Drop oua

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CuBeDj
Nivel 2

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Salut J4M,
Vreau si eu sa modific acest quest de la CUFERELE CLAR DE LUNA sa imi pice mai multe tipuri de oua,nu doar 1.
Cum il pot modifica ?
QUEST :

Cod: Selectaţi tot

quest oua_truhen begin
        state start begin
            when login begin
                if game.get_event_flag("oua_event") == 1 then
                    notice("Evenimentul : Ouã de Paste ~ Activ !")
                end
            end
            when kill begin
                local m_ind = pc.get_map_index()
                if npc.is_pc() then
                else
                    if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 20 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50160)
                                --game.drop_item(50160)
                            else
                            end
                        else
                        end
                    elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 40 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50161)
                                --game.drop_item(50161)
                            else
                            end
                        else
                        end
                    elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 60 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50162)
                                --game.drop_item(50162)
                            else
                            end
                        else
                        end
                    elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 70 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50163)
                                --game.drop_item(50163)
                            else
                            end
                        else
                        end
                    elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 90 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50164)
                                --game.drop_item(50164)
                            else
                            end
                        else
                        end
                    elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 250 then
                        if game.get_event_flag("oua_event") == 1 then
                            local chance = number(1, 100)
                            local chance_max = game.get_event_flag("oua_drop_chance")
                            if chance <= chance_max then
                                pc.give_item2(50165)
                                --game.drop_item(50165)
                            else
                            end
                        else
                        end
                    end
                end
            end
            when 30129.chat."<GM> Eveniment Ouã de Paste" with pc.is_gm() begin
                if game.get_event_flag("oua_event") == 1 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Ouã de Paste : ~ Activ ")
                    say("")
                    say_reward("Inchieire event ??")
                    local s=select("Da", "Nu")
                    if s==1 then
                        say_title("Administrare Eveniment:")
                        say("")
                        say("Evenimentul a luat sfârsit .")
                        say("~ Pe data viitoare !")
                        game.set_event_flag("oua_event", 0)
                        char_log(0, "oua_event_end from" ..pc.get_name())
                        notice_all("Evenimentul : Ouã de Paste ~ Terminat.")
                    elseif s==2 then
                        say_title("Administrare Eveniment:")
                        say("")
                        say("~ Pe curând !")
                    end
                else
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Ouã de Paste : ~ Închis ")
                    say("")
                    say_reward("Start Eveniment?")
                    local s=select("Da", "Nu")
                    if s==1 then
                        say_title("Administrare Eveniment:")
                        say("")
                        say("Evenimentul ~ A Început ! .")
                        say("~ Succes la strans mai multe Ouã de Paste !")
                        game.set_event_flag("oua_event", 1)
                        char_log(0, "oua_event_start from" ..pc.get_name())
                        notice_all("Evenimentul : Ouã de Paste ~ A Început !")
                    elseif s==2 then
                        say_title("Administrare Eveniment:")
                        say("")
                        say("~ Pe curând !")
                    end
                end
            end
            when 30129.chat."<GM> Drop Ouã de Paste" with pc.is_gm() begin
                if pc.get_name() == "[OwN]d3nTz1k" then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Cat de mult sã fie dropul acestora ?")
                    say("")
                    say_reward("Între 1-100")
                    say("")
                    local new_chance = tonumber(input())
                    if new_chance < 0 or new_chance > 100 then
                        say_title("Administrare Eveniment:")
                        say("")
                        say("Introducere incorectã ~")
                    else
                        char_log(0, "oua_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
                        game.set_event_flag("oua_drop_chance", new_chance)
                        say_title("Administrare Eveniment:")
                        say("")
                        say("Dropul actual " ..new_chance.. " setat.")
                        say("~ Pe curând !")
                    end
                else
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Nu ai dreptul pentru a executa evenimentul .")
                end
            end
        end
    end 
Eu am setat 6 oua,dar vreau sa setez mai multe,cum pot face ?
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Geo.RO
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 Contact:
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Cod: Selectaţi tot

quest easter_event begin
   state start begin
      when 30129.chat."GM: Deschide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 0 begin
         say_title(""..mob_name(30129).."")
         say_reward("Vrei sa deschizi event-ul de Paste?")
         start_event = select("Da", "Nu")
         if start_event == 2 then
            return;
         end
         game.set_event_flag("easter_start", 1)
         game.set_event_flag("easter_eggs_count", 0)
         game.set_event_flag("easter_empty_baskets_count", 0)
         game.set_event_flag("easter_egg_baskets_count", 0)
         notice("Evenimentul de Paste s-a deschis! Vorbeste cu Iepurasul de Paste!")
      end
   
      when 30129.chat."Ouale de Paste" with game.get_event_flag("easter_start") == 1 begin
         say_title(""..mob_name(30129).."")
         say("Salut!")
         say("Se stie in randul nostru ca Iepurasii de Paste")
         say("sunt din ce in ce mai putin crezuti de catre")
         say("copiii din cele trei regate. De aceea, eu am")
         say("fost trimit pentru a va dovedi ca Iepurasii")
         say("de Paste exista!")
         say_reward("Drept consecinta, am venit cu o armata de pietre")
         say_reward("Metin, ca sa ma razbun pe necredinta oamenilor!")
         
         wait()
         
         say_pc_name()
            say("")
            say("Ma gandesc ca poate Iepurasul s-ar mai linisti")
            say("daca oamenii de pretutindeni i-ar aduce oua,")
            say("luand exemplu de la el, care in fiecare an")
            say("munceste pe rupte ca sa vopseasca ouale")
            say("si sa le dea copiiilor...")
         
         wait()
         
         set_state(give_eggs)
      end
   end

   state give_eggs begin
      when 30129.chat."Am adus oua de Paste" with game.get_event_flag("easter_start") == 1 begin
         say_title(""..mob_name(30129).."")
         say("Ai adus oua de Paste? Vai... ce frumos! Si eu")
         say("care credeam ca trebuie sa recurg la forta")
         say("pentru a convinge oamenii ca exist si eu pe")
         say("lume...") 
         
         if pc.count_item(50160) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50160)
         elseif pc.count_item(50161) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50161)
         elseif pc.count_item(50162) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50162)
         elseif pc.count_item(50163) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50163)
         elseif pc.count_item(50164) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50164)
         elseif pc.count_item(50165) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50165)
         elseif pc.count_item(50166) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50166)
         elseif pc.count_item(50167) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50167)
         elseif pc.count_item(50168) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50168)
         elseif pc.count_item(50169) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50169)
         elseif pc.count_item(50170) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50170)
         elseif pc.count_item(50171) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50171)
         elseif pc.count_item(50172) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50172)
         elseif pc.count_item(50173) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50173)
         elseif pc.count_item(50174) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50174)
         elseif pc.count_item(50175) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50175)
         elseif pc.count_item(50176) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50176)
         elseif pc.count_item(50177) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50177)
         elseif pc.count_item(50178) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50178)
         elseif pc.count_item(50179) != 0 then
            say_reward("Multumesc, iti voi da un cadou pentru")
            say_reward("acest fapt!")
            pc.setqf("easter_egg_vnum", 50179)
         else
            say_reward("Of... Nu ai oua??? Eram sigur ca")
            say_reward("e prea frumos ca sa fie adevarat...")
            return;
         end
         
         wait()
         
         say_title(""..mob_name(30129).."")
         say("Vrei sa imi dai acest ou in schimbul unui")
         say("cadou?")
         
         say_item("Ou de Paste", pc.getqf("easter_egg_vnum"), "")
         
         select_egg = select("Da", "Nu")
         
         if select_egg == 2 then
            say_title(""..mob_name(30129).."")
            say("Asta e... In viata nu faci doar lucruri care")
            say("iti plac...")
            return;
         else
            pc.remove_item(pc.getqf("easter_egg_vnum"), 1)
            pc.setqf("easter_egg_vnum", 0)
            game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
            say_title(""..mob_name(30129).."")
            say("Uite cadoul tau...")
            local s = number(1, 43)
                if 1 <= s and 5 >= s then
               say_item("Elixirul Cercetatorului - 1 buc.", 71035, "")
               pc.give_item2(71035,1)
                elseif 5 >= s and 10 <= s then
               say_item("Medalia Dragonului - 5 buc.", 71004, "")
               pc.give_item2(71004,5)
                elseif 10 >= s and 5 <= s then
               say_item("Coada Scorpion + - 1 buc.", 30081, "")
               pc.give_item2(30081,1)
                elseif 20 >= s and 10 <= s then
               say_item("Busola Pietrelor Metin - 1 buc.", 27989, "")
               pc.give_item2(27989,1)
                elseif 21 == s then
               say_item("Metal Magic - 1 buc.", 25041, "")
               pc.give_item2(25041,1)
                elseif 22 == s then
               say_item("Colier de Lacrima Cer+0 - 1 buc.", 16200, "")
               pc.give_item2(16200,1)
                elseif 23 == s then
               say_item("Cercei de Lacrima Cer+0 - 1 buc.", 17200, "")
               pc.give_item2(17200,1)
                elseif 24 == s then
               say_item("Bratara Lacrima Cer+0 - 1 buc.", 14200, "")
               pc.give_item2(14200,1)
                elseif 25 == s then
               say_item("Papuci de Phoenix+0 - 1 buc.", 15200, "")
               pc.give_item2(15200,1)
                elseif 26 == s then
               say_item("Scut Vultur+0 - 1 buc.", 13060, "")
               pc.give_item2(13060,1)
                elseif 27 == s then
               say_item("Scut Tigru+0 - 1 buc.", 13080, "")
               pc.give_item2(13080,1)
                elseif 28 == s then
               say_item("Scut Leu+0 - 1 buc.", 13100, "")
               pc.give_item2(13100,1)
                elseif 29 == s then
               say_item("Scut Solzi de Dragon+0 - 1 buc.", 13120, "")
               pc.give_item2(13120,1)
                elseif 30 == s then
               say_item("Cartea Comandantului - 1 buc.", 70003, "")
               pc.give_item2(70003,1)
            elseif 31 == s then
                    say_item("Lingou 97kk - 1 buc.", 30600, "")
                pc.give_item2(30600,1)
                elseif 32 == s then
                    say_item("Perla alba - 1 buc.", 27992, "")
                pc.give_item2(27992,1)
                elseif 33 == s then
                    say_item("Perla Albastra - 1 buc.", 27993, "")
                pc.give_item2(27993,1)
                elseif 34 == s then
                    say_item("Perla Visinie - 1 buc.", 27994, "")
                pc.give_item2(27994,1)
                elseif 35 == s then
                    say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
                pc.give_item2(71018,10)   
                elseif 36 == s then
                    say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
                pc.give_item2(71019,15)   
               elseif 37 == s then
                    say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
                pc.give_item2(71020,10)
               elseif 38 == s then
                    say_item("Lingou 243kk - 1 buc.", 30601, "")
                pc.give_item2(30601,1)   
               elseif 39 == s then
                    say_item("Pho-Hwan De Atac Negru - 1 buc.", 436, "")
                pc.give_item2(436,1)
               elseif 40 == s then
                    say_item("Otel de war - 1 buc.", 11290, "")
                pc.give_item2(11290,1)   
               elseif 41 == s then
                    say_item("Otel de ninja - 1 buc.", 11290, "")
                pc.give_item2(11490,1)   
               elseif 42 == s then
                    say_item("Otel de Sura - 1 buc.", 11690, "")
                pc.give_item2(11690,1)   
               elseif 43 == s then
                    say_item("Otel de Shaman - 1 buc.", 11890, "")
                pc.give_item2(11890,1)                  
            end
         end
      end
      
      when 30129.chat."Am un cos gol" with pc.count_item(50180) >= 1 and game.get_event_flag("easter_start") == 1 begin
         say_title(""..mob_name(30129).."")
         say("Ai un cos gol? Daca vrei sa pui oua in el,")
         say("da-mi cosul, iar apoi da-mi ouale, le voi")
         say("pune eu in cos.")
         
         give_basket = select("Da cosul", "Nu da cosul")
         
         if give_basket == 2 then
            return;
         else
            pc.remove_item(50180, 1)
            game.set_event_flag("easter_empty_baskets_count", game.get_event_flag("easter_empty_baskets_count")+1)
            say_title("Informatii:")
            say("Pentru a-i da ouale Iepurasului de Paste, trage")
            say("ouale pe el.")
            pc.setqf("easter_make_basket_active", 1)
            pc.setqf("easter_make_basket_needed_eggs", 3)
         end
      end
      
      when 30129.take with pc.getqf("easter_make_basket_active") == 1 and game.get_event_flag("easter_start") == 1 begin
         if item.vnum >= 50160 and item.vnum <= 50179 then
            if pc.getqf("easter_make_basket_needed_eggs") >= 1 then
               pc.setqf("easter_make_basket_needed_eggs", pc.getqf("easter_make_basket_needed_eggs")-1)
               pc.remove_item(item.vnum, 1)
               game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
               say_title(""..mob_name(30129).."")
               if pc.getqf("easter_make_basket_needed_eggs") == 0 then
                  say("Multumesc! Se pare ca am terminat cosul.")
                  say("Poftim!")
                  pc.setqf("easter_make_basket_active", 0)
                  pc.give_item2(50181,1)
                  return;
               end
               say("Multumesc! Mai am nevoie de "..pc.getqf("easter_make_basket_needed_eggs").." oua pentru")
               say("a realiza cosul.")
            else
               say_title(""..mob_name(30129).."")
               say("Multumesc! Se pare ca am terminat cosul.")
               say("Poftim!")
               pc.setqf("easter_make_basket_active", 0)
               pc.give_item2(50181,1)
            end
         else
            say_title(""..mob_name(30129).."")
            say("Acest obiect nu este un ou. Nu il pot pune in cos.")
         end
      end
      
      when 30129.chat."Am un cos cu Oua de Paste" with pc.count_item(50181) >= 1 and game.get_event_flag("easter_start") == 1 begin
         say_title(""..mob_name(30129).."")
         say("Ai un cos cu oua? Ce frumos ar fi")
         say("daca mi-ai da acest cos! Iti voi da o recompensa")
         say("frumoasa in schimbul lui!")
         
         give_basket = select("Da cosul", "Nu da cosul")
         
         if give_basket == 2 then
            return;
         else
            pc.remove_item(50181, 1)
            game.set_event_flag("easter_egg_baskets_count", game.get_event_flag("easter_egg_baskets_count")+1)
            say_title(""..mob_name(30129).."")
            say("Uite cadoul tau...")
            local s = number(1, 43)
                if 1 <= s and 5 >= s then
               say_item("Elixirul Cercetatorului - 1 buc.", 71035, "")
               pc.give_item2(71035,1)
                elseif 5 >= s and 10 <= s then
               say_item("Medalia Dragonului - 5 buc.", 71004, "")
               pc.give_item2(71004,5)
                elseif 10 >= s and 5 <= s then
               say_item("Coada Scorpion + - 1 buc.", 30081, "")
               pc.give_item2(30081,1)
                elseif 20 >= s and 10 <= s then
               say_item("Busola Pietrelor Metin - 1 buc.", 27989, "")
               pc.give_item2(27989,1)
                elseif 21 == s then
               say_item("Metal Magic - 1 buc.", 25041, "")
               pc.give_item2(25041,1)
                elseif 22 == s then
               say_item("Colier de Lacrima Cer+0 - 1 buc.", 16200, "")
               pc.give_item2(16200,1)
                elseif 23 == s then
               say_item("Cercei de Lacrima Cer+0 - 1 buc.", 17200, "")
               pc.give_item2(17200,1)
                elseif 24 == s then
               say_item("Bratara Lacrima Cer+0 - 1 buc.", 14200, "")
               pc.give_item2(14200,1)
                elseif 25 == s then
               say_item("Papuci de Phoenix+0 - 1 buc.", 15200, "")
               pc.give_item2(15200,1)
                elseif 26 == s then
               say_item("Scut Vultur+0 - 1 buc.", 13060, "")
               pc.give_item2(13060,1)
                elseif 27 == s then
               say_item("Scut Tigru+0 - 1 buc.", 13080, "")
               pc.give_item2(13080,1)
                elseif 28 == s then
               say_item("Scut Leu+0 - 1 buc.", 13100, "")
               pc.give_item2(13100,1)
                elseif 29 == s then
               say_item("Scut Solzi de Dragon+0 - 1 buc.", 13120, "")
               pc.give_item2(13120,1)
                elseif 30 == s then
               say_item("Cartea Comandantului - 1 buc.", 70003, "")
               pc.give_item2(70003,1)
            elseif 31 == s then
                    say_item("Lingou 97kk - 1 buc.", 30600, "")
                pc.give_item2(30600,1)
                elseif 32 == s then
                    say_item("Perla alba - 1 buc.", 27992, "")
                pc.give_item2(27992,1)
                elseif 33 == s then
                    say_item("Perla Albastra - 1 buc.", 27993, "")
                pc.give_item2(27993,1)
                elseif 34 == s then
                    say_item("Perla Visinie - 1 buc.", 27994, "")
                pc.give_item2(27994,1)
                elseif 35 == s then
                    say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
                pc.give_item2(71018,10)   
                elseif 36 == s then
                    say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
                pc.give_item2(71019,15)   
               elseif 37 == s then
                    say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
                pc.give_item2(71020,10)
               elseif 38 == s then
                    say_item("Lingou 243kk - 1 buc.", 30601, "")
                pc.give_item2(30601,1)   
               elseif 39 == s then
                    say_item("Pho-Hwan De Atac Negru - 1 buc.", 436, "")
                pc.give_item2(436,1)
               elseif 40 == s then
                    say_item("Otel de war - 1 buc.", 11290, "")
                pc.give_item2(11290,1)   
               elseif 41 == s then
                    say_item("Otel de ninja - 1 buc.", 11290, "")
                pc.give_item2(11490,1)   
               elseif 42 == s then
                    say_item("Otel de Sura - 1 buc.", 11690, "")
                pc.give_item2(11690,1)   
               elseif 43 == s then
                    say_item("Otel de Shaman - 1 buc.", 11890, "")
                pc.give_item2(11890,1)
            end
         end
      end
      
      when 30129.chat."GM: Statistici Event de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
         local eggs = game.get_event_flag("easter_eggs_count")
         local empty_baskets = game.get_event_flag("easter_empty_baskets_count")
         local egg_baskets = game.get_event_flag("easter_egg_baskets_count")
         say_title(""..mob_name(30129).."")
         say_reward("Pana acum, "..eggs.." oua au fost duse la iepuras!")
         say("")
         say_reward("Pana acum, "..empty_baskets.." cosuri goale au fost duse la iepuras!")
         say("")
         say_reward("Pana acum, "..egg_baskets.." cosuri cu oua au fost duse la iepuras!")
         return;
      end
      
      when 30129.chat."GM: Inchide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
         say_title(""..mob_name(30129).."")
         say_reward("Vrei sa inchizi event-ul de Paste?")
         close_event = select("Da", "Nu")
         if close_event == 2 then
            return;
         end
         say_title(""..mob_name(30129).."")
         say_reward("Sigur vrei sa faci acest lucru?")
         say_reward("Este ultima sansa de a te razgandi!!!")
         close = select("Da", "Nu")
         if close_event == 2 then
            return;
         end
         game.set_event_flag("easter_start", 0)
         game.set_event_flag("easter_eggs_count", 0)
         game.set_event_flag("easter_empty_baskets_count", 0)
         game.set_event_flag("easter_egg_baskets_count", 0)
         notice_all("Evenimentul de Paste s-a incheiat!")
         notice_all("Ouale si cosurile le puteti distruge la Cetateanul Turmentat!")
      end
      
      when login with game.get_event_flag("easter_start") == 0 begin
         pc.setqf("easter_make_basket_active", 0)
         pc.setqf("easter_make_basket_needed_eggs", 0)
         set_state(start)
      end
   end
end
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.Deb
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