item = r_item.pkItem;
^
shop.cpp:260:3: error: 'item' was not declared in this scope
item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
^
shop.cpp:262:7: error: 'item' was not declared in this scope
if (!item)
^
shop.cpp:266:6: error: 'item' was not declared in this scope
if (item->IsDragonSoul())
^
shop.cpp:279:84: error: 'item' was not declared in this scope
sys_log(1, "Shop::Buy at PC Shop : Inventory full : %s size %d", ch->GetName(), item->GetSize());
^
shop.cpp:284:73: error: 'item' was not declared in this scope
sys_log(1, "Shop::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
^
shop.cpp:348:46: error: 'item' was not declared in this scope
m_pkPC->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
^
shop.cpp:393:7: error: 'item' was not declared in this scope
if (item->IsDragonSoul())
^
shop.cpp:397:45: error: 'item' was not declared in this scope
ITEM_MANAGER::instance().FlushDelayedSave(item);
^
shop.cpp:408:6: error: 'item' was not declared in this scope
if (item)
Am definit item.h conform solicitarilor din shop.cpp
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