Am o mica problema activez evenimentul, pun ratele 500 apare 1-500 am pus si 200 350 am batut map1 si nu pica deloc.. inainte pica..
----------------------------------------------------
----- Quest: Eveniment Cufar Lumina Lunii -----
----- Server: Rise of the Unknown -----
----- Author: Nica Virgil -----
----------------------------------------------------
quest eveniment_cufar_luna begin
state start begin
when login begin
if game.get_event_flag("eveniment_cufar_luna") == 1 then
notice("[Server] Evenimentul Cufãrul Lunii este activ.")
end
end
when kill with not npc.is_pc() and game.get_event_flag("eveniment_cufar_luna") == 1 begin
local chance = number(1, 500)
local chance_max = game.get_event_flag("cufar_sansa_drop")
if chance <= chance_max then
pc.give_item2(50011, 1)
else
end
end
when letter with pc.is_gm() begin
send_letter("+ GM: Eveniment cufere lunã ")
end
when button or info begin
if pc.is_gm() then
local sname = input()
if sname == "TheGame" then
say_gm_title ( "PANOU DE ADMINISTRARE" )
say_gm ( "Selecteazã o optiune din meniul de de mai jos.[ENTER]" )
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Ce doresti sã faci?[ENTER]" )
if game.get_event_flag("eveniment_cufar_luna") == 0 then
say_kingdom_red ( "Evenimentul este oprit.[ENTER]" )
else
say_kingdom_yellow ( "Evenimentul este pornit.[ENTER]" )
end
local s=select ( "Porneste evenimentul", "Opreste evenimentul", "Sansã aruncare", "Iesire" )
if s==1 then
notice_all("[Server] Evenimentul Cufãrul Lunii a început.")
game.set_event_flag("eveniment_cufar_luna", 1)
char_log(0, "eveniment_cufar_luna_start from" ..pc.get_name())
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Evenimentul a fost pornit.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
elseif s==2 then
notice_all("[Server]: Evenimentul Cufãrul Lunii a luat sfârsit.")
game.set_event_flag("eveniment_cufar_luna", 0)
char_log(0, "eveniment_cufar_luna_end from" ..pc.get_name())
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Evenimentul a luat sfârsit.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
elseif s==3 then
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Cât de mare doresti sã fie sansa de aruncare?[ENTER]" )
say_orange ( "Între 1-500:[ENTER]" )
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Valorile introduse nu sunt bune.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
else
char_log(0, "eveniment_cufar_luna_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag ( "cufar_sansa_drop", new_chance)
say_gm_title ( "Eveniment cufere lunã:" )
say_orange ("Sansa a fost modificatã; sansã " ..new_chance.. "%.[ENTER]")
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
end
elseif s==4 then
send_letter("+ GM: Eveniment cufere lunã ")
return
end
end
end
end
end
end
----- Quest: Eveniment Cufar Lumina Lunii -----
----- Server: Rise of the Unknown -----
----- Author: Nica Virgil -----
----------------------------------------------------
quest eveniment_cufar_luna begin
state start begin
when login begin
if game.get_event_flag("eveniment_cufar_luna") == 1 then
notice("[Server] Evenimentul Cufãrul Lunii este activ.")
end
end
when kill with not npc.is_pc() and game.get_event_flag("eveniment_cufar_luna") == 1 begin
local chance = number(1, 500)
local chance_max = game.get_event_flag("cufar_sansa_drop")
if chance <= chance_max then
pc.give_item2(50011, 1)
else
end
end
when letter with pc.is_gm() begin
send_letter("+ GM: Eveniment cufere lunã ")
end
when button or info begin
if pc.is_gm() then
local sname = input()
if sname == "TheGame" then
say_gm_title ( "PANOU DE ADMINISTRARE" )
say_gm ( "Selecteazã o optiune din meniul de de mai jos.[ENTER]" )
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Ce doresti sã faci?[ENTER]" )
if game.get_event_flag("eveniment_cufar_luna") == 0 then
say_kingdom_red ( "Evenimentul este oprit.[ENTER]" )
else
say_kingdom_yellow ( "Evenimentul este pornit.[ENTER]" )
end
local s=select ( "Porneste evenimentul", "Opreste evenimentul", "Sansã aruncare", "Iesire" )
if s==1 then
notice_all("[Server] Evenimentul Cufãrul Lunii a început.")
game.set_event_flag("eveniment_cufar_luna", 1)
char_log(0, "eveniment_cufar_luna_start from" ..pc.get_name())
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Evenimentul a fost pornit.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
elseif s==2 then
notice_all("[Server]: Evenimentul Cufãrul Lunii a luat sfârsit.")
game.set_event_flag("eveniment_cufar_luna", 0)
char_log(0, "eveniment_cufar_luna_end from" ..pc.get_name())
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Evenimentul a luat sfârsit.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
elseif s==3 then
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Cât de mare doresti sã fie sansa de aruncare?[ENTER]" )
say_orange ( "Între 1-500:[ENTER]" )
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_gm_title ( "Eveniment cufere lunã:" )
say_gm ( "Valorile introduse nu sunt bune.[ENTER]" )
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
else
char_log(0, "eveniment_cufar_luna_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag ( "cufar_sansa_drop", new_chance)
say_gm_title ( "Eveniment cufere lunã:" )
say_orange ("Sansa a fost modificatã; sansã " ..new_chance.. "%.[ENTER]")
wait ()
send_letter("+ GM: Eveniment cufere lunã ")
return
end
elseif s==4 then
send_letter("+ GM: Eveniment cufere lunã ")
return
end
end
end
end
end
end
SYSERR: Mar 10 22:17:18.833067 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:17:18.833103 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:17:18.833124 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234702 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234738 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234759 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:44.652604 :: Resume: wrong QUEST_WAIT request! : 4098
SYSERR: Mar 10 22:22:37.51872 :: Analyze: login phase does not handle this packet! header 61
SYSERR: Mar 10 22:22:37.213471 :: Analyze: login phase does not handle this packet! header 26
SYSERR: Mar 10 22:23:06.514438 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:23:06.514470 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:23:06.514491 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:29:09.51872 :: Click: CQuestManager::Click(pid=4094, target_npc_name=Ajutor pt. evenimente) - NOT EXIST NPC RACE VNUM[9004]
SYSERR: Mar 10 22:29:37.612761 :: Click: CQuestManager::Click(pid=4094, target_npc_name=Hong-Hae) - NOT EXIST NPC RACE VNUM[20094]
SYSERR: Mar 10 22:35:46.325783 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:35:46.325819 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:35:46.325841 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408302 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408351 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408392 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:04.245659 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Mar 11 08:27:04.271136 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Mar 11 08:27:52.323948 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:52.323996 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:52.324021 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:17:18.833103 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:17:18.833124 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234702 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234738 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:41.234759 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:20:44.652604 :: Resume: wrong QUEST_WAIT request! : 4098
SYSERR: Mar 10 22:22:37.51872 :: Analyze: login phase does not handle this packet! header 61
SYSERR: Mar 10 22:22:37.213471 :: Analyze: login phase does not handle this packet! header 26
SYSERR: Mar 10 22:23:06.514438 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:23:06.514470 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:23:06.514491 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:29:09.51872 :: Click: CQuestManager::Click(pid=4094, target_npc_name=Ajutor pt. evenimente) - NOT EXIST NPC RACE VNUM[9004]
SYSERR: Mar 10 22:29:37.612761 :: Click: CQuestManager::Click(pid=4094, target_npc_name=Hong-Hae) - NOT EXIST NPC RACE VNUM[20094]
SYSERR: Mar 10 22:35:46.325783 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:35:46.325819 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:35:46.325841 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408302 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408351 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 10 22:37:42.408392 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:04.245659 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Mar 11 08:27:04.271136 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Mar 11 08:27:52.323948 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:52.323996 :: dungeon_get_flag: no dungeon !!!
SYSERR: Mar 11 08:27:52.324021 :: dungeon_get_flag: no dungeon !!!

