Tipologie server(PvM / PvP): PVP
*Resursă folosită:
ABBC3_SPOILER_SHOW
if pc . getqf ( "login_weapon1" ) == 0 then function karakter ( )
local karakter = { "Razboinic " , "Ninja" , "Sura" , " Shaman" , "Lycan" }
return karakter [ pc . get_job ( ) + 1 ]
end
function bayrak_liste ( )
local bayrak_liste = { "Shinsoo" , "Chunjo" , "Jinno" }
return bayrak_liste [ pc . get_empire ( ) ]
end
pc . change_gold ( 1.9e+09 )
pc . give_item2 ( "50053" , 1 )
if pc . get_job ( ) == 0 then
pc . give_item2_select ( 279 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12019 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12249 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 3 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 1 then
pc . give_item2_select ( 4049 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12029 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12389 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 3 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 2169 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 2 then
pc . give_item2_select ( 279 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12039 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12529 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 4 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 3 then
pc . give_item2_select ( 7199 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 5339 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12049 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12669 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 4 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
end
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . summon ( )
pc . set_skill_level ( 131 , 10 )
notice_all ( pc . get_name ( ) .. ", cu rasa " .. karakter ( ) .. " din regatul " .. bayrak_liste ( ) .. " s-a alaturat serverului!" )
set_state ( "__COMPLETE1__" )
return end
local karakter = { "Razboinic " , "Ninja" , "Sura" , " Shaman" , "Lycan" }
return karakter [ pc . get_job ( ) + 1 ]
end
function bayrak_liste ( )
local bayrak_liste = { "Shinsoo" , "Chunjo" , "Jinno" }
return bayrak_liste [ pc . get_empire ( ) ]
end
pc . change_gold ( 1.9e+09 )
pc . give_item2 ( "50053" , 1 )
if pc . get_job ( ) == 0 then
pc . give_item2_select ( 279 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12019 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12249 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 3 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 1 then
pc . give_item2_select ( 4049 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12029 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12389 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 3 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 2169 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 2 then
pc . give_item2_select ( 279 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12039 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12529 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 4 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
elseif pc . get_job ( ) == 3 then
pc . give_item2_select ( 7199 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 5339 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 4 , 12 )
item . set_value ( 2 , 9 , 15 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 17 , 10 )
item . set_socket ( 0 , 28433 )
item . set_socket ( 1 , 28434 )
item . set_socket ( 2 , 28435 )
pc . give_item2_select ( 12049 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
item . set_socket ( 0 , 28439 )
item . set_socket ( 1 , 28443 )
item . set_socket ( 2 , 28441 )
pc . give_item2_select ( 12669 )
item . set_value ( 0 , 28 , 15 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 10 , 30 )
item . set_value ( 3 , 37 , 15 )
item . set_value ( 4 , 7 , 8 )
pc . give_item2_select ( 17109 )
item . set_value ( 0 , 17 , 10 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 13149 )
item . set_value ( 0 , 5 , 12 )
item . set_value ( 1 , 6 , 12 )
item . set_value ( 2 , 4 , 12 )
item . set_value ( 3 , 48 , 1 )
item . set_value ( 4 , 17 , 10 )
pc . give_item2_select ( 16209 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 34 , 15 )
pc . give_item2_select ( 14069 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 17 , 10 )
item . set_value ( 2 , 23 , 10 )
item . set_value ( 3 , 16 , 10 )
item . set_value ( 4 , 37 , 15 )
pc . give_item2_select ( 15089 )
item . set_value ( 0 , 1 , 2000 )
item . set_value ( 1 , 31 , 15 )
item . set_value ( 2 , 30 , 15 )
item . set_value ( 3 , 29 , 15 )
item . set_value ( 4 , 28 , 15 )
pc . give_item2 ( 72701 , 1 )
end
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . summon ( )
pc . set_skill_level ( 131 , 10 )
notice_all ( pc . get_name ( ) .. ", cu rasa " .. karakter ( ) .. " din regatul " .. bayrak_liste ( ) .. " s-a alaturat serverului!" )
set_state ( "__COMPLETE1__" )
return end
*Syserr: -
Poză:
*Detalii suplimentare: De fiecare data cand ma loghez pe cont imi da itemele, cum pot face sa mi le dea doar odata?



