Poza:
Tutorial instalare:Intram in common/service.h si adaugam:
#ifndef ENABLE_ANNOUNCEMENT_REFINE_SUCCES #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 7 // Anuntul incepe de la +7 pana la +9(modifica 7 de la cat vrei sa incepe anuntul) #endifIntram in game/char_item.cpp :
Cauta(sunt 2 locuri unde trebuie gasite, inlolcuiesti la ambele):
ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");Adauga sub:
#ifdef ENABLE_ANNOUNCEMENT_REFINE_SUCCES
//Start Configurare Anunt
if (pkNewItem->GetRefineLevel() >= ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL)
{
char szUpgradeAnnouncement[QUERY_MAX_LEN];
snprintf(szUpgradeAnnouncement, sizeof(szUpgradeAnnouncement), "|cff00ffec|H|h[METIN2A] |cffff9a00|H|h Jucatorul %s a upgradat itemul |cffffc700|H|h[%s]|h|r |cffff9a00|H|hcu succes!", GetName(), pkNewItem->GetName());
BroadcastNotice(szUpgradeAnnouncement);
}
//Stop Configurare Anunt
#endif
Compliem sursa si aia e.









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