Hát nekem már minden kitűnően müködik a mob_protot is beleértve szóval ha nemtudsz VS-ben dolgozni akkor vagy fizetsz valakinek aki megcsinálja vagy tanulj meg Visual Studioban dolgoznirichard0703xd scrie:nemekm nincsennek ilyen problémák. off shop kitűnően müködik. pár item nekem is hiányzik de azokat meg lehet oldani. már szinte minden magyar. mobokat kivéve. mert azt nem tudom szerkeszteniuSParliament scrie:A item_proto fele nincs benne nemdroppolnak a mobok,a offline shop ledobja a szerver részét stb... már megoldottam a kliens problémát csak kék lett a összes mob xDrichard0703xd scrie:milyen bugokra gondolsz?
Best_Production v1.6 - Official Serverfiles 2017
nem küldenéd el a fájlokat? légyszives.uSParliament scrie:Hát nekem már minden kitűnően müködik a mob_protot is beleértve szóval ha nemtudsz VS-ben dolgozni akkor vagy fizetsz valakinek aki megcsinálja vagy tanulj meg Visual Studioban dolgoznirichard0703xd scrie:nemekm nincsennek ilyen problémák. off shop kitűnően müködik. pár item nekem is hiányzik de azokat meg lehet oldani. már szinte minden magyar. mobokat kivéve. mert azt nem tudom szerkeszteniuSParliament scrie:
A item_proto fele nincs benne nemdroppolnak a mobok,a offline shop ledobja a szerver részét stb... már megoldottam a kliens problémát csak kék lett a összes mob xD
Bocs de nem,Levan írva a tutoriál is ha visszanézed a fórumot...richard0703xd scrie:nem küldenéd el a fájlokat? légyszives.uSParliament scrie:Hát nekem már minden kitűnően müködik a mob_protot is beleértve szóval ha nemtudsz VS-ben dolgozni akkor vagy fizetsz valakinek aki megcsinálja vagy tanulj meg Visual Studioban dolgoznirichard0703xd scrie:
nemekm nincsennek ilyen problémák. off shop kitűnően müködik. pár item nekem is hiányzik de azokat meg lehet oldani. már szinte minden magyar. mobokat kivéve. mert azt nem tudom szerkeszteni
Többet nemsegíttek.
Kösz ,de sokra nem megyek a tutorial al ha soha életemben nem dolgoztam vs eluSParliament scrie:Which version of VS you use? I tried compile the dump_proto source but it gives me error "Error 1 error C1083: Cannot open include file: '../../../Client/UserInterface/Locale_inc.h': No such file or directory 3 1 dump_protoKolwel scrie:Scriu aicea cum am rezolvat (scuzatima daca scriu ceva incorect, dar nu traiesc in Romania):
Trebuie lucrat pe Sursele care sunt postate in acest thread.
Mai intai trebuie lucrat pe source de la client. O data ce extragem din arhiva sursa, ne ducem in "source ->UserInterface ->PythonNonPlayer.h" si deschidem acest fisier cu notepad++. CTR+F si cautam "enum EMobResists". Aicea avem ceva de gen:Modificati cu:O data ce ati facut asa ceva, dati "Save" si puteti compila sursa launcher client cu VS2013.
P.S.: Am incercat sa sterg ..CLAW inloc sa adaug si ..BLEEDING asa dar sa mearga cu ZoneArchiver etc, dar in game dupa moburile es. Azrael se vedeau negre.
Acum trebuie sa facem compatibil si dump_proto. Deci inca o data o sa lucram pe sursa.
Deschidem sursa dump_proto cu VisualStudio (Nu mai stiu exact daca trebuie 2008 sau 2013 pentru ca utilizez sursa dump_proto din alt forum, dar ar trebuii sa fie egala), si in VS deschidem fisierul "dump_proto.cpp" (este in fisierul "Resource Files"). Si aicea facem CTRL+F si cautam tot "enum EMobResists". O sa avem ceva de gen:Voi modificati cu:La fel ca inainte salvati modificarile si compilati sursa "dump_proto".
P.S.2: Sursa client trebuie compilato ca Distribute, si sursa dump_proto ca Release.
Acum intrati cu WINSCP (sau FileZilla) si va duceti pe "/usr/home/game/server/db_auth/db" si puteti copia "mob_names.txt" si "mob_proto.txt". In "mob_proto.txt" adaugati si "ResistBleeding" ca column (scuzatima, nu mai stiu cum se zice pe romaneste). Acum puteti modifica numele turcesti de la mobi in "mob_names.txt" cu cele in romana, salvati, puneti mob_names.txt si mo_proto.txt in folderul unde este dump_proto.exe compilat mai devreme si pornitil. O sa va dea mob_proto pentru client compatibil cu "Metin2Distribute.exe" compilat mai devreme.
"
Thanks
Hogyha sose dolgoztál VS ben akkor kérlek hogy akarsz szervert csinálni? Csak lekopírolni más dolgát tudod? Keress rá Serverfiles By Robert Serban" ra és abból szép szervert lehet csinálni mivelhogy minden bugmentes söt a drop is bevan állítva és copyright free,és ne szarakodj feleslegessen olyan dolgokkal amire késóbb rájösz hogy nemmegy.richard0703xd scrie:Kösz ,de sokra nem megyek a tutorial al ha soha életemben nem dolgoztam vs eluSParliament scrie:Which version of VS you use? I tried compile the dump_proto source but it gives me error "Error 1 error C1083: Cannot open include file: '../../../Client/UserInterface/Locale_inc.h': No such file or directory 3 1 dump_protoKolwel scrie:Scriu aicea cum am rezolvat (scuzatima daca scriu ceva incorect, dar nu traiesc in Romania):
Trebuie lucrat pe Sursele care sunt postate in acest thread.
Mai intai trebuie lucrat pe source de la client. O data ce extragem din arhiva sursa, ne ducem in "source ->UserInterface ->PythonNonPlayer.h" si deschidem acest fisier cu notepad++. CTR+F si cautam "enum EMobResists". Aicea avem ceva de gen:Modificati cu:O data ce ati facut asa ceva, dati "Save" si puteti compila sursa launcher client cu VS2013.
P.S.: Am incercat sa sterg ..CLAW inloc sa adaug si ..BLEEDING asa dar sa mearga cu ZoneArchiver etc, dar in game dupa moburile es. Azrael se vedeau negre.
Acum trebuie sa facem compatibil si dump_proto. Deci inca o data o sa lucram pe sursa.
Deschidem sursa dump_proto cu VisualStudio (Nu mai stiu exact daca trebuie 2008 sau 2013 pentru ca utilizez sursa dump_proto din alt forum, dar ar trebuii sa fie egala), si in VS deschidem fisierul "dump_proto.cpp" (este in fisierul "Resource Files"). Si aicea facem CTRL+F si cautam tot "enum EMobResists". O sa avem ceva de gen:Voi modificati cu:La fel ca inainte salvati modificarile si compilati sursa "dump_proto".
P.S.2: Sursa client trebuie compilato ca Distribute, si sursa dump_proto ca Release.
Acum intrati cu WINSCP (sau FileZilla) si va duceti pe "/usr/home/game/server/db_auth/db" si puteti copia "mob_names.txt" si "mob_proto.txt". In "mob_proto.txt" adaugati si "ResistBleeding" ca column (scuzatima, nu mai stiu cum se zice pe romaneste). Acum puteti modifica numele turcesti de la mobi in "mob_names.txt" cu cele in romana, salvati, puneti mob_names.txt si mo_proto.txt in folderul unde este dump_proto.exe compilat mai devreme si pornitil. O sa va dea mob_proto pentru client compatibil cu "Metin2Distribute.exe" compilat mai devreme.
"
Thanks
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Bravo SoLus,ca de obicei faci o treaba buna
I can't post links or send PM becouse i don't have enought messages.uSParliament scrie:Hi,can you please post your .exe file of client and your dump_proto.exe ?i can't compile the source it gives some errors when compiling,and do you know how can i compile source? it gives "no rule to make target limit_time" thanks
it's okay i solved the problemKolwel scrie:I can't post links or send PM becouse i don't have enought messages.uSParliament scrie:Hi,can you please post your .exe file of client and your dump_proto.exe ?i can't compile the source it gives some errors when compiling,and do you know how can i compile source? it gives "no rule to make target limit_time" thanks
sending someone to build files?
I have a problem with compile the mob_proto
i havent any change at the client but the error still
when i do compilr the mob_names and proto to mob_proto then i have thos error:
1219 00:40:11105 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 370005 check data format.
1219 00:40:11105 :: LoadLocaleData - LoadMobProto(locale/tr/mob_proto) Error
1219 00:41:16258 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1219 00:41:21250 :: Traceback (most recent call last):
1219 00:41:21250 :: File "networkModule.py", line 240, in SetGamePhase
1219 00:41:21250 :: File "game.py", line 130, in __init__
1219 00:41:21251 :: File "interfaceModule.py", line 363, in MakeInterface
1219 00:41:21251 :: File "interfaceModule.py", line 159, in __MakeTaskBar
1219 00:41:21251 :: File "uiTaskBar.py", line 566, in LoadWindow
1219 00:41:21251 :: File "uiTaskBar.py", line 776, in RefreshQuickSlot
1219 00:41:21251 :: RuntimeError
1219 00:41:21251 :: :
1219 00:41:21251 :: skill.GetSkillType - Failed to find skill by 93
1219 00:41:21251 ::
i havent any change at the client but the error still
when i do compilr the mob_names and proto to mob_proto then i have thos error:
1219 00:40:11105 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 370005 check data format.
1219 00:40:11105 :: LoadLocaleData - LoadMobProto(locale/tr/mob_proto) Error
1219 00:41:16258 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1219 00:41:21250 :: Traceback (most recent call last):
1219 00:41:21250 :: File "networkModule.py", line 240, in SetGamePhase
1219 00:41:21250 :: File "game.py", line 130, in __init__
1219 00:41:21251 :: File "interfaceModule.py", line 363, in MakeInterface
1219 00:41:21251 :: File "interfaceModule.py", line 159, in __MakeTaskBar
1219 00:41:21251 :: File "uiTaskBar.py", line 566, in LoadWindow
1219 00:41:21251 :: File "uiTaskBar.py", line 776, in RefreshQuickSlot
1219 00:41:21251 :: RuntimeError
1219 00:41:21251 :: :
1219 00:41:21251 :: skill.GetSkillType - Failed to find skill by 93
1219 00:41:21251 ::
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