CUM GASESC .
Posteaza questul .
este cumva acesta?
Cod: Selectaţi tot
quest mondlicht_truhen begin
state start begin
when login begin
if game.get_event_flag("mondlicht_event") == 1 then
notice("Evenimentul : Cufãr Com Clar De Lunã ~ Activ !")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 20 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 40 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 60 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 70 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 90 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 250 then
if game.get_event_flag("mondlicht_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("mond_drop_chance")
if chance <= chance_max then
pc.give_item2(50011)
--game.drop_item(50011)
else
end
else
end
end
end
end
when 9004.chat."<GM> Eveniment Cufere" with pc.is_gm() begin
if game.get_event_flag("mondlicht_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("Cufãr Com Clar De Lunã : ~ Activ ")
say("")
say_reward("Event Beenden?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("mondlicht_event", 0)
char_log(0, "Mondlicht_event_end from" ..pc.get_name())
notice_all("Evenimentul : Cufãr Com Clar De Lunã ~ Terminat.")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Cufãr Com Clar De Lunã : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul ~ A Început ! .")
say("~ Succes la strâns mai multe cufere !")
game.set_event_flag("mondlicht_event", 1)
char_log(0, "Mondlicht_event_start from" ..pc.get_name())
notice_all("Evenimentul : Cufãr Com Clar De Lunã ~ A Început !")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 9004.chat."<GM> Dropul Cuferelor" with pc.is_gm() begin
if pc.get_name() == "[GA]C.Firth" or pc.get_name() == "[GA]C.Firth" or pc.get_name() == "[GA]C.Firth" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("mond_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
endTe uiti in fiecare quest si vezi care ii...
Da .AlexTzutzu scrie:este cumva acesta?Cod: Selectaţi tot
quest mondlicht_truhen begin state start begin when login begin if game.get_event_flag("mondlicht_event") == 1 then notice("Evenimentul : Cufãr Com Clar De Lunã ~ Activ !") end end when kill begin local m_ind = pc.get_map_index() if npc.is_pc() then else if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 20 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 40 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 60 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 70 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 90 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 250 then if game.get_event_flag("mondlicht_event") == 1 then local chance = number(1, 100) local chance_max = game.get_event_flag("mond_drop_chance") if chance <= chance_max then pc.give_item2(50011) --game.drop_item(50011) else end else end end end end when 9004.chat."<GM> Eveniment Cufere" with pc.is_gm() begin if game.get_event_flag("mondlicht_event") == 1 then say_title("Administrare Eveniment:") say("") say("Cufãr Com Clar De Lunã : ~ Activ ") say("") say_reward("Event Beenden?") local s=select("Da", "Nu") if s==1 then say_title("Administrare Eveniment:") say("") say("Evenimentul a luat sfârsit .") say("~ Pe data viitoare !") game.set_event_flag("mondlicht_event", 0) char_log(0, "Mondlicht_event_end from" ..pc.get_name()) notice_all("Evenimentul : Cufãr Com Clar De Lunã ~ Terminat.") elseif s==2 then say_title("Administrare Eveniment:") say("") say("~ Pe curând !") end else say_title("Administrare Eveniment:") say("") say("Cufãr Com Clar De Lunã : ~ Închis ") say("") say_reward("Start Eveniment?") local s=select("Da", "Nu") if s==1 then say_title("Administrare Eveniment:") say("") say("Evenimentul ~ A Început ! .") say("~ Succes la strâns mai multe cufere !") game.set_event_flag("mondlicht_event", 1) char_log(0, "Mondlicht_event_start from" ..pc.get_name()) notice_all("Evenimentul : Cufãr Com Clar De Lunã ~ A Început !") elseif s==2 then say_title("Administrare Eveniment:") say("") say("~ Pe curând !") end end end when 9004.chat."<GM> Dropul Cuferelor" with pc.is_gm() begin if pc.get_name() == "[GA]C.Firth" or pc.get_name() == "[GA]C.Firth" or pc.get_name() == "[GA]C.Firth" then say_title("Administrare Eveniment:") say("") say("Cat de mult sã fie dropul acestora ?") say("") say_reward("Între 1-100") say("") local new_chance = tonumber(input()) if new_chance < 0 or new_chance > 100 then say_title("Administrare Eveniment:") say("") say("Introducere incorectã ~") else char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%") game.set_event_flag("mond_drop_chance", new_chance) say_title("Administrare Eveniment:") say("") say("Dropul actual " ..new_chance.. " setat.") say("~ Pe curând !") end else say_title("Administrare Eveniment:") say("") say("Nu ai dreptul pentru a executa evenimentul .") end end end end
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