Asta va rog pe voi, daca puteti sa imi spuneti ce bonusuri da, sau daca puteti sa faceti sa afiseje in client cand se da reborn sa arate jucatorului ce bonusuri primeste.
Questul este urmatorul:
Cod: Selectaţi tot
quest reborn_system begin
state start begin
when login begin
if pc.getqf("nivel_reborn") == 0 then
pc.changealignment(-pc.get_alignment()+2000)
elseif pc.getqf("nivel_reborn") == 1 then
pc.changealignment(-pc.get_alignment()+6000)
elseif pc.getqf("nivel_reborn") == 2 then
pc.changealignment(-pc.get_alignment()+10000)
elseif pc.getqf("nivel_reborn") == 3 then
pc.changealignment(-pc.get_alignment()+14000)
end
loop_timer("align_reborn", 30)
end
when align_reborn.timer begin
if pc.getqf("nivel_reborn") == 0 then
pc.changealignment(-pc.get_alignment()+2000)
elseif pc.getqf("nivel_reborn") == 1 then
pc.changealignment(-pc.get_alignment()+6000)
elseif pc.getqf("nivel_reborn") == 2 then
pc.changealignment(-pc.get_alignment()+10000)
elseif pc.getqf("nivel_reborn") == 3 then
pc.changealignment(-pc.get_alignment()+14000)
end
end
when login or levelup with pc.get_level() == 110 begin
if pc.getqf("nivel_reborn") == 0 then
send_letter("Reborn I")
elseif pc.getqf("nivel_reborn") == 1 then
send_letter("Reborn II")
elseif pc.getqf("nivel_reborn") == 2 then
send_letter("Reborn PVP")
end
end
when button or info begin
if pc.getqf("nivel_reborn") == 0 then
setbgimage("reborn_lv1.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say_black(" Felicitari , ai atins nivelul maxim.")
say_black(" Acum poti sa iti dau reborn")
say_black(" devenind si mai puternic.")
local reborn = select("Da, vreau", "Nu, poate mai tarziu.")
if reborn == 1 then
setbgimage("reborn_lv1.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say(" Felicitari! Ai Reborn II.")
say(" Ai primit bonusuri in plus")
say(" care te intaresc.")
pc.setqf("nivel_reborn", 1)
pc.changealignment(-pc.get_alignment()+4000)
pc.set_level(75)
pc.reset_point()
pc.clear_skill()
pc.set_skill_group(0)
affect.add_collect(21,8,60*60*24*365*60)
affect.add_collect(22,15,60*60*24*365*60)
affect.add_collect(63,10,60*60*24*365*60)
affect.add_collect(7,8,60*60*24*365*60)
else
end
elseif pc.getqf("nivel_reborn") == 1 then
setbgimage("reborn_lv2.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say_black(" Felicitari , ai atins nivelul maxim.")
say_black(" Acum poti sa iti dau reborn")
say_black(" devenind si mai puternic.")
local reborn = select("Da, vreau", "Nu, poate mai tarziu.")
if reborn == 1 then
setbgimage("reborn_lv2.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say(" Felicitari! Ai Reborn III.")
say(" Ai primit bonusuri in plus")
say(" care te intaresc.")
pc.setqf("nivel_reborn", 2)
pc.changealignment(-pc.get_alignment()+10000)
pc.set_level(75)
pc.reset_point()
pc.clear_skill()
pc.set_skill_group(0)
affect.add_collect(15,10,60*60*24*365*60)
affect.add_collect(16,10,60*60*24*365*60)
affect.add_collect(1,2000,60*60*24*365*60)
affect.add_collect(48,8,60*60*24*365*60)
else
end
elseif pc.getqf("nivel_reborn") == 2 then
setbgimage("reborn_lv3.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say_black(" Felicitari , ai atins nivelul maxim.")
say_black(" Acum poti sa iti dau reborn")
say_black(" devenind si mai puternic.")
local reborn = select("Da, vreau", "Nu, poate mai tarziu")
if reborn == 1 then
setbgimage("reborn_pvp.tga")
setskin(4)
say_black("[ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER][ENTER]")
say(" Felicitari! Ai Reborn PvP.")
say(" Ai primit bonusuri in plus")
say(" care te intaresc.")
pc.setqf("nivel_reborn", 3)
pc.changealignment(-pc.get_alignment()+14000)
pc.set_level(75)
pc.reset_point()
pc.clear_skill()
pc.set_skill_group(0)
affect.add_collect(53,30,60*60*24*365*60)
affect.add_collect(9,20,60*60*24*365*60)
affect.add_collect(55,10,60*60*24*365*60)
else
end
end
clear_letter()
end
end
end


