Tipologie server(PvM / PvP):PvM
*Resursă folosită: *Link exclusiv J4M*
*ServerFiles utilizat:Serenity
*Syserr:
Poză:
*Detalii suplimentare:Dupa reboot,caracterele noi create revin la lv1,pe pod la creare
Salut tuturor.
Am si eu o problema pe care nu o pot rezolva din pacate la sursa db de la serverfiles Serenity,care provine din ClientMenegerPlayer.cpp si nu reusesc sa o rezolv.Am comparat acest fisier cu altele,dar din pacate nu am reusit.Va rog daca poate cineva si are bunavointa sa imi lase rezolvarea .Mentionez ca dupa reboot,caracterele noi facute revin la lv1 .Multumesc anticipat.
ClientManagerPlayer.cpp: In member function 'void CClientManager::__QUERY_PLAYER_CREATE(CPeer*, DWORD, TPlayerCreatePacket*)':
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp: In member function 'void CClientManager::__RESULT_PLAYER_DELETE(CPeer*, SQLMsg*)':
ClientManagerPlayer.cpp
ClientManagerPlayer.cpp
linking ../db
root@host:/usr/src/Sursa/Server/db/src #



