Problema Barbut

Avatar utilizator
klynaTz
Nivel 3

Nivel 3
Mesaje: 342
Membru din: 25 Ian 2014, 12:44
Regat: Chunjo
Aprecieri: 22  
Mulţumiri: 43  
Medalii

*Problemă:Barbut
Tipologie server(PvM / PvP): -
*Resursă folosită: http://just4metin.ro/post527666.html#p527666
*ServerFiles utilizat: Cartof v2
*Syserr:
1226 15:59:00018 :: import marshal # builtin

1226 15:59:00018 :: import imp # builtin

1226 15:59:00042 :: ui.py: inconsistent use of tabs and spaces in indentation

1226 15:59:00073 :: import _weakref # builtin

1226 15:59:00369 :: # trying .\os.pyd

1226 15:59:00369 :: # trying .\os.py

1226 15:59:00369 :: # trying .\os.pyw

1226 15:59:00369 :: # trying .\os.pyc

1226 15:59:00369 :: # trying lib\os.pyd

1226 15:59:00369 :: # trying lib\os.py

1226 15:59:00369 :: # lib\os.pyc has bad magic

1226 15:59:00377 :: import os # from lib\os.py

1226 15:59:00377 :: import nt # builtin

1226 15:59:00378 :: # trying .\ntpath.pyd

1226 15:59:00378 :: # trying .\ntpath.py

1226 15:59:00378 :: # trying .\ntpath.pyw

1226 15:59:00378 :: # trying .\ntpath.pyc

1226 15:59:00378 :: # trying lib\ntpath.pyd

1226 15:59:00378 :: # trying lib\ntpath.py

1226 15:59:00379 :: # lib\ntpath.pyc has bad magic

1226 15:59:00384 :: import ntpath # from lib\ntpath.py

1226 15:59:00385 :: # trying .\stat.pyd

1226 15:59:00385 :: # trying .\stat.py

1226 15:59:00385 :: # trying .\stat.pyw

1226 15:59:00385 :: # trying .\stat.pyc

1226 15:59:00385 :: # trying lib\stat.pyd

1226 15:59:00385 :: # trying lib\stat.py

1226 15:59:00385 :: # lib\stat.pyc has bad magic

1226 15:59:00386 :: import stat # from lib\stat.py

1226 15:59:00386 :: # trying .\UserDict.pyd

1226 15:59:00386 :: # trying .\UserDict.py

1226 15:59:00386 :: # trying .\UserDict.pyw

1226 15:59:00386 :: # trying .\UserDict.pyc

1226 15:59:00386 :: # trying lib\UserDict.pyd

1226 15:59:00386 :: # trying lib\UserDict.py

1226 15:59:00386 :: # lib\UserDict.pyc has bad magic

1226 15:59:00387 :: import UserDict # from lib\UserDict.py

1226 15:59:00388 :: # trying .\copy_reg.pyd

1226 15:59:00388 :: # trying .\copy_reg.py

1226 15:59:00388 :: # trying .\copy_reg.pyw

1226 15:59:00388 :: # trying .\copy_reg.pyc

1226 15:59:00388 :: # trying lib\copy_reg.pyd

1226 15:59:00388 :: # trying lib\copy_reg.py

1226 15:59:00388 :: # lib\copy_reg.pyc has bad magic

1226 15:59:00389 :: import copy_reg # from lib\copy_reg.py

1226 15:59:00389 :: # trying .\types.pyd

1226 15:59:00389 :: # trying .\types.py

1226 15:59:00389 :: # trying .\types.pyw

1226 15:59:00389 :: # trying .\types.pyc

1226 15:59:00389 :: # trying lib\types.pyd

1226 15:59:00389 :: # trying lib\types.py

1226 15:59:00389 :: # lib\types.pyc has bad magic

1226 15:59:00390 :: import types # from lib\types.py

1226 15:59:00390 :: # trying .\__future__.pyd

1226 15:59:00390 :: # trying .\__future__.py

1226 15:59:00390 :: # trying .\__future__.pyw

1226 15:59:00390 :: # trying .\__future__.pyc

1226 15:59:00390 :: # trying lib\__future__.pyd

1226 15:59:00390 :: # trying lib\__future__.py

1226 15:59:00390 :: # lib\__future__.pyc has bad magic

1226 15:59:00391 :: import __future__ # from lib\__future__.py

1226 15:59:00391 :: import errno # builtin

1226 15:59:00500 :: import time # builtin

1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=137) - Strange Skill Need Weapon(CLAW)
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=139) - Strange Skill Need Weapon(CLAW)
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=170, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07163 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:07169 :: import math # builtin

1226 15:59:07223 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation

1226 15:59:07259 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation

1226 15:59:07296 :: uiSystem.py: inconsistent use of tabs and spaces in indentation

1226 15:59:07339 :: uiQuest.py: inconsistent use of tabs and spaces in indentation

1226 15:59:10385 :: introCreate.py: inconsistent use of tabs and spaces in indentation

1226 15:59:15222 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=137) - Strange Skill Need Weapon(CLAW)
1226 15:59:15222 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=139) - Strange Skill Need Weapon(CLAW)
1226 15:59:15222 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=170, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:15222 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:15223 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:15223 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:15223 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:15223 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE
1226 15:59:23822 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_spark.mse) Error
1226 15:59:23822 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_sword.mse) Error
1226 15:59:23884 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2_spark.mse) Error
1226 15:59:23884 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2_sword.mse) Error
1226 15:59:23884 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2.mse) Error
1226 15:59:23896 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/warrior/skill/noegeom_2.msa) ERROR
1226 15:59:23905 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3_spark.mse) Error
1226 15:59:23905 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3_sword.mse) Error
1226 15:59:23905 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3.mse) Error
1226 15:59:23916 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/warrior/skill/noegeom_3.msa) ERROR
1226 15:59:23928 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4_spark.mse) Error
1226 15:59:23928 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4_sword.mse) Error
1226 15:59:23928 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4.mse) Error
1226 15:59:23938 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/warrior/skill/noegeom_4.msa) ERROR
1226 15:59:24327 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_spark.mse) Error
1226 15:59:24327 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_sword.mse) Error
1226 15:59:24394 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2_spark.mse) Error
1226 15:59:24394 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2_sword.mse) Error
1226 15:59:24394 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_2.mse) Error
1226 15:59:24397 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/noegeomdorae_2.mse) Error
1226 15:59:24397 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/noegeomdorae_loop_2.mse) Error
1226 15:59:24401 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3_spark.mse) Error
1226 15:59:24401 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3_sword.mse) Error
1226 15:59:24401 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_3.mse) Error
1226 15:59:24403 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/noegeomdorae_3.mse) Error
1226 15:59:24403 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/noegeomdorae_loop_3.mse) Error
1226 15:59:24407 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4_spark.mse) Error
1226 15:59:24407 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4_sword.mse) Error
1226 15:59:24407 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/warrior/effect/gihyeol_4.mse) Error
1226 15:59:24410 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/noegeomdorae_4.mse) Error
1226 15:59:24410 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/noegeomdorae_loop_4.mse) Error
1226 15:59:24827 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
1226 15:59:24827 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
1226 15:59:24827 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
1226 15:59:24827 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
1226 15:59:24877 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_2.mse) Error
1226 15:59:24877 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_2.mse) Error
1226 15:59:24877 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_2.mse) Error
1226 15:59:24877 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_2.mse) Error
1226 15:59:24903 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_3.mse) Error
1226 15:59:24903 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_3.mse) Error
1226 15:59:24903 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_3.mse) Error
1226 15:59:24903 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_3.mse) Error
1226 15:59:24936 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_4.mse) Error
1226 15:59:24936 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_4.mse) Error
1226 15:59:24936 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_4.mse) Error
1226 15:59:24936 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_4.mse) Error
1226 15:59:24951 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/taeyang_blow_4.mse) Error
1226 15:59:25425 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
1226 15:59:25425 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
1226 15:59:25425 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
1226 15:59:25425 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
1226 15:59:25462 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_2.mse) Error
1226 15:59:25462 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_2.mse) Error
1226 15:59:25462 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_2.mse) Error
1226 15:59:25462 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_2.mse) Error
1226 15:59:25466 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_3.mse) Error
1226 15:59:25466 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_3.mse) Error
1226 15:59:25466 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_3.mse) Error
1226 15:59:25466 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_3.mse) Error
1226 15:59:25471 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start_4.mse) Error
1226 15:59:25471 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end_4.mse) Error
1226 15:59:25471 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow_4.mse) Error
1226 15:59:25471 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand_4.mse) Error
1226 15:59:25474 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/taeyang_blow_4.mse) Error
1226 15:59:27899 :: game.py: inconsistent use of tabs and spaces in indentation

1226 15:59:32019 :: Telep 53
1226 15:59:32019 :: Unknown Server Command Telep 53 | Telep
1226 15:59:32020 :: Depozit 54
1226 15:59:32020 :: Unknown Server Command Depozit 54 | Depozit
1226 16:00:20092 :: Traceback (most recent call last):

1226 16:00:20092 :: File "game.py", line 972, in StartDice

1226 16:00:20092 :: File "interfaceModule.py", line 719, in StartDice

1226 16:00:20092 :: File "u1226 16:00:19927 :: Traceback (most recent call last):

1226 16:00:19927 :: File "game.py", line 972, in StartDice

1226 16:00:19927 :: File "interfaceModule.py", lin1226 16:03:05247 :: StartStaminaConsume 25 819
1226 16:03:05366 :: StopStaminaConsume 816
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=137) - Strange Skill Need Weapon(CLAW)
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=139) - Strange Skill Need Weapon(CLAW)
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=170, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:38382 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:11:45568 :: xmas_boom 1
1226 16:11:45569 :: Traceback (most recent call last):

1226 16:11:45569 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:11:45569 :: AttributeError
1226 16:11:45569 :: :
1226 16:11:45569 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:11:45569 :1226 16:11:47224 :: xmas_boom 1
1226 16:11:47224 :: Traceback (most recent call last):

1226 16:11:47224 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:11:47225 :: Attrib1226 16:12:18961 :: Traceback (most recent call last):

1226 16:12:18961 :: File "game.py", line 972, in StartDice

1226 16:12:18961 :: File "interfaceModule.py", line 719, in StartDice

1226 16:12:18961 :: File "uiDice.py", line 166, in OpenDialog

1226 16:12:18961 :: NameError
1226 16:12:18961 :: :
1226 16:12:18961 :: global name 'locale' is not defined
1226 16:12:18961 ::

1226 16:16:45007 :: Traceback (most recent call last):

1226 16:16:45007 :: File "game.py", line 972, in StartDice

1226 16:16:45007 :: File "interfaceModule.py", line 719, in StartDice

1226 16:16:45007 :: File "uiDice.py", line 166, in OpenDialog

1226 16:16:45008 :: NameError
1226 16:16:45008 :: :
1226 16:16:45008 :: global name 'locale' is not defined
1226 16:16:45008 ::

1226 16:18:48098 :: Traceback (most recent call last):

1226 16:18:48098 :: File "game.py", line 972, in StartDice

1226 16:18:48098 :: File "interfaceModule.py", line 719, in StartDice

1226 16:18:48098 :: File "uiDice.py", line 166, in OpenDialog

1226 16:18:48098 :: NameError
1226 16:18:48098 :: :
1226 16:18:48098 :: global name 'locale' is not defined
1226 16:18:48098 ::

1226 16:19:30587 :: quit
1226 16:19:30627 :: # clear __builtin__._

1226 16:19:30627 :: # clear sys.path

1226 16:19:30627 :: # clear sys.argv

1226 16:19:30627 :: # clear sys.ps1

1226 16:19:30627 :: # clear sys.ps2

1226 16:19:30627 :: # clear sys.exitfunc

1226 16:19:30627 :: # clear sys.exc_type

1226 16:19:30627 :: # clear sys.exc_value

1226 16:19:30627 :: # clear sys.exc_traceback

1226 16:19:30627 :: # clear sys.last_type

1226 16:19:30627 :: # clear sys.last_value

1226 16:19:30627 :: # clear sys.last_traceback

1226 16:19:30627 :: # clear sys.path_hooks

1226 16:19:30627 :: # clear sys.path_importer_cache

1226 16:19:30627 :: # clear sys.meta_path

1226 16:19:30627 :: # clear sys.flags

1226 16:19:30627 :: # clear sys.float_info

1226 16:19:30627 :: # restore sys.stdin

1226 16:19:30627 :: # restore sys.stdout

1226 16:19:30627 :: # restore sys.stderr

terSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:13:02890 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:13:02890 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:13:02890 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:13:02890 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE
1226 16:13:09514 :: xmas_boom 1
1226 16:13:09514 :: Traceback (most recent call last):

1226 16:13:09514 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:13:09514 :: AttributeError
1226 16:13:09514 :: :
1226 16:13:09514 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:13:09514 ::

1226 16:13:09514 :: Traceback (most recent call last):

1226 16:13:09514 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:13:09514 :: AttributeError
1226 16:13:09514 :: :
1226 16:13:09514 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:13:09514 ::

1226 16:13:09514 :: Traceback (most recent call last):

1226 16:13:09514 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:13:09514 :: AttributeError
1226 16:13:09514 :: :
1226 16:13:09514 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:13:09514 ::

1226 16:13:11373 :: Telep 53
1226 16:13:11373 :: Unknown Server Command Telep 53 | Telep
1226 16:13:11373 :: Depozit 54
1226 16:13:11373 :: Unknown Server Command Depozit 54 | Depozit
1226 16:16:20255 :: StartStaminaConsume 25 819
1226 16:16:20372 :: StopStaminaConsume 817
1226 16:16:31211 :: StartStaminaConsume 25 819
1226 16:16:32450 :: StopStaminaConsume 789
1226 16:16:38191 :: StartStaminaConsume 25 819
1226 16:16:38570 :: StopStaminaConsume 810
1226 16:16:44857 :: Traceback (most recent call last):

1226 16:16:44857 :: File "game.py", line 972, in StartDice

1226 16:16:44857 :: File "interfaceModule.py", line 719, in StartDice

1226 16:16:44858 :: File "uiDice.py", line 166, in OpenDialog

1226 16:16:44858 :: NameError
1226 16:16:44858 :: :
1226 16:16:44858 :: global name 'locale' is not defined
1226 16:16:44858 ::

1226 16:18:18606 :: xmas_boom 1
1226 16:18:18606 :: Traceback (most recent call last):

1226 16:18:18606 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:18:18607 :: AttributeError
1226 16:18:18607 :: :
1226 16:18:18607 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:18:18607 ::

1226 16:18:18607 :: Traceback (most recent call last):

1226 16:18:18607 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:18:18607 :: AttributeError
1226 16:18:18607 :: :
1226 16:18:18607 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:18:18607 ::

1226 16:18:18607 :: Traceback (most recent call last):

1226 16:18:18607 :: File "game.py", line 1809, in BINARY_Highlight_Item

1226 16:18:18607 :: AttributeError
1226 16:18:18607 :: :
1226 16:18:18607 :: 'NoneType' object has no attribute 'Highligt_Item'
1226 16:18:18607 ::

1226 16:18:20473 :: Telep 53
1226 16:18:20473 :: Unknown Server Command Telep 53 | Telep
1226 16:18:20473 :: Depozit 54
1226 16:18:20473 :: Unknown Server Command Depozit 54 | Depozit
1226 16:18:46593 :: StartStaminaConsume 25 819
1226 16:18:46709 :: StopStaminaConsume 817
1226 16:18:46906 :: StartStaminaConsume 25 816
1226 16:18:47188 :: StopStaminaConsume 810
1226 16:18:47948 :: Traceback (most recent call last):

1226 16:18:47948 :: File "game.py", line 972, in StartDice

1226 16:18:47948 :: File "interfaceModule.py", line 719, in StartDice

1226 16:18:47948 :: File "uiDice.py", line 166, in OpenDialog

1226 16:18:47948 :: NameError
1226 16:18:47948 :: :
1226 16:18:47948 :: global name 'locale' is not defined
1226 16:18:47948 ::

1226 16:18:49944 :: StartStaminaConsume 25 809
1226 16:18:55222 :: StopStaminaConsume 678
1226 16:18:55504 :: StartStaminaConsume 25 677
1226 16:19:56939 :: StopStaminaConsume 642
1226 16:19:03589 :: StartStaminaConsume 25 819
1226 16:19:03901 :: StopStaminaConsume 812
Poză:
*Detalii suplimentare: Cand apas pe Dice nu-mi deschide fereastra de barbut.
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Athero
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Refa partea de phyton cu grija , mai ales in uitarget.py.

[ Postat de pe Android ] Imagine
//retras
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klynaTz
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Dupa parerea mea pare sa fie in regula, identat la fel ca celelalte.
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Athero
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Daca ai facut partile de sursa la ambele surse si ju ai primit eroare sau warning , inseamna ca se trage de la python.

[ Postat de pe Android ] Imagine
//retras
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Zerant :3
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Nu are nici o legatura cu ce sa zic mai sus :

Ai import "locale"

1226 16:16:45008 :: global name 'locale' is not defined <- Asta e pentru versiunile de game mai mici de 40k

Tu trebuie sa pui "localeInfo" la import si la restu o sa ai locale. pui .localeInfo
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-DND-
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Inlocuieste uidice.py cu acesta

Cod: Selectaţi tot

import ui
import net
import mouseModule
import player
import item
import uiToolTip
import chat
import exchange
import wndMgr
import app
import localeInfo #dice

class DiceDialog(ui.ScriptWindow):
	def __init__(self):
		ui.ScriptWindow.__init__(self)
		self.tooltipItem = 0
		self.time_end = 0
		self.close = FALSE
		self.closenotimer = 0

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def LoadWindow(self):
		try:
			pyScrLoader = ui.PythonScriptLoader()
			pyScrLoader.LoadScriptFile(self, "UIScript/dicesystem.py")
		except:
			import exception
			exception.Abort("DiceDialog.LoadDialog.LoadScript")

		try:
			GetObject=self.GetChild
			self.Owner_Slot = GetObject("Owner_Slot")
			self.Owner_Slot.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectOwnerEmptySlot))
			self.Owner_Slot.SetOverInItemEvent(ui.__mem_func__(self.OverInOwnerItem))
			self.Owner_Slot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
			self.Owner_Number_Text = GetObject("Owner_Number_Text")
			self.Owner_Accept_Light = GetObject("Owner_Accept_Light")
			self.Owner_Accept_Light.Disable()
			
			self.Target_Slot = GetObject("Target_Slot")
			self.Target_Slot.SetOverInItemEvent(ui.__mem_func__(self.OverInTargetItem))
			self.Target_Slot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
			self.Target_Number_Text = GetObject("Target_Number_Text")
			self.Target_Accept_Light = GetObject("Target_Accept_Light")
			self.Target_Accept_Light.Disable()
			
			self.Owner_Number_Text.SetFontName("Tahoma:22")
			self.Target_Number_Text.SetFontName("Tahoma:22")

			self.TitleName = self.GetChild("TitleName")
			
			self.AcceptButton = self.GetChild("Owner_Accept_Button")
			self.AcceptButton.SetToggleDownEvent(ui.__mem_func__(self.AcceptExchange))
			self.GetChild("TitleBar").SetCloseEvent(net.SendExchangeExitPacket)
		except:
			import exception
			exception.Abort("dice.LoadDialog.BindObject")

		self.Show()

	def Destroy(self):
		self.ClearDictionary()
		self.tooltipItem = 0
		self.close = FALSE
		self.closenotimer = 0
		self.Owner_Slot = 0
		self.Owner_Number_Text = 0
		self.Owner_Accept_Light = 0
		self.Target_Slot = 0
		self.Target_Number_Text = 0
		self.Target_Accept_Light = 0
		self.TitleName = 0
		self.AcceptButton = 0

	def OverInOwnerItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeOwnerItem(slotIndex)

	def OverInTargetItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeTargetItem(slotIndex)

	def OverOutItem(self):

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()

	def AcceptExchange(self):
		net.SendExchangeAcceptPacket()
		self.AcceptButton.Disable()

	def SelectOwnerEmptySlot(self, SlotIndex):

		if FALSE == mouseModule.mouseController.isAttached():
			return

		if mouseModule.mouseController.IsAttachedMoney():
			net.SendExchangeElkAddPacket(mouseModule.mouseController.GetAttachedMoneyAmount())
		else:
			attachedSlotType = mouseModule.mouseController.GetAttachedType()
			if (player.SLOT_TYPE_INVENTORY == attachedSlotType
				or player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedSlotType):

				attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)

				SrcSlotNumber = mouseModule.mouseController.GetAttachedSlotNumber()
				DstSlotNumber = SlotIndex

				itemID = player.GetItemIndex(attachedInvenType, SrcSlotNumber)
				item.SelectItem(itemID)

				if item.IsAntiFlag(item.ANTIFLAG_GIVE):
					chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.EXCHANGE_CANNOT_GIVE)
					mouseModule.mouseController.DeattachObject()
					return

				net.SendExchangeItemAddPacket(attachedInvenType, SrcSlotNumber, DstSlotNumber)

		mouseModule.mouseController.DeattachObject()
	def RefreshOwnerSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromSelf(i)
			itemCount = exchange.GetItemCountFromSelf(i)
			if 1 == itemCount:
				itemCount = 0
			self.Owner_Slot.SetItemSlot(i, itemIndex, itemCount)
		self.Owner_Slot.RefreshSlot()

	def RefreshTargetSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromTarget(i)
			itemCount = exchange.GetItemCountFromTarget(i)
			if 1 == itemCount:
				itemCount = 0
			self.Target_Slot.SetItemSlot(i, itemIndex, itemCount)
		self.Target_Slot.RefreshSlot()

	def Refresh(self):

		self.RefreshOwnerSlot()
		self.RefreshTargetSlot()

		if TRUE == exchange.GetAcceptFromSelf():
			self.Owner_Accept_Light.Down()
		else:
			self.AcceptButton.Enable()
			self.AcceptButton.SetUp()
			self.Owner_Accept_Light.SetUp()

		if TRUE == exchange.GetAcceptFromTarget():
			self.Target_Accept_Light.Down()
		else:
			self.Target_Accept_Light.SetUp()

	def SetItemToolTip(self, tooltipItem):
		self.tooltipItem = tooltipItem

	def OpenDialog(self):
		self.AcceptButton.Enable()
		self.AcceptButton.SetUp()
		self.closenotimer = 0
		self.close = FALSE
		self.TitleName.SetText(localeInfo.DICE_TITLE % (exchange.GetNameFromTarget()))
		self.Show()
		
	def DiceAddNumber(self, myNumber, targetNumber):
		self.Owner_Number_Text.SetText(str(myNumber))
		self.Target_Number_Text.SetText(str(targetNumber))
		self.closenotimer = 1

	def CloseDialog(self):
		wndMgr.OnceIgnoreMouseLeftButtonUpEvent()

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()
		
		if self.closenotimer == 1:
			self.time_end = app.GetGlobalTimeStamp()
			self.close = TRUE
		else:
			self.close = FALSE
			self.Close()

	def Close(self):
		self.Owner_Number_Text.SetText("-")
		self.Target_Number_Text.SetText("-")
		self.Hide()

	def OnUpdate(self):
		seconds = app.GetGlobalTimeStamp() - self.time_end 
		if self.close and seconds > 4:
			self.close = FALSE
			self.Close()
Pentru acest mesaj, -DND- for the post:
klynaTz
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klynaTz
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Zerant :3 scrie:Nu are nici o legatura cu ce sa zic mai sus :

Ai import "locale"

1226 16:16:45008 :: global name 'locale' is not defined <- Asta e pentru versiunile de game mai mici de 40k

Tu trebuie sa pui "localeInfo" la import si la restu o sa ai locale. pui .localeInfo

Sistemul e scris cu loacaleInfo, am schimbat in locale pentru ca atunci cand ma conectam ma scotea din client asa am reusit sa intru.
Pentru acest mesaj, klynaTz for the post:
DontCryNoob
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-DND-
Utilizatorul Lunii Ianuarie

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klynaTz scrie:
Zerant :3 scrie:Nu are nici o legatura cu ce sa zic mai sus :

Ai import "locale"

1226 16:16:45008 :: global name 'locale' is not defined <- Asta e pentru versiunile de game mai mici de 40k

Tu trebuie sa pui "localeInfo" la import si la restu o sa ai locale. pui .localeInfo

Sistemul e scris cu loacaleInfo, am schimbat in locale pentru ca atunci cand ma conectam ma scotea din client asa am reusit sa intru.
Daca totul este facut bine atunci problema este doar din uitarget.py refa cu atentie partea
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klynaTz
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-DND- scrie:Inlocuieste uidice.py cu acesta

Cod: Selectaţi tot

import ui
import net
import mouseModule
import player
import item
import uiToolTip
import chat
import exchange
import wndMgr
import app
import localeInfo #dice

class DiceDialog(ui.ScriptWindow):
	def __init__(self):
		ui.ScriptWindow.__init__(self)
		self.tooltipItem = 0
		self.time_end = 0
		self.close = FALSE
		self.closenotimer = 0

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def LoadWindow(self):
		try:
			pyScrLoader = ui.PythonScriptLoader()
			pyScrLoader.LoadScriptFile(self, "UIScript/dicesystem.py")
		except:
			import exception
			exception.Abort("DiceDialog.LoadDialog.LoadScript")

		try:
			GetObject=self.GetChild
			self.Owner_Slot = GetObject("Owner_Slot")
			self.Owner_Slot.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectOwnerEmptySlot))
			self.Owner_Slot.SetOverInItemEvent(ui.__mem_func__(self.OverInOwnerItem))
			self.Owner_Slot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
			self.Owner_Number_Text = GetObject("Owner_Number_Text")
			self.Owner_Accept_Light = GetObject("Owner_Accept_Light")
			self.Owner_Accept_Light.Disable()
			
			self.Target_Slot = GetObject("Target_Slot")
			self.Target_Slot.SetOverInItemEvent(ui.__mem_func__(self.OverInTargetItem))
			self.Target_Slot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
			self.Target_Number_Text = GetObject("Target_Number_Text")
			self.Target_Accept_Light = GetObject("Target_Accept_Light")
			self.Target_Accept_Light.Disable()
			
			self.Owner_Number_Text.SetFontName("Tahoma:22")
			self.Target_Number_Text.SetFontName("Tahoma:22")

			self.TitleName = self.GetChild("TitleName")
			
			self.AcceptButton = self.GetChild("Owner_Accept_Button")
			self.AcceptButton.SetToggleDownEvent(ui.__mem_func__(self.AcceptExchange))
			self.GetChild("TitleBar").SetCloseEvent(net.SendExchangeExitPacket)
		except:
			import exception
			exception.Abort("dice.LoadDialog.BindObject")

		self.Show()

	def Destroy(self):
		self.ClearDictionary()
		self.tooltipItem = 0
		self.close = FALSE
		self.closenotimer = 0
		self.Owner_Slot = 0
		self.Owner_Number_Text = 0
		self.Owner_Accept_Light = 0
		self.Target_Slot = 0
		self.Target_Number_Text = 0
		self.Target_Accept_Light = 0
		self.TitleName = 0
		self.AcceptButton = 0

	def OverInOwnerItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeOwnerItem(slotIndex)

	def OverInTargetItem(self, slotIndex):

		if 0 != self.tooltipItem:
			self.tooltipItem.SetExchangeTargetItem(slotIndex)

	def OverOutItem(self):

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()

	def AcceptExchange(self):
		net.SendExchangeAcceptPacket()
		self.AcceptButton.Disable()

	def SelectOwnerEmptySlot(self, SlotIndex):

		if FALSE == mouseModule.mouseController.isAttached():
			return

		if mouseModule.mouseController.IsAttachedMoney():
			net.SendExchangeElkAddPacket(mouseModule.mouseController.GetAttachedMoneyAmount())
		else:
			attachedSlotType = mouseModule.mouseController.GetAttachedType()
			if (player.SLOT_TYPE_INVENTORY == attachedSlotType
				or player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedSlotType):

				attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)

				SrcSlotNumber = mouseModule.mouseController.GetAttachedSlotNumber()
				DstSlotNumber = SlotIndex

				itemID = player.GetItemIndex(attachedInvenType, SrcSlotNumber)
				item.SelectItem(itemID)

				if item.IsAntiFlag(item.ANTIFLAG_GIVE):
					chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.EXCHANGE_CANNOT_GIVE)
					mouseModule.mouseController.DeattachObject()
					return

				net.SendExchangeItemAddPacket(attachedInvenType, SrcSlotNumber, DstSlotNumber)

		mouseModule.mouseController.DeattachObject()
	def RefreshOwnerSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromSelf(i)
			itemCount = exchange.GetItemCountFromSelf(i)
			if 1 == itemCount:
				itemCount = 0
			self.Owner_Slot.SetItemSlot(i, itemIndex, itemCount)
		self.Owner_Slot.RefreshSlot()

	def RefreshTargetSlot(self):
		for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM):
			itemIndex = exchange.GetItemVnumFromTarget(i)
			itemCount = exchange.GetItemCountFromTarget(i)
			if 1 == itemCount:
				itemCount = 0
			self.Target_Slot.SetItemSlot(i, itemIndex, itemCount)
		self.Target_Slot.RefreshSlot()

	def Refresh(self):

		self.RefreshOwnerSlot()
		self.RefreshTargetSlot()

		if TRUE == exchange.GetAcceptFromSelf():
			self.Owner_Accept_Light.Down()
		else:
			self.AcceptButton.Enable()
			self.AcceptButton.SetUp()
			self.Owner_Accept_Light.SetUp()

		if TRUE == exchange.GetAcceptFromTarget():
			self.Target_Accept_Light.Down()
		else:
			self.Target_Accept_Light.SetUp()

	def SetItemToolTip(self, tooltipItem):
		self.tooltipItem = tooltipItem

	def OpenDialog(self):
		self.AcceptButton.Enable()
		self.AcceptButton.SetUp()
		self.closenotimer = 0
		self.close = FALSE
		self.TitleName.SetText(localeInfo.DICE_TITLE % (exchange.GetNameFromTarget()))
		self.Show()
		
	def DiceAddNumber(self, myNumber, targetNumber):
		self.Owner_Number_Text.SetText(str(myNumber))
		self.Target_Number_Text.SetText(str(targetNumber))
		self.closenotimer = 1

	def CloseDialog(self):
		wndMgr.OnceIgnoreMouseLeftButtonUpEvent()

		if 0 != self.tooltipItem:
			self.tooltipItem.HideToolTip()
		
		if self.closenotimer == 1:
			self.time_end = app.GetGlobalTimeStamp()
			self.close = TRUE
		else:
			self.close = FALSE
			self.Close()

	def Close(self):
		self.Owner_Number_Text.SetText("-")
		self.Target_Number_Text.SetText("-")
		self.Hide()

	def OnUpdate(self):
		seconds = app.GetGlobalTimeStamp() - self.time_end 
		if self.close and seconds > 4:
			self.close = FALSE
			self.Close()

Asta a fost, mersi fain. Se poate da TC.
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-DND-
Utilizatorul Lunii Ianuarie

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sa traiesti :D
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