Erori compilare Sursă Launcher

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Gaz3rNr1
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Salut. Nu am mai lucrat de vreo 2 luni prin sursă.. servere și etc. Mă lăsasem de acest joc.. Dar am zis să revin.. Mi-am păstrat tot svf upload pe mega și acum l-am reluat. Doar că am probleme la compilare launcher. Știu că atunci făcusem ceva prin fișiere dar nu mai țin minte sigur ce a fost.. Folosesc VS 2013 ptr că 2008 nu-mi funcționează !
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1>------ Build started: Project: EterBase, Configuration: Distribute Win32 ------
2>------ Build started: Project: EterPythonLib, Configuration: Distribute Win32 ------
1>  Base.cpp
1>..\..\source\EterBase\Poly\Base.cpp(1): warning C4627: '#include "../StdAfx.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Base.cpp(2): warning C4627: '#include "Base.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Base.cpp(28): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>  Poly.cpp
1>..\..\source\EterBase\Poly\Poly.cpp(1): warning C4627: '#include "../StdAfx.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Poly.cpp(5): warning C4627: '#include "Poly.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Poly.cpp(7): warning C4627: '#include <cctype>': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Poly.cpp(623): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>  Symbol.cpp
1>..\..\source\EterBase\Poly\Symbol.cpp(1): warning C4627: '#include "../StdAfx.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Symbol.cpp(2): warning C4627: '#include "Symbol.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\Symbol.cpp(51): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>  SymTable.cpp
1>..\..\source\EterBase\Poly\SymTable.cpp(1): warning C4627: '#include "../StdAfx.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\SymTable.cpp(2): warning C4627: '#include "SymTable.h"': skipped when looking for precompiled header use
1>          Add directive to 'stdafx.h' or rebuild precompiled header
1>..\..\source\EterBase\Poly\SymTable.cpp(13): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>  Generating Code...
3>------ Build started: Project: GameLib, Configuration: Distribute Win32 ------
2>  StdAfx.cpp
2>D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044): warning C4005: 'AT' : macro redefinition
2>          D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62) : see previous definition of 'AT'
2>  PythonGraphic.cpp
3>  ActorInstance.cpp
3>  AreaTerrain.cpp
3>D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62): warning C4005: 'AT' : macro redefinition
3>          D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044) : see previous definition of 'AT'
3>  DungeonBlock.cpp
3>  FlyingInstance.cpp
2>  PythonGraphicImageModule.cpp
2>  PythonGraphicModule.cpp
2>  PythonGraphicTextModule.cpp
2>  PythonGraphicThingModule.cpp
2>  PythonGridSlotWindow.cpp
2>  PythonSlotWindow.cpp
2>  PythonWindow.cpp
2>  PythonWindowManager.cpp
2>  PythonWindowManagerModule.cpp
2>  Generating Code...
2>  EterPythonLib.vcxproj -> D:\METIN2\ToT\Sursa Client\vs_files\EterPythonLib\Distribute\EterPythonLib.lib
4>------ Build started: Project: PRTerrainLib, Configuration: Distribute Win32 ------
3>  MapOutdoor.cpp
3>D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62): warning C4005: 'AT' : macro redefinition
3>          D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044) : see previous definition of 'AT'
3>  MapOutdoorCharacterShadow.cpp
4>  StdAfx.cpp
4>D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044): warning C4005: 'AT' : macro redefinition
4>          D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62) : see previous definition of 'AT'
3>  MapOutdoorUpdate.cpp
3>D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62): warning C4005: 'AT' : macro redefinition
3>          D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044) : see previous definition of 'AT'
4>  Terrain.cpp
4>  TextureSet.cpp
4>  Generating Code...
4>  TerrainLib.vcxproj -> D:\METIN2\ToT\Sursa Client\vs_files\TerrainLib\Distribute\PRTerrainLib.lib
3>  TerrainDecal.cpp
5>------ Build started: Project: ScriptLib, Configuration: Distribute Win32 ------
3>D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62): warning C4005: 'AT' : macro redefinition
3>          D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044) : see previous definition of 'AT'
5>  StdAfx.cpp
3>  Generating Code...
5>D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044): warning C4005: 'AT' : macro redefinition
5>          D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62) : see previous definition of 'AT'
5>  PythonDebugModule.cpp
5>  PythonLauncher.cpp
5>  PythonMarshal.cpp
5>  PythonUtils.cpp
5>  Resource.cpp
5>  Generating Code...
3>  GameLib.vcxproj -> D:\METIN2\ToT\Sursa Client\vs_files\GameLib\Distribute\GameLib.lib
5>  ScriptLib.vcxproj -> D:\METIN2\ToT\Sursa Client\vs_files\ScriptLib\Distribute\ScriptLib.lib
6>------ Build started: Project: UserInterface, Configuration: Distribute Win32 ------
6>  StdAfx.cpp
6>D:\METIN2\ToT\Sursa Client\extern\include\mss.h(1044): warning C4005: 'AT' : macro redefinition
6>          D:\METIN2\ToT\Sursa Client\extern\include\Python27/token.h(62) : see previous definition of 'AT'
6>d:\metin2\tot\sursa client\source\userinterface\GameType.h(367): fatal error C1070: mismatched #if/#endif pair in file 'd:\metin2\tot\sursa client\source\userinterface\gametype.h'
========== Build: 4 succeeded, 2 failed, 10 up-to-date, 0 skipped ==========
Nu imi place realitatea, de asta trăiesc în lumea mea !
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Syron
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adauga include si lib directories.
clean si recompilare.
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Gaz3rNr1
Nivel 6

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Membru din: 19 Oct 2015, 19:13
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Syron scrie:adauga include si lib directories.
clean si recompilare.
Sunt puse + că e VS 21013
Nu imi place realitatea, de asta trăiesc în lumea mea !
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Gaz3rNr1
Nivel 6

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Mesaje: 983
Membru din: 19 Oct 2015, 19:13
Server: Se lucrează !
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Cinevaaa?
Nu imi place realitatea, de asta trăiesc în lumea mea !
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Yahiko
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Cu stimă,
Yahiko.

GL & HF
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