[Problema] Defectiune login (Serverul este in mentenanta)

Totalitatea subiectelor care nu respectă regulamentul impus in sectiunea "Probleme şi Întrebări" vor fi stocate aici.
Închis
Avatar utilizator
shinshilla
Nivel 1

Nivel 1
Mesaje: 85
Membru din: 06 Iul 2015, 18:26
Aprecieri: 427  
Mulţumiri: 367  
Medalii

*Problemă/Întrebare:Problema cu "Serverul este in mentenanta". Am cautat intr-una pe toate paginile la topic si tot nu am gasit o rezolvare.
Am setat BIND_IP pe ip-ul la vps, am setat in db, channel (toate), special_channel, auth. In autorun.log nu am nici o eroare, am instalat gcc49, am lib-urile dar dupa ce pornesc server, nu pot sa ma conectez in joc. Absolut nu inteleg de ce, am modificat si serverinfo.py cu ip-ul care trebuie, si tot imi da "Mentenanta server"
Tipologie server: PVM-Medium
*Resursă folosită: svf de mai jos
*ServerFiles utilizat: serverfiles/serverfiles-complet-surs-t83151.html
*Syserr:
autorun.log ch1 core1
PUBLIC_IP: 188.212.101.111 interface em0
PLAYER_MAX_LEVEL: 127
PK_PROTECT_LEVEL: 15LocaleService locale/romania/locale_string.txt
HOSTNAME: channel1
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "romania" (Path: locale/romania)
Setting DB to locale latin2
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
MAP ALLOW 1
MAP ALLOW 3
MAP ALLOW 7
MAP ALLOW 12
MAP ALLOW 13
MAP ALLOW 21
MAP ALLOW 23
MAP ALLOW 25
MAP ALLOW 27
MAP ALLOW 28
MAP ALLOW 41
MAP ALLOW 43
MAP ALLOW 45
MAP ALLOW 47
MAP ALLOW 63
MAP ALLOW 64
MAP ALLOW 65
MAP ALLOW 66
MAP ALLOW 67
MAP ALLOW 68
MAP ALLOW 81
MAP ALLOW 201
MAP ALLOW 202
MAP ALLOW 213
MAP ALLOW 217
STATUS_POINT_SET_MAX_VALUE: 90
SHOUT_LIMIT_LEVEL: 15

log_file_delete_old: stat: No such file or directory

Poză: *Detalii suplimentare: am spus la "Problema". Tin sa precizez ca am modificat si in serverinfo.py, si tot. Nu pot sa inteleg de ce nu m-ar lasa sa ma conectez. Am instalat si gcc49 pe vps, la fel face. Pot sa compilez sursa game si db, le-am compilat din nou, le-am dat replace la cele existente, tot asa face.
Avatar utilizator
Bebi
Nivel 2

Nivel 2
Mesaje: 265
Membru din: 14 Feb 2016, 22:37
Server: Metin2Rienergy
Regat: Chunjo
Aprecieri: 145  
Mulţumiri: 16  
 Contact:
Medalii

Vezi poate mai ai undeva unde trebuie sa modifici, ca nu la toate svf se modifica doar in serverinfo.py cauta mai atent. Pune o poza aici cu ce ai folderul root sau cum ai tu.
Imagine
Afișează semnătura
Avatar utilizator
shinshilla
Nivel 1

Nivel 1
Mesaje: 85
Membru din: 06 Iul 2015, 18:26
Aprecieri: 427  
Mulţumiri: 367  
Medalii

Bebi scrie: ↑06 Ian 2020, 19:55 Vezi poate mai ai undeva unde trebuie sa modifici, ca nu la toate svf se modifica doar in serverinfo.py cauta mai atent. Pune o poza aici cu ce ai folderul root sau cum ai tu.
https://prnt.sc/qk3e1b
https://prnt.sc/qk3e73
https://prnt.sc/qk3eg9
https://prnt.sc/qk3eku

Astea sunt toate fisierele
Vaynz scrie: ↑06 Ian 2020, 19:56 Verifica si in intrologin.py. 2. Vezi ca daca folosesti SVF lui Vlad Ionut lib il adaugi in lib nu in usr/lib32/lib
Nu am in intrologin.py nimic legat de IP, am cautat de nenumarate ori acolo. Cat despre lib, l-am adaugat peste tot (desi il aveam deja, i-am dat replace.) Si in usr/lib si in usr/lib32/lib, si in root/lib.
Avatar utilizator
Bebi
Nivel 2

Nivel 2
Mesaje: 265
Membru din: 14 Feb 2016, 22:37
Server: Metin2Rienergy
Regat: Chunjo
Aprecieri: 145  
Mulţumiri: 16  
 Contact:
Medalii

Pune aici intrologin.py te rog.
Imagine
Afișează semnătura
Avatar utilizator
Kidro
Membru Club

Membru Club
Mesaje: 2487
Membru din: 29 Aug 2019, 16:49
Aprecieri: 331  
Mulţumiri: 5190  
Discord: Copiază ID
Medalii

shinshilla scrie: ↑06 Ian 2020, 19:51 *Problemă/Întrebare:Problema cu "Serverul este in mentenanta". Am cautat intr-una pe toate paginile la topic si tot nu am gasit o rezolvare.
Am setat BIND_IP pe ip-ul la vps, am setat in db, channel (toate), special_channel, auth. In autorun.log nu am nici o eroare, am instalat gcc49, am lib-urile dar dupa ce pornesc server, nu pot sa ma conectez in joc. Absolut nu inteleg de ce, am modificat si serverinfo.py cu ip-ul care trebuie, si tot imi da "Mentenanta server"
Tipologie server: PVM-Medium
*Resursă folosită: svf de mai jos
*ServerFiles utilizat: serverfiles/serverfiles-complet-surs-t83151.html
*Syserr:
autorun.log ch1 core1
PUBLIC_IP: 188.212.101.111 interface em0
PLAYER_MAX_LEVEL: 127
PK_PROTECT_LEVEL: 15LocaleService locale/romania/locale_string.txt
HOSTNAME: channel1
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "romania" (Path: locale/romania)
Setting DB to locale latin2
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
AsyncSQL: connected to localhost (reconnect 1)
SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240
MAP ALLOW 1
MAP ALLOW 3
MAP ALLOW 7
MAP ALLOW 12
MAP ALLOW 13
MAP ALLOW 21
MAP ALLOW 23
MAP ALLOW 25
MAP ALLOW 27
MAP ALLOW 28
MAP ALLOW 41
MAP ALLOW 43
MAP ALLOW 45
MAP ALLOW 47
MAP ALLOW 63
MAP ALLOW 64
MAP ALLOW 65
MAP ALLOW 66
MAP ALLOW 67
MAP ALLOW 68
MAP ALLOW 81
MAP ALLOW 201
MAP ALLOW 202
MAP ALLOW 213
MAP ALLOW 217
STATUS_POINT_SET_MAX_VALUE: 90
SHOUT_LIMIT_LEVEL: 15

log_file_delete_old: stat: No such file or directory

Poză: *Detalii suplimentare: am spus la "Problema". Tin sa precizez ca am modificat si in serverinfo.py, si tot. Nu pot sa inteleg de ce nu m-ar lasa sa ma conectez. Am instalat si gcc49 pe vps, la fel face. Pot sa compilez sursa game si db, le-am compilat din nou, le-am dat replace la cele existente, tot asa face.
Posibil sa ai interfață login schimbata, uita te în intrologin după ip

[ Postat de pe Android ] Imagine
Avatar utilizator
shinshilla
Nivel 1

Nivel 1
Mesaje: 85
Membru din: 06 Iul 2015, 18:26
Aprecieri: 427  
Mulţumiri: 367  
Medalii

Bebi scrie: ↑06 Ian 2020, 20:07 Pune aici intrologin.py te rog.
Kidro. scrie: ↑06 Ian 2020, 20:13
Posibil sa ai interfață login schimbata, uita te în intrologin după ip

[ Postat de pe Android ] Imagine
import dbg
import app
import net
import ui
import ime
import snd
import wndMgr
import musicInfo
import serverInfo
import systemSetting
import ServerStateChecker
import localeInfo
import constInfo
import uiCommon
import time
import serverCommandParser
import ime
import uiScriptLocale

RUNUP_MATRIX_AUTH = False
NEWCIBN_PASSPOD_AUTH = False

LOGIN_DELAY_SEC = 0.0
SKIP_LOGIN_PHASE = False
SKIP_LOGIN_PHASE_SUPPORT_CHANNEL = False
FULL_BACK_IMAGE = False

PASSPOD_MSG_DICT = {}

VIRTUAL_KEYBOARD_NUM_KEYS = 46
VIRTUAL_KEYBOARD_RAND_KEY = True

def Suffle(src):
	if VIRTUAL_KEYBOARD_RAND_KEY:
		items = [item for item in src]

		itemCount = len(items)
		for oldPos in xrange(itemCount):
			newPos = app.GetRandom(0, itemCount-1)
			items[newPos], items[oldPos] = items[oldPos], items[newPos]

		return "".join(items)
	else:
		return src

if localeInfo.IsNEWCIBN() or localeInfo.IsCIBN10():
	LOGIN_DELAY_SEC = 20.0
	FULL_BACK_IMAGE = True
	NEWCIBN_PASSPOD_AUTH = True
	PASSPOD_MSG_DICT = {
		"PASERR1"	: localeInfo.LOGIN_FAILURE_PASERR1,
		"PASERR2"	: localeInfo.LOGIN_FAILURE_PASERR2,
		"PASERR3"	: localeInfo.LOGIN_FAILURE_PASERR3,
		"PASERR4"	: localeInfo.LOGIN_FAILURE_PASERR4,
		"PASERR5"	: localeInfo.LOGIN_FAILURE_PASERR5,
	}

elif localeInfo.IsYMIR() or localeInfo.IsCHEONMA():
	FULL_BACK_IMAGE = True

elif localeInfo.IsHONGKONG():
	FULL_BACK_IMAGE = True
	RUNUP_MATRIX_AUTH = True
	PASSPOD_MSG_DICT = {
		"NOTELE"	: localeInfo.LOGIN_FAILURE_NOTELEBLOCK,
	}

elif localeInfo.IsJAPAN():
	FULL_BACK_IMAGE = True

elif localeInfo.IsBRAZIL():
	LOGIN_DELAY_SEC = 0.0

def IsFullBackImage():
	global FULL_BACK_IMAGE
	return FULL_BACK_IMAGE

def IsLoginDelay():
	global LOGIN_DELAY_SEC
	if LOGIN_DELAY_SEC > 0.0:
		return True
	else:
		return False

def IsRunupMatrixAuth():
	global RUNUP_MATRIX_AUTH
	return RUNUP_MATRIX_AUTH

def IsNEWCIBNPassPodAuth():
	global NEWCIBN_PASSPOD_AUTH
	return NEWCIBN_PASSPOD_AUTH

def GetLoginDelay():
	global LOGIN_DELAY_SEC
	return LOGIN_DELAY_SEC

app.SetGuildMarkPath("test")

class ConnectingDialog(ui.ScriptWindow):

	def __init__(self):
		ui.ScriptWindow.__init__(self)
		self.__LoadDialog()
		self.eventTimeOver = lambda *arg: None
		self.eventExit = lambda *arg: None

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def __LoadDialog(self):
		try:
			PythonScriptLoader = ui.PythonScriptLoader()
			PythonScriptLoader.LoadScriptFile(self, "UIScript/ConnectingDialog.py")

			self.board = self.GetChild("board")
			self.message = self.GetChild("message")
			self.countdownMessage = self.GetChild("countdown_message")

		except:
			import exception
			exception.Abort("ConnectingDialog.LoadDialog.BindObject")

	def Open(self, waitTime):
		curTime = time.clock()
		self.endTime = curTime + waitTime

		self.Lock()
		self.SetCenterPosition()
		self.SetTop()
		self.Show()

	def Close(self):
		self.Unlock()
		self.Hide()

	def Destroy(self):
		self.Hide()
		self.ClearDictionary()

	def SetText(self, text):
		self.message.SetText(text)

	def SetCountDownMessage(self, waitTime):
		self.countdownMessage.SetText("%.0f%s" % (waitTime, localeInfo.SECOND))

	def SAFE_SetTimeOverEvent(self, event):
		self.eventTimeOver = ui.__mem_func__(event)

	def SAFE_SetExitEvent(self, event):
		self.eventExit = ui.__mem_func__(event)

	def OnUpdate(self):
		lastTime = max(0, self.endTime - time.clock())
		if 0 == lastTime:
			self.Close()
			self.eventTimeOver()
		else:
			self.SetCountDownMessage(self.endTime - time.clock())

	def OnPressExitKey(self):
		#self.eventExit()
		return True

class LoginWindow(ui.ScriptWindow):

	IS_TEST = net.IsTest()

	def __init__(self, stream):
		print "NEW LOGIN WINDOW  ----------------------------------------------------------------------------"
		ui.ScriptWindow.__init__(self)
		net.SetPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
		net.SetAccountConnectorHandler(self)

		self.matrixInputChanceCount = 0
		self.lastLoginTime = 0
		self.inputDialog = None
		self.connectingDialog = None
		self.stream=stream
		self.isNowCountDown=False
		self.isStartError=False

		self.xServerBoard = 0
		self.yServerBoard = 0

		self.loadingImage = None

		self.virtualKeyboard = None
		self.virtualKeyboardMode = "ALPHABET"
		self.virtualKeyboardIsUpper = False

		# fix
		self.timeOutMsg = False

	def __del__(self):
		net.ClearPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
		net.SetAccountConnectorHandler(0)
		ui.ScriptWindow.__del__(self)
		print "---------------------------------------------------------------------------- DELETE LOGIN WINDOW"

	def Open(self):
		ServerStateChecker.Create(self)

		print "LOGIN WINDOW OPEN ----------------------------------------------------------------------------"

		self.loginFailureMsgDict={
			#"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN,

			"ALREADY"	: localeInfo.LOGIN_FAILURE_ALREAY,
			"NOID"		: localeInfo.LOGIN_FAILURE_NOT_EXIST_ID,
			"WRONGPWD"	: localeInfo.LOGIN_FAILURE_WRONG_PASSWORD,
			"FULL"		: localeInfo.LOGIN_FAILURE_TOO_MANY_USER,
			"SHUTDOWN"	: localeInfo.LOGIN_FAILURE_SHUTDOWN,
			"REPAIR"	: localeInfo.LOGIN_FAILURE_REPAIR_ID,
			"BLOCK"		: localeInfo.LOGIN_FAILURE_BLOCK_ID,
			"WRONGMAT"	: localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER,
			"QUIT"		: localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE,
			"BESAMEKEY"	: localeInfo.LOGIN_FAILURE_BE_SAME_KEY,
			"NOTAVAIL"	: localeInfo.LOGIN_FAILURE_NOT_AVAIL,
			"NOBILL"	: localeInfo.LOGIN_FAILURE_NOBILL,
			"BLKLOGIN"	: localeInfo.LOGIN_FAILURE_BLOCK_LOGIN,
			"WEBBLK"	: localeInfo.LOGIN_FAILURE_WEB_BLOCK,
			"BADSCLID"	: localeInfo.LOGIN_FAILURE_WRONG_SOCIALID,
			"AGELIMIT"	: localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME,
			"YMIR_WORK" : "Sterge d://ymir work !",
			"VERSION"	: "Versiune incorecta! Ruleaza patcherul.",
		}

		self.loginFailureFuncDict = {
			"WRONGPWD"	: self.__DisconnectAndInputPassword,
			"WRONGMAT"	: self.__DisconnectAndInputMatrix,
			"QUIT"		: app.Exit,
		}

		self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
		self.SetWindowName("LoginWindow")

		if not self.__LoadScript(uiScriptLocale.LOCALE_UISCRIPT_PATH + "LoginWindow.py"):
			dbg.TraceError("LoginWindow.Open - __LoadScript Error")
			return

		self.__LoadLoginInfo("loginInfo.xml")

		if app.loggined:
			self.loginFailureFuncDict = {
			"WRONGPWD"	: app.Exit,
			"WRONGMAT"	: app.Exit,
			"QUIT"		: app.Exit,
			}

		if musicInfo.loginMusic != "":
			snd.SetMusicVolume(systemSetting.GetMusicVolume())
			snd.FadeInMusic("BGM/"+musicInfo.loginMusic)

		snd.SetSoundVolume(systemSetting.GetSoundVolume())

		# pevent key "[" "]"
		ime.AddExceptKey(91)
		ime.AddExceptKey(93)

		self.Show()

		global SKIP_LOGIN_PHASE
		if SKIP_LOGIN_PHASE:
			if self.isStartError:
				self.connectBoard.Hide()
				self.loginBoard.Hide()
				self.serverBoard.Hide()
				self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
				return

			if self.loginInfo:
				self.serverBoard.Hide()
			else:
				self.__RefreshServerList()
				self.__OpenServerBoard()
		else:
			connectingIP = self.stream.GetConnectAddr()
			if connectingIP:
				if app.USE_OPENID and not app.OPENID_TEST :
					self.__RefreshServerList()
					self.__OpenServerBoard()
				else:
					self.__OpenLoginBoard()
					if IsFullBackImage():
						self.GetChild("bg1").Hide()
						self.GetChild("bg2").Show()

			else:
				self.__RefreshServerList()
				self.__OpenServerBoard()

		app.ShowCursor()

	def Close(self):

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		ServerStateChecker.Initialize(self)

		print "---------------------------------------------------------------------------- CLOSE LOGIN WINDOW "
		#
		# selectMusic이 없으면 BGM이 끊기므로 두개 다 체크한다.
		#
		if musicInfo.loginMusic != "" and musicInfo.selectMusic != "":
			snd.FadeOutMusic("BGM/"+musicInfo.loginMusic)

		## NOTE : idEditLine와 pwdEditLine은 이벤트가 서로 연결 되어있어서
		##        Event를 강제로 초기화 해주어야만 합니다 - [levites]
		self.idEditLine.SetTabEvent(0)
		self.idEditLine.SetReturnEvent(0)
		self.pwdEditLine.SetReturnEvent(0)
		self.pwdEditLine.SetTabEvent(0)

		self.connectBoard = None
		self.loginBoard = None
		self.idEditLine = None
		self.pwdEditLine = None
		self.inputDialog = None
		self.connectingDialog = None
		self.loadingImage = None

		self.serverBoard				= None
		self.serverList					= None
		self.channelList				= None

		# RUNUP_MATRIX_AUTH
		self.matrixQuizBoard	= None
		self.matrixAnswerInput	= None
		self.matrixAnswerOK	= None
		self.matrixAnswerCancel	= None
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		self.passpodBoard	= None
		self.passpodAnswerInput	= None
		self.passpodAnswerOK	= None
		self.passpodAnswerCancel = None
		# NEWCIBN_PASSPOD_AUTH_END

		self.VIRTUAL_KEY_ALPHABET_LOWERS = None
		self.VIRTUAL_KEY_ALPHABET_UPPERS = None
		self.VIRTUAL_KEY_SYMBOLS = None
		self.VIRTUAL_KEY_NUMBERS = None

		# VIRTUAL_KEYBOARD_BUG_FIX
		if self.virtualKeyboard:
			for keyIndex in xrange(0, VIRTUAL_KEYBOARD_NUM_KEYS+1):
				key = self.GetChild2("key_%d" % keyIndex)
				if key:
					key.SetEvent(None)

			self.GetChild("key_space").SetEvent(None)
			self.GetChild("key_backspace").SetEvent(None)
			self.GetChild("key_enter").SetEvent(None)
			self.GetChild("key_shift").SetToggleDownEvent(None)
			self.GetChild("key_shift").SetToggleUpEvent(None)
			self.GetChild("key_at").SetToggleDownEvent(None)
			self.GetChild("key_at").SetToggleUpEvent(None)

			self.virtualKeyboard = None

		self.KillFocus()
		self.Hide()

		self.stream.popupWindow.Close()
		self.loginFailureFuncDict=None

		ime.ClearExceptKey()

		app.HideCursor()

	def __SaveChannelInfo(self):
		try:
			file=old_open("channel.inf", "w")
			file.write("%d %d %d" % (self.__GetServerID(), self.__GetChannelID(), self.__GetRegionID()))
		except:
			print "LoginWindow.__SaveChannelInfo - SaveError"

	def __LoadChannelInfo(self):
		try:
			file=old_open("channel.inf")
			lines=file.readlines()

			if len(lines)>0:
				tokens=lines[0].split()

				selServerID=int(tokens[0])
				selChannelID=int(tokens[1])

				if len(tokens) == 3:
					regionID = int(tokens[2])

				return regionID, selServerID, selChannelID

		except:
			print "LoginWindow.__LoadChannelInfo - OpenError"
			return -1, -1, -1

	def __ExitGame(self):
		app.Exit()

	def SetIDEditLineFocus(self):
		if self.idEditLine != None:
			self.idEditLine.SetFocus()

	def SetPasswordEditLineFocus(self):
		if constInfo.ENABLE_CLEAN_DATA_IF_FAIL_LOGIN:
			if self.idEditLine != None: #0000862: [M2EU] 로그인창 팝업 에러: 종료시 먼저 None 설정됨
				self.idEditLine.SetText("")
				self.idEditLine.SetFocus() #0000685: [M2EU] 아이디/비밀번호 유추 가능 버그 수정: 무조건 아이디로 포커스가 가게 만든다

			if self.pwdEditLine != None: #0000862: [M2EU] 로그인창 팝업 에러: 종료시 먼저 None 설정됨
				self.pwdEditLine.SetText("")
		else:
			if self.pwdEditLine != None:
				self.pwdEditLine.SetFocus()

	def OnEndCountDown(self):
		self.isNowCountDown = False
		if localeInfo.IsBRAZIL():
			self.timeOutMsg = True
		else:
			self.timeOutMsg = False
		self.OnConnectFailure()

	def OnConnectFailure(self):

		if self.isNowCountDown:
			return

		snd.PlaySound("sound/ui/loginfail.wav")

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		if app.loggined:
			self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
		elif self.timeOutMsg:
			self.PopupNotifyMessage(localeInfo.LOGIN_FAILURE_TIMEOUT, self.SetPasswordEditLineFocus)
		else:
			self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.SetPasswordEditLineFocus)

	def OnHandShake(self):
		if not IsLoginDelay():
			snd.PlaySound("sound/ui/loginok.wav")
			self.PopupDisplayMessage(localeInfo.LOGIN_CONNECT_SUCCESS)

	def OnLoginStart(self):
		if not IsLoginDelay():
			self.PopupDisplayMessage(localeInfo.LOGIN_PROCESSING)

	def OnLoginFailure(self, error):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		try:
			loginFailureMsg = self.loginFailureMsgDict[error]
		except KeyError:
			if PASSPOD_MSG_DICT:
				try:
					loginFailureMsg = PASSPOD_MSG_DICT[error]
				except KeyError:
					loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error
			else:
				loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN  + error


		#0000685: [M2EU] 아이디/비밀번호 유추 가능 버그 수정: 무조건 패스워드로 포커스가 가게 만든다
		loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus)

		if app.loggined:
			self.PopupNotifyMessage(loginFailureMsg, self.__ExitGame)
		else:
			self.PopupNotifyMessage(loginFailureMsg, loginFailureFunc)

		snd.PlaySound("sound/ui/loginfail.wav")

	def __DisconnectAndInputID(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.SetIDEditLineFocus()
		net.Disconnect()

	def __DisconnectAndInputPassword(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.SetPasswordEditLineFocus()
		net.Disconnect()

	def __DisconnectAndInputMatrix(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.stream.popupWindow.Close()
		self.matrixInputChanceCount -= 1

		if self.matrixInputChanceCount <= 0:
			self.__OnCloseInputDialog()

		elif self.inputDialog:
			self.inputDialog.Show()

	def __LoadScript(self, fileName):
		import dbg
		try:
			pyScrLoader = ui.PythonScriptLoader()
			pyScrLoader.LoadScriptFile(self, fileName)
		except:
			import exception
			exception.Abort("LoginWindow.__LoadScript.LoadObject")
		try:
			GetObject=self.GetChild
			self.serverBoard			= GetObject("ServerBoard")
			self.serverList				= GetObject("ServerList")
			self.channelList			= GetObject("ChannelList")
			self.serverSelectButton		= GetObject("ServerSelectButton")
			self.serverExitButton		= GetObject("ServerExitButton")
			self.connectBoard			= GetObject("ConnectBoard")
			self.loginBoard				= GetObject("LoginBoard")
			self.idEditLine				= GetObject("ID_EditLine")
			self.pwdEditLine			= GetObject("Password_EditLine")
			self.serverInfo				= GetObject("ConnectName")
			self.selectConnectButton	= GetObject("SelectConnectButton")
			self.loginButton			= GetObject("LoginButton")
			self.loginExitButton		= GetObject("LoginExitButton")

			if localeInfo.IsVIETNAM():
				self.checkButton = GetObject("CheckButton")
				self.checkButton.Down()

			# RUNUP_MATRIX_AUTH
			if IsRunupMatrixAuth():
				self.matrixQuizBoard	= GetObject("RunupMatrixQuizBoard")
				self.matrixAnswerInput	= GetObject("RunupMatrixAnswerInput")
				self.matrixAnswerOK	= GetObject("RunupMatrixAnswerOK")
				self.matrixAnswerCancel	= GetObject("RunupMatrixAnswerCancel")
			# RUNUP_MATRIX_AUTH_END

			# NEWCIBN_PASSPOD_AUTH
			if IsNEWCIBNPassPodAuth():
				self.passpodBoard	= GetObject("NEWCIBN_PASSPOD_BOARD")
				self.passpodAnswerInput	= GetObject("NEWCIBN_PASSPOD_INPUT")
				self.passpodAnswerOK	= GetObject("NEWCIBN_PASSPOD_OK")
				self.passpodAnswerCancel= GetObject("NEWCIBN_PASSPOD_CANCEL")
			# NEWCIBN_PASSPOD_AUTH_END

			self.virtualKeyboard		= self.GetChild2("VirtualKeyboard")

			if self.virtualKeyboard:
				self.VIRTUAL_KEY_ALPHABET_UPPERS = Suffle(localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS)
				self.VIRTUAL_KEY_ALPHABET_LOWERS = "".join([localeInfo.VIRTUAL_KEY_ALPHABET_LOWERS[localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS.index(e)] for e in self.VIRTUAL_KEY_ALPHABET_UPPERS])
				if localeInfo.IsBRAZIL():
					self.VIRTUAL_KEY_SYMBOLS_BR = Suffle(localeInfo.VIRTUAL_KEY_SYMBOLS_BR)
				else:
					self.VIRTUAL_KEY_SYMBOLS = Suffle(localeInfo.VIRTUAL_KEY_SYMBOLS)
				self.VIRTUAL_KEY_NUMBERS = Suffle(localeInfo.VIRTUAL_KEY_NUMBERS)
				self.__VirtualKeyboard_SetAlphabetMode()

				self.GetChild("key_space").SetEvent(lambda : self.__VirtualKeyboard_PressKey(' '))
				self.GetChild("key_backspace").SetEvent(lambda : self.__VirtualKeyboard_PressBackspace())
				self.GetChild("key_enter").SetEvent(lambda : self.__VirtualKeyboard_PressReturn())
				self.GetChild("key_shift").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetUpperMode())
				self.GetChild("key_shift").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetLowerMode())
				self.GetChild("key_at").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetSymbolMode())
				self.GetChild("key_at").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetAlphabetMode())

		except:
			import exception
			exception.Abort("LoginWindow.__LoadScript.BindObject")

		if self.IS_TEST:
			self.selectConnectButton.Hide()
		else:
			self.selectConnectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectConnectButton))

		self.serverBoard.OnKeyUp = ui.__mem_func__(self.__ServerBoard_OnKeyUp)
		self.xServerBoard, self.yServerBoard = self.serverBoard.GetLocalPosition()

		self.serverSelectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectServerButton))
		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))

		self.loginButton.SetEvent(ui.__mem_func__(self.__OnClickLoginButton))
		self.loginExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))

		self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))

		self.idEditLine.SetReturnEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
		self.idEditLine.SetTabEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))

		self.pwdEditLine.SetReturnEvent(ui.__mem_func__(self.__OnClickLoginButton))
		self.pwdEditLine.SetTabEvent(ui.__mem_func__(self.idEditLine.SetFocus))

		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():
			self.matrixAnswerOK.SAFE_SetEvent(self.__OnClickMatrixAnswerOK)
			self.matrixAnswerCancel.SAFE_SetEvent(self.__OnClickMatrixAnswerCancel)
			self.matrixAnswerInput.SAFE_SetReturnEvent(self.__OnClickMatrixAnswerOK)
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodAnswerOK.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerOK)
			self.passpodAnswerCancel.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerCancel)
			self.passpodAnswerInput.SAFE_SetReturnEvent(self.__OnClickNEWCIBNPasspodAnswerOK)

		# NEWCIBN_PASSPOD_AUTH_END


		if IsFullBackImage():
			self.GetChild("bg1").Show()
			self.GetChild("bg2").Hide()
		return 1

	def __VirtualKeyboard_SetKeys(self, keyCodes):
		uiDefFontBackup = localeInfo.UI_DEF_FONT
		localeInfo.UI_DEF_FONT = localeInfo.UI_DEF_FONT_LARGE

		keyIndex = 1
		for keyCode in keyCodes:
			key = self.GetChild2("key_%d" % keyIndex)
			if key:
				key.SetEvent(lambda x=keyCode: self.__VirtualKeyboard_PressKey(x))
				key.SetText(keyCode)
				key.ButtonText.SetFontColor(0, 0, 0)
				keyIndex += 1

		for keyIndex in xrange(keyIndex, VIRTUAL_KEYBOARD_NUM_KEYS+1):
			key = self.GetChild2("key_%d" % keyIndex)
			if key:
				key.SetEvent(lambda x=' ': self.__VirtualKeyboard_PressKey(x))
				key.SetText(' ')

		localeInfo.UI_DEF_FONT = uiDefFontBackup

	def __VirtualKeyboard_PressKey(self, code):
		ime.PasteString(code)

		#if self.virtualKeyboardMode == "ALPHABET" and self.virtualKeyboardIsUpper:
		#	self.__VirtualKeyboard_SetLowerMode()

	def __VirtualKeyboard_PressBackspace(self):
		ime.PasteBackspace()

	def __VirtualKeyboard_PressReturn(self):
		ime.PasteReturn()

	def __VirtualKeyboard_SetUpperMode(self):
		self.virtualKeyboardIsUpper = True

		if self.virtualKeyboardMode == "ALPHABET":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_UPPERS)
		elif self.virtualKeyboardMode == "NUMBER":
			if localeInfo.IsBRAZIL():
				self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
			else:
				self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
		else:
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)

	def __VirtualKeyboard_SetLowerMode(self):
		self.virtualKeyboardIsUpper = False

		if self.virtualKeyboardMode == "ALPHABET":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
		elif self.virtualKeyboardMode == "NUMBER":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
		else:
			if localeInfo.IsBRAZIL():
				self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
			else:
				self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)

	def __VirtualKeyboard_SetAlphabetMode(self):
		self.virtualKeyboardIsUpper = False
		self.virtualKeyboardMode = "ALPHABET"
		self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)

	def __VirtualKeyboard_SetNumberMode(self):
		self.virtualKeyboardIsUpper = False
		self.virtualKeyboardMode = "NUMBER"
		self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)

	def __VirtualKeyboard_SetSymbolMode(self):
		self.virtualKeyboardIsUpper = False
		self.virtualKeyboardMode = "SYMBOL"
		if localeInfo.IsBRAZIL():
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS_BR)
		else:
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)

	def Connect(self, id, pwd):
		import os
		if os.path.exists('D:\\ymir work'):
			self.OnLoginFailure("YMIR_WORK")
			return
				
		if constInfo.SEQUENCE_PACKET_ENABLE:
			net.SetPacketSequenceMode()

		if IsLoginDelay():
			loginDelay = GetLoginDelay()
			self.connectingDialog = ConnectingDialog()
			self.connectingDialog.Open(loginDelay)
			self.connectingDialog.SAFE_SetTimeOverEvent(self.OnEndCountDown)
			self.connectingDialog.SAFE_SetExitEvent(self.OnPressExitKey)
			self.isNowCountDown = True

		else:
			self.stream.popupWindow.Close()
			self.stream.popupWindow.Open(localeInfo.LOGIN_CONNETING, self.SetPasswordEditLineFocus, localeInfo.UI_CANCEL)

		self.stream.SetLoginInfo(id, pwd)
		self.stream.Connect()

	def __OnClickExitButton(self):
		self.stream.SetPhaseWindow(0)

	def __SetServerInfo(self, name):
		net.SetServerInfo(name.strip())
		self.serverInfo.SetText(name)

	def __LoadLoginInfo(self, loginInfoFileName):
		def getValue(element, name, default):
			if [] != element.getElementsByTagName(name):
				return element.getElementsByTagName(name).item(0).firstChild.nodeValue
			else:
				return default

		self.id = None
		self.pwd = None
		self.loginnedServer = None
		self.loginnedChannel = None
		app.loggined = False

		self.loginInfo = True

		from xml.dom.minidom import parse
		try:
			f = old_open(loginInfoFileName, "r")
			dom = parse(f)
		except:
			return
		serverLst = dom.getElementsByTagName("server")
		if [] != dom.getElementsByTagName("logininfo"):
			logininfo = dom.getElementsByTagName("logininfo")[0]
		else:
			return

		try:
			server_name = logininfo.getAttribute("name")
			channel_idx = int(logininfo.getAttribute("channel_idx"))
		except:
			return

		try:
			matched = False

			for k, v in serverInfo.REGION_DICT[0].iteritems():
				if v["name"] == server_name:
					account_addr = serverInfo.REGION_AUTH_SERVER_DICT[0][k]["ip"]
					account_port = serverInfo.REGION_AUTH_SERVER_DICT[0][k]["port"]

					channel_info = v["channel"][channel_idx]
					channel_name = channel_info["name"]
					addr = channel_info["ip"]
					port = channel_info["tcp_port"]

					net.SetMarkServer(addr, port)
					self.stream.SetConnectInfo(addr, port, account_addr, account_port)

					matched = True
					break

			if False == matched:
				return
		except:
			return

		self.__SetServerInfo("%s, %s " % (server_name, channel_name))
		id = getValue(logininfo, "id", "")
		pwd = getValue(logininfo, "pwd", "")
		self.idEditLine.SetText(id)
		self.pwdEditLine.SetText(pwd)
		slot = getValue(logininfo, "slot", "0")
		locale = getValue(logininfo, "locale", "")
		locale_dir = getValue(logininfo, "locale_dir", "")
		is_auto_login = int(getValue(logininfo, "auto_login", "0"))

		self.stream.SetCharacterSlot(int(slot))
		self.stream.isAutoLogin=is_auto_login
		self.stream.isAutoSelect=is_auto_login

		if locale and locale_dir:
			app.ForceSetLocale(locale, locale_dir)

		if 0 != is_auto_login:
			self.Connect(id, pwd)

		return


	def PopupDisplayMessage(self, msg):
		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(msg)

	def PopupNotifyMessage(self, msg, func=0):
		if not func:
			func=self.EmptyFunc

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(msg, func, localeInfo.UI_OK)

	# RUNUP_MATRIX_AUTH
	def BINARY_OnRunupMatrixQuiz(self, quiz):
		if not IsRunupMatrixAuth():
			return

		id		= self.GetChild("RunupMatrixID")
		id.SetText(self.idEditLine.GetText())

		code	= self.GetChild("RunupMatrixCode")

		code.SetText("".join(["[%c,%c]" % (quiz, quiz[i+1]) for i in xrange(0, len(quiz), 2)]))

		self.stream.popupWindow.Close()
		self.serverBoard.Hide()
		self.connectBoard.Hide()
		self.loginBoard.Hide()
		self.matrixQuizBoard.Show()
		self.matrixAnswerInput.SetFocus()

	def __OnClickMatrixAnswerOK(self):
		answer = self.matrixAnswerInput.GetText()

		print "matrix_quiz.ok"
		net.SendRunupMatrixCardPacket(answer)
		self.matrixQuizBoard.Hide()

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open("WAITING FOR MATRIX AUTHENTICATION",
			self.__OnClickMatrixAnswerCancel,
			localeInfo.UI_CANCEL)

	def __OnClickMatrixAnswerCancel(self):
		print "matrix_quiz.cancel"

		if self.matrixQuizBoard:
			self.matrixQuizBoard.Hide()

		if self.connectBoard:
			self.connectBoard.Show()

		if self.loginBoard:
			self.loginBoard.Show()

	# RUNUP_MATRIX_AUTH_END

	# NEWCIBN_PASSPOD_AUTH
	def BINARY_OnNEWCIBNPasspodRequest(self):
		if not IsNEWCIBNPassPodAuth():
			return

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.stream.popupWindow.Close()
		self.serverBoard.Hide()
		self.connectBoard.Hide()
		self.loginBoard.Hide()
		self.passpodBoard.Show()
		self.passpodAnswerInput.SetFocus()

	def BINARY_OnNEWCIBNPasspodFailure(self):
		if not IsNEWCIBNPassPodAuth():
			return

	def __OnClickNEWCIBNPasspodAnswerOK(self):
		answer = self.passpodAnswerInput.GetText()

		print "passpod.ok"
		net.SendNEWCIBNPasspodAnswerPacket(answer)
		self.passpodAnswerInput.SetText("")
		self.passpodBoard.Hide()

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(localeInfo.WAIT_FOR_PASSPOD,
			self.__OnClickNEWCIBNPasspodAnswerCancel,
			localeInfo.UI_CANCEL)

	def __OnClickNEWCIBNPasspodAnswerCancel(self):
		print "passpod.cancel"

		if self.passpodBoard:
			self.passpodBoard.Hide()

		if self.connectBoard:
			self.connectBoard.Show()

		if self.loginBoard:
			self.loginBoard.Show()

	# NEWCIBN_PASSPOD_AUTH_END


	def OnMatrixCard(self, row1, row2, row3, row4, col1, col2, col3, col4):

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.matrixInputChanceCount = 3

		self.stream.popupWindow.Close()

		# CHINA_MATRIX_CARD_BUG_FIX
		## A~Z 까지 26 이내의 값이 들어있어야만 한다.
		## Python Exception Log 에서 그 이상의 값이 들어있어서 에러 방지
		## 헌데 왜 한국쪽 로그에서 이게 활용되는지는 모르겠음
		row1 = min(30, row1)
		row2 = min(30, row2)
		row3 = min(30, row3)
		row4 = min(30, row4)
		# END_OF_CHINA_MATRIX_CARD_BUG_FIX

		row1 = chr(row1 + ord('A'))
		row2 = chr(row2 + ord('A'))
		row3 = chr(row3 + ord('A'))
		row4 = chr(row4 + ord('A'))
		col1 = col1 + 1
		col2 = col2 + 1
		col3 = col3 + 1
		col4 = col4 + 1

		inputDialog = uiCommon.InputDialogWithDescription2()
		inputDialog.SetMaxLength(8)
		inputDialog.SetAcceptEvent(ui.__mem_func__(self.__OnAcceptMatrixCardData))
		inputDialog.SetCancelEvent(ui.__mem_func__(self.__OnCancelMatrixCardData))
		inputDialog.SetTitle(localeInfo.INPUT_MATRIX_CARD_TITLE)
		inputDialog.SetDescription1(localeInfo.INPUT_MATRIX_CARD_NUMBER)
		inputDialog.SetDescription2("%c%d %c%d %c%d %c%d" % (row1, col1,
															row2, col2,
															row3, col3,
															row4, col4))

		inputDialog.Open()
		self.inputDialog = inputDialog

	def __OnAcceptMatrixCardData(self):
		text = self.inputDialog.GetText()
		net.SendChinaMatrixCardPacket(text)
		if self.inputDialog:
			self.inputDialog.Hide()
		self.PopupNotifyMessage(localeInfo.LOGIN_PROCESSING)
		return True

	def __OnCancelMatrixCardData(self):
		self.SetPasswordEditLineFocus()
		self.__OnCloseInputDialog()
		self.__DisconnectAndInputPassword()
		return True

	def __OnCloseInputDialog(self):
		if self.inputDialog:
			self.inputDialog.Close()
		self.inputDialog = None
		return True

	def OnPressExitKey(self):
		self.stream.popupWindow.Close()
		self.stream.SetPhaseWindow(0)
		return True

	def OnExit(self):
		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, localeInfo.UI_OK)

	def OnUpdate(self):
		ServerStateChecker.Update()

	def EmptyFunc(self):
		pass

	#####################################################################################

	def __ServerBoard_OnKeyUp(self, key):
		if self.serverBoard.IsShow():
			if app.DIK_RETURN==key:
				self.__OnClickSelectServerButton()
		return True

	def __GetRegionID(self):
		return 0

	def __GetServerID(self):
		return self.serverList.GetSelectedItem()

	def __GetChannelID(self):
		return self.channelList.GetSelectedItem()

	# SEVER_LIST_BUG_FIX
	def __ServerIDToServerIndex(self, regionID, targetServerID):
		try:
			regionDict = serverInfo.REGION_DICT[regionID]
		except KeyError:
			return -1

		retServerIndex = 0
		for eachServerID, regionDataDict in regionDict.items():
			if eachServerID == targetServerID:
				return retServerIndex

			retServerIndex += 1

		return -1

	def __ChannelIDToChannelIndex(self, channelID):
		return channelID - 1
	# END_OF_SEVER_LIST_BUG_FIX

	def __OpenServerBoard(self):

		loadRegionID, loadServerID, loadChannelID = self.__LoadChannelInfo()

		serverIndex = self.__ServerIDToServerIndex(loadRegionID, loadServerID)
		channelIndex = self.__ChannelIDToChannelIndex(loadChannelID)

		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():
			self.matrixQuizBoard.Hide()
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodBoard.Hide()
		# NEWCIBN_PASSPOD_AUTH_END


		self.serverList.SelectItem(serverIndex)

		if constInfo.ENABLE_RANDOM_CHANNEL_SEL:
			self.channelList.SelectItem(app.GetRandom(0, self.channelList.GetItemCount()))
		else:
			if channelIndex >= 0:
				self.channelList.SelectItem(channelIndex)

		## Show/Hide 코드에 문제가 있어서 임시 - [levites]
		self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard)
		self.serverBoard.Show()
		self.connectBoard.Hide()
		self.loginBoard.Hide()

		if self.virtualKeyboard:
			self.virtualKeyboard.Hide()

		if app.loggined and not SKIP_LOGIN_PHASE_SUPPORT_CHANNEL:
			self.serverList.SelectItem(self.loginnedServer-1)
			self.channelList.SelectItem(self.loginnedChannel-1)
			self.__OnClickSelectServerButton()

	def __OpenLoginBoard(self):

		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
		self.serverExitButton.SetText(localeInfo.UI_CLOSE)

		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():
			self.matrixQuizBoard.Hide()
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodBoard.Hide()
		# NEWCIBN_PASSPOD_AUTH_END

		self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
		self.serverBoard.Hide()

		if self.virtualKeyboard:
			self.virtualKeyboard.Show()

		if app.loggined:
			self.Connect(self.id, self.pwd)
			self.connectBoard.Hide()
			self.loginBoard.Hide()
		elif not self.stream.isAutoLogin:
			self.connectBoard.Show()
			self.loginBoard.Show()

		## if users have the login infomation, then don't initialize.2005.9 haho
		if self.idEditLine == None:
			self.idEditLine.SetText("")
		if self.pwdEditLine == None:
			self.pwdEditLine.SetText("")

		self.idEditLine.SetFocus()

		global SKIP_LOGIN_PHASE
		if SKIP_LOGIN_PHASE:
			if not self.loginInfo:
				self.connectBoard.Hide()

	def __OnSelectRegionGroup(self):
		self.__RefreshServerList()

	def __OnSelectSettlementArea(self):
		# SEVER_LIST_BUG_FIX
		regionID = self.__GetRegionID()
		serverID = self.serverListOnRegionBoard.GetSelectedItem()

		serverIndex = self.__ServerIDToServerIndex(regionID, serverID)
		self.serverList.SelectItem(serverIndex)
		# END_OF_SEVER_LIST_BUG_FIX

		self.__OnSelectServer()

	def __RefreshServerList(self):
		regionID = self.__GetRegionID()

		if not serverInfo.REGION_DICT.has_key(regionID):
			return

		self.serverList.ClearItem()

		regionDict = serverInfo.REGION_DICT[regionID]

		# SEVER_LIST_BUG_FIX
		visible_index = 1
		for id, regionDataDict in regionDict.items():
			name = regionDataDict.get("name", "noname")
			if localeInfo.IsBRAZIL() or localeInfo.IsCANADA():
				self.serverList.InsertItem(id, "%s" % (name))
			else:
				if localeInfo.IsCIBN10():
					if name[0] == "#":
						self.serverList.InsertItem(-1, "  %s" % (name[1:]))
					else:
						self.serverList.InsertItem(id, "  %s" % (name))
						visible_index += 1
				else:
					try:
						server_id = serverInfo.SERVER_ID_DICT[id]
					except:
						server_id = visible_index

					self.serverList.InsertItem(id, "  %02d. %s" % (int(server_id), name))

					visible_index += 1

		# END_OF_SEVER_LIST_BUG_FIX

	def __OnSelectServer(self):
		self.__OnCloseInputDialog()
		self.__RequestServerStateList()
		self.__RefreshServerStateList()

	def __RequestServerStateList(self):
		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except:
			print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
			return

		ServerStateChecker.Initialize();
		for id, channelDataDict in channelDict.items():
			key=channelDataDict["key"]
			ip=channelDataDict["ip"]
			udp_port=channelDataDict["udp_port"]
			ServerStateChecker.AddChannel(key, ip, udp_port)

		ServerStateChecker.Request()

	def __RefreshServerStateList(self):

		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()
		bakChannelID = self.channelList.GetSelectedItem()

		self.channelList.ClearItem()

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except:
			print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
			return

		for channelID, channelDataDict in channelDict.items():
			channelName = channelDataDict["name"]
			channelState = channelDataDict["state"]
			self.channelList.InsertItem(channelID, " %s %s" % (channelName, channelState))

		self.channelList.SelectItem(bakChannelID-1)

	def __GetChannelName(self, regionID, selServerID, selChannelID):
		try:
			return serverInfo.REGION_DICT[regionID][selServerID]["channel"][selChannelID]["name"]
		except KeyError:
			if 9==selChannelID:
				return localeInfo.CHANNEL_PVP
			else:
				return localeInfo.CHANNEL_NORMAL % (selChannelID)

	def NotifyChannelState(self, addrKey, state):
		try:
			stateName=serverInfo.STATE_DICT[state]
		except:
			stateName=serverInfo.STATE_NONE

		regionID=int(addrKey/1000)
		serverID=int(addrKey/10) % 100
		channelID=addrKey%10

		try:
			serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
			self.__RefreshServerStateList()

		except:
			import exception
			exception.Abort(localeInfo.CHANNEL_NOT_FIND_INFO)

	def __OnClickExitServerButton(self):
		print "exit server"
		self.__OpenLoginBoard()

		if IsFullBackImage():
			self.GetChild("bg1").Hide()
			self.GetChild("bg2").Show()


	def __OnClickSelectRegionButton(self):
		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()

		if (not serverInfo.REGION_DICT.has_key(regionID)):
			self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
			return

		if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
			self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
			return

		self.__SaveChannelInfo()

		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
		self.serverExitButton.SetText(localeInfo.UI_CLOSE)

		self.__RefreshServerList()
		self.__OpenServerBoard()

	def __OnClickSelectServerButton(self):
		if IsFullBackImage():
			self.GetChild("bg1").Hide()
			self.GetChild("bg2").Show()

		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()
		channelID = self.__GetChannelID()

		if (not serverInfo.REGION_DICT.has_key(regionID)):
			self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
			return

		if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
			self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
			return

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except KeyError:
			return

		try:
			state = channelDict[channelID]["state"]
		except KeyError:
			self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_CHANNEL)
			return

		# 상태가 FULL 과 같으면 진입 금지
		if state == serverInfo.STATE_DICT[3]:
			self.PopupNotifyMessage(localeInfo.CHANNEL_NOTIFY_FULL)
			return

		self.__SaveChannelInfo()

		try:
			serverName = serverInfo.REGION_DICT[regionID][serverID]["name"]
			channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"]
			addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"]

			if "천마 서버" == serverName:
				app.ForceSetLocale("ymir", "locale/ymir")
			elif "쾌도 서버" == serverName:
				app.ForceSetLocale("we_korea", "locale/we_korea")

		except:
			print " ERROR __OnClickSelectServerButton(%d, %d, %d)" % (regionID, serverID, channelID)
			serverName = localeInfo.CHANNEL_EMPTY_SERVER
			channelName = localeInfo.CHANNEL_NORMAL % channelID

		self.__SetServerInfo("%s, %s " % (serverName, channelName))

		try:
			ip = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["ip"]
			tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"]
		except:
			import exception
			exception.Abort("LoginWindow.__OnClickSelectServerButton - 서버 선택 실패")

		try:
			account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"]
			account_port = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["port"]
		except:
			account_ip = 0
			account_port = 0

		try:
			markKey = regionID*1000 + serverID*10
			markAddrValue=serverInfo.MARKADDR_DICT[markKey]
			net.SetMarkServer(markAddrValue["ip"], markAddrValue["tcp_port"])
			app.SetGuildMarkPath(markAddrValue["mark"])
			# GUILD_SYMBOL
			app.SetGuildSymbolPath(markAddrValue["symbol_path"])
			# END_OF_GUILD_SYMBOL

		except:
			import exception
			exception.Abort("LoginWindow.__OnClickSelectServerButton - 마크 정보 없음")


		if app.USE_OPENID and not app.OPENID_TEST :
			## 2012.07.19 OpenID : 김용욱
			# 채널 선택 화면에서 "확인"(SelectServerButton) 을 눌렀을때,
			# 로그인 화면으로 넘어가지 않고 바로 서버에 OpenID 인증키를 보내도록 수정
			self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)
			self.Connect(0, 0)
		else :
			self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)
			self.__OpenLoginBoard()


	def __OnClickSelectConnectButton(self):
		if IsFullBackImage():
			self.GetChild("bg1").Show()
			self.GetChild("bg2").Hide()
		self.__RefreshServerList()
		self.__OpenServerBoard()

	def __OnClickLoginButton(self):
		id = self.idEditLine.GetText()
		pwd = self.pwdEditLine.GetText()

		if len(id)==0:
			self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_ID, self.SetIDEditLineFocus)
			return

		if len(pwd)==0:
			self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_PASSWORD, self.SetPasswordEditLineFocus)
			return

		self.Connect(id, pwd)

Avatar utilizator
shinshilla
Nivel 1

Nivel 1
Mesaje: 85
Membru din: 06 Iul 2015, 18:26
Aprecieri: 427  
Mulţumiri: 367  
Medalii

AM REZOLVAT INSFARSIT, MI-A MANCAT ZILELE.


Pentru toti care au aceasta eroare si nu reusesc sa-i dea de cap, trageti un ochi in ipfw si pf si vedeti daca nu aveti porturile blocate. Eventual opriti ipfw si pf si vedeti daca merge dupa.
Închis
Răspunsuri
5
Vizualizări
355
Răspunsuri
3
Vizualizări
264
Răspunsuri
4
Vizualizări
604
Răspunsuri
7
Vizualizări
682

Înapoi la “Arhivă Probleme şi Întrebări”

  • Informaţie
  • Cine este conectat

    Utilizatori ce ce navighează pe acest forum: Niciun utilizator înregistrat și 66 vizitatori