Eroare compilare Binary

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SapTe
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*Problemă/Întrebare:Eroare compilare Binary
Tipologie server:
*Resursă folosită:svf-pentru-resurse/serverfiles-complet-surs-t83151.html
*ServerFiles utilizat:svf-pentru-resurse/serverfiles-complet-surs-t83151.html
*Syserr:
Poză:
*Detalii suplimentare:
1>------ Build started: Project: CWebBrowser, Configuration: Release Win32 ------
2>------ Build started: Project: EffectLib, Configuration: Release Win32 ------
1> CWebBrowser.c
1> CWebBrowser.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\CWebBrowser\Release\CWebBrowser.lib
2> StdAfx.cpp
3>------ Build started: Project: EterBase, Configuration: Release Win32 ------
3> StdAfx.cpp
3> cipher.cpp
3>..\..\source\EterBase\cipher.cpp(446): warning C4193: #pragma warning(pop) : no matching '#pragma warning(push)'
3> CPostIt.cpp
3> CRC32.cpp
3> Debug.cpp
3> error.cpp
3> FileBase.cpp
3> FileDir.cpp
3> FileLoader.cpp
3> lzo.cpp
3> MappedFile.cpp
3> Base.cpp
3> Poly.cpp
3> Symbol.cpp
2> EffectData.cpp
3> SymTable.cpp
3> Random.cpp
2> EffectElementBase.cpp
2> EffectElementBaseInstance.cpp
3> Stl.cpp
2> EffectInstance.cpp
2> EffectManager.cpp
2> EffectMesh.cpp
2> EffectMeshInstance.cpp
2> EffectUpdateDecorator.cpp
2> EmitterProperty.cpp
2> FrameController.cpp
2> ParticleInstance.cpp
2> ParticleProperty.cpp
2> ParticleSystemData.cpp
2> ParticleSystemInstance.cpp
2> SimpleLightData.cpp
2> SimpleLightInstance.cpp
2> Type.cpp
2> Generating Code...
3> tea.cpp
3> TempFile.cpp
3> Timer.cpp
3> Utils.cpp
3> Generating Code...
3> EterBase.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterBase\Release\EterBase.lib
4>------ Build started: Project: EterGrnLib, Configuration: Release Win32 ------
4> StdAfx.cpp
2> EffectLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EffectLib\Release\EffectLib.lib
4> LODController.cpp
5>------ Build started: Project: EterImageLib, Configuration: Release Win32 ------
5> StdAfx.cpp
5> DXTCImage.cpp
5>..\..\source\EterImageLib\DXTCImage.cpp(96): warning C4996: 'strupr': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strupr. See online help for details.
5> C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\string.h(259) : see declaration of 'strupr'
5> Image.cpp
5> TGAImage.cpp
5> EterImageLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterImageLib\Release\EterImageLib.lib
6>------ Build started: Project: EterLib, Configuration: Release Win32 ------
4> Material.cpp
4>..\..\source\EterGrnLib\Material.cpp(230): warning C4996: 'strnicmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strnicmp. See online help for details.
4> C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\string.h(255) : see declaration of 'strnicmp'
4> Mesh.cpp
4> Model.cpp
4> ModelInstance.cpp
4> ModelInstanceCollisionDetection.cpp
4> ModelInstanceModel.cpp
4> ModelInstanceMotion.cpp
4> ModelInstanceRender.cpp
4> ModelInstanceUpdate.cpp
4> Motion.cpp
4>..\..\source\EterGrnLib\Motion.cpp(66): warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
4> C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\string.h(253) : see declaration of 'stricmp'
4> Thing.cpp
4> ThingInstance.cpp
4> Util.cpp
4> Generating Code...
4> EterGrnLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterGrnLib\Release\EterGrnLib.lib
6> StdAfx.cpp
7>------ Build started: Project: EterLocale, Configuration: Release Win32 ------
7> StdAfx.cpp
7> Arabic.cpp
7> Japanese.cpp
7> StringCodec.cpp
7> StringCodec_Vietnamese.cpp
7> Generating Code...
7> EterLocale.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterLocale\Release\EterLocale.lib
8>------ Build started: Project: EterPack, Configuration: Release Win32 ------
6> AttributeData.cpp
6> AttributeInstance.cpp
6> BlockTexture.cpp
6> Camera.cpp
6> CollisionData.cpp
6> ColorTransitionHelper.cpp
6> CullingManager.cpp
6> Decal.cpp
6> DibBar.cpp
6> EnvironmentMap.cpp
6> FileLoaderThread.cpp
6> GrpBase.cpp
6> GrpCollisionObject.cpp
6> GrpColor.cpp
6> GrpColorInstance.cpp
6> GrpD3DXBuffer.cpp
6> GrpDetector.cpp
6> GrpDevice.cpp
6> GrpDIB.cpp
6> GrpExpandedImageInstance.cpp
6> Generating Code...
6> Compiling...
6> GrpFontTexture.cpp
8> EterPack.cpp
6> GrpImage.cpp
6> GrpImageInstance.cpp
6> GrpImageTexture.cpp
6> GrpIndexBuffer.cpp
6> GrpLightManager.cpp
6> GrpMarkInstance.cpp
6> GrpMath.cpp
6> GrpObjectInstance.cpp
6> GrpPixelShader.cpp
6> GrpRatioInstance.cpp
6> GrpScreen.cpp
6> GrpShadowTexture.cpp
6> GrpSubImage.cpp
8> EterPackCursor.cpp
6> GrpText.cpp
6> GrpTextInstance.cpp
6> GrpTexture.cpp
6> GrpVertexBuffer.cpp
6> GrpVertexBufferDynamic.cpp
6> GrpVertexBufferStatic.cpp
6> Generating Code...
8> EterPackManager.cpp
6> Compiling...
6> GrpVertexShader.cpp
6> IME.cpp
6> Input.cpp
6> JpegFile.cpp
6> LensFlare.cpp
6> lineintersect_utils.cpp
6> MSApplication.cpp
6> MSWindow.cpp
6> Mutex.cpp
6> NetAddress.cpp
6> NetDatagram.cpp
6> NetDatagramReceiver.cpp
6> NetDatagramSender.cpp
6> NetDevice.cpp
6> NetPacketHeaderMap.cpp
6> NetStream.cpp
6> parser.cpp
6> PathStack.cpp
6> ReferenceObject.cpp
6> Resource.cpp
8> EterPackPolicy_CSHybridCrypt.cpp
6> Generating Code...
6> Compiling...
6> ResourceManager.cpp
8> StdAfx.cpp
8> Generating Code...
6> ScreenFilter.cpp
6> SkyBox.cpp
6> StateManager.cpp
6> TargaResource.cpp
6> TextBar.cpp
6> TextFileLoader.cpp
6> TextTag.cpp
6> Thread.cpp
6> Util.cpp
8> md5.c
6> Generating Code...
8> EterPack.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterPack\Release\EterPack.lib
9>------ Build started: Project: EterPythonLib, Configuration: Release Win32 ------
9> StdAfx.cpp
6> EterLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterLib\Release\EterLib.lib
10>------ Build started: Project: GameLib, Configuration: Release Win32 ------
10> StdAfx.cpp
10> ActorInstance.cpp
10> ActorInstanceAttach.cpp
9> PythonGraphic.cpp
9> PythonGraphicImageModule.cpp
9> PythonGraphicModule.cpp
9> PythonGraphicTextModule.cpp
9> PythonGraphicThingModule.cpp
9> PythonGridSlotWindow.cpp
9> PythonSlotWindow.cpp
9> PythonWindow.cpp
9> PythonWindowManager.cpp
9> PythonWindowManagerModule.cpp
9> Generating Code...
10> ActorInstanceBattle.cpp
9> EterPythonLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\EterPythonLib\Release\EterPythonLib.lib
10> ActorInstanceBlend.cpp
11>------ Build started: Project: MilesLib, Configuration: Release Win32 ------
11> Stdafx.cpp
10> ActorInstanceCollisionDetection.cpp
10> ActorInstanceData.cpp
11> SoundBase.cpp
11> SoundData.cpp
11> SoundInstance2D.cpp
11> SoundInstance3D.cpp
11> SoundInstanceStream.cpp
11> SoundManager.cpp
11> SoundManager2D.cpp
11> SoundManager3D.cpp
11> SoundManagerStream.cpp
10> ActorInstanceEvent.cpp
11> Type.cpp
11> Generating Code...
10> ActorInstanceFly.cpp
11> MilesLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\MilesLib\Release\MilesLib.lib
12>------ Build started: Project: PRTerrainLib, Configuration: Release Win32 ------
10> ActorInstanceMotion.cpp
10> ActorInstanceMotionEvent.cpp
12> StdAfx.cpp
10> ActorInstancePosition.cpp
12> Terrain.cpp
12> TextureSet.cpp
10> ActorInstanceRender.cpp
12> Generating Code...
12> TerrainLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\TerrainLib\Release\PRTerrainLib.lib
10> ActorInstanceRotation.cpp
13>------ Build started: Project: ScriptLib, Configuration: Release Win32 ------
13> StdAfx.cpp
10> ActorInstanceSync.cpp
10> ActorInstanceWeaponTrace.cpp
10> Area.cpp
13> PythonDebugModule.cpp
13> PythonLauncher.cpp
13> PythonMarshal.cpp
13> PythonUtils.cpp
13> Resource.cpp
13> Generating Code...
10> AreaLoaderThread.cpp
13> ScriptLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\ScriptLib\Release\ScriptLib.lib
14>------ Build started: Project: SpeedTreeLib, Configuration: Release Win32 ------
10> AreaTerrain.cpp
14> StdAfx.cpp
10> DungeonBlock.cpp
10> FlyingData.cpp
14> BoundaryShapeManager.cpp
14> SpeedGrassRT.cpp
14> SpeedGrassWrapper.cpp
14> SpeedTreeForest.cpp
10> Generating Code...
14> SpeedTreeForestDirectX8.cpp
14> SpeedTreeWrapper.cpp
14> Generating Code...
14> SpeedTreeLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\SpeedTreeLib\Release\SpeedTreeLib.lib
15>------ Build started: Project: SphereLib, Configuration: Release Win32 ------
15> StdAfx.cpp
10> Compiling...
10> FlyingInstance.cpp
15> frustum.cpp
15> sphere.cpp
15> spherepack.cpp
15> Generating Code...
15> SphereLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\SphereLib\Release\SphereLib.lib
10> FlyingObjectManager.cpp
10> FlyTarget.cpp
10> FlyTrace.cpp
10> GameEventManager.cpp
10> GameType.cpp
10> GameUtil.cpp
10> ItemData.cpp
10> ItemManager.cpp
10> MapBase.cpp
10> MapManager.cpp
10> MapOutdoor.cpp
10> MapOutdoorCharacterShadow.cpp
10> MapOutdoorIndexBuffer.cpp
10> MapOutdoorLoad.cpp
10> MapOutdoorQuadtree.cpp
10> MapOutdoorRender.cpp
10> MapOutdoorRenderHTP.cpp
10> MapOutdoorRenderSTP.cpp
10> MapOutdoorUpdate.cpp
10> Generating Code...
10> Compiling...
10> MapOutdoorWater.cpp
10> MapType.cpp
10> MapUtil.cpp
10> MonsterAreaInfo.cpp
10> PhysicsObject.cpp
10> Property.cpp
10> PropertyLoader.cpp
10> PropertyManager.cpp
10> RaceData.cpp
10> RaceDataFile.cpp
10> RaceManager.cpp
10> RaceMotionData.cpp
10> SnowEnvironment.cpp
10> SnowParticle.cpp
10> TerrainDecal.cpp
10> TerrainPatch.cpp
10> TerrainQuadtree.cpp
10> WeaponTrace.cpp
10> Generating Code...
10> GameLib.vcxproj -> C:\SvFiles Mega Release\SLN Client\Client\projects\GameLib\Release\GameLib.lib
16>------ Build started: Project: UserInterface, Configuration: Release Win32 ------
16> StdAfx.cpp
16> AccountConnector.cpp
16> AffectFlagContainer.cpp
16> CameraProcedure.cpp
16> CheckLatestFiles.cpp
16> GameType.cpp
16> GuildMarkDownloader.cpp
16> GuildMarkUploader.cpp
16> HackShield.cpp
16> InstanceBase.cpp
16> InstanceBaseBattle.cpp
16> InstanceBaseEffect.cpp
16> InstanceBaseEvent.cpp
16> InstanceBaseMotion.cpp
16> InstanceBaseMovement.cpp
16> InstanceBaseTransform.cpp
16> InsultChecker.cpp
16> Locale.cpp
16> MarkImage.cpp
16> MarkManager.cpp
16>..\..\source\UserInterface\MarkManager.cpp(26): warning C4996: 'mkdir': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _mkdir. See online help for details.
16> C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\direct.h(140) : see declaration of 'mkdir'
16> MovieMan.cpp
16> Compiling...
16> NetworkActorManager.cpp
16>..\..\source\UserInterface\NetworkActorManager.cpp(412): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
16>..\..\source\UserInterface\NetworkActorManager.cpp(462): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
16> NProtectGameGuard.cpp
16> ProcessCRC.cpp
16> ProcessScanner.cpp
16> PythonApplication.cpp
16> PythonApplicationCamera.cpp
16> PythonApplicationCursor.cpp
16> PythonApplicationEvent.cpp
16> PythonApplicationLogo.cpp
16> PythonApplicationModule.cpp
16> PythonApplicationProcedure.cpp
16> PythonApplicationWebPage.cpp
16> PythonBackground.cpp
16> PythonBackgroundModule.cpp
16> PythonChangeLook.cpp
16> PythonCharacterManager.cpp
16> PythonCharacterManagerModule.cpp
16> PythonCharacterModule.cpp
16> PythonChat.cpp
16> PythonChatModule.cpp
16> Compiling...
16> PythonEffectModule.cpp
16> PythonEventManager.cpp
16> PythonEventManagerMoudle.cpp
16> PythonExceptionSender.cpp
16> PythonExchange.cpp
16> PythonExchangeModule.cpp
16> PythonFlyModule.cpp
16> PythonGameEventManagerModule.cpp
16> PythonGuild.cpp
16> PythonIME.cpp
16> PythonIMEModule.cpp
16> PythonItem.cpp
16> PythonItemModule.cpp
16> PythonMessenger.cpp
16> PythonMiniMap.cpp
16> PythonMiniMapModule.cpp
16> PythonNetworkDatagram.cpp
16> PythonNetworkDatagramModule.cpp
16> PythonNetworkStream.cpp
16> PythonNetworkStreamCommand.cpp
16> Compiling...
16> PythonNetworkStreamEvent.cpp
16> PythonNetworkStreamModule.cpp
16>..\..\source\UserInterface\PythonNetworkStreamModule.cpp(1941): error C2018: unknown character '0x3'
16>..\..\source\UserInterface\PythonNetworkStreamModule.cpp(1942): error C2447: '{' : missing function header (old-style formal list?)
16>..\..\source\UserInterface\PythonNetworkStreamModule.cpp(1963): error C2065: 'netSendBattlePassAction' : undeclared identifier
16> PythonNetworkStreamPhaseGame.cpp
16> PythonNetworkStreamPhaseGameActor.cpp
16> PythonNetworkStreamPhaseGameItem.cpp
16> PythonNetworkStreamPhaseHandShake.cpp
16> PythonNetworkStreamPhaseLoading.cpp
16> PythonNetworkStreamPhaseLogin.cpp
16> PythonNetworkStreamPhaseOffline.cpp
16> PythonNetworkStreamPhaseSelect.cpp
16> PythonNonPlayer.cpp
16>..\..\source\UserInterface\PythonNonPlayer.cpp(324): warning C4800: 'DWORD' : forcing value to bool 'true' or 'false' (performance warning)
16> PythonNonPlayerModule.cpp
16> PythonPackModule.cpp
16> PythonPlayer.cpp
16> PythonPlayerEventHandler.cpp
16> PythonPlayerInput.cpp
16> PythonPlayerInputKeyboard.cpp
16> PythonPlayerInputMouse.cpp
16> PythonPlayerModule.cpp
16> PythonPlayerSkill.cpp
16> Compiling...
16> PythonProfilerModule.cpp
16> PythonQuest.cpp
16> PythonSafeBox.cpp
16> PythonSash.cpp
16> PythonShop.cpp
16> PythonSkill.cpp
16> PythonSkillPet.cpp
16> PythonSoundManagerModule.cpp
16> PythonSystem.cpp
16> PythonSystemModule.cpp
16> PythonTextTail.cpp
16> PythonTextTailModule.cpp
16> PythonUpgradeItemsStorage.cpp
16> ServerStateChecker.cpp
16> ServerStateCheckerModule.cpp
16> UserInterface.cpp
16> WiseLogicXTrap.cpp
========== Build: 15 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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SapTe
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