Parola Frebsd: M2KSF
Producator: Kuroko
Download:
LINK VIRUS TOTAL GAME/DB SOURCE
VirusTotal BinaryGame Source
Locale_inc.h
Poze

Producator: Kuroko
Download:
Continut: Ascuns
Trebuie sa multumesti autorului pentru a putea vedea mesajul.
Trebuie sa multumesti autorului pentru a putea vedea mesajul.
LINK VIRUS TOTAL GAME/DB SOURCE
VirusTotal BinaryGame Source
Locale_inc.h
#pragma once /* __author__ : Kuroko __version__ : 2.0.0 */ /* Ymir Service */ #define LOCALE_SERVICE_EUROPE // Locale service EU /* Ymir Service */ /* General */ #define ENABLE_PACK_GET_CHECK // Pack get check #define ENABLE_CANSEEHIDDENTHING_FOR_GM // Can see hidden thing for gm #define ENABLE_NO_MOUNT_CHECK // No mount check #define ENABLE_EXTEND_INVEN_SYSTEM // 4 inventory #define ENABLE_PROTOSTRUCT_AUTODETECT // Proto struck auto detect #define ENABLE_DISCORD_RPC // Discord presences /* General */ /* System Enable */ #define ENABLE_NEW_EQUIPMENT_SYSTEM // Belt equip #define ENABLE_DICE_SYSTEM // Dice #define ENABLE_OBJ_SCALLING // OBJ scaling #define ENABLE_ENERGY_SYSTEM // Energy system #define ENABLE_DRAGON_SOUL_SYSTEM // DS system #define ENABLE_GACHA_SYSTEM // ENABLE_BOSS_BOX Gacha boxes #define ENABLE_CHEQUE_SYSTEM // New currency (cheque) #define ENABLE_GEM_SYSTEM // Gem market and new curreny (gaya) #define ENABLE_FOV_OPTION // Enable extended field of view game option #define ENABLE_MAILBOX_SYSTEM // Mailbox system #if defined(ENABLE_MAILBOX_SYSTEM) #define ENABLE_PORTABLE_MAILBOX // Enable portable Mailbox system #endif #define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option #define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot #ifdef ENABLE_SWAP_SLOT_SYSTEM #define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Swap item slot diffuse color on over event #endif #define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail #define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special K inventory 5 pages #define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade #define ENABLE_DS_SET // Dragon soul table handling #define ENABLE_67TH_BONUS // 6th and 7th rare bonus (classic) #define ENABLE_MOVE_CHANNEL // Move game channel #define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts #define ENABLE_VIEW_TARGET_DECIMAL_HP // View targets decimal hp #ifdef ENABLE_VIEW_TARGET_DECIMAL_HP #define ENABLE_VIEW_TARGET_PLAYER_HP // View target player's hp #endif #define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey) #define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king #define ENABLE_PENDANT_SYSTEM // Talismans of elements #define ENABLE_ELEMENT_ADD // Monsters element #define ENABLE_SEND_TARGET_INFO // Monsters information #define ENABLE_DETAILS_UI // Character details (bonus page) #define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item #define ENABLE_CHANGE_LOOK_MOUNT_SYSTEM // Change look of mount #define ENABLE_EXTENDED_DS_INVENTORY // 2 pages ds inventory #define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab #define ENABLE_REFINE_RENEWAL // Auto refinement option #define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f) #define ENABLE_LOADING_TIP // Loading text info #define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message #define ENABLE_QUIVER_SYSTEM // Quiver #define ENABLE_MAP_LOCATION_APP_NAME // Enable map location on the app name #define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon #define ENABLE_ITEM_SOCKET5 // Extend item sockets #define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect #define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge #define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop #define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search #define ENABLE_WON_EXCHANGE_WINDOW // Won exchange window with Yang #define ENABLE_ATTR_METIN_BOSS // New attr metin & boss #define ENABLE_QUEST_RENEWAL // Quest page renewal #define ENABLE_SOUL_BIND_SYSTEM // Soul bind items /* System Enable */ /* Official System */ #define ENABLE_OFFICIAL_GLOVE_SYSTEM // Official glove System #define ENABLE_9THSKILL // 9th skill's #define ENABLE_UPDATE_GYEONGGONG_SKILL // Official assassin bow skill update /* Official System */ /* WJ */ #define WJ_SHOW_ALL_CHANNEL // Show all channel #define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items #define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag #define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect #define WJ_SAFEBOX_CHECKOUT_UPDATE // Simple right click safebox #define WJ_SORT_LASTPLAYTIME // Play last time #define WJ_ENABLE_HIDE_EFFECT // Hide effect buff, skill #define WJ_MULTI_TEXTLINE // Multi textline #define WJ_REMOTE_SHOP // Buying at a distance #define WJ_WEATHER_INFO // Dynamic weather /* WJ */ /* Costume Enable */ #define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume system #ifdef ENABLE_WEAPON_COSTUME_SYSTEM #define USE_WEAPON_COSTUME_WITH_EFFECT // Weapon costume with effect +9 #endif #define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume system #define ENABLE_COSTUME_SYSTEM // Costume system #define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume system #define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes /* Costume Enable */ /* Modification & Correction */ #define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items #define ENABLE_NO_RECV_GAME_LIMIT // No limit recv game // #define ENABLE_SIDEBAR_INVENTORY // Inventory sidebar #define SIMPLE_REFINED_EFFECT_CHECK // Simple refined effect check #define USE_BODY_COSTUME_WITH_EFFECT // Body costume with effect #define REMOVE_MOUNTS_COLLISION // Remove mounts collision #define REMOVE_PETS_COLLISION // Remove pets collision #define REMOVE_SHOPS_COLLISION // Remove shops collision #define REMOVE_SAFEZONE_COLLISION // Remove safezone collision #define REMOVE_OX_PLAYER_COLLISION // Remove ox player collision #define ENABLE_DRAGON_SOUL_EFFECT // Ds effect #define ENABLE_AUTO_REFINE_DS // Auto refine button ds #define ENABLE_FLAG_ON_NAME // Flag on name #define ENABLE_EMOJI_IN_TEXT // Emoji in text #define LOGIN_COUNT_DOWN_UI_MODIFY // Login count down ui modify #define ENABLE_SKILL_COOLTIME_UPDATE // Refresh skill cooldown after death #define ENABLE_SHAMAN_ATTACK_FIX // Shaman attack with horse/mount #define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select /* Modification & Correction */ /* Wolfman */ #define ENABLE_WOLFMAN_CHARACTER // Enable Wolfman character #ifdef ENABLE_WOLFMAN_CHARACTER // #define DISABLE_WOLFMAN_CREATION // Disable Wolfman create #define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account #endif /* Wolfman */ /* Enable for debug mod packet */ // #define ENABLE_PRINT_RECV_PACKET_DEBUG // Debug recv packet debug /* Enable for debug mod packet */










