Pentru Arme modifici in locale_ro/de cum ai tu
acolo adaugi
Cod: Selectaţi tot
160 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
161 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
162 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
163 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
164 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
165 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
166 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
167 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
168 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
169 WEAPON icon/item/00160.tga d:/ymir work/item/weapon/00160.gr2
in loc de
pui codul itemului pe care il vrei , la
pui cale catre imaginea item'ului iar la
pui cale catre modelul gr2 a armei.
In cazul armurilor :
Intri in root si ai acolo
Cod: Selectaţi tot
assasin_m/f ( valabil si pentru war/sura/saman) .
E acolo faci msmurile .
Cod: Selectaţi tot
Group ShapeData76
{
ShapeIndex 40076
Model "assasin_soccer1_Germany.GR2"
SourceSkin "assasin_soccer1_Germany.dds"
TargetSkin "assassin_UEFA07.dds"
}
In loc de
pui codul itemului , in loc de
pui modelul gr2 , in loc de
pui textura armurei si in loc de
pui tot textura armurei ca la pasul 2 .
Dupa ce ai facut asta intri in item_proto din locale si modifici la codul armurii coloana
care trebuie sa fie la fel ca
din msm.