expecting 'state'
rouapermanenta.quest:7:Abort (core dumped)
??
eroare putty = quest ?
mai verifica odata questul,vezi ca poate nu ai scris la quest numele corect la reload sau daca e luat dupa net ial din alta parte sau verifica-l daca iti revine aceasta eroare dupa ce faci ce ti-am zis te rog sa postezi iar.
Nu este eroare putty nu este bun quest-ul de aia dă core dump.
posteaza tot questul aici sa il verific yo
quest rouapermanenta begin
state start begin
when login or levelup with pc.level >= 1 and pc.level <= 106 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(9003)
if v != 0 then
target.vid("__TARGET__", v, "Roua Permanenta")
end
send_letter("Roua Permanenta")
end
when button or info begin
say_blue2("Salut "..pc.get_name(),")
say_blue2("pentru a evita bugul la roua,")
say_blue2("am decis sa adaugam un quest")
say_blue2("ce iti va oferi roua permanenta !")
say("")
say_gold("Sper sa te distrezi , Metinssadda2saAdsadsacasde !")
say_blue2("")
say_title("Ai primit :")
say_reward("Bonus Viteza de miscare +10% (Permanent).")
say_reward("Bonus Viteza de atac +10% (Permanent).")
say_reward("Valoarea atacului +120% (Permanent).")
say_reward("Rezistenta la magie +10% (Permanent).")
say_reward("Aparare +200% (Permanent).")
say_reward("Sansa de lov. Critica +20% (Permanent).")
say_reward("Sansa de lov. Patrunzatoare +20% (Permanent).")
affect.add_collect(apply.MOV_SPEED, 10, 60*60*24*365*60) --60|~
affect.add_collect(apply.ATT_SPEED, 10, 60*60*24*365*60) --60|~
affect.add_collect(apply.CRITICAL_PCT, 20, 60*60*24*365*60) --60|~
affect.add_collect(apply.PENETRATE_PCT, 20, 60*60*24*365*60) --60|~
affect.add_collect(apply.ATT_GRADE_BONUS, 120, 60*60*24*365*60) --60|~
affect.add_collect(apply.DEF_GRADE_BONUS, 200, 60*60*24*365*60) --60|~
affect.add_collect(apply.RESIST_MAGIC, 10, 60*60*24*365*60) --60|~
clear_letter()
set_state(__complete)
end
end
state __complete begin
end
end
ce sa fac sa nu mai merg la npc ?
state start begin
when login or levelup with pc.level >= 1 and pc.level <= 106 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(9003)
if v != 0 then
target.vid("__TARGET__", v, "Roua Permanenta")
end
send_letter("Roua Permanenta")
end
when button or info begin
say_blue2("Salut "..pc.get_name(),")
say_blue2("pentru a evita bugul la roua,")
say_blue2("am decis sa adaugam un quest")
say_blue2("ce iti va oferi roua permanenta !")
say("")
say_gold("Sper sa te distrezi , Metinssadda2saAdsadsacasde !")
say_blue2("")
say_title("Ai primit :")
say_reward("Bonus Viteza de miscare +10% (Permanent).")
say_reward("Bonus Viteza de atac +10% (Permanent).")
say_reward("Valoarea atacului +120% (Permanent).")
say_reward("Rezistenta la magie +10% (Permanent).")
say_reward("Aparare +200% (Permanent).")
say_reward("Sansa de lov. Critica +20% (Permanent).")
say_reward("Sansa de lov. Patrunzatoare +20% (Permanent).")
affect.add_collect(apply.MOV_SPEED, 10, 60*60*24*365*60) --60|~
affect.add_collect(apply.ATT_SPEED, 10, 60*60*24*365*60) --60|~
affect.add_collect(apply.CRITICAL_PCT, 20, 60*60*24*365*60) --60|~
affect.add_collect(apply.PENETRATE_PCT, 20, 60*60*24*365*60) --60|~
affect.add_collect(apply.ATT_GRADE_BONUS, 120, 60*60*24*365*60) --60|~
affect.add_collect(apply.DEF_GRADE_BONUS, 200, 60*60*24*365*60) --60|~
affect.add_collect(apply.RESIST_MAGIC, 10, 60*60*24*365*60) --60|~
clear_letter()
set_state(__complete)
end
end
state __complete begin
end
end
ce sa fac sa nu mai merg la npc ?
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