quest lv120 begin
state start begin
when login or levelup with pc.level >= 120 and pc.level <= 250 begin
set_state(information)
end
end
state information begin
when letter begin
send_letter("Lv.120 : Armata Gnoll.")
end
when info or button begin
say_title("Armata Gnoll.")
say_verde("OMOARA MONSTRII DIN MAPA 120-150")
say_reward("Infirmatie : Ucide 2000 de MONSTRII .")
say_verde("")
pc.setqf("state", 2000)
q.set_counter("Gnoll ", 2000)
end
when 2601.kill or 2602.kill or 2603.kill or 2604.kill begin
local count = pc.getqf("state") - 1
if count <= 2000 then
pc.setqf("state", count)
q.set_counter("Gnoll luptator", count)
end
if count == 0 then
say_title("Lv.120 : Armata Gnoll. Complet!")
say_verde("")
say_verde("Ai reusit din nou.Asa, De acum")
say_verde("inainte, drumul pe care il ai")
say_verde("de parcurs va fi tot mai greu!")
say_verde("")
say_alb("URMATOAREA MISIUNE VA FI LA LV.160")
say_reward("Recompensa Capitanului:")
say_reward("100.000.000 yang")
say_reward("Ai primit 5 Pietre acvatice.")
say_reward("Ai primit 5 Masti sumbre de lemn.")
say_reward("Ai primit 5 Cenuse Fermecate.")
say_reward("Ai primit 5 Obsidiane.")
say_reward("Ai primit 3 Seva Plantei.")
say_reward("Ai primit 2000 Simboluri A.")
pc.change_money(100000000)
pc.give_item2(30183, 5)
pc.give_item2(30211, 30)
pc.give_item2(30184, 5)
pc.give_item2(30188, 5)
pc.give_item2(30192, 3)
pc.give_item2(27991, 5)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end
state start begin
when login or levelup with pc.level >= 120 and pc.level <= 250 begin
set_state(information)
end
end
state information begin
when letter begin
send_letter("Lv.120 : Armata Gnoll.")
end
when info or button begin
say_title("Armata Gnoll.")
say_verde("OMOARA MONSTRII DIN MAPA 120-150")
say_reward("Infirmatie : Ucide 2000 de MONSTRII .")
say_verde("")
pc.setqf("state", 2000)
q.set_counter("Gnoll ", 2000)
end
when 2601.kill or 2602.kill or 2603.kill or 2604.kill begin
local count = pc.getqf("state") - 1
if count <= 2000 then
pc.setqf("state", count)
q.set_counter("Gnoll luptator", count)
end
if count == 0 then
say_title("Lv.120 : Armata Gnoll. Complet!")
say_verde("")
say_verde("Ai reusit din nou.Asa, De acum")
say_verde("inainte, drumul pe care il ai")
say_verde("de parcurs va fi tot mai greu!")
say_verde("")
say_alb("URMATOAREA MISIUNE VA FI LA LV.160")
say_reward("Recompensa Capitanului:")
say_reward("100.000.000 yang")
say_reward("Ai primit 5 Pietre acvatice.")
say_reward("Ai primit 5 Masti sumbre de lemn.")
say_reward("Ai primit 5 Cenuse Fermecate.")
say_reward("Ai primit 5 Obsidiane.")
say_reward("Ai primit 3 Seva Plantei.")
say_reward("Ai primit 2000 Simboluri A.")
pc.change_money(100000000)
pc.give_item2(30183, 5)
pc.give_item2(30211, 30)
pc.give_item2(30184, 5)
pc.give_item2(30188, 5)
pc.give_item2(30192, 3)
pc.give_item2(27991, 5)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end







