDIR += -I../../libxtrap/include

# openssl
#INCDIR += -I/usr/include
LIBS += -lssl

# Project Library
INCDIR += -I../../liblua/include
INCDIR += -I/usr/local/include
LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib
LIBDIR += -L/usr/local/lib
LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame
USE_STACKTRACE = 0
ifeq ($(USE_STACKTRACE), 1)
LIBS += /usr/local/lib/libexecinfo.a
endif

TARGET  = $(BINDIR)/game

CFILE	= minilzo.c

CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp acce.cpp ani.cpp\
		  arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
		  char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
		  char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
		  cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
		  desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
		  entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
		  guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
		  input_login.cpp input_main.cpp input_p2p.cpp input_udp.cpp ip_ban.cpp\
		  item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
		  locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
		  messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
		  party.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
		  questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
		  questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
		  questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
		  questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
		  questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
		  refine.cpp TempleOchao.cpp questlua_TempleOchao.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
		  skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
		  wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp\
		  BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
		  skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp\
		  FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
		  buff_on_attributes.cpp tournament.cpp dragon_soul_table.cpp DragonSoul.cpp\
		  group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp attr_transfer.cpp\
		  shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp bank.cpp New_PetSystem.cpp questlua_petnew.cpp questlua_mysql.cpp char_cards.cpp\
		  title.cpp GroupMatchManager.cpp char_gaya.cpp new_events.cpp questlua_new_events.cpp MeleyLair.cpp questlua_MeleyLair.cpp\
		  offline_shop.cpp offlineshop_manager.cpp questlua_support.cpp SupportSystem.cpp biolog.cpp localization.cpp ticket.cpp char_keyboard.cpp maintenance.cpp\
		  user_control.cpp book_combination.cpp


COBJS	= $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS	= $(CPPFILE:%.cpp=$(OBJDIR)/%.o)

MAINOBJ = $(OBJDIR)/main.o
MAINCPP = main.cpp

##TESTOBJ = $(OBJDIR)/test.o
##TESTCPP = test.cpp
##TEST_TARGET = $(BINDIR)/test

default: $(TARGET)
 ###$(TEST_TARGET)

$(OBJDIR)/minilzo.o: minilzo.c
	@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@
	@echo Compile: $<

$(OBJDIR)/version.o: version.cpp
	@$(CC) -w $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__SVN_VERSION__=\"$(SVN_VERSION)\" -c $< -o $@
	@echo Compile: $<

$(OBJDIR)/%.o: %.cpp
	@echo Compile: $<
	@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@

$(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
	@echo ----     Game basarili bir sekilde tamamlandi. ----
	@echo ----     BEST SERVER GAME: $(TARGET).... Olusturuldu
	@echo -------------------------------------------------
	@$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET)
	@touch version.cpp

##$(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ)
##	@echo linking $(TEST_TARGET)
##	@$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test

clean:
	@rm -f $(COBJS) $(CPPOBJS)
	@rm -f $(BINDIR)/game_r* $(BINDIR)/conv
##	@rm -f $(BINDIR)/test

install:
	rm -rf $(INSTALL_DIR)/share/bin/game
	cp $(TARGET) $(INSTALL_DIR)/share/bin/game

tag:
	ctags *.cpp *.h *.c

dep:
	makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend

sinclude Depend
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strip -s game_r40250
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Cruc
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Răzvii scrie:strip -s game_r40250
ha?
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install:
rm -rf $(INSTALL_DIR)/share/bin/game
cp $(TARGET) $(INSTALL_DIR)/share/bin/game
Discord: KIDDA#4960
Skype: negrea.nicu166
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[RaffaeL]
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Cruc scrie:Salut, am un makefile prost =]] Cand compilez imi pune game in usr/..../game.. inainte de src, problema e ca imi trebuie cel striped pentru ca asta are 69mb si trebuie sa aiba 7mb, nu stiu cum sa modific sa imi puna si acel game langa game asta de 69, va las makefile aici poate va prindeti voi.

Cod: Selectaţi tot

PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1)

GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3  | cut -d'.' -f1)
BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
SVN_VERSION = 40250
WOLF_ENABLE = lycan

CC = g++

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = OBJDIR
INSTALL_DIR = /usr/game
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

# Standard Setting
LIBS = -pthread -lm -lmd
# Removed -fno-rtti 
CFLAGS =  -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG -DNDEBUG -D__SVN_VERSION__=\"$(SVN_VERSION)\"

# boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../libdevil
LIBDIR += -L../../libdevil
LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg

# MySQL
ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endif

LIBS += -lmysqlclient -lz

# Miscellaneous external libraries
INCDIR += -I../../../Extern/include
LIBDIR += -L../../../Extern/lib
LIBS += -lcryptopp -lgtest

# HackShield
INCDIR += -I../../libhackshield/include
LIBDIR += -L../../libhackshield/lib
LIBS += -lanticpxsvr

# XTrap
INCDIR += -I../../libxtrap/include

# openssl
#INCDIR += -I/usr/include
LIBS += -lssl

# Project Library
INCDIR += -I../../liblua/include
INCDIR += -I/usr/local/include
LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib
LIBDIR += -L/usr/local/lib
LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame
USE_STACKTRACE = 0
ifeq ($(USE_STACKTRACE), 1)
LIBS += /usr/local/lib/libexecinfo.a
endif

TARGET  = $(BINDIR)/game

CFILE	= minilzo.c

CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp acce.cpp ani.cpp\
		  arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
		  char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
		  char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
		  cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
		  desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
		  entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
		  guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
		  input_login.cpp input_main.cpp input_p2p.cpp input_udp.cpp ip_ban.cpp\
		  item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
		  locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
		  messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
		  party.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
		  questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
		  questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
		  questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
		  questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
		  questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
		  refine.cpp TempleOchao.cpp questlua_TempleOchao.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
		  skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
		  wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp\
		  BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
		  skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp\
		  FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
		  buff_on_attributes.cpp tournament.cpp dragon_soul_table.cpp DragonSoul.cpp\
		  group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp attr_transfer.cpp\
		  shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp bank.cpp New_PetSystem.cpp questlua_petnew.cpp questlua_mysql.cpp char_cards.cpp\
		  title.cpp GroupMatchManager.cpp char_gaya.cpp new_events.cpp questlua_new_events.cpp MeleyLair.cpp questlua_MeleyLair.cpp\
		  offline_shop.cpp offlineshop_manager.cpp questlua_support.cpp SupportSystem.cpp biolog.cpp localization.cpp ticket.cpp char_keyboard.cpp maintenance.cpp\
		  user_control.cpp book_combination.cpp


COBJS	= $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS	= $(CPPFILE:%.cpp=$(OBJDIR)/%.o)

MAINOBJ = $(OBJDIR)/main.o
MAINCPP = main.cpp

##TESTOBJ = $(OBJDIR)/test.o
##TESTCPP = test.cpp
##TEST_TARGET = $(BINDIR)/test

default: $(TARGET)
 ###$(TEST_TARGET)

$(OBJDIR)/minilzo.o: minilzo.c
	@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@
	@echo Compile: $<

$(OBJDIR)/version.o: version.cpp
	@$(CC) -w $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__SVN_VERSION__=\"$(SVN_VERSION)\" -c $< -o $@
	@echo Compile: $<

$(OBJDIR)/%.o: %.cpp
	@echo Compile: $<
	@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@

$(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
	@echo ----     Game basarili bir sekilde tamamlandi. ----
	@echo ----     BEST SERVER GAME: $(TARGET).... Olusturuldu
	@echo -------------------------------------------------
	@$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET)
	@touch version.cpp

##$(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ)
##	@echo linking $(TEST_TARGET)
##	@$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test

clean:
	@rm -f $(COBJS) $(CPPOBJS)
	@rm -f $(BINDIR)/game_r* $(BINDIR)/conv
##	@rm -f $(BINDIR)/test

install:
	rm -rf $(INSTALL_DIR)/share/bin/game
	cp $(TARGET) $(INSTALL_DIR)/share/bin/game

tag:
	ctags *.cpp *.h *.c

dep:
	makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend

sinclude Depend
-s in flags sau
usr/src/..../Server/game && strip --strip-all game
bazat pe ce rezulta din Makefile al tau.

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Cer T/C Rezolvat de Raffael
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Vă trebuie game striped că aveți internet de 10mbps și vreți servere de metin, și când aveți crash core vă mirați că nu aveți nicăieri nicio eroare.

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