Am facut un nou buton dupa cel de alchimie si nu merge, ramane incarcata bara din loading
Tipologie server:
*Resursă folosită:
*ServerFiles utilizat:
*Syserr:
Cod: Selectaţi tot
0817 14:55:30315 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0817 14:55:39156 :: Traceback (most recent call last):
0817 14:55:39156 :: File "networkModule.py", line 239, in SetGamePhase
0817 14:55:39156 :: File "game.py", line 105, in __init__
0817 14:55:39157 :: File "interfaceModule.py", line 332, in MakeInterface
0817 14:55:39157 :: File "interfaceModule.py", line 187, in __MakeWindows
0817 14:55:39157 :: File "uiInventory.py", line 267, in __init__
0817 14:55:39170 :: File "uiInventory.py", line 394, in __LoadWindow
0817 14:55:39170 :: AttributeError
0817 14:55:39170 :: :
0817 14:55:39170 :: 'InventoryWindow' object has no attribute 'DSSButton'
0817 14:55:39170 :: *Detalii suplimentare:
Buton:
uiinventory.py: http://www.gfile.ro/?do=fD&fI=7befe48d6 ... cf8309078dEdit: Rezolvat!
Am pus sistemul pe butonul de item-shop, si merge!

