Problema server
Salut baieti .. tot imi pica ch ... dar nu stiu dc
comenzile le am blocate nu are cum de la comenzi daca ma puteti ajuta ... raman dator ...
Nu e neaparat sa pice de la o comanda. E de ajuns sa ai un quest cu probleme si sa iti provoace crash core.
Syser ch1 : Core 1
Cod: Selectaţi tot
SYSERR: Dec 8 22:44:29 :: LoadPackageCryptInfo: [PackageCryptInfo] Failed to load package/cshybridcrypt_metin2_patch_sg1.dat
SYSERR: Dec 8 22:44:54 :: ForAttrRegionFreeAngle: SECTREE_MANAGER::ForAttrRegion - Unhandled exception. MapIndex: 1
SYSERR: Dec 8 22:45:05 :: heart_idle: losing 35 seconds. (lag occured)
SYSERR: Dec 8 22:49:05 :: Process: SEQUENCE 4a531800 mismatch 0xaf != 0x64 header 254
SYSERR: Dec 8 22:49:05 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
SYSERR: Dec 8 22:45:06 :: heart_idle: losing 33 seconds. (lag occured)
[254 : 0xaf]
SYSERR: Dec 8 22:49:30 :: UseMobSkill: No skill hit data for mob Capitanul Yonghan index 0
SYSERR: Dec 8 22:49:30 :: UseMobSkill: No skill hit data for mob Capitanul Yonghan index 1
Syser : Auth
SYSERR: Dec 8 22:46:26 :: locale_find: LOCALE_ERROR: "%sŔÇ %sŔĚ %d%% Áő°ˇÇß˝Ŕ´Ď´Ů!";
SYSERR: Dec 8 22:57:22 :: SetBilling: cannot find login key 0
Syser DB :
SYSERR: Dec 8 22:44:25 :: Start: TABLE_POSTFIX not configured use default
SYSERR: Dec 8 22:48:05 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Column count doesn't match value count at row 1
query: INSERT INTO player_deleted SELECT * FROM player WHERE id=3109
SYSERR: Dec 8 22:56:49 :: Process: FDWATCH: peer null in event: ident 22
SYSERR: Dec 8 22:57:21 :: Process: FDWATCH: peer null in event: ident 21
Syser Game 99 :
SYSERR: Dec 8 22:44:33 :: LoadPackageCryptInfo: [PackageCryptInfo] Failed to load package/cshybridcrypt_metin2_patch_sg1.dat
SYSERR: Dec 8 22:44:54 :: ForAttrRegionFreeAngle: SECTREE_MANAGER::ForAttrRegion - Unhandled exception. MapIndex: 1
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 938875x300213 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 939170x301437 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 939926x300762 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 938551x301439 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 938866x300244 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 939858x301253 mapindex 41
SYSERR: Dec 8 22:44:54 :: Show: cannot find sectree by 934133x242538 mapindex 41
SYSERR: Dec 8 22:45:05 :: heart_idle: losing 31 seconds. (lag occured)Ultima eroare cu lag ocured e cel mai probabil datorita firmei de host.
Mai exista un caz in care game-ul iti consuma toate resursele de pe vds si pica cu totul. (Serverfiles Serenity).
Mai exista un caz in care game-ul iti consuma toate resursele de pe vds si pica cu totul. (Serverfiles Serenity).
nu am serenity am cartof cu sursa ...
Salut ...ma, mai puteti ajuta cu ceva cum setez timpu la acest quest ...
Sa nu mai fie 3h sa fie 10 minute sa zicem ...
Cod: Selectaţi tot
quest biologul_chaegirab begin
-- Functiile necesare questului
state functions begin
function Data()
local data
data = {
{
"Dintii de orc",
30006,
10,
"Valea orcilor",
{635, 636, 637}
},
{
"Cartile blestemate",
30047,
15,
"Valea orcilor",
{703, 704, 705, 707, 706}
},
{
"Amintirile de demon",
30015,
20,
"Turnul Demonilor",
{1001, 1002, 1003, 1004}
},
{
"Globurile de gheata",
30050,
20,
"Muntele Sohan",
{1102, 1103, 1104, 1107, 1106}
},
{
"Ramurile Zelkova",
30165,
20,
"Padurea Rosie",
{2301, 2302, 2303, 2304, 2305, 2311, 2312, 2313, 2314, 2315}
},
{
"Table sacre",
30166,
30,
"Campul cu serpi",
{1401, 1402, 1403, 1601, 1602, 1603}
},
{
"Crengile rosii",
30167,
30,
"Padurea Rosie",
{2311, 2312, 2313, 2314, 2315, 7024}
},
{
"Vestile despre Rege",
30168,
20,
"Atlantida",
{2401, 2402, 2403, 2404, 2411, 2412, 2413, 2414}
}
}
return data
end
function getLevel(bquest_level)
local levels
local bquest_level = pc.getqf("blevel")
levels = {30, 40, 50, 60, 70, 80, 90, 94, 100}
return levels[bquest_level]
end
function getBonusName()
local names
local blevel = pc.getqf("blevel")
names = {
"Bonus +10 Viteză de mişcare (permanent)",
"Bonus +5 valoare atac (permanent)",
"Bonus +60 apărare (permanent)",
"Bonus +50 atac (permanent)",
"Bonus +11 viteză de mişcare (permanent)[ENTER]Bonus +10 rezistenţă la monştri (permanent)",
"Bonus +10 forţă de atac (permanent)[ENTER]Bonus +6 viteză de atac (permanent)",
"Bonus +10% contra semi-oamenilor (permanent)",
"Bonus +10% critică (permanent)[ENTER]Bonus +10% pătrunzătoare (permanent)[ENTER]Bonus +3000 HP (permanent)"
}
return names[blevel]
end
function applyBonus()
local blevel = pc.getqf("blevel")
if blevel == 1 then
affect.add_collect(apply.MOV_SPEED, 10, 60*60*24*365*60)
elseif blevel == 2 then
affect.add_collect(apply.ATT_SPEED,5,60*60*24*365*60)
elseif blevel == 3 then
affect.add_collect(apply.DEF_GRADE_BONUS,60,60*60*24*365*60)
elseif blevel == 4 then
affect.add_collect(apply.ATT_GRADE_BONUS,50,60*60*24*365*60)
elseif blevel == 5 then
affect.add_collect(apply.MOV_SPEED,11,60*60*24*365*60)
affect.add_collect_point(POINT_DEF_BONUS,10,60*60*24*365*60)
elseif blevel == 6 then
affect.add_collect(apply.ATT_SPEED,6,60*60*24*365*60)
affect.add_collect_point(POINT_ATT_BONUS,10,60*60*24*365*60)
elseif blevel == 7 then
affect.add_collect(apply.ATTBONUS_HUMAN,10,60*60*24*365*60)
elseif blevel == 8 then
affect.add_collect(apply.CRITICAL_PCT,10,60*60*24*365*60)
affect.add_collect(apply.PENETRATE_PCT,10,60*60*24*365*60)
affect.add_collect(apply.MAX_HP,3000,60*60*24*365*60)
end
end
end
state start begin
when login or levelup with pc.get_level() >= 30 and not pc.is_gm() begin
local v = find_npc_by_vnum(20084)
if v != 0 then
target.vid("__TARGET__", v, "Chaegirab")
end
send_letter("Cauta-l pe Biolog")
end
when button or info begin
say_title("Cauta-l pe Biolog!")
say("Biologul are nevoie de ajutorul")
say("tau pentru studiile sale.")
say("Cauta-l si intreaba-l cu ce il poti")
say("ajuta. Ajutorul tau nu o sa ramana")
say("nerasplatit.")
say("")
end
when __TARGET__.target.click or 20084.chat."Caut ajutor" begin
target.delete("__TARGET__")
say_title("Caut ajutor")
say("Salut tinere razboinic,")
say("Am nevoie de ajutorul tau pentru")
say("a-mi termina studiile despre monstrii")
say("ce ne cutreiera lumea noastra.")
say("")
say_reward("Citeste cu atentie informatiile urmatoare!")
say("")
wait()
say_title("Cercetari")
say("Cercetarile mele se bazeaza pe")
say("anumite obiecte care se afla la")
say("monstrii de pe continent.")
say("Adu-mi toate materialele de care")
say("am nevoie si te voi rasplati cu")
say("o gramada de lucruri.")
say("")
wait()
set_state(mission_start)
clear_letter()
pc.setqf("blevel", 1)
end
end
state mission_start begin
when letter or login or levelup begin
local data = biologul_chaegirab.Data()
local blevel = pc.getqf("blevel")
if pc.get_level() >= biologul_chaegirab.getLevel() then
send_letter("BIOLOG ~ "..data[blevel][1])
end
if pc.count_item(data[blevel][2]) > 0 then
local v = find_npc_by_vnum(20084)
if v != 0 then
target.vid("__TARGET__", v, "Chaegirab")
end
end
end
when button or info begin
local data = biologul_chaegirab.Data()
local blevel = pc.getqf("blevel")
say_title("Dintii de orc")
say("Salut tinere razboinic,")
say("Biologul are nevoie sa ii aduci")
say(""..data[blevel][3].."x "..item_name(data[blevel][2]).."")
say("Se gasesc in "..data[blevel][4].."!")
say("Poti aduce o bucata odata la 3 ore.")
say("")
wait()
end
when __TARGET__.target.click or 20084.click begin
target.delete("__TARGET__")
local data = biologul_chaegirab.Data()
local blevel = pc.getqf("blevel")
if pc.get_level() >= biologul_chaegirab.getLevel() then
say_title(data[blevel][1])
say("Salut "..pc.get_name().."!")
say("Ai venit sa imi aduci niste obiecte?")
say("Tine minte! Poti sa imi aduci odata la")
say("3 ore pentru a avea timp sa le studiez!")
say("")
wait()
say_title(data[blevel][1])
say("Ai venit sa imi aduci "..item_name(data[blevel][2]).."?")
if pc.is_gm() then
pc.setqf("duration", get_time()+0)
end
if pc.count_item(data[blevel][2]) == 0 then
say("")
say_reward("Se pare ca inca nu ai facut rost de nici un obiect!")
say_reward("Revino cand ai obiectele cerute.")
return
end
if get_time() < pc.getqf("duration") then
say("")
say_reward("Inca nu au trecut cele 3 ore.")
say_reward("Revino mai tarziu.")
return
end
local bcount = pc.getqf("bcount")+1
if bcount == data[blevel][3] then
say("Felicitari!")
say("Mi-ai adus toate obiectele necesare")
say("pentru a-mi termina studiul.")
say("")
say_reward("Rasplata : ")
say_reward(biologul_chaegirab.getBonusName())
wait()
biologul_chaegirab.applyBonus()
pc.setqf("blevel", pc.getqf("blevel")+1)
pc.setqf("bcount", 0)
pc.setqf("duration", get_time())
set_state(mission_next)
else
say("Ooh...ai gasit "..item_name(data[blevel][2]).."?")
say("Lasa-ma sa studiez...")
say("...")
say("Se pare ca este bun.")
say("Mai ai de adus "..(data[blevel][3] - pc.getqf("bcount") - 1).."!")
say("")
pc.remove_item(data[blevel][2], 1)
pc.setqf("duration", get_time()+60*60*3)
pc.setqf("bcount", bcount)
end
else
say_title("Biolog")
say("Eu ma ocup de toate studiile")
say("din acest regat de aceea sunt")
say("foarte ocupat momentan.")
say("")
end
end
when 30130.use begin
if get_time() < pc.getqf("duration")-5 then
pc.setqf("duration", get_time()+5)
chat("Timpul a fost redus la 5 secunde!")
pc.remove_item(30130, 1)
else
chat("Timpul este deja scazut!")
end
end
when kill begin
local data = biologul_chaegirab.Data()
local blevel = pc.getqf("blevel")
for k,r in pairs(data[blevel][5]) do
if npc.get_race() == r and pc.count_item(data[blevel][2]) < data[blevel][3] then
local c = math.random(0, 30)
if c == 1 then
pc.give_item2(data[blevel][2], 1)
end
end
end
end
end
state mission_next begin
when login or levelup or letter begin
local data = biologul_chaegirab.Data()
local blevel = pc.getqf("blevel")
if pc.get_level() >= biologul_chaegirab.getLevel() then
set_state(mission_start)
end
end
end
state __END__ begin
end
end
Ce treaba are una cu alta?daca observi trece peste ele si doar anunta ca nu le poate incarca aia e simplu de scapat de ea se duce in folderul package si sterge acel modul lui ii pica de la lag ocured nu vezi ca si zice ca intre in idle adica sv-ul se opreste lafel ca un pc cand il bagi in sleep si cand da de resurse reporneste automat ...[Arrow] scrie:SYSERR: Dec 8 22:44:29 :: LoadPackageCryptInfo: [PackageCryptInfo] Failed to load package/cshybridcrypt_metin2_patch_sg1.dat
nu da de banuit ?
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