Hello,
I have the following Problem with my Client:
The Wolfman Character is not moving anymore. It is stuck in the ground like paralyzed.
Every other Character is working.
There is only one syserr entry if i press space:
CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=1) - m_pkCurRaceData->GetComboDataPointer(m_wcurMotionMode=5, &pComboData) == NULL
Here are the errors from Debug-Client:
CActorInstance::InterceptMotion(iLoopType=2, wMotionMode=1, wMotion=1, fBlendTime=0.100000) - GetMotionKey(m_wcurMotionMode=1, wMotion=1, &MotionKey) ERROR
CActorInstance::SetLoopMotion(dwMotion=3, fBlendTime=0.150000, fSpeedRatio=1.330000) - GetMotionKey(m_wcurMotionMode=5, dwMotion=3, &MotionKey) ERROR
SYSERR: CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=1) - m_pkCurRaceData->GetComboDataPointer(m_wcurMotionMode=5, &pComboData) == NULL
Every animation is on the right place. Also i cant find any error at playersettingsmodule.py
I hope someone could help me out here.
Wolfman Animation Bug
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