Salutare.Deci am si eu o mare problema cu dropul cuferelor.Pica de la caini pana la azrael.Dar in hartile de peste 90 nu mai pica de nici o culoare.Sa fie din quest? tin sa precizez ca am bagat si mingi la drop odata cu cufere.
quest mingi begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("[Eveniment]Cufar clar de luna: Activ")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50096)
pc.give_item2(50011)
else
end
else
end
end
end
end
when 20091.chat."<GM> Eveniment Cufar clar" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Cufar clar de luna: Activ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("[Eveniment]Cufar clar de luna: Terminat")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Cufar clar de luna : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("[Eveniment]Cufar clar de luna: A inceput")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("[Eveniment]Cufar clar de luna: A inceput!")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 20091.chat."<GM> Dropul cufere" with pc.is_gm() begin
if pc.get_name() == "[EVO]" or pc.get_name() == "[EVO]" or pc.get_name() == "[EVO]" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult să fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then say_title("Administrare Eveniment:")
say("")
say("Introducere incorectă ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
Clar de luna
- KinKade
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