Cod: Selectaţi tot
quest easter_event begin
state start begin
when 30129.chat."GM: Deschide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 0 begin
say_title(""..mob_name(30129).."")
say_reward("Vrei sa deschizi event-ul de Paste?")
start_event = select("Da", "Nu")
if start_event == 2 then
return;
end
game.set_event_flag("easter_start", 1)
game.set_event_flag("easter_eggs_count", 0)
game.set_event_flag("easter_empty_baskets_count", 0)
game.set_event_flag("easter_egg_baskets_count", 0)
notice("Evenimentul de Paste s-a deschis! Vorbeste cu Iepurasul de Paste!")
end
when 30129.chat."Ouale de Paste" with game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Salut!")
say("Se stie in randul nostru ca Iepurasii de Paste")
say("sunt din ce in ce mai putin crezuti de catre")
say("copiii din cele trei regate. De aceea, eu am")
say("fost trimit pentru a va dovedi ca Iepurasii")
say("de Paste exista!")
say_reward("Drept consecinta, am venit cu o armata de pietre")
say_reward("Metin, ca sa ma razbun pe necredinta oamenilor!")
wait()
say_pc_name()
say("")
say("Ma gandesc ca poate Iepurasul s-ar mai linisti")
say("daca oamenii de pretutindeni i-ar aduce oua,")
say("luand exemplu de la el, care in fiecare an")
say("munceste pe rupte ca sa vopseasca ouale")
say("si sa le dea copiiilor...")
wait()
set_state(give_eggs)
end
end
state give_eggs begin
when 30129.chat."Am adus oua de Paste" with game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai adus oua de Paste? Vai... ce frumos! Si eu")
say("care credeam ca trebuie sa recurg la forta")
say("pentru a convinge oamenii ca exist si eu pe")
say("lume...")
if pc.count_item(50160) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50160)
elseif pc.count_item(50161) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50161)
elseif pc.count_item(50162) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50162)
elseif pc.count_item(50163) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50163)
elseif pc.count_item(50164) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50164)
elseif pc.count_item(50165) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50165)
elseif pc.count_item(50166) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50166)
elseif pc.count_item(50167) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50167)
elseif pc.count_item(50168) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50168)
elseif pc.count_item(50169) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50169)
elseif pc.count_item(50170) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50170)
elseif pc.count_item(50171) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50171)
elseif pc.count_item(50172) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50172)
elseif pc.count_item(50173) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50173)
elseif pc.count_item(50174) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50174)
elseif pc.count_item(50175) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50175)
elseif pc.count_item(50176) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50176)
elseif pc.count_item(50177) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50177)
elseif pc.count_item(50178) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50178)
elseif pc.count_item(50179) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50179)
else
say_reward("Of... Nu ai oua??? Eram sigur ca")
say_reward("e prea frumos ca sa fie adevarat...")
return;
end
wait()
say_title(""..mob_name(30129).."")
say("Vrei sa imi dai acest ou in schimbul unui")
say("cadou?")
say_item("Ou de Paste", pc.getqf("easter_egg_vnum"), "")
select_egg = select("Da", "Nu")
if select_egg == 2 then
say_title(""..mob_name(30129).."")
say("Asta e... In viata nu faci doar lucruri care")
say("iti plac...")
return;
else
pc.remove_item(pc.getqf("easter_egg_vnum"), 1)
pc.setqf("easter_egg_vnum", 0)
game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
say_title(""..mob_name(30129).."")
say("Uite cadoul tau...")
local s = number(1, 43)
if 1 <= s and 5 >= s then
say_item("Urechi de iepure - 1 buc.", 45001, "")
pc.give_item2(45001,1)
elseif 5 >= s and 10 <= s then
say_item("Urechi de iepure - 1 buc.", 45002, "")
pc.give_item2(45002,1)
elseif 10 >= s and 5 <= s then
say_item("Costum Iepure - 1 buc.", 41291, "")
pc.give_item2(41291,1)
elseif 20 >= s and 10 <= s then
say_item("Costum Iepure - 1 buc.", 41292, "")
pc.give_item2(41292,1)
elseif 21 == s then
say_item("Costum Iepure - 1 buc.", 41293, "")
pc.give_item2(41293,1)
elseif 22 == s then
say_item("Costum Iepure- 1 buc.", 41294, "")
pc.give_item2(41294,1)
elseif 23 == s then
say_item("Costum Iepure - 1 buc.", 41295, "")
pc.give_item2(41295,1)
elseif 24 == s then
say_item("Costum Iepure - 1 buc.", 41296, "")
pc.give_item2(41296,1)
elseif 25 == s then
say_item("Costum Iepure - 1 buc.", 41297, "")
pc.give_item2(41297,1)
elseif 26 == s then
say_item("Costum Iepure - 1 buc.", 41298, "")
pc.give_item2(41298,1)
elseif 27 == s then
say_item("Costum Iepure - 1 buc.", 41299, "")
pc.give_item2(41299,1)
elseif 28 == s then
say_item("Costum Iepure - 1 buc.", 41300, "")
pc.give_item2(41300,1)
elseif 29 == s then
say_item("Costum Iepure- 1 buc.", 41301, "")
pc.give_item2(41301,1)
elseif 30 == s then
say_item("Costum Iepure - 1 buc.", 41302, "")
pc.give_item2(41302,1)
elseif 31 == s then
say_item("Costum Iepure- 1 buc.", 41303, "")
pc.give_item2(41303,1)
elseif 32 == s then
say_item("Perla alba - 1 buc.", 27992, "")
pc.give_item2(27992,1)
elseif 33 == s then
say_item("Perla Albastra - 1 buc.", 27993, "")
pc.give_item2(27993,1)
elseif 34 == s then
say_item("Perla Visinie - 1 buc.", 27994, "")
pc.give_item2(27994,1)
elseif 35 == s then
say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
pc.give_item2(71018,10)
elseif 36 == s then
say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
pc.give_item2(71019,15)
elseif 37 == s then
say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
pc.give_item2(71020,10)
elseif 38 == s then
say_item("Lingou 50kk - 1 buc.", 80003, "")
pc.give_item2(80003,1)
elseif 39 == s then
say_item("Sigiliu Moa - 1 buc.", 71226, "")
pc.give_item2(71226,1)
elseif 40 == s then
say_item("DGA de war - 1 buc.", 11280, "")
pc.give_item2(11280,1)
elseif 41 == s then
say_item("DGA de ninja - 1 buc.", 11280, "")
pc.give_item2(11480,1)
elseif 42 == s then
say_item("DGA de Sura - 1 buc.", 11680, "")
pc.give_item2(11680,1)
elseif 43 == s then
say_item("DGA de Shaman - 1 buc.", 11880, "")
pc.give_item2(11880,1)
end
end
end
when 30129.chat."Am un cos gol" with pc.count_item(50180) >= 1 and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai un cos gol? Daca vrei sa pui oua in el,")
say("da-mi cosul, iar apoi da-mi ouale, le voi")
say("pune eu in cos.")
give_basket = select("Da cosul", "Nu da cosul")
if give_basket == 2 then
return;
else
pc.remove_item(50180, 1)
game.set_event_flag("easter_empty_baskets_count", game.get_event_flag("easter_empty_baskets_count")+1)
say_title("Informatii:")
say("Pentru a-i da ouale Iepurasului de Paste, trage")
say("ouale pe el.")
pc.setqf("easter_make_basket_active", 1)
pc.setqf("easter_make_basket_needed_eggs", 3)
end
end
when 30129.take with pc.getqf("easter_make_basket_active") == 1 and game.get_event_flag("easter_start") == 1 begin
if item.vnum >= 50160 and item.vnum <= 50179 then
if pc.getqf("easter_make_basket_needed_eggs") >= 1 then
pc.setqf("easter_make_basket_needed_eggs", pc.getqf("easter_make_basket_needed_eggs")-1)
pc.remove_item(item.vnum, 15)
game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
say_title(""..mob_name(30129).."")
if pc.getqf("easter_make_basket_needed_eggs") == 0 then
say("Multumesc! Se pare ca am terminat cosul.")
say("Poftim!")
pc.setqf("easter_make_basket_active", 0)
pc.give_item2(50181,1)
return;
end
say("Multumesc! Mai am nevoie de "..pc.getqf("easter_make_basket_needed_eggs").." oua pentru")
say("a realiza cosul.")
else
say_title(""..mob_name(30129).."")
say("Multumesc! Se pare ca am terminat cosul.")
say("Poftim!")
pc.setqf("easter_make_basket_active", 0)
pc.give_item2(50181,1)
end
else
say_title(""..mob_name(30129).."")
say("Acest obiect nu este un ou. Nu il pot pune in cos.")
end
end
when 30129.chat."Am un cos cu Oua de Paste" with pc.count_item(50181) >= 1 and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai un cos cu oua? Ce frumos ar fi")
say("daca mi-ai da acest cos! Iti voi da o recompensa")
say("frumoasa in schimbul lui!")
give_basket = select("Da cosul", "Nu da cosul")
if give_basket == 2 then
return;
else
pc.remove_item(50181, 1)
game.set_event_flag("easter_egg_baskets_count", game.get_event_flag("easter_egg_baskets_count")+1)
say_title(""..mob_name(30129).."")
say("Uite cadoul tau...")
local s = number(1, 43)
if 1 <= s and 5 >= s then
say_item("Urechi Iepure - 1 buc.", 45001, "")
pc.give_item2(45001,1)
elseif 5 >= s and 10 <= s then
say_item("Urechi Iepure - 5 buc.", 45002, "")
pc.give_item2(45002,1)
elseif 10 >= s and 5 <= s then
say_item("Costum Iepure - 1 buc.", 41291, "")
pc.give_item2(41291,1)
elseif 20 >= s and 10 <= s then
say_item("Costum Iepure - 1 buc.", 41292, "")
pc.give_item2(41292,1)
elseif 21 == s then
say_item("Costum Iepure - 1 buc.", 41293, "")
pc.give_item2(41293,1)
elseif 22 == s then
say_item("Costum Iepure - 1 buc.", 41294, "")
pc.give_item2(41294,1)
elseif 23 == s then
say_item("Costum Iepure - 1 buc.", 41295, "")
pc.give_item2(41295,1)
elseif 24 == s then
say_item("Costum Iepure - 1 buc.", 41296, "")
pc.give_item2(41296,1)
elseif 25 == s then
say_item("Costum Iepure - 1 buc.", 41297, "")
pc.give_item2(41297,1)
elseif 26 == s then
say_item("Costum Iepure - 1 buc.", 41298, "")
pc.give_item2(41298,1)
elseif 27 == s then
say_item("Costum Iepure - 1 buc.", 41299, "")
pc.give_item2(41299,1)
elseif 28 == s then
say_item("Costum Iepure - 1 buc.", 41300, "")
pc.give_item2(41300,1)
elseif 29 == s then
say_item("Costum Iepure - 1 buc.", 41301, "")
pc.give_item2(41301,1)
elseif 30 == s then
say_item("Costum Iepure - 1 buc.", 41302, "")
pc.give_item2(41302,1)
elseif 31 == s then
say_item("Costum Iepure - 1 buc.", 41303, "")
pc.give_item2(41303,1)
elseif 32 == s then
say_item("Perla alba - 1 buc.", 27992, "")
pc.give_item2(27992,1)
elseif 33 == s then
say_item("Perla Albastra - 1 buc.", 27993, "")
pc.give_item2(27993,1)
elseif 34 == s then
say_item("Perla Visinie - 1 buc.", 27994, "")
pc.give_item2(27994,1)
elseif 35 == s then
say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
pc.give_item2(71018,10)
elseif 36 == s then
say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
pc.give_item2(71019,15)
elseif 37 == s then
say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
pc.give_item2(71020,10)
elseif 38 == s then
say_item("Lingou 50kk - 1 buc.", 80003, "")
pc.give_item2(80003,1)
elseif 39 == s then
say_item("Sigiliu Moa - 1 buc.", 71226, "")
pc.give_item2(71226,1)
elseif 40 == s then
say_item("DGA de war - 1 buc.", 11280, "")
pc.give_item2(11280,1)
elseif 41 == s then
say_item("DGA de ninja - 1 buc.", 11280, "")
pc.give_item2(11480,1)
elseif 42 == s then
say_item("DGA de Sura - 1 buc.", 11680, "")
pc.give_item2(11680,1)
elseif 43 == s then
say_item("DGA de Shaman - 1 buc.", 11880, "")
pc.give_item2(11880,1)
end
end
end
when 30129.chat."GM: Statistici Event de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
local eggs = game.get_event_flag("easter_eggs_count")
local empty_baskets = game.get_event_flag("easter_empty_baskets_count")
local egg_baskets = game.get_event_flag("easter_egg_baskets_count")
say_title(""..mob_name(30129).."")
say_reward("Pana acum, "..eggs.." oua au fost duse la iepuras!")
say("")
say_reward("Pana acum, "..empty_baskets.." cosuri goale au fost duse la iepuras!")
say("")
say_reward("Pana acum, "..egg_baskets.." cosuri cu oua au fost duse la iepuras!")
return;
end
when 30129.chat."GM: Inchide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say_reward("Vrei sa inchizi event-ul de Paste?")
close_event = select("Da", "Nu")
if close_event == 2 then
return;
end
say_title(""..mob_name(30129).."")
say_reward("Sigur vrei sa faci acest lucru?")
say_reward("Este ultima sansa de a te razgandi!!!")
close = select("Da", "Nu")
if close_event == 2 then
return;
end
game.set_event_flag("easter_start", 0)
game.set_event_flag("easter_eggs_count", 0)
game.set_event_flag("easter_empty_baskets_count", 0)
game.set_event_flag("easter_egg_baskets_count", 0)
notice_all("Evenimentul de Paste s-a incheiat!")
notice_all("Ouale si cosurile le puteti distruge la Cetateanul Turmentat!")
end
when login with game.get_event_flag("easter_start") == 0 begin
pc.setqf("easter_make_basket_active", 0)
pc.setqf("easter_make_basket_needed_eggs", 0)
set_state(start)
end
end
end





