Cod: Selectaţi tot
ClientManagerPlayer.cpp: In function 'size_t CreatePlayerSaveQuery(char*, size_t, TPlayerTable*)':
ClientManagerPlayer.cpp:162: error: 'struct SPlayerTable' has no member named 'UPGRADE_INVENTORY'
ClientManagerPlayer.cpp:163: error: 'struct SPlayerTable' has no member named 'BOOK_INVENTORY'
ClientManagerPlayer.cpp:164: error: 'struct SPlayerTable' has no member named 'STONE_INVENTORY'
ClientManagerPlayer.cpp: In member function 'void CClientManager::QUERY_PLAYER_LOAD(CPeer*, DWORD, TPlayerLoadPacket*)':
ClientManagerPlayer.cpp:294: error: 'UPGRADE_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:294: error: 'BOOK_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:294: error: 'STONE_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:330: error: 'UPGRADE_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:330: error: 'BOOK_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:330: error: 'STONE_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp: In member function 'char* CClientManager::GetCommand(char*)':
ClientManagerPlayer.cpp:378: warning: address of local variable 'command' returned
ClientManagerPlayer.cpp: In member function 'void CClientManager::__RESULT_PLAYER_DELETE(CPeer*, SQLMsg*)':
ClientManagerPlayer.cpp:1048: error: 'UPGRADE_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:1048: error: 'BOOK_INVENTORY' was not declared in this scope
ClientManagerPlayer.cpp:1048: error: 'STONE_INVENTORY' was not declared in this scope
gmake: *** [.obj/ClientManagerPlayer.o] Error 1
gmake: *** Waiting for unfinished jobs....


