Problema sistem craft

Totalitatea subiectelor care nu respectă regulamentul impus in sectiunea "Probleme şi Întrebări" vor fi stocate aici.
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LordLighT
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Salut tuturor am si eu o progblema la crafting... Nu se deschide fereastra de rafinament dc?
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Charton
Nou Venit

Nou Venit
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Ai questul bagat , si itemele in cube ?!
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LordLighT
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Am bagat tot si cube.txt si quest
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LordLighT
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LordLighT scrie:Am bagat tot si cube.txt si quest
#º¹¼þ¾Æ²ÉÁø¾×
section
npc 20018
item 50721 1
reward 50801 1
percent 100
end

#µµ¶óÁöÁø¾×
section
npc 20018
item 50722 1
reward 50802 1
percent 100
end

#°¨²ÉÁø¾×
section
npc 20018
item 50723 1
reward 50803 100
percent 100
end

#°¡½Ã¿À°¡ÇÇÁø¾×
section
npc 20018
item 50724 1
reward 50804 100
percent 100
end

#º¹¼þ¾Æ²ÉÁø¾×
section
npc 20017
item 50721 1
reward 50801 1
percent 100
end

#µµ¶óÁöÁø¾×
section
npc 20017
item 50722 1
reward 50802 1
percent 100
end

#°¨²ÉÁø¾×
section
npc 20017
item 50723 1
reward 50803 100
percent 100
end

#°¡½Ã¿À°¡ÇÇÁø¾×
section
npc 20017
item 50724 1
reward 50804 100
percent 100
end

#Ȱ½É¾×Áø¾×
section
npc 20017
item 50801 1
item 50725 1
reward 50813 1
percent 100
end

#Çǵ¶¼ö
section
npc 20017
item 50802 1
item 50725 1
reward 50814 1
percent 100
end

#º¸È¯¼ö
section
npc 20017
item 50803 100
item 50726 1
reward 50815 100
percent 100
end

#¿µº¸¼ö
section
npc 20017
item 50804 100
item 50726 1
reward 50816 100
percent 100
end


#º¹¼þ¾Æ²ÉÁø¾×
section
npc 20022
item 50721 1
reward 50801 1
percent 100
end

#µµ¶óÁöÁø¾×
section
npc 20022
item 50722 1
reward 50802 1
percent 100
end

#°¨²ÉÁø¾×
section
npc 20022
item 50723 1
reward 50803 100
percent 100
end

#°¡½Ã¿À°¡ÇÇÁø¾×
section
npc 20022
item 50724 1
reward 50804 100
percent 100
end

#Ȱ½É¾×Áø¾×
section
npc 20022
item 50801 1
item 50725 1
reward 50813 1
percent 100
end

#Çǵ¶¼ö
section
npc 20022
item 50802 1
item 50725 1
reward 50814 1
percent 100
end

#º¸È¯¼ö
section
npc 20022
item 50803 100
item 50726 1
reward 50815 100
percent 100
end

#¿µº¸¼ö
section
npc 20022
item 50804 100
item 50726 1
reward 50816 100
percent 100
end


#ÁøÈ°½É¾×Áø¾×
section
npc 20022
item 50813 1
item 50727 1
reward 50817 1
percent 100
end

#ÁøÇǵ¶¼ö
section
npc 20022
item 50814 1
item 50727 1
reward 50818 1
percent 100
end

#Áøº¸È¯¼ö
section
npc 20022
item 50815 100
item 50728 1
reward 50819 1
percent 100
end

#Áø¿µº¸¼ö
section
npc 20022
item 50816 100
item 50728 1
reward 50820 1
percent 100
end

#Àû»ó¾×
section
npc 20022
item 50901 10
item 50814 20
reward 50821 10
percent 100
end

#È«»ó¾×
section
npc 20022
item 50901 10
item 50813 20
reward 50822 10
percent 100
end

#Ȳ»ó¾×
section
npc 20022
item 50901 10
item 50820 20
reward 50823 10
percent 100
end

#³ì»ó¾×
section
npc 20022
item 50901 10
item 50819 20
reward 50824 10
percent 100
end

#û»ó¾×
section
npc 20022
item 50901 10
item 50817 20
reward 50825 10
percent 100
end

#¹é»ó¾×
section
npc 20022
item 50901 10
item 50818 20
reward 50826 10
percent 100
end
#-------(C)------------------------------------------------------
#-------by-------------------Runenschwert------------------------
#-----PolluX-----------------------------------------------------
#runicsword5
section
npc 20383
item 145 1
item 30505 10
item 30500 10
reward 460 1
percent 50
end
#runicsword6
section
npc 20383
item 146 1
item 30505 10
item 30500 10
reward 460 1
percent 60
end
#runicsword7
section
npc 20383
item 147 1
item 30505 10
item 30500 10
reward 460 1
percent 60
end
#runicsword8
section
npc 20383
item 148 1
item 30505 10
item 30500 10
reward 460 1
percent 60
end
#runicsword9
section
npc 20383
item 149 1
item 30505 10
item 30500 10
reward 460 1
percent 60
end
#--------------------------------------------------------------
#-----------------------Drachenzahnklinge----------------------
#--------------------------------------------------------------
#dzk5
section
npc 20383
item 155 1
item 30503 10
item 30502 10
reward 470 1
percent 50
end
#dzk6
section
npc 20383
item 156 1
item 30503 10
item 30502 10
reward 470 1
percent 60
end
#dzk7
section
npc 20383
item 157 1
item 30503 10
item 30502 10
reward 470 1
percent 70
end
#dzk8
section
npc 20383
item 158 1
item 30503 10
item 30502 10
reward 470 1
percent 80
end
#dzk9
section
npc 20383
item 159 1
item 30503 10
item 30502 10
reward 470 1
percent 90
end
#--------------------------------------------------------------
#-----------------------Fuenf-Elemente-Klinge------------------
#--------------------------------------------------------------
#fek5
section
npc 20383
item 1105 1
item 30507 10
item 30506 10
reward 1340 1
percent 50
end
#fek6
section
npc 20383
item 1106 1
item 30507 10
item 30506 10
reward 1340 1
percent 60
end
#fek7
section
npc 20383
item 1107 1
item 30507 10
item 30506 10
reward 1340 1
percent 70
end
#fek8
section
npc 20383
item 1108 1
item 30507 10
item 30506 10
reward 1340 1
percent 80
end
#fek9
section
npc 20383
item 1109 1
item 30507 10
item 30506 10
reward 1340 1
percent 90
end
#--------------------------------------------------------------
#-----------------------Phoenixbogen---------------------------
#--------------------------------------------------------------
#pb5
section
npc 20383
item 2145 1
item 30501 10
item 30506 10
reward 2370 1
percent 50
end
#pb6
section
npc 20383
item 2146 1
item 30501 10
item 30506 10
reward 2370 1
percent 60
end
#pb7
section
npc 20383
item 2147 1
item 30501 10
item 30506 10
reward 2370 1
percent 70
end
#pb8
section
npc 20383
item 2148 1
item 30501 10
item 30506 10
reward 2370 1
percent 80
end
#pb9
section
npc 20383
item 2149 1
item 30501 10
item 30506 10
reward 2370 1
percent 90
end
#--------------------------------------------------------------
#-----------------------Sonnenklinge---------------------------
#--------------------------------------------------------------
#sk5
section
npc 20383
item 3145 1
item 30504 10
item 30508 10
reward 3190 1
percent 50
end
#sk6
section
npc 20383
item 3146 1
item 30504 10
item 30508 10
reward 3190 1
percent 60
end
#sk7
section
npc 20383
item 3147 1
item 30504 10
item 30508 10
reward 3190 1
percent 70
end
#sk8
section
npc 20383
item 3148 1
item 30504 10
item 30508 10
reward 3190 1
percent 80
end
#sk9
section
npc 20383
item 3149 1
item 30504 10
item 30508 10
reward 3190 1
percent 90
end
#--------------------------------------------------------------
#-----------------------Drachengeistglocke---------------------
#--------------------------------------------------------------
#dgg5
section
npc 20383
item 5105 1
item 30507 10
item 30503 10
reward 53440 1
percent 50
end
#dgg6
section
npc 20383
item 5106 1
item 30507 10
item 30503 10
reward 53440 1
percent 60
end
#dgg7
section
npc 20383
item 5107 1
item 30507 10
item 30503 10
reward 53440 1
percent 70
end
#dgg8
section
npc 20383
item 5108 1
item 30507 10
item 30503 10
reward 53440 1
percent 80
end
#dgg9
section
npc 20383
item 5109 1
item 30507 10
item 30503 10
reward 53440 1
percent 90
end
#--------------------------------------------------------------
#-----------------------Drachenfaecher-------------------------
#--------------------------------------------------------------
#df5
section
npc 20383
item 7145 1
item 30504 10
item 30506 10
reward 7370 1
percent 50
end
#df6
section
npc 20383
item 7146 1
item 30504 10
item 30506 10
reward 7370 1
percent 60
end
#df7
section
npc 20383
item 7147 1
item 30504 10
item 30506 10
reward 7370 1
percent 70
end
#df8
section
npc 20383
item 7148 1
item 30504 10
item 30506 10
reward 7370 1
percent 80
end
#df9
section
npc 20383
item 7149 1
item 30504 10
item 30506 10
reward 7370 1
percent 90
end
Cube.txt


Cube.lua
function cube_open(vnum)
cube_results = {}
cube_needs = {}

-- Generator URL:
-- PASTE GENERATED DATA BELOW THIS --

cube_results[20018] = "50801,1/50802,1/50803,100/50804,100"
cube_needs[20018] = "50721,1@50722,1@50723,1@50724,1"
cube_results[20017] = "50801,1/50802,1/50803,100/50804,100/50813,1/50814,1/50815,100/50816,100"
cube_needs[20017] = "50721,1@50722,1@50723,1@50724,1@50801,1&50725,1@50802,1&50725,1@50803,100&50726,1@50804,100&50726,1"
cube_results[20022] = "50801,1/50802,1/50803,100/50804,100/50813,1/50814,1/50815,100/50816,100/50817,1/50818,1/50819,1/50820,1/50821,10/50822,10/50823,10/50824,10/50825,10/50826,10"
cube_needs[20022] = "50721,1@50722,1@50723,1@50724,1@50801,1&50725,1@50802,1&50725,1@50803,100&50726,1@50804,100&50726,1@50813,1&50727,1@50814,1&50727,1@50815,100&50728,1@50816,100&50728,1@50901,10&50814,20@50901,10&50813,20@50901,10&50820,20@50901,10&50819,20@50901,10&50817,20@50901,10&50818,20"
cube_results[20383] = "460,1/460,1/460,1/460,1/460,1/470,1/470,1/470,1/470,1/470,1/1340,1/1340,1/1340,1/1340,1/1340,1/2370,1/2370,1/2370,1/2370,1/2370,1/3190,1/3190,1/3190,1/3190,1/3190,1/53440,1/53440,1/53440,1/53440,1/53440,1/7370,1/7370,1/7370,1/7370,1/7370,1"
cube_needs[20383] = "145,1&30505,10&30500,10@146,1&30505,10&30500,10@147,1&30505,10&30500,10@148,1&30505,10&30500,10@149,1&30505,10&30500,10@155,1&30503,10&30502,10@156,1&30503,10&30502,10@157,1&30503,10&30502,10@158,1&30503,10&30502,10@159,1&30503,10&30502,10@1105,1&30507,10&30506,10@1106,1&30507,10&30506,10@1107,1&30507,10&30506,10@1108,1&30507,10&30506,10@1109,1&30507,10&30506,10@2145,1&30501,10&30506,10@2146,1&30501,10&30506,10@2147,1&30501,10&30506,10@2148,1&30501,10&30506,10@2149,1&30501,10&30506,10@3145,1&30504,10&30508,10@3146,1&30504,10&30508,10@3147,1&30504,10&30508,10@3148,1&30504,10&30508,10@3149,1&30504,10&30508,10@5105,1&30507,10&30503,10@5106,1&30507,10&30503,10@5107,1&30507,10&30503,10@5108,1&30507,10&30503,10@5109,1&30507,10&30503,10@7145,1&30504,10&30506,10@7146,1&30504,10&30506,10@7147,1&30504,10&30506,10@7148,1&30504,10&30506,10@7149,1&30504,10&30506,10"

-- GENERATED DATA END --



cmdchat("cube_npc_id "..vnum.."")
cmdchat("cs_result "..cube_results[vnum].."")
cmdchat("cs_need "..cube_needs[vnum].."")
command("cube open")
return
end
Avatar utilizator
Bughy
Ţepar / Untrusted User

Ţepar / Untrusted User
Mesaje: 431
Membru din: 10 Apr 2018, 22:33
Server: Toate =))
Regat: Jinno
Aprecieri: 62  
Mulţumiri: 51  
 Contact:
Medalii

Ai fisierul .lua pus, dar nu si quest-ul in sine, pune acest quest.

Cod: Selectaţi tot

quest cube begin
	state start begin
		when 20018.chat."Crafting" with pc.level >=45 begin
		say_gold("~~| Baek-Go |~~)
			say_alb("")
			say("Ai nevoie sa craftezi ceva? Te ajut eu !")
			say("Ha ha ha...")
			say("Probabil ai crezut ca totul este pe gratis.")
			say("Trebuie sa-mi aduci materialele necesare !")
			say("[ENTER][ENTER]")
			wait()
			setskin(NOWINDOW)
			command("cube open")
			end
			when 20017.chat."Crafting" with pc.level >=45 begin
		say_gold("~~| Yu-Hwan |~~)
			say_alb("")
			say("Ai nevoie sa craftezi ceva? Te ajut eu !")
			say("Ha ha ha...")
			say("Probabil ai crezut ca totul este pe gratis.")
			say("Trebuie sa-mi aduci materialele necesare !")
			say("[ENTER][ENTER]")
			wait()
			setskin(NOWINDOW)
			command("cube open")
			end
			when 20022.chat."Crafting" with pc.level >=45 begin
		say_gold("~~| Suahn-So |~~)
			say_alb("")
			say("Ai nevoie sa craftezi ceva? Te ajut eu !")
			say("Ha ha ha...")
			say("Probabil ai crezut ca totul este pe gratis.")
			say("Trebuie sa-mi aduci materialele necesare !")
			say("[ENTER][ENTER]")
			wait()
			setskin(NOWINDOW)
			command("cube open")
			end
			when 20383.chat."Crafting" with pc.level >=45 begin
		say_gold("~~| Jae-Seon Kim |~~)
			say_alb("")
			say("Ai nevoie sa craftezi ceva? Te ajut eu !")
			say("Ha ha ha...")
			say("Probabil ai crezut ca totul este pe gratis.")
			say("Trebuie sa-mi aduci materialele necesare !")
			say("[ENTER][ENTER]")
			wait()
			setskin(NOWINDOW)
			command("cube open")
		end		
    end
end


Dupa sterge ce ai in fisierul .lua si fa altul cu acest continut.

Cod: Selectaţi tot

function cube_open(vnum)
	cube_results = {}
	cube_needs = {}

	-- Generator URL: 
	-- PASTE GENERATED DATA BELOW THIS --
		
		cube_results[20018] = "50801,1/50802,1/50803,100/50804,100"
		cube_needs[20018] = "50721,1@50722,1@50723,1@50724,1"
		cube_results[20017] = "50801,1/50802,1/50803,100/50804,100/50813,1/50814,1/50815,100/50816,100"
		cube_needs[20017] = "50721,1@50722,1@50723,1@50724,1@50801,1&50725,1@50802,1&50725,1@50803,100&50726,1@50804,100&50726,1"
		cube_results[20022] = "50801,1/50802,1/50803,100/50804,100/50813,1/50814,1/50815,100/50816,100/50817,1/50818,1/50819,1/50820,1/50821,10/50822,10/50823,10/50824,10/50825,10/50826,10"
		cube_needs[20022] = "50721,1@50722,1@50723,1@50724,1@50801,1&50725,1@50802,1&50725,1@50803,100&50726,1@50804,100&50726,1@50813,1&50727,1@50814,1&50727,1@50815,100&50728,1@50816,100&50728,1@50901,10&50814,20@50901,10&50813,20@50901,10&50820,20@50901,10&50819,20@50901,10&50817,20@50901,10&50818,20"
		cube_results[20383] = "460,1/460,1/460,1/460,1/460,1/470,1/470,1/470,1/470,1/470,1/1340,1/1340,1/1340,1/1340,1/1340,1/2370,1/2370,1/2370,1/2370,1/2370,1/3190,1/3190,1/3190,1/3190,1/3190,1/53440,1/53440,1/53440,1/53440,1/53440,1/7370,1/7370,1/7370,1/7370,1/7370,1"
		cube_needs[20383] = "145,1&30505,10&30500,10@146,1&30505,10&30500,10@147,1&30505,10&30500,10@148,1&30505,10&30500,10@149,1&30505,10&30500,10@155,1&30503,10&30502,10@156,1&30503,10&30502,10@157,1&30503,10&30502,10@158,1&30503,10&30502,10@159,1&30503,10&30502,10@1105,1&30507,10&30506,10@1106,1&30507,10&30506,10@1107,1&30507,10&30506,10@1108,1&30507,10&30506,10@1109,1&30507,10&30506,10@2145,1&30501,10&30506,10@2146,1&30501,10&30506,10@2147,1&30501,10&30506,10@2148,1&30501,10&30506,10@2149,1&30501,10&30506,10@3145,1&30504,10&30508,10@3146,1&30504,10&30508,10@3147,1&30504,10&30508,10@3148,1&30504,10&30508,10@3149,1&30504,10&30508,10@5105,1&30507,10&30503,10@5106,1&30507,10&30503,10@5107,1&30507,10&30503,10@5108,1&30507,10&30503,10@5109,1&30507,10&30503,10@7145,1&30504,10&30506,10@7146,1&30504,10&30506,10@7147,1&30504,10&30506,10@7148,1&30504,10&30506,10@7149,1&30504,10&30506,10"
	
	-- GENERATED DATA END --
	
	
	
	cmdchat("cube_npc_id "..vnum.."")
	cmdchat("cs_result "..cube_results[vnum].."")
	cmdchat("cs_need "..cube_needs[vnum].."")
	command("cube open")
	return
end
Iti las si cube.txt poate te ajuta.

Cod: Selectaţi tot

#º¹¼þ¾Æ²ÉÁø¾×		
section		
	npc	20018	
	item	50721	1
	reward	50801	1
	percent	100	
end		
		
#µµ¶óÁöÁø¾×		
section		
	npc	20018	
	item	50722	1
	reward	50802	1
	percent	100	
end		
		
#°¨²ÉÁø¾×		
section		
	npc	20018	
	item	50723	1
	reward	50803	100
	percent	100	
end		
		
#°¡½Ã¿À°¡ÇÇÁø¾×		
section		
	npc	20018	
	item	50724	1
	reward	50804	100
	percent	100	
end		
		
#º¹¼þ¾Æ²ÉÁø¾×		
section		
	npc	20017	
	item	50721	1
	reward	50801	1
	percent	100	
end		
		
#µµ¶óÁöÁø¾×		
section		
npc	20017	
item	50722	1
reward	50802	1
percent	100	
end		
		
#°¨²ÉÁø¾×		
section		
npc	20017	
item	50723	1
reward	50803	100
percent	100	
end		
		
#°¡½Ã¿À°¡ÇÇÁø¾×		
section		
npc	20017	
item	50724	1
reward	50804	100
percent	100	
end		
		
#Ȱ½É¾×Áø¾×		
section		
npc	20017	
item	50801	1
item	50725	1
reward	50813	1
percent	100	
end		
		
#Çǵ¶¼ö		
section		
npc	20017	
item	50802	1
item	50725	1
reward	50814	1
percent	100	
end		
		
#º¸È¯¼ö		
section		
npc	20017	
item	50803	100
item	50726	1
reward	50815	100
percent	100	
end		
		
#¿µº¸¼ö		
section		
npc	20017	
item	50804	100
item	50726	1
reward	50816	100
percent	100	
end		
		
		
#º¹¼þ¾Æ²ÉÁø¾×		
section		
npc	20022	
item	50721	1
reward	50801	1
percent	100	
end		
		
#µµ¶óÁöÁø¾×		
section		
npc	20022	
item	50722	1
reward	50802	1
percent	100	
end		
		
#°¨²ÉÁø¾×		
section		
npc	20022	
item	50723	1
reward	50803	100
percent	100	
end		
		
#°¡½Ã¿À°¡ÇÇÁø¾×		
section		
npc	20022	
item	50724	1
reward	50804	100
percent	100	
end		
		
#Ȱ½É¾×Áø¾×		
section		
npc	20022	
item	50801	1
item	50725	1
reward	50813	1
percent	100	
end		
		
#Çǵ¶¼ö		
section		
npc	20022	
item	50802	1
item	50725	1
reward	50814	1
percent	100	
end		
		
#º¸È¯¼ö		
section		
npc	20022	
item	50803	100
item	50726	1
reward	50815	100
percent	100	
end		
		
#¿µº¸¼ö		
section		
npc	20022	
item	50804	100
item	50726	1
reward	50816	100
percent	100	
end		
		
		
#ÁøÈ°½É¾×Áø¾×		
section		
npc	20022	
item	50813	1
item	50727	1
reward	50817	1
percent	100	
end		

#ÁøÇǵ¶¼ö		
section		
npc	20022	
item	50814	1
item	50727	1
reward	50818	1
percent	100	
end		

#Áøº¸È¯¼ö		
section		
npc	20022	
item	50815	100
item	50728	1
reward	50819	1
percent	100	
end		
		
#Áø¿µº¸¼ö		
section		
npc	20022	
item	50816	100
item	50728	1
reward	50820	1
percent	100	
end		

#Àû»ó¾×
section		
npc	20022	
item	50901	10	
item	50814	20
reward	50821	10
percent	100	
end		

#È«»ó¾×
section		
npc	20022	
item	50901	10	
item	50813	20
reward	50822	10
percent	100	
end		

#Ȳ»ó¾×
section		
npc	20022	
item	50901	10	
item	50820	20
reward	50823	10
percent	100	
end		

#³ì»ó¾×
section		
npc	20022	
item	50901	10	
item	50819	20
reward	50824	10
percent	100	
end		

#û»ó¾×
section		
npc	20022	
item	50901	10	
item	50817	20
reward	50825	10
percent	100	
end		

#¹é»ó¾×
section		
npc	20022
item	50901	10	
item	50818	20
reward	50826	10
percent	100	
end
#-------(C)------------------------------------------------------
#-------by-------------------Runenschwert------------------------
#-----PolluX-----------------------------------------------------
#runicsword5
section
	npc 20383
       item 145 1
       item 30505 10
       item 30500 10
     reward 460 1
     percent 50
end
#runicsword6
section
	npc 20383
       item 146 1
       item 30505 10
       item 30500 10
     reward 460 1
     percent 60
end
#runicsword7
section
	npc 20383
       item 147 1
       item 30505 10
       item 30500 10
     reward 460 1
     percent 60
end
#runicsword8
section
	npc 20383
       item 148 1
       item 30505 10
       item 30500 10
     reward 460 1
     percent 60
end
#runicsword9
section
	npc 20383
       item 149 1
       item 30505 10
       item 30500 10
     reward 460 1
     percent 60
end
#--------------------------------------------------------------
#-----------------------Drachenzahnklinge----------------------
#--------------------------------------------------------------
#dzk5
section
	npc 20383
       item 155 1
       item 30503 10
       item 30502 10
     reward 470 1
     percent 50
end
#dzk6
section
	npc 20383
       item 156 1
       item 30503 10
       item 30502 10
     reward 470 1
     percent 60
end
#dzk7
section
	npc 20383
       item 157 1
       item 30503 10
       item 30502 10
     reward 470 1
     percent 70
end
#dzk8
section
	npc 20383
       item 158 1
       item 30503 10
       item 30502 10
     reward 470 1
     percent 80
end
#dzk9
section
	npc 20383
       item 159 1
       item 30503 10
       item 30502 10
     reward 470 1
     percent 90
end
#--------------------------------------------------------------
#-----------------------Fuenf-Elemente-Klinge------------------
#--------------------------------------------------------------
#fek5
section
	npc 20383
       item 1105 1
       item 30507 10
       item 30506 10
     reward 1340 1
     percent 50
end
#fek6
section
	npc 20383
       item 1106 1
       item 30507 10
       item 30506 10
     reward 1340 1
     percent 60
end
#fek7
section
	npc 20383
       item 1107 1
       item 30507 10
       item 30506 10
     reward 1340 1
     percent 70
end
#fek8
section
	npc 20383
       item 1108 1
       item 30507 10
       item 30506 10
     reward 1340 1
     percent 80
end
#fek9
section
	npc 20383
       item 1109 1
       item 30507 10
       item 30506 10
     reward 1340 1
     percent 90
end
#--------------------------------------------------------------
#-----------------------Phoenixbogen---------------------------
#--------------------------------------------------------------
#pb5
section
	npc 20383
       item 2145 1
       item 30501 10
       item 30506 10
     reward 2370 1
     percent 50
end
#pb6
section
	npc 20383
       item 2146 1
       item 30501 10
       item 30506 10
     reward 2370 1
     percent 60
end
#pb7
section
	npc 20383
       item 2147 1
       item 30501 10
       item 30506 10
     reward 2370 1
     percent 70
end
#pb8
section
	npc 20383
       item 2148 1
       item 30501 10
       item 30506 10
     reward 2370 1
     percent 80
end
#pb9
section
	npc 20383
       item 2149 1
       item 30501 10
       item 30506 10
     reward 2370 1
     percent 90
end
#--------------------------------------------------------------
#-----------------------Sonnenklinge---------------------------
#--------------------------------------------------------------
#sk5
section
	npc 20383
       item 3145 1
       item 30504 10
       item 30508 10
     reward 3190 1
     percent 50
end
#sk6
section
	npc 20383
       item 3146 1
       item 30504 10
       item 30508 10
     reward 3190 1
     percent 60
end
#sk7
section
	npc 20383
       item 3147 1
       item 30504 10
       item 30508 10
     reward 3190 1
     percent 70
end
#sk8
section
	npc 20383
       item 3148 1
       item 30504 10
       item 30508 10
     reward 3190 1
     percent 80
end
#sk9
section
	npc 20383
       item 3149 1
       item 30504 10
       item 30508 10
     reward 3190 1
     percent 90
end
#--------------------------------------------------------------
#-----------------------Drachengeistglocke---------------------
#--------------------------------------------------------------
#dgg5
section
	npc 20383
       item 5105 1
       item 30507 10
       item 30503 10
     reward 53440 1
     percent 50
end
#dgg6
section
	npc 20383
       item 5106 1
       item 30507 10
       item 30503 10
     reward 53440 1
     percent 60
end
#dgg7
section
	npc 20383
       item 5107 1
       item 30507 10
       item 30503 10
     reward 53440 1
     percent 70
end
#dgg8
section
	npc 20383
       item 5108 1
       item 30507 10
       item 30503 10
     reward 53440 1
     percent 80
end
#dgg9
section
	npc 20383
       item 5109 1
       item 30507 10
       item 30503 10
     reward 53440 1
     percent 90
end
#--------------------------------------------------------------
#-----------------------Drachenfaecher-------------------------
#--------------------------------------------------------------
#df5
section
	npc 20383
       item 7145 1
       item 30504 10
       item 30506 10
     reward 7370 1
     percent 50
end
#df6
section
	npc 20383
       item 7146 1
       item 30504 10
       item 30506 10
     reward 7370 1
     percent 60
end
#df7
section
	npc 20383
       item 7147 1
       item 30504 10
       item 30506 10
     reward 7370 1
     percent 70
end
#df8
section
	npc 20383
       item 7148 1
       item 30504 10
       item 30506 10
     reward 7370 1
     percent 80
end
#df9
section
	npc 20383
       item 7149 1
       item 30504 10
       item 30506 10
     reward 7370 1
     percent 90
end
O sa ai systemul de crafting la urmatoarele npc-uri:

Cod: Selectaţi tot

20018 - Baek-Go
20017 - Yu-Hwan
20022 - Suahn-So 
20383 - Jae-Seon Kim
Sa ne spui daca a functionat
Imagine
Daca te-am ajutat lasa un like :) B-) :ymhug: ;)
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LordLighT
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Degeaba nimic
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Bughy
Ţepar / Untrusted User

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Sysser client si ch1 core1 terog. lasa-le in code
Imagine
Daca te-am ajutat lasa un like :) B-) :ymhug: ;)
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LordLighT
Nivel 1

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Membru din: 21 Dec 2017, 19:26
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Sysser client gol.
sysser ch1 core 1
SYSERR: Aug 6 08:19:24.842951 :: ForAttrRegionFreeAngle: SECTREE_MANAGER::ForAttrRegion - Unhandled exception. MapIndex: 21
SYSERR: Aug 6 08:19:25.224086 :: heart_idle: losing 33 seconds. (lag occured)
SYSERR: Aug 6 08:42:37.92968 :: locale_find: LOCALE_ERROR: "You can't wear a costume weapon without have a weapon weared.";
SYSERR: Aug 6 08:55:52.834873 :: locale_find: LOCALE_ERROR: "To can wear a armor effect you must have a armor weared.";
SYSERR: Aug 6 09:33:44.58068 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
SYSERR: Aug 6 09:48:19.410455 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:48:19.410486 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:48:22.783681 :: RunState: LUA_ERROR: [string "cube"]:1: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:48:22.783699 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:48:26.783729 :: RunState: LUA_ERROR: [string "cube"]:1: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:48:26.783770 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:48:34.951115 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:48:34.951142 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:50:37.158689 :: RunState: LUA_ERROR: [string "cube"]:1: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:50:37.158704 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:50:42.682404 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:50:42.682429 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start click
SYSERR: Aug 6 09:51:53.286662 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:51:53.286680 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
SYSERR: Aug 6 09:55:23.905230 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:55:23.905248 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
SYSERR: Aug 6 09:55:26.865220 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 09:55:26.865235 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
SYSERR: Aug 6 18:32:21.637318 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Aug 6 18:32:21.674186 :: ChildLoop: MySQL connection was reconnected. querying locale set
SYSERR: Aug 6 18:53:50.894970 :: RunState: LUA_ERROR: [string "cube"]:8: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 18:53:50.894993 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
SYSERR: Aug 6 19:07:03.672168 :: _set_server_loop_timer: QUEST set_server_timer argument count wrong.
SYSERR: Aug 6 19:17:38.766820 :: locale_find: LOCALE_ERROR: "INVENTORY_WRONG_PASSWORD";
SYSERR: Aug 6 19:35:06.997978 :: locale_find: LOCALE_ERROR: "You must unwear the armor effect before.";
SYSERR: Aug 6 19:36:03.195713 :: locale_find: LOCALE_ERROR: "You must unwear the armor effect before.";
SYSERR: Aug 6 19:36:46.890658 :: locale_find: LOCALE_ERROR: "For can do this unwear the costume weapon.";
SYSERR: Aug 6 19:36:49.890633 :: locale_find: LOCALE_ERROR: "For can do this unwear the costume weapon.";
SYSERR: Aug 6 20:01:33.169420 :: RunState: LUA_ERROR: [string "cube"]:1: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 20:01:33.169436 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
SYSERR: Aug 6 20:01:39.22866 :: RunState: LUA_ERROR: [string "cube"]:1: attempt to call global `crafting_window' (a nil value)
SYSERR: Aug 6 20:01:39.22882 :: WriteRunningStateToSyserr: LUA_ERROR: quest cube.start letter
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Bughy
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