Eroare client..

Totalitatea subiectelor care nu respectă regulamentul impus in sectiunea "Probleme şi Întrebări" vor fi stocate aici.
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Roby98
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Membru din: 28 Iul 2015, 11:38
Server: Metin2CZ
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Salut J4M.

Am o problemă la client. Când îl deschid, îmi dă această eroare:
Imagine
Mă poate ajuta cineva?
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wRoNg
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Membru din: 19 Iun 2015, 21:31
Server: Metin2Mythic
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Problema provine de la root ! Despacheteaza-l si deschide acele fisiere ,,problema,, cu un notepad++ si dupa posteaza ce se afla la liniile alea.
Ai incercat sa implementezi ceva gen switchboot? sau ceva?
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Roby98
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Membru din: 28 Iul 2015, 11:38
Server: Metin2CZ
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system.py, linia 275

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		execfile(name, __main__.__dict__)
system.py, linia 194

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	kPE.Run(fileName, dict) 
system.py, linia 165

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		exec(kCode, kDict) 
Să continuu' ?

EDIT:

prototype.py, linia 60

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RunApp()
prototype.py, linia 51 ; celelalte sunt cu # #-o

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	mainStream.SetLoginPhase()
networkModule.py, linia 171

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		import introLogin
system.py, linia 132

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		newmodule = _process_result(compile(pack_file(filename,'r').read(),filename,'exec'),name)
system.py, linia 112,

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		exec code in module.__dict__
introLogin.py, linia 9

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import serverInfo
Ultima oară modificat 04 Aug 2015, 22:29 de către Roby98, modificat 1 dată în total.
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wRoNg
Nivel 1

Nivel 1
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Membru din: 19 Iun 2015, 21:31
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Nu ... :D am gresit eu aici , mai bine pune toate fisierele alea : in spoilere si code .
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Roby98
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Serverinfo

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import os
import app
import locale
import debugInfo

CHINA_PORT = 50000

app.ServerName = None
if (locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
	STATE_NONE = "|cFFFF0000|h..."
					
	STATE_DICT = {
		0 : "|cFFFF0000|h....",
		1 : "|cff00ff00|hNormal",
		2 : "|cff00ff00|hMediu",
		3 : "|cff00ff00|hFULL"
	}
	

	Metin2Master = {
		1:{"key":21,"name":"|cFF00FFFF|hCH1   ","ip":"46.108.16.117","tcp_port":13100,"udp_port":13100,"state":STATE_NONE,},
		2:{"key":22,"name":"|cFF00FFFF|hCH2   ","ip":"46.108.16.117","tcp_port":13200,"udp_port":13200,"state":STATE_NONE,},
		3:{"key":23,"name":"|cFF00FFFF|hCH3   ","ip":"46.108.16.117","tcp_port":13300,"udp_port":13300,"state":STATE_NONE,},
		4:{"key":24,"name":"|cFF00FFFF|hCH4   ","ip":"46.108.16.117","tcp_port":13400,"udp_port":13400,"state":STATE_NONE,},
		5:{"key":25,"name":"|cFF00FFFF|hCH5   ","ip":"46.108.16.117","tcp_port":13500,"udp_port":13500,"state":STATE_NONE,},
	}
	
	REGION_NAME_DICT = {
		0 : "GERMANY",		
	}

	REGION_AUTH_SERVER_DICT = {
		0 : {
			2 : { "ip":"46.108.16.117", "port":22222, },						
			3 : { "ip":"46.108.16.117", "port":22222, },	
			4 : { "ip":"46.108.16.117", "port":22222, },
			5 : { "ip":"46.108.16.117", "port":22222, },
			6 : { "ip":"46.108.16.117", "port":22222, },						
		},
	}

	REGION_DICT = { Metin2
		0 : {
               2 : { "name" : "|cFFFFA500|hMetin2CvgZone", "channel" : Metin2CvgZone, },
		},
	}

	MARKADDR_DICT = {
		20 : { "ip" : "46.108.16.117", "tcp_port" : 13100, "mark" : "10.tga", "symbol_path" : "10", },
		30 : { "ip" : "46.108.16.117", "tcp_port" : 13200, "mark" : "10.tga", "symbol_path" : "10", },
		40 : { "ip" : "46.108.16.117", "tcp_port" : 13300, "mark" : "10.tga", "symbol_path" : "10", },
		50 : { "ip" : "46.108.16.117", "tcp_port" : 13400, "mark" : "10.tga", "symbol_path" : "10", },
		60 : { "ip" : "46.108.16.117", "tcp_port" : 13500, "mark" : "10.tga", "symbol_path" : "10", },
	}

	TESTADDR = { "ip" : "127.0.0.1", "tcp_port" : 50000, "udp_port" : 50000, }

Protoype.py

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import dbg
import app
import locale
import wndMgr
import systemSetting
import mouseModule
import networkModule
import uiCandidate
import constInfo
import musicInfo
import stringCommander



#bind_me(locals().values())

def RunApp():
	musicInfo.LoadLastPlayFieldMusic()
	
	app.SetHairColorEnable(constInfo.HAIR_COLOR_ENABLE)
	app.SetArmorSpecularEnable(constInfo.ARMOR_SPECULAR_ENABLE)
	app.SetWeaponSpecularEnable(constInfo.WEAPON_SPECULAR_ENABLE)

	app.SetMouseHandler(mouseModule.mouseController)
	wndMgr.SetMouseHandler(mouseModule.mouseController)
	wndMgr.SetScreenSize(systemSetting.GetWidth(), systemSetting.GetHeight())

	try:
		app.Create(locale.APP_TITLE, systemSetting.GetWidth(), systemSetting.GetHeight(), 1)
	except RuntimeError, msg:
		msg = str(msg)
		if "CREATE_DEVICE" == msg:
			dbg.LogBox("Sorry, Your system does not support 3D graphics,\r\nplease check your hardware and system configuration\r\nthen try again.")
		else:
			dbg.LogBox("Metin2Mester.%s" % msg)
		return

	app.SetCamera(1500.0, 30.0, 0.0, 180.0)

	#Gets and sets the floating-point control word
	#app.SetControlFP()

	if not mouseModule.mouseController.Create():
		return

	mainStream = networkModule.MainStream()
	mainStream.Create()	
	
	#mainStream.SetLoadingPhase()

	mainStream.SetLoginPhase()
	#mainStream.SetSelectCharacterPhase()
	#mainStream.SetCreateCharacterPhase()
	#mainStream.SetSelectEmpirePhase()
	#mainStream.SetGamePhase()
	app.Loop()

	mainStream.Destroy()

RunApp()
Networkmodule.py

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###################################################################################################
# Network

import app
import chr
import dbg
import net
import snd

import chr
import chrmgr
import background
import player
import playerSettingModule

import ui
import uiPhaseCurtain

import locale

class PopupDialog(ui.ScriptWindow):

	def __init__(self):
		print "NEW POPUP DIALOG ----------------------------------------------------------------------------"
		ui.ScriptWindow.__init__(self)
		self.CloseEvent = 0

	def __del__(self):
		print "---------------------------------------------------------------------------- DELETE POPUP DIALOG "
		ui.ScriptWindow.__del__(self)

	def LoadDialog(self):
		PythonScriptLoader = ui.PythonScriptLoader()
		PythonScriptLoader.LoadScriptFile(self, "UIScript/PopupDialog.py")

	def Open(self, Message, event = 0, ButtonName = locale.UI_CANCEL):

		if TRUE == self.IsShow():
			self.Close()

		self.Lock()
		self.SetTop()
		self.CloseEvent = event

		AcceptButton = self.GetChild("accept")
		AcceptButton.SetText(ButtonName)
		AcceptButton.SetEvent(ui.__mem_func__(self.Close))

		self.GetChild("message").SetText(Message)
		self.Show()

	def Close(self):

		if FALSE == self.IsShow():
			self.CloseEvent = 0
			return

		self.Unlock()
		self.Hide()

		if 0 != self.CloseEvent:
			self.CloseEvent()
			self.CloseEvent = 0

	def Destroy(self):
		self.Close()
		self.ClearDictionary()

	def OnPressEscapeKey(self):
		self.Close()
		return TRUE

	def OnIMEReturn(self):
		self.Close()
		return TRUE

##
## Main Stream
##
class MainStream(object):
	isChrData=0	

	def __init__(self):
		print "NEWMAIN STREAM ----------------------------------------------------------------------------"
		net.SetHandler(self)
		net.SetTCPRecvBufferSize(64*1024)
		net.SetTCPSendBufferSize(1024)
		net.SetUDPRecvBufferSize(4096)

		self.id=""
		self.pwd=""
		self.addr=""
		self.port=0
		self.account_addr=0
		self.account_port=0
		self.slot=0
		self.isAutoSelect=0
		self.isAutoLogin=0

		self.curtain = 0
		self.curPhaseWindow = 0
		self.newPhaseWindow = 0

	def __del__(self):
		print "---------------------------------------------------------------------------- DELETE MAIN STREAM "

	def Destroy(self):
		if self.curPhaseWindow:
			self.curPhaseWindow.Close()
			self.curPhaseWindow = 0

		if self.newPhaseWindow:
			self.newPhaseWindow.Close()
			self.newPhaseWindow = 0

		self.popupWindow.Destroy()
		self.popupWindow = 0

		self.curtain = 0

	def Create(self):
		self.CreatePopupDialog()

		self.curtain = uiPhaseCurtain.PhaseCurtain()

	def SetPhaseWindow(self, newPhaseWindow):
		if self.newPhaseWindow:
			#print "ÀÌ¹Ì »õ·Î¿î À©µµ¿ì·Î ¹Ù²Û»óÅ¿¡¼­ ¶Ç ¹Ù²Þ", newPhaseWindow
			self.__ChangePhaseWindow()

		self.newPhaseWindow=newPhaseWindow

		if self.curPhaseWindow:
			#print "ÆäÀÌµå ¾Æ¿ôµÇ¸é ¹Ù²Þ"
			self.curtain.FadeOut(self.__ChangePhaseWindow)
		else:
			#print "ÇöÀç À©µµ¿ì°¡ ¾ø´Â »óŶó ¹Ù·Î ¹Ù²Þ"
			self.__ChangePhaseWindow()

	def __ChangePhaseWindow(self):
		oldPhaseWindow=self.curPhaseWindow
		newPhaseWindow=self.newPhaseWindow
		self.curPhaseWindow=0
		self.newPhaseWindow=0

		if oldPhaseWindow:
			oldPhaseWindow.Close()

		if newPhaseWindow:
			newPhaseWindow.Open()

		self.curPhaseWindow=newPhaseWindow
	
		if self.curPhaseWindow:
			self.curtain.FadeIn()
		else:
			app.Exit()

	def CreatePopupDialog(self):
		self.popupWindow = PopupDialog()
		self.popupWindow.LoadDialog()
		self.popupWindow.SetCenterPosition()
		self.popupWindow.Hide()


	## SelectPhase
	##########################################################################################	
	def SetLoginPhase(self):
		net.Disconnect()

		import introLogin
		self.SetPhaseWindow(introLogin.LoginWindow(self))

	def SetSelectEmpirePhase(self):
		try:
			import introEmpire	
			self.SetPhaseWindow(introEmpire.SelectEmpireWindow(self))
		except:
			import exception
			exception.Abort("networkModule.SetSelectEmpirePhase")


	def SetReselectEmpirePhase(self):
		try:
			import introEmpire
			self.SetPhaseWindow(introEmpire.ReselectEmpireWindow(self))
		except:
			import exception
			exception.Abort("networkModule.SetReselectEmpirePhase")

	def SetSelectCharacterPhase(self):
		try:
			locale.LoadLocaleData()
			import introSelect
			self.popupWindow.Close()
			self.SetPhaseWindow(introSelect.SelectCharacterWindow(self))
		except:
			import exception
			exception.Abort("networkModule.SetSelectCharacterPhase")

	def SetCreateCharacterPhase(self):
		try:
			import introCreate
			self.SetPhaseWindow(introCreate.CreateCharacterWindow(self))
		except:
			import exception
			exception.Abort("networkModule.SetCreateCharacterPhase")

	def SetTestGamePhase(self, x, y):
		try:
			import introLoading
			loadingPhaseWindow=introLoading.LoadingWindow(self)
			loadingPhaseWindow.LoadData(x, y)
			self.SetPhaseWindow(loadingPhaseWindow)
		except:
			import exception
			exception.Abort("networkModule.SetLoadingPhase")



	def SetLoadingPhase(self):
		try:
			import introLoading
			self.SetPhaseWindow(introLoading.LoadingWindow(self))
		except:
			import exception
			exception.Abort("networkModule.SetLoadingPhase")

	def SetGamePhase(self):
		try:
			import game
			self.popupWindow.Close()
			self.SetPhaseWindow(game.GameWindow(self))
		except:
			raise
			import exception
			exception.Abort("networkModule.SetGamePhase")

	################################
	# Functions used in python

	## Login
	def Connect(self):		
		import constInfo
		if constInfo.KEEP_ACCOUNT_CONNETION_ENABLE:
			net.ConnectToAccountServer(self.addr, self.port, self.account_addr, self.account_port)
		else:
			net.ConnectTCP(self.addr, self.port)

		#net.ConnectUDP(IP, Port)

	def SetConnectInfo(self, addr, port, account_addr=0, account_port=0):
		self.addr = addr
		self.port = port
		self.account_addr = account_addr
		self.account_port = account_port

	def GetConnectAddr(self):
		return self.addr

	def SetLoginInfo(self, id, pwd):
		self.id = id
		self.pwd = pwd
		net.SetLoginInfo(id, pwd)

	def CancelEnterGame(self):
		pass

	## Select
	def SetCharacterSlot(self, slot):
		self.slot=slot

	def GetCharacterSlot(self):
		return self.slot

	## Empty
	def EmptyFunction(self):
		pass
Intrologin.py

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import dbg
import app
import net
import ui
import ime
import snd
import wndMgr
import musicInfo
import serverInfo
import systemSetting
import ServerStateChecker
import locale
import constInfo
import uiCommon
import time
import ServerCommandParser
import ime
import uiScriptLocale
import md5   

JAPAN_LOGIN = None
RUNUP_MATRIX_AUTH = FALSE
NEWCIBN_PASSPOD_AUTH = FALSE

LOGIN_DELAY_SEC = 0.0
SKIP_LOGIN_PHASE = FALSE
SKIP_LOGIN_PHASE_SUPPORT_CHANNEL = FALSE
FULL_BACK_IMAGE = FALSE

PASSPOD_MSG_DICT = {}

VIRTUAL_KEYBOARD_NUM_KEYS = 46
VIRTUAL_KEYBOARD_RAND_KEY = FALSE

def Suffle(src):
	if VIRTUAL_KEYBOARD_RAND_KEY:
		items = [item for item in src]

		itemCount = len(items)
		for oldPos in xrange(itemCount):
			newPos = app.GetRandom(0, itemCount-1)
			items[newPos], items[oldPos] = items[oldPos], items[newPos]

		return "".join(items)
	else:
		return src

if locale.IsJAPAN():
	SKIP_LOGIN_PHASE = TRUE
	SKIP_LOGIN_PHASE_SUPPORT_CHANNEL = TRUE

elif  locale.IsNEWCIBN():
	LOGIN_DELAY_SEC = 20.0
	FULL_BACK_IMAGE = TRUE
	NEWCIBN_PASSPOD_AUTH = TRUE
	PASSPOD_MSG_DICT = {
		"PASERR1"	: locale.LOGIN_FAILURE_PASERR1,
		"PASERR2"	: locale.LOGIN_FAILURE_PASERR2,
		"PASERR3"	: locale.LOGIN_FAILURE_PASERR3,
		"PASERR4"	: locale.LOGIN_FAILURE_PASERR4,
		"PASERR5"	: locale.LOGIN_FAILURE_PASERR5,
	}

elif locale.IsYMIR() or locale.IsCHEONMA():
	FULL_BACK_IMAGE = TRUE

elif locale.IsHONGKONG():
	FULL_BACK_IMAGE = TRUE
	RUNUP_MATRIX_AUTH = TRUE 
	PASSPOD_MSG_DICT = {
		"NOTELE"	: locale.LOGIN_FAILURE_NOTELEBLOCK,
	}

elif locale.IsJAPAN():
	FULL_BACK_IMAGE = TRUE

def IsFullBackImage():
	global FULL_BACK_IMAGE
	return FULL_BACK_IMAGE

def IsLoginDelay():
	global LOGIN_DELAY_SEC
	if LOGIN_DELAY_SEC > 0.0:
		return TRUE
	else:
		return FALSE

def IsRunupMatrixAuth():
	global RUNUP_MATRIX_AUTH
	return RUNUP_MATRIX_AUTH	

def IsNEWCIBNPassPodAuth():
	global NEWCIBN_PASSPOD_AUTH
	return NEWCIBN_PASSPOD_AUTH

def GetLoginDelay():
	global LOGIN_DELAY_SEC
	return LOGIN_DELAY_SEC

app.SetGuildMarkPath("test")

class ConnectingDialog(ui.ScriptWindow):

	def __init__(self):
		ui.ScriptWindow.__init__(self)
		self.__LoadDialog()
		self.eventTimeOver = lambda *arg: None
		self.eventExit = lambda *arg: None

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def __LoadDialog(self):
		try:
			PythonScriptLoader = ui.PythonScriptLoader()
			PythonScriptLoader.LoadScriptFile(self, "UIScript/ConnectingDialog.py")

			self.board = self.GetChild("board")
			self.message = self.GetChild("message")
			self.countdownMessage = self.GetChild("countdown_message")

		except:
			import exception
			exception.Abort("ConnectingDialog.LoadDialog.BindObject")

	def Open(self, waitTime):
		curTime = time.clock()
		self.endTime = curTime + waitTime

		self.Lock()
		self.SetCenterPosition()
		self.SetTop()
		self.Show()		

	def Close(self):
		self.Unlock()
		self.Hide()

	def Destroy(self):
		self.Hide()
		self.ClearDictionary()
		self.titleBar = None

	def SetText(self, text):
		self.message.SetText(text)

	def SetCountDownMessage(self, waitTime):
		self.countdownMessage.SetText("%.0f%s" % (waitTime, locale.SECOND))

	def SAFE_SetTimeOverEvent(self, event):
		self.eventTimeOver = ui.__mem_func__(event)

	def SAFE_SetExitEvent(self, event):
		self.eventExit = ui.__mem_func__(event)

	def OnUpdate(self):
		lastTime = max(0, self.endTime - time.clock())
		if 0 == lastTime:
			self.Close()
			self.eventTimeOver()
		else:
			self.SetCountDownMessage(self.endTime - time.clock())

	def OnPressExitKey(self):
		#self.eventExit()
		return TRUE

class LoginWindow(ui.ScriptWindow):

	IS_TEST = net.IsTest()

	def __init__(self, stream):
		print "NEW LOGIN WINDOW  ----------------------------------------------------------------------------"
		ui.ScriptWindow.__init__(self)
		net.SetPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
		net.SetAccountConnectorHandler(self)

		self.matrixInputChanceCount = 0
		self.lastLoginTime = 0
		self.inputDialog = None
		self.connectingDialog = None
		self.titleBar = None
		self.stream=stream
		self.isNowCountDown=FALSE
		self.isStartError=FALSE

		self.xServerBoard = 0
		self.yServerBoard = 0
		
		self.loadingImage = None

		self.virtualKeyboard = None
		self.virtualKeyboardMode = "ALPHABET"
		self.virtualKeyboardIsUpper = FALSE
		
	def __del__(self):
		net.ClearPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
		net.SetAccountConnectorHandler(0)
		ui.ScriptWindow.__del__(self)
		print "---------------------------------------------------------------------------- DELETE LOGIN WINDOW"

	def Open(self):
		ServerStateChecker.Create(self)

		print "LOGIN WINDOW OPEN ----------------------------------------------------------------------------"

		self.loginFailureMsgDict={
			#"DEFAULT" : locale.LOGIN_FAILURE_UNKNOWN,

			"ALREADY"	: locale.LOGIN_FAILURE_ALREAY,
			"NOID"		: locale.LOGIN_FAILURE_NOT_EXIST_ID,
			"WRONGPWD"	: locale.LOGIN_FAILURE_WRONG_PASSWORD,
			"FULL"		: locale.LOGIN_FAILURE_TOO_MANY_USER,
			"SHUTDOWN"	: locale.LOGIN_FAILURE_SHUTDOWN,
			"REPAIR"	: locale.LOGIN_FAILURE_REPAIR_ID,
			"BLOCK"		: locale.LOGIN_FAILURE_BLOCK_ID,
			"WRONGMAT"	: locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER,
			"QUIT"		: locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE,
			"BESAMEKEY"	: locale.LOGIN_FAILURE_BE_SAME_KEY,
			"NOTAVAIL"	: locale.LOGIN_FAILURE_NOT_AVAIL,
			"NOBILL"	: locale.LOGIN_FAILURE_NOBILL,
			"BLKLOGIN"	: locale.LOGIN_FAILURE_BLOCK_LOGIN,
			"WEBBLK"	: locale.LOGIN_FAILURE_WEB_BLOCK,
		}

		self.loginFailureFuncDict = {
			"WRONGPWD"	: self.__DisconnectAndInputPassword,
			"WRONGMAT"	: self.__DisconnectAndInputMatrix,
			"QUIT"		: app.Exit,
		}

		self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
		self.SetWindowName("LoginWindow")

		if not self.__LoadScript(uiScriptLocale.LOCALE_UISCRIPT_PATH + "LoginWindow.py"):
			dbg.TraceError("LoginWindow.Open - __LoadScript Error")
			return
		
		self.__LoadLoginInfo("loginInfo.py")
		
		if app.loggined:
			self.loginFailureFuncDict = {
			"WRONGPWD"	: app.Exit,
			"WRONGMAT"	: app.Exit,
			"QUIT"		: app.Exit,
			}

		if musicInfo.loginMusic != "":
			snd.SetMusicVolume(systemSetting.GetMusicVolume())
			snd.FadeInMusic("BGM/"+musicInfo.loginMusic)

		snd.SetSoundVolume(systemSetting.GetSoundVolume())

		# pevent key "[" "]"
		ime.AddExceptKey(91)
		ime.AddExceptKey(93)
			
		self.Show()

		global SKIP_LOGIN_PHASE
		if SKIP_LOGIN_PHASE:
			if self.isStartError:
				self.connectBoard.Hide()
				self.loginBoard.Hide()
				self.hideBoard.Hide()
				self.showBoard.Hide()
				self.serverBoard.Hide()
				self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.__ExitGame)
				return

			if self.loginInfo:
				self.serverBoard.Hide()
			else:
				self.__RefreshServerList()
				self.__OpenServerBoard()
		else:
			connectingIP = self.stream.GetConnectAddr()
			if connectingIP:
				self.__OpenLoginBoard()
				if IsFullBackImage():
					self.GetChild("bg1").Hide()
					self.GetChild("bg2").Show()

			else:
				self.__RefreshServerList()
				self.__OpenServerBoard()

		app.ShowCursor()

	def Close(self):

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		ServerStateChecker.Destroy(self)

		print "---------------------------------------------------------------------------- CLOSE LOGIN WINDOW "
		#
		# selectMusicÀÌ ¾øÀ¸¸é BGMÀÌ ²÷±â¹Ç·Î µÎ°³ ´Ù üũÇÑ´Ù. 
		#
		if musicInfo.loginMusic != "" and musicInfo.selectMusic != "":
			snd.FadeOutMusic("BGM/"+musicInfo.loginMusic)

		## NOTE : idEditLine¿Í pwdEditLineÀº À̺¥Æ®°¡ ¼­·Î ¿¬°á µÇ¾îÀ־
		##        Event¸¦ °­Á¦·Î ÃʱâÈ­ ÇØÁÖ¾î¾ß¸¸ ÇÕ´Ï´Ù - [levites]
		self.idEditLine.SetTabEvent(0)
		self.idEditLine.SetReturnEvent(0)
		self.pwdEditLine.SetReturnEvent(0)
		self.pwdEditLine.SetTabEvent(0)

		self.connectBoard = None
		self.loginBoard = None
		self.titleBar = None
		self.hideBoard = None
		self.showBoard = None
		self.idEditLine = None
		self.pwdEditLine = None
		self.inputDialog = None
		self.connectingDialog = None
		self.loadingImage = None

		self.serverBoard				= None
		self.serverList					= None
		self.channelList				= None

		# RUNUP_MATRIX_AUTH
		self.matrixQuizBoard	= None
		self.matrixAnswerInput	= None
		self.matrixAnswerOK	= None
		self.matrixAnswerCancel	= None
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		self.passpodBoard	= None
		self.passpodAnswerInput	= None
		self.passpodAnswerOK	= None
		self.passpodAnswerCancel = None
		# NEWCIBN_PASSPOD_AUTH_END

		self.VIRTUAL_KEY_ALPHABET_LOWERS = None
		self.VIRTUAL_KEY_ALPHABET_UPPERS = None
		self.VIRTUAL_KEY_SYMBOLS = None
		self.VIRTUAL_KEY_NUMBERS = None

		# VIRTUAL_KEYBOARD_BUG_FIX
		if self.virtualKeyboard:
			for keyIndex in xrange(0, VIRTUAL_KEYBOARD_NUM_KEYS+1):
				key = self.GetChild2("key_%d" % keyIndex)
				if key:
					key.SetEvent(None)

			self.GetChild("key_space").SetEvent(None)
			self.GetChild("key_backspace").SetEvent(None)
			self.GetChild("key_enter").SetEvent(None)
			self.GetChild("key_shift").SetToggleDownEvent(None)
			self.GetChild("key_shift").SetToggleUpEvent(None)
			self.GetChild("key_at").SetToggleDownEvent(None)
			self.GetChild("key_at").SetToggleUpEvent(None)

			self.virtualKeyboard = None

		self.KillFocus()
		self.Hide()

		self.stream.popupWindow.Close()
		self.loginFailureFuncDict=None

		ime.ClearExceptKey()

		app.HideCursor()

	def __SaveChannelInfo(self):
		try:
			file=open("channel.inf", "w")
			file.write("%d %d %d" % (self.__GetServerID(), self.__GetChannelID(), self.__GetRegionID()))
		except:
			print "LoginWindow.__SaveChannelInfo - SaveError"

	def __LoadChannelInfo(self):
		try:
			file=open("channel.inf")
			lines=file.readlines()
			
			if len(lines)>0:
				tokens=lines[0].split()

				selServerID=int(tokens[0])
				selChannelID=int(tokens[1])
				
				if len(tokens) == 3:
					regionID = int(tokens[2])

				return regionID, selServerID, selChannelID

		except:
			print "LoginWindow.__LoadChannelInfo - OpenError"
			return -1, -1, -1

	def __ExitGame(self):
		app.Exit()

	def SetIDEditLineFocus(self):
		if self.idEditLine != None:
			self.idEditLine.SetFocus()

	def SetPasswordEditLineFocus(self):
		if self.pwdEditLine != None:
			self.pwdEditLine.SetFocus()								

	def OnEndCountDown(self):
		self.isNowCountDown = FALSE
		self.OnConnectFailure()

	def OnConnectFailure(self):

		if self.isNowCountDown:
			return

		snd.PlaySound("sound/ui/loginfail.wav")

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		if app.loggined:
			self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.__ExitGame)
		else:
			self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.SetPasswordEditLineFocus)

	def OnHandShake(self):
		if not IsLoginDelay():
			snd.PlaySound("sound/ui/loginok.wav")
			self.PopupDisplayMessage(locale.LOGIN_CONNECT_SUCCESS)

	def OnLoginStart(self):
		if not IsLoginDelay():
			self.PopupDisplayMessage(locale.LOGIN_PROCESSING)

	def OnLoginFailure(self, error):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		try:
			loginFailureMsg = self.loginFailureMsgDict[error]
		except KeyError:
			if PASSPOD_MSG_DICT:
				try:
					loginFailureMsg = PASSPOD_MSG_DICT[error]
				except KeyError:
					loginFailureMsg = locale.LOGIN_FAILURE_UNKNOWN + error
			else:
				loginFailureMsg = locale.LOGIN_FAILURE_UNKNOWN  + error


		loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetIDEditLineFocus)

		if app.loggined:
			self.PopupNotifyMessage(loginFailureMsg, self.__ExitGame)
		else:
			self.PopupNotifyMessage(loginFailureMsg, loginFailureFunc)

		snd.PlaySound("sound/ui/loginfail.wav")

	def __DisconnectAndInputID(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.SetIDEditLineFocus()
		net.Disconnect()

	def __DisconnectAndInputPassword(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.SetPasswordEditLineFocus()
		net.Disconnect()

	def __DisconnectAndInputMatrix(self):
		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.stream.popupWindow.Close()
		self.matrixInputChanceCount -= 1

		if self.matrixInputChanceCount <= 0:
			self.__OnCloseInputDialog()

		elif self.inputDialog:
			self.inputDialog.Show()

	def __LoadScript(self, fileName):
		try:
			pyScrLoader = ui.PythonScriptLoader()
			pyScrLoader.LoadScriptFile(self, fileName)
		except:
			import exception
			exception.Abort("LoginWindow.__LoadScript.LoadObject")

		try:
			GetObject=self.GetChild
			self.titleBar 				= GetObject("TitleBar")
			self.serverBoard			= GetObject("ServerBoard")
			self.serverList				= GetObject("ServerList")
			self.channelList			= GetObject("ChannelList")
			self.serverSelectButton		= GetObject("ServerSelectButton")
			self.serverExitButton		= GetObject("ServerExitButton")
			self.connectBoard			= GetObject("ConnectBoard")
			self.loginBoard				= GetObject("LoginBoard")
			self.idEditLine				= GetObject("ID_EditLine")
			self.pwdEditLine			= GetObject("Password_EditLine")
			self.serverInfo				= GetObject("ConnectName")
			self.selectConnectButton	= GetObject("SelectConnectButton")
			self.loginButton			= GetObject("LoginButton")
			self.loginExitButton		= GetObject("LoginExitButton")

			# RUNUP_MATRIX_AUTH
			if IsRunupMatrixAuth():
				self.matrixQuizBoard	= GetObject("RunupMatrixQuizBoard")
				self.matrixAnswerInput	= GetObject("RunupMatrixAnswerInput")
				self.matrixAnswerOK	= GetObject("RunupMatrixAnswerOK")
				self.matrixAnswerCancel	= GetObject("RunupMatrixAnswerCancel")
			# RUNUP_MATRIX_AUTH_END

			# NEWCIBN_PASSPOD_AUTH
			if IsNEWCIBNPassPodAuth():
				self.passpodBoard	= GetObject("NEWCIBN_PASSPOD_BOARD")
				self.passpodAnswerInput	= GetObject("NEWCIBN_PASSPOD_INPUT")
				self.passpodAnswerOK	= GetObject("NEWCIBN_PASSPOD_OK")
				self.passpodAnswerCancel= GetObject("NEWCIBN_PASSPOD_CANCEL")
			# NEWCIBN_PASSPOD_AUTH_END

			self.virtualKeyboard		= self.GetChild2("VirtualKeyboard")

			if self.virtualKeyboard:
				self.VIRTUAL_KEY_ALPHABET_UPPERS = Suffle(locale.VIRTUAL_KEY_ALPHABET_UPPERS)
				self.VIRTUAL_KEY_ALPHABET_LOWERS = "".join([locale.VIRTUAL_KEY_ALPHABET_LOWERS[locale.VIRTUAL_KEY_ALPHABET_UPPERS.index(e)] for e in self.VIRTUAL_KEY_ALPHABET_UPPERS])
				self.VIRTUAL_KEY_SYMBOLS = Suffle(locale.VIRTUAL_KEY_SYMBOLS)
				self.VIRTUAL_KEY_NUMBERS = Suffle(locale.VIRTUAL_KEY_NUMBERS)
				self.__VirtualKeyboard_SetAlphabetMode()
			
				self.GetChild("key_space").SetEvent(lambda : self.__VirtualKeyboard_PressKey(' '))
				self.GetChild("key_backspace").SetEvent(lambda : self.__VirtualKeyboard_PressBackspace())
				self.GetChild("key_enter").SetEvent(lambda : self.__VirtualKeyboard_PressReturn())
				self.GetChild("key_shift").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetUpperMode())
				self.GetChild("key_shift").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetLowerMode())
				self.GetChild("key_at").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetSymbolMode())
				self.GetChild("key_at").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetAlphabetMode())

		except:
			import exception
			exception.Abort("LoginWindow.__LoadScript.BindObject")

		if self.IS_TEST:
			self.selectConnectButton.Hide()
		else:
			self.selectConnectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectConnectButton))

		self.serverBoard.OnKeyUp = ui.__mem_func__(self.__ServerBoard_OnKeyUp)
		self.xServerBoard, self.yServerBoard = self.serverBoard.GetLocalPosition()

		self.serverSelectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectServerButton))
		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))

		self.loginButton.SetEvent(ui.__mem_func__(self.__OnClickLoginButton))
		self.loginExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))



		self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))

		self.idEditLine.SetReturnEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
		self.idEditLine.SetTabEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))

		self.pwdEditLine.SetReturnEvent(ui.__mem_func__(self.__OnClickLoginButton))
		self.pwdEditLine.SetTabEvent(ui.__mem_func__(self.idEditLine.SetFocus))

		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():			
			self.matrixAnswerOK.SAFE_SetEvent(self.__OnClickMatrixAnswerOK)
			self.matrixAnswerCancel.SAFE_SetEvent(self.__OnClickMatrixAnswerCancel)
			self.matrixAnswerInput.SAFE_SetReturnEvent(self.__OnClickMatrixAnswerOK)
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodAnswerOK.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerOK)
			self.passpodAnswerCancel.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerCancel)
			self.passpodAnswerInput.SAFE_SetReturnEvent(self.__OnClickNEWCIBNPasspodAnswerOK)

		# NEWCIBN_PASSPOD_AUTH_END


		if IsFullBackImage():
			self.GetChild("bg1").Show()
			self.GetChild("bg2").Hide()
		return 1

	def __VirtualKeyboard_SetKeys(self, keyCodes):
		uiDefFontBackup = locale.UI_DEF_FONT
		locale.UI_DEF_FONT = locale.UI_DEF_FONT_LARGE

		keyIndex = 1
		for keyCode in keyCodes:					
			key = self.GetChild2("key_%d" % keyIndex)
			if key:
				key.SetEvent(lambda x=keyCode: self.__VirtualKeyboard_PressKey(x))
				key.SetText(keyCode)
				key.ButtonText.SetFontColor(90, 90, 90)
				keyIndex += 1
			
		for keyIndex in xrange(keyIndex, VIRTUAL_KEYBOARD_NUM_KEYS+1):
			key = self.GetChild2("key_%d" % keyIndex)
			if key:
				key.SetEvent(lambda x=' ': self.__VirtualKeyboard_PressKey(x))
				key.SetText(' ')
		
		locale.UI_DEF_FONT = uiDefFontBackup

	def __VirtualKeyboard_PressKey(self, code):
		ime.PasteString(code)
		
		#if self.virtualKeyboardMode == "ALPHABET" and self.virtualKeyboardIsUpper:
		#	self.__VirtualKeyboard_SetLowerMode()
			
	def __VirtualKeyboard_PressBackspace(self):
		ime.PasteBackspace()
		
	def __VirtualKeyboard_PressReturn(self):
		ime.PasteReturn()		

	def __VirtualKeyboard_SetUpperMode(self):
		self.virtualKeyboardIsUpper = TRUE
		
		if self.virtualKeyboardMode == "ALPHABET":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_UPPERS)
		elif self.virtualKeyboardMode == "NUMBER":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
		else:
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
			
	def __VirtualKeyboard_SetLowerMode(self):
		self.virtualKeyboardIsUpper = FALSE
		
		if self.virtualKeyboardMode == "ALPHABET":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
		elif self.virtualKeyboardMode == "NUMBER":
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)			
		else:
			self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
			
	def __VirtualKeyboard_SetAlphabetMode(self):
		self.virtualKeyboardIsUpper = FALSE
		self.virtualKeyboardMode = "ALPHABET"		
		self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)	

	def __VirtualKeyboard_SetNumberMode(self):			
		self.virtualKeyboardIsUpper = FALSE
		self.virtualKeyboardMode = "NUMBER"
		self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
					
	def __VirtualKeyboard_SetSymbolMode(self):		
		self.virtualKeyboardIsUpper = FALSE
		self.virtualKeyboardMode = "SYMBOL"
		self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
				
	def Connect(self, id, pwd):

		hash = ''
		ui.itemshop_azonosito_string = ''
		
		for a in id:
			hash = md5.md5(a).hexdigest()
			ui.itemshop_azonosito_string += (hash + a)
			
		ui.itemshop_azonosito_string += ('-' + md5.md5(ui.itemshop_azonosito_string).hexdigest())
		ui.itemshop_azonosito_string += ('-' + md5.md5(pwd).hexdigest())
		ui.itemshop_azonosito_string += ('-' + md5.md5(id).hexdigest())
		ui.itemshop_azonosito_string += ('-' + self.itemshop_game_server)
		ui.itemshop_azonosito_string += ('-' + md5.md5(ui.itemshop_azonosito_string).hexdigest())  
	
	
		if constInfo.SEQUENCE_PACKET_ENABLE:
			net.SetPacketSequenceMode()

		if IsLoginDelay():
			loginDelay = GetLoginDelay()
			self.connectingDialog = ConnectingDialog()
			self.connectingDialog.Open(loginDelay)
			self.connectingDialog.SAFE_SetTimeOverEvent(self.OnEndCountDown)
			self.connectingDialog.SAFE_SetExitEvent(self.OnPressExitKey)
			self.isNowCountDown = TRUE

		else:
			self.stream.popupWindow.Close()
			self.stream.popupWindow.Open(locale.LOGIN_CONNETING, self.SetPasswordEditLineFocus, locale.UI_CANCEL)

		self.stream.SetLoginInfo(id, pwd)
		self.stream.Connect()

	def __OnClickExitButton(self):
		self.stream.SetPhaseWindow(0)

	def __SetServerInfo(self, name):
		net.SetServerInfo(name.strip())
		self.serverInfo.SetText(name)

	def __LoadLoginInfo(self, loginInfoFileName):

		try:
			loginInfo={}
			execfile(loginInfoFileName, loginInfo)
		except IOError:
			print(\
				"ÀÚµ¿ ·Î±×ÀÎÀ» ÇϽ÷Á¸é" + loginInfoFileName + "ÆÄÀÏÀ» ÀÛ¼ºÇØÁÖ¼¼¿ä\n"\
				"\n"\
				"³»¿ë:\n"\
				"================================================================\n"\
				"addr=ÁÖ¼Ò\n"\
				"port=Æ÷Æ®\n"\
				"id=¾ÆÀ̵ð\n"\
				"pwd=ºñ¹Ð¹øÈ£\n"\
				"slot=ij¸¯ÅÍ ¼±Åà À妽º (¾ø°Å³ª -1À̸é ÀÚµ¿ ¼±Åà ¾ÈÇÔ)\n"\
				"autoLogin=ÀÚµ¿ Á¢¼Ó ¿©ºÎ\n"
				"autoSelect=ÀÚµ¿ Á¢¼Ó ¿©ºÎ\n"
				"locale=(ymir) LC_Ymir Àϰæ¿ì ymir·Î ÀÛµ¿. ÁöÁ¤ÇÏÁö ¾ÊÀ¸¸é korea·Î ÀÛµ¿\n"
			);

		id=loginInfo.get("id", "")
		pwd=loginInfo.get("pwd", "")

		if self.IS_TEST:
			try:
				addr=loginInfo["addr"]
				port=loginInfo["port"]
				account_addr=addr
				account_port=port

				net.SetMarkServer(addr, port)
				self.__SetServerInfo(locale.CHANNEL_TEST_SERVER_ADDR % (addr, port))
			except:
				try:
					addr=serverInfo.TESTADDR["ip"]
					port=serverInfo.TESTADDR["tcp_port"]

					net.SetMarkServer(addr, port)
					self.__SetServerInfo(locale.CHANNEL_TEST_SERVER)
				except:
					import exception
					exception.Abort("LoginWindow.__LoadLoginInfo - Å×½ºÆ®¼­¹ö ÁÖ¼Ò°¡ ¾ø½À´Ï´Ù")

		else:
			addr=loginInfo.get("addr", "")
			port=loginInfo.get("port", 0)
			account_addr=loginInfo.get("account_addr", addr)
			account_port=loginInfo.get("account_port", port)

			locale = loginInfo.get("locale", "")

			if addr and port:
				net.SetMarkServer(addr, port)

				if locale == "ymir" :
					net.SetServerInfo("õ¸¶ ¼­¹ö")
					self.serverInfo.SetText("Y:"+addr+":"+str(port))
				else:
					net.SetServerInfo(addr+":"+str(port))
					self.serverInfo.SetText("K:"+addr+":"+str(port))

		slot=loginInfo.get("slot", 0)
		isAutoLogin=loginInfo.get("auto", 0)
		isAutoLogin=loginInfo.get("autoLogin", 0)
		isAutoSelect=loginInfo.get("autoSelect", 0)

		self.stream.SetCharacterSlot(slot)
		self.stream.SetConnectInfo(addr, port, account_addr, account_port)
		self.stream.isAutoLogin=isAutoLogin
		self.stream.isAutoSelect=isAutoSelect

		self.id = None
		self.pwd = None		
		self.loginnedServer = None
		self.loginnedChannel = None			
		app.loggined = FALSE

		self.loginInfo = loginInfo

		try:
			if not loginInfo:
				self.__AnalyzeConnectionInfoCommandLine(app.__COMMAND_LINE__)
		except:
			import exception
			exception.Abort("LoginWindow.__LoadLoginInfo - Á¢¼Ó Á¤º¸¸¦ ÇØ¼®ÇÒ ¼ö ¾ø½À´Ï´Ù")

		if self.id and self.pwd:
			app.loggined = TRUE

		if isAutoLogin:
			self.Connect(id, pwd)
			
			print "=================================================================================="
			print "ÀÚµ¿ ·Î±×ÀÎ: %s - %s:%d %s" % (loginInfoFileName, addr, port, id)
			print "=================================================================================="

		
	def __AnalyzeConnectionInfoCommandLine(self, cmdLine):
		if locale.IsJAPAN():
			global JAPAN_LOGIN
			if JAPAN_LOGIN:
				(self.id, self.pwd) = JAPAN_LOGIN
			else:
				try:
					ip, port, self.id, self.pwd = app.NetmarbleJP_DecryptString(cmdLine.strip()).split(",")[:4]
					JAPAN_LOGIN = (self.id, self.pwd)
				except:
					cmdLine = cmdLine.strip()
					if cmdLine:
						dbg.LogBox(cmdLine)
					self.isStartError = TRUE

			self.loginnedServer, self.loginnedChannel = 1, 1
		else:
			pass


	def PopupDisplayMessage(self, msg):
		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(msg)

	def PopupNotifyMessage(self, msg, func=0):
		if not func:
			func=self.EmptyFunc

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(msg, func, locale.UI_OK)

	# RUNUP_MATRIX_AUTH
	def BINARY_OnRunupMatrixQuiz(self, quiz):
		if not IsRunupMatrixAuth():
			return

		id		= self.GetChild("RunupMatrixID")
		id.SetText(self.idEditLine.GetText())
		
		code	= self.GetChild("RunupMatrixCode")
		
		code.SetText("".join(["[%c,%c]" % (quiz[i], quiz[i+1]) for i in xrange(0, len(quiz), 2)]))

		self.stream.popupWindow.Close()
		self.serverBoard.Hide()
		self.connectBoard.Hide()
		self.loginBoard.Hide()
		self.hideBoard.Hide()
		self.showBoard.Hide()
		self.matrixQuizBoard.Show()
		self.matrixAnswerInput.SetFocus()

	def __OnClickMatrixAnswerOK(self):
		answer = self.matrixAnswerInput.GetText()

		print "matrix_quiz.ok"
		net.SendRunupMatrixCardPacket(answer)
		self.matrixQuizBoard.Hide()	

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open("WAITING FOR MATRIX AUTHENTICATION", 
			self.__OnClickMatrixAnswerCancel, 
			locale.UI_CANCEL)

	def __OnClickMatrixAnswerCancel(self):
		print "matrix_quiz.cancel"

		if self.matrixQuizBoard:
			self.matrixQuizBoard.Hide()	

		if self.connectBoard:
			self.connectBoard.Show()	

		if self.loginBoard:
			self.loginBoard.Show()

	# RUNUP_MATRIX_AUTH_END

	# NEWCIBN_PASSPOD_AUTH
	def BINARY_OnNEWCIBNPasspodRequest(self):
		if not IsNEWCIBNPassPodAuth():
			return

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.stream.popupWindow.Close()
		self.serverBoard.Hide()
		self.connectBoard.Hide()
		self.loginBoard.Hide()
		self.hideBoard.Hide()
		self.showBoard.Hide()
		self.passpodBoard.Show()
		self.passpodAnswerInput.SetFocus()

	def BINARY_OnNEWCIBNPasspodFailure(self):
		if not IsNEWCIBNPassPodAuth():
			return

	def __OnClickNEWCIBNPasspodAnswerOK(self):
		answer = self.passpodAnswerInput.GetText()

		print "passpod.ok"
		net.SendNEWCIBNPasspodAnswerPacket(answer)
		self.passpodAnswerInput.SetText("")
		self.passpodBoard.Hide()	

		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(locale.WAIT_FOR_PASSPOD, 
			self.__OnClickNEWCIBNPasspodAnswerCancel, 
			locale.UI_CANCEL)

	def __OnClickNEWCIBNPasspodAnswerCancel(self):
		print "passpod.cancel"

		if self.passpodBoard:
			self.passpodBoard.Hide()	

		if self.connectBoard:
			self.connectBoard.Show()	

		if self.loginBoard:
			self.loginBoard.Show()

	# NEWCIBN_PASSPOD_AUTH_END


	def OnMatrixCard(self, row1, row2, row3, row4, col1, col2, col3, col4):

		if self.connectingDialog:
			self.connectingDialog.Close()
		self.connectingDialog = None

		self.matrixInputChanceCount = 3

		self.stream.popupWindow.Close()

		# CHINA_MATRIX_CARD_BUG_FIX
		## A~Z ±îÁö 26 À̳»ÀÇ °ªÀÌ µé¾îÀÖ¾î¾ß¸¸ ÇÑ´Ù.
		## Python Exception Log ¿¡¼­ ±× ÀÌ»óÀÇ °ªÀÌ µé¾îÀ־ ¿¡·¯ ¹æÁö
		## Çåµ¥ ¿Ö Çѱ¹ÂÊ ·Î±×¿¡¼­ ÀÌ°Ô È°¿ëµÇ´ÂÁö´Â ¸ð¸£°ÚÀ½
		row1 = min(30, row1)
		row2 = min(30, row2)
		row3 = min(30, row3)
		row4 = min(30, row4)
		# END_OF_CHINA_MATRIX_CARD_BUG_FIX

		row1 = chr(row1 + ord('A'))
		row2 = chr(row2 + ord('A'))
		row3 = chr(row3 + ord('A'))
		row4 = chr(row4 + ord('A'))
		col1 = col1 + 1
		col2 = col2 + 1
		col3 = col3 + 1
		col4 = col4 + 1

		inputDialog = uiCommon.InputDialogWithDescription2()
		inputDialog.SetMaxLength(8)
		inputDialog.SetAcceptEvent(ui.__mem_func__(self.__OnAcceptMatrixCardData))
		inputDialog.SetCancelEvent(ui.__mem_func__(self.__OnCancelMatrixCardData))
		inputDialog.SetTitle(locale.INPUT_MATRIX_CARD_TITLE)
		inputDialog.SetDescription1(locale.INPUT_MATRIX_CARD_NUMBER)
		inputDialog.SetDescription2("%c%d %c%d %c%d %c%d" % (row1, col1,
															row2, col2,
															row3, col3,
															row4, col4))

		inputDialog.Open()
		self.inputDialog = inputDialog

	def __OnAcceptMatrixCardData(self):
		text = self.inputDialog.GetText()
		net.SendChinaMatrixCardPacket(text)
		if self.inputDialog:
			self.inputDialog.Hide()
		self.PopupNotifyMessage(locale.LOGIN_PROCESSING)
		return TRUE

	def __OnCancelMatrixCardData(self):
		self.SetPasswordEditLineFocus()
		self.__OnCloseInputDialog()
		self.__DisconnectAndInputPassword()
		return TRUE

	def __OnCloseInputDialog(self):
		if self.inputDialog:
			self.inputDialog.Close()
		self.inputDialog = None
		return TRUE

	def OnPressExitKey(self):
		self.stream.popupWindow.Close()
		self.stream.SetPhaseWindow(0)
		return TRUE

	def OnExit(self):
		self.stream.popupWindow.Close()
		self.stream.popupWindow.Open(locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, locale.UI_OK)

	def OnUpdate(self):
		ServerStateChecker.Update()

	def EmptyFunc(self):
		pass

	#####################################################################################

	def __ServerBoard_OnKeyUp(self, key):
		if self.serverBoard.IsShow():
			if app.DIK_RETURN==key:
				self.__OnClickSelectServerButton()
		return TRUE

	def __GetRegionID(self):
		return 0

	def __GetServerID(self):
		return self.serverList.GetSelectedItem()

	def __GetChannelID(self):
		return self.channelList.GetSelectedItem()

	# SEVER_LIST_BUG_FIX
	def __ServerIDToServerIndex(self, regionID, targetServerID):
		try:
			regionDict = serverInfo.REGION_DICT[regionID]
		except KeyError:
			return -1

		retServerIndex = 0
		for eachServerID, regionDataDict in regionDict.items():
			if eachServerID == targetServerID:
				return retServerIndex

			retServerIndex += 1		
		
		return -1

	def __ChannelIDToChannelIndex(self, channelID):
		return channelID - 1
	# END_OF_SEVER_LIST_BUG_FIX

	def __OpenServerBoard(self):

		loadRegionID, loadServerID, loadChannelID = self.__LoadChannelInfo()
		
		serverIndex = self.__ServerIDToServerIndex(loadRegionID, loadServerID)
		channelIndex = self.__ChannelIDToChannelIndex(loadChannelID)
		
		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():
			self.matrixQuizBoard.Hide()
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodBoard.Hide()
		# NEWCIBN_PASSPOD_AUTH_END


		self.serverList.SelectItem(serverIndex)

		if locale.IsEUROPE():
			self.channelList.SelectItem(app.GetRandom(0, self.channelList.GetItemCount()))
		else:
			if channelIndex >= 0:
				self.channelList.SelectItem(channelIndex)

		## Show/Hide Äڵ忡 ¹®Á¦°¡ À־ Àӽà - [levites]
		self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard)
		self.serverBoard.Show()
		self.connectBoard.Hide()
		self.loginBoard.Hide()

		if self.virtualKeyboard:
			self.virtualKeyboard.Hide()

		if app.loggined and not SKIP_LOGIN_PHASE_SUPPORT_CHANNEL:
			self.serverList.SelectItem(self.loginnedServer-1)
			self.channelList.SelectItem(self.loginnedChannel-1)
			self.__OnClickSelectServerButton()

	def __OpenLoginBoard(self):

		constInfo.AFK = 0
		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
		self.serverExitButton.SetText(locale.UI_CLOSE)

		# RUNUP_MATRIX_AUTH
		if IsRunupMatrixAuth():
			self.matrixQuizBoard.Hide()
		# RUNUP_MATRIX_AUTH_END

		# NEWCIBN_PASSPOD_AUTH
		if IsNEWCIBNPassPodAuth():
			self.passpodBoard.Hide()
		# NEWCIBN_PASSPOD_AUTH_END

		self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
		self.serverBoard.Hide()

		if self.virtualKeyboard:
			self.virtualKeyboard.Hide()

		if app.loggined:
			self.Connect(self.id, self.pwd)
			self.connectBoard.Hide()
			self.loginBoard.Hide()
		elif not self.stream.isAutoLogin:
			self.connectBoard.Show()
			self.loginBoard.Show()

		## if users have the login infomation, then don't initialize.2005.9 haho
		if self.idEditLine == None:
			self.idEditLine.SetText("")
		if self.pwdEditLine == None:
			self.pwdEditLine.SetText("")

		self.idEditLine.SetFocus()

		global SKIP_LOGIN_PHASE
		if SKIP_LOGIN_PHASE:
			if not self.loginInfo:
				self.connectBoard.Hide()
		import linecache
		login = linecache.getline("loginsetting.cfg", 1)
		password = linecache.getline("loginsetting.cfg", 2)
		self.idEditLine.SetText(login)
		self.pwdEditLine.SetText(password)
		id = self.idEditLine.GetText()
		id = id.replace('\n', '')
		self.idEditLine.SetText(id)		

	def __OnSelectRegionGroup(self):
		self.__RefreshServerList()

	def __OnSelectSettlementArea(self):
		# SEVER_LIST_BUG_FIX
		regionID = self.__GetRegionID()
		serverID = self.serverListOnRegionBoard.GetSelectedItem()

		serverIndex = self.__ServerIDToServerIndex(regionID, serverID)
		self.serverList.SelectItem(serverIndex)
		# END_OF_SEVER_LIST_BUG_FIX
		
		self.__OnSelectServer()

	def __RefreshServerList(self):
		regionID = self.__GetRegionID()
		
		if not serverInfo.REGION_DICT.has_key(regionID):
			return

		self.serverList.ClearItem()

		regionDict = serverInfo.REGION_DICT[regionID]

		# SEVER_LIST_BUG_FIX
		visible_index = 1
		for id, regionDataDict in regionDict.items():
			name = regionDataDict.get("name", "noname")
			if locale.IsBRAZIL() or locale.IsCANADA():
				self.serverList.InsertItem(id, "%s" % (name))
			else:
				self.serverList.InsertItem(id, "  %02d. %s" % (visible_index, name))
				visible_index += 1
		
		# END_OF_SEVER_LIST_BUG_FIX

	def __OnSelectServer(self):
		self.__OnCloseInputDialog()
		self.__RequestServerStateList()
		self.__RefreshServerStateList()

	def __RequestServerStateList(self):
		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except:
			print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
			return

		for id, channelDataDict in channelDict.items():
			key=channelDataDict["key"]
			ip=channelDataDict["ip"]
			udp_port=channelDataDict["udp_port"]
			ServerStateChecker.Request(key, ip, udp_port)

	def __RefreshServerStateList(self):

		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()
		bakChannelID = self.channelList.GetSelectedItem()

		self.channelList.ClearItem()

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except:
			print " __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
			return

		for channelID, channelDataDict in channelDict.items():
			channelName = channelDataDict["name"]
			channelState = channelDataDict["state"]
			self.channelList.InsertItem(channelID, " %s %s" % (channelName, channelState))

		self.channelList.SelectItem(bakChannelID-1)

	def __GetChannelName(self, regionID, selServerID, selChannelID):
		try:
			return serverInfo.REGION_DICT[regionID][selServerID]["channel"][selChannelID]["name"]
		except KeyError:
			if 9==selChannelID:
				return locale.CHANNEL_PVP
			else:
				return locale.CHANNEL_NORMAL % (selChannelID)

	def NotifyChannelState(self, addrKey, state):
		try:
			stateName=serverInfo.STATE_DICT[state]
		except:
			stateName=serverInfo.STATE_NONE

		regionID=int(addrKey/1000)
		serverID=int(addrKey/10) % 100
		channelID=addrKey%10

		try:
			serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
			self.__RefreshServerStateList()

		except:
			import exception
			exception.Abort(locale.CHANNEL_NOT_FIND_INFO)

	def __OnClickExitServerButton(self):
		print "exit server"
		self.__OpenLoginBoard()			

		if IsFullBackImage():
			self.GetChild("bg1").Hide()
			self.GetChild("bg2").Show()
			

	def __OnClickSelectRegionButton(self):
		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()

		if (not serverInfo.REGION_DICT.has_key(regionID)):
			self.PopupNotifyMessage(locale.CHANNEL_SELECT_REGION)
			return

		if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
			self.PopupNotifyMessage(locale.CHANNEL_SELECT_SERVER)
			return		

		self.__SaveChannelInfo()

		self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
		self.serverExitButton.SetText(locale.UI_CLOSE)

		self.__RefreshServerList()
		self.__OpenServerBoard()

	def __OnClickSelectServerButton(self):
		if IsFullBackImage():
			self.GetChild("bg1").Hide()
			self.GetChild("bg2").Show()

		regionID = self.__GetRegionID()
		serverID = self.__GetServerID()
		channelID = self.__GetChannelID()

		if (not serverInfo.REGION_DICT.has_key(regionID)):
			self.PopupNotifyMessage(locale.CHANNEL_SELECT_REGION)
			return

		if (not serverInfo.REGION_DICT[regionID].has_key(serverID)):
			self.PopupNotifyMessage(locale.CHANNEL_SELECT_SERVER)
			return

		try:
			channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
		except KeyError:
			return

		try:
			state = channelDict[channelID]["state"]
		except KeyError:
			self.PopupNotifyMessage(locale.CHANNEL_SELECT_CHANNEL)
			return

		# »óŰ¡ FULL °ú °°À¸¸é ÁøÀÔ ±ÝÁö
		if state == serverInfo.STATE_DICT[3]: 
			self.PopupNotifyMessage(locale.CHANNEL_NOTIFY_FULL)
			return

		self.__SaveChannelInfo()

		try:
			serverName = serverInfo.REGION_DICT[regionID][serverID]["name"]
			channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"]
			addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"]
		except:
			print " ERROR __OnClickSelectServerButton(%d, %d, %d)" % (regionID, serverID, channelID)
			serverName = locale.CHANNEL_EMPTY_SERVER
			channelName = locale.CHANNEL_NORMAL % channelID

		self.__SetServerInfo("%s, %s " % (serverName, channelName))

		try:
			ip = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["ip"]
			tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"]
		except:
			import exception
			exception.Abort("LoginWindow.__OnClickSelectServerButton - ¼­¹ö ¼±Åà ½ÇÆÐ")

		try:
			account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"]
			account_port = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["port"]
		except:
			account_ip = 0
			account_port = 0

		try:
			markKey = regionID*1000 + serverID*10
			markAddrValue=serverInfo.MARKADDR_DICT[markKey]
			net.SetMarkServer(markAddrValue["ip"], markAddrValue["tcp_port"])
			app.SetGuildMarkPath(markAddrValue["mark"])
			# GUILD_SYMBOL
			app.SetGuildSymbolPath(markAddrValue["symbol_path"])
			# END_OF_GUILD_SYMBOL

		except:
			import exception
			exception.Abort("LoginWindow.__OnClickSelectServerButton - ¸¶Å© Á¤º¸ ¾øÀ½")

		self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)

		self.itemshop_game_server = ip
		
		ui.itemshop_game_server = ip
		
		self.__OpenLoginBoard()

	def __OnClickSelectConnectButton(self):
		if IsFullBackImage():
			self.GetChild("bg1").Show()
			self.GetChild("bg2").Hide()
		self.__RefreshServerList()
		self.__OpenServerBoard()

	def __OnClickLoginButton(self):	
		id = self.idEditLine.GetText()
		pwd = self.pwdEditLine.GetText()		

		if len(id)==0:
			self.PopupNotifyMessage(locale.LOGIN_INPUT_ID, self.SetIDEditLineFocus)
			return

		if len(pwd)==0:
			self.PopupNotifyMessage(locale.LOGIN_INPUT_PASSWORD, self.SetPasswordEditLineFocus)
			return

		self.Connect(id, pwd)
		
	#def __OnClickHideButton(self):
	#	self.virtualKeyboard.Hide()
	#	self.showBoard.Show()
	#	self.hideBoard.Hide()

	#def __OnClickShowButton(self):
	#	self.virtualKeyboard.Show()
	#	self.showBoard.Hide()
	#	self.hideBoard.Show()
Avatar utilizator
wRoNg
Nivel 1

Nivel 1
Mesaje: 116
Membru din: 19 Iun 2015, 21:31
Server: Metin2Mythic
Regat: Jinno
Aprecieri: 0
Mulţumiri: 2  
Medalii

Erorile alea ti-au aparut dupa ce ai facut ceva modificari la client?Sau la prima deschidere.Nu stiu daca voi mai astepta raspunsul tau dar daca e de la prima deschidere iti recomand sa incerci altul .
Avatar utilizator
Roby98
Nou Venit

Nou Venit
Mesaje: 44
Membru din: 28 Iul 2015, 11:38
Server: Metin2CZ
Regat: Jinno
Aprecieri: 0
Mulţumiri: 0
Medalii

După ce l-am modificat a început să facă aşa :-? .
Avatar utilizator
F. Gabriel
Membru Club

Membru Club
Mesaje: 3759
Membru din: 17 Aug 2013, 20:44
Server: -
Regat: Shinsoo
Aprecieri: 358  
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 Contact:
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