----------------------------------------------
-- Orcul sef
-- Quest Creator by Atashi (Don't edit this line)
----------------------------------------------
quest revomis5 begin
state start begin
when login with pc.level >= 50 begin
set_state(information)
end
end
state information begin
when letter begin
send_letter("Orcul sef")
end
when info or button begin
say_title("Orcul sef")
say("Aceasta misiune o poti considera o rutina")
say("Orcul sef devasteaza Seungry Yong")
say("Trebuie sa il linistesti")
say_reward("Ucide 10 Orci sefi")
say("")
pc.setqf("state", 10)
q.set_counter("Orc sef", 10)
end
when 691.kill begin
local count = pc.getqf("state") - 1
if count <= 10 then
pc.setqf("state", count)
q.set_counter("Orc sef", count)
end
if count == 0 then
say_title("Orcul sef - Succes!")
say("")
say("Ai terminat misiunea cu succes!")
say("Drept multumire vei primi")
say("o recompensa frumusica.")
say("")
say_reward("Recompensa:")
say_reward("Ai primit Masca emotiei")
say_reward("Ai primit Suc de rodie")
say_reward("Ai primit Binecuvantarea Magiei")
say_reward("Ai primit Pergamentul dragonului")
say_reward("Ai primit 300.000 Yang")
pc.change_money(300000)
pc.give_item2(71011, 20)
pc.give_item2(71108, 20)
pc.give_item2(71019, 20)
pc.give_item2(71032, 1)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end
-- Orcul sef
-- Quest Creator by Atashi (Don't edit this line)
----------------------------------------------
quest revomis5 begin
state start begin
when login with pc.level >= 50 begin
set_state(information)
end
end
state information begin
when letter begin
send_letter("Orcul sef")
end
when info or button begin
say_title("Orcul sef")
say("Aceasta misiune o poti considera o rutina")
say("Orcul sef devasteaza Seungry Yong")
say("Trebuie sa il linistesti")
say_reward("Ucide 10 Orci sefi")
say("")
pc.setqf("state", 10)
q.set_counter("Orc sef", 10)
end
when 691.kill begin
local count = pc.getqf("state") - 1
if count <= 10 then
pc.setqf("state", count)
q.set_counter("Orc sef", count)
end
if count == 0 then
say_title("Orcul sef - Succes!")
say("")
say("Ai terminat misiunea cu succes!")
say("Drept multumire vei primi")
say("o recompensa frumusica.")
say("")
say_reward("Recompensa:")
say_reward("Ai primit Masca emotiei")
say_reward("Ai primit Suc de rodie")
say_reward("Ai primit Binecuvantarea Magiei")
say_reward("Ai primit Pergamentul dragonului")
say_reward("Ai primit 300.000 Yang")
pc.change_money(300000)
pc.give_item2(71011, 20)
pc.give_item2(71108, 20)
pc.give_item2(71019, 20)
pc.give_item2(71032, 1)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end


