Am creat un quest pentru jucatori, si anume Panoul Utilizatorului care are anumite functii [Deschide Depozitul, Skilluri G, Bani=>Lingouri] dar cand il instalez imi da eroarea ce se vede in poza de mai jos:
Cod: Selectaţi tot
quest panou_utilizator begin
state start begin
when 72708.use begin
say_title("Panou Utilizator!")
say("Salut ".. pc.get_name() ..",")
say("Ce vrei sa faci?")
local galaxy = select("Deschide Depozit","Skill G","Bani=>Lingou","Nimic")
if galaxy == 4 then
return
elseif galaxy == 1 then
game.open_safebox()
setskin(NOWINDOW)
elseif galaxy == 2 then
say_title ( "Panou Skilluri:" )
say ( "" )
say("Echipa Galaxy2 iti")
say("ofera sansa de a avea toate skilurile")
say("la un nivel perfect.")
say ("")
if pc . job == 0 then
say("Selecteaza tipul abilitatilor detinute:")
local s = select ( "Corp" , "Mental" , "Inchide" )
if s == 1 then
pc . set_skill_group ( 1 )
pc . set_skill_level ( 1 , 30 )
pc . set_skill_level ( 2 , 30 )
pc . set_skill_level ( 3 , 30 )
pc . set_skill_level ( 4 , 30 )
pc . set_skill_level ( 5 , 30 )
pc . set_skill_level ( 6 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Aptitudinile tale sunt perfecte" )
say ( "" )
elseif s == 2 then
pc . set_skill_group ( 2 )
pc . set_skill_level ( 16 , 30 )
pc . set_skill_level ( 17 , 30 )
pc . set_skill_level ( 18 , 30 )
pc . set_skill_level ( 19 , 30 )
pc . set_skill_level ( 20 , 30 )
pc . set_skill_level ( 21 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Aptitudinile tale sunt perfecte" )
say ( "" )
end
elseif pc . job == 1 then
say ( "Selecteaza tipul abilitatilor detinute" )
local s = select ( "Lupta aproape" , "Lupta cu arcul" , "Inchide" )
if s == 1 then
pc . set_skill_group ( 3 )
pc . set_skill_level ( 31 , 30 )
pc . set_skill_level ( 32 , 30 )
pc . set_skill_level ( 33 , 30 )
pc . set_skill_level ( 34 , 30 )
pc . set_skill_level ( 35 , 30 )
pc . set_skill_level ( 36 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
elseif s == 2 then
pc . set_skill_group ( 4 )
pc . set_skill_level ( 46 , 30 )
pc . set_skill_level ( 47 , 30 )
pc . set_skill_level ( 48 , 30 )
pc . set_skill_level ( 49 , 30 )
pc . set_skill_level ( 50 , 30 )
pc . set_skill_level ( 51 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
end
elseif pc . job == 2 then
say ( "Selecteaza tipul abilitatilor detinute" )
local s = select ( "Magie neagra" , "Arme magice" , "Inchide" )
if s == 1 then
pc . set_skill_group ( 5 )
pc . set_skill_level ( 76 , 30 )
pc . set_skill_level ( 77 , 30 )
pc . set_skill_level ( 78 , 30 )
pc . set_skill_level ( 79 , 30 )
pc . set_skill_level ( 80 , 30 )
pc . set_skill_level ( 81 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
elseif s == 2 then
pc . set_skill_group ( 6 )
pc . set_skill_level ( 61 , 30 )
pc . set_skill_level ( 62 , 30 )
pc . set_skill_level ( 63 , 30 )
pc . set_skill_level ( 64 , 30 )
pc . set_skill_level ( 65 , 30 )
pc . set_skill_level ( 66 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
end
elseif pc . job == 3 then
say ( "Selecteaza tipul abilitatilor detinute" )
local s = select ( "Vindecare" , "Dragon" , "Inchide" )
if s == 1 then
pc . set_skill_group ( 7 )
pc . set_skill_level ( 106 , 30 )
pc . set_skill_level ( 107 , 30 )
pc . set_skill_level ( 108 , 30 )
pc . set_skill_level ( 109 , 30 )
pc . set_skill_level ( 110 , 30 )
pc . set_skill_level ( 111 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
elseif s == 2 then
pc . set_skill_group ( 8 )
pc . set_skill_level ( 91 , 30 )
pc . set_skill_level ( 92 , 30 )
pc . set_skill_level ( 93 , 30 )
pc . set_skill_level ( 94 , 30 )
pc . set_skill_level ( 95 , 30 )
pc . set_skill_level ( 96 , 30 )
say_title ( "Panou Skilluri:" )
say ( "" )
say ( "Gata, skillurile ti-au fost setate ca G." )
say ( "" )
end
elseif galaxy == 3 then
say_title("Banca Galaxy2!")
say("")
say("Salut ".. pc.get_name() ..",")
say("Vrei sa transformi banii care ii ai in lingouri?")
local glx = select("Da","Nu")
if glx == 2 then
return
elseif glx == 1 then
say_title("Banca Galaxy2!")
say("")
say("Alege suma care vrei s-o transformi:")
local gla = select("500 Milioane","1 Miliard","1,5 Miliarde","Nu am atatia bani")
if gla == 4 then
return
elseif gla == 1 and pc.get_gold()>499999999 then
pc.change_gold(-500000000)
pc.give_item2(80005)
elseif gla == 2 and pc.get_gold()>999999999 then
pc.change_gold(-1000000000)
pc.give_item2(80006)
elseif gla == 3 and pc.get_gold()>1499999999 then
pc.change_gold(-1500000000)
pc.give_item2(80007)
end
end
end
end

