item_manager.cpp: In member function 'void ITEM_MANAGER::GetChestItemList(DWORD, std::vector<SChestDropInfoTable, std::allocator<SChestDropInfoTable> >&)':
item_manager.cpp error: 'const class CSpecialItemGroup' has no member named 'GetGroupSize'
compile messenger_manager.cpp
gmake: *** [OBJDIR/item_manager.o] Error 1
gmake: *** Waiting for unfinished jobs....
2 client
0505 17:59:01020 ::
introLogin.py(line:509) __LoadScript
ui.py(line:2928) LoadScriptFile
ui.py(line:3049) LoadChildren
ui.py(line:3539) LoadElementThinBoard
LoginWindow.__LoadScript.LoadObject - exceptions.NameError:global name 'False' is not defined
0505 17:59:01020 :: ============================================================================================================
0505 17:59:01020 :: Abort!!!!
Poză
:[/b] *Detalii suplimentare:PS : este prima data cand adaug un sistem pe c++ Ce am adaugat item_manager.cpp
#ifdef ENABLE_SHOW_CHEST_DROP
#include "../libgame/include/grid.h"
void ITEM_MANAGER::GetChestItemList(DWORD dwChestVnum, std::vector<TChestDropInfoTable>& vec_item)
{
TChestDropInfoTable kTempTab;
BYTE dwChestDropPageCount = 5;
CGrid* pGrids[dwChestDropPageCount];
for (int i = 0; i < dwChestDropPageCount; ++i)
{
pGrids = new CGrid(15, 5);
pGrids->Clear();
}
const CSpecialItemGroup* pGroup = GetSpecialItemGroup(dwChestVnum);
if (pGroup)
{
for (int i = 0; i < pGroup->GetGroupSize(); i++)
{
const TItemTable* itemTable = GetTable(pGroup->GetVnum(i));
if(itemTable != NULL)
{
for (int iPage = 0; iPage < dwChestDropPageCount; ++iPage)
{
int iPos = pGrids[iPage]->FindBlank(1, itemTable->bSize);
if (iPos >= 0)
{
pGrids[iPage]->Put(iPos, 1, itemTable->bSize);
kTempTab.bPageIndex = iPage + 1;
kTempTab.bSlotIndex = iPos;
kTempTab.bItemCount = pGroup->GetCount(i);
kTempTab.dwItemVnum = pGroup->GetVnum(i);
vec_item.push_back(kTempTab);
break;
}
}
}
}
}
}#endif
item_manager.cpp: In member function 'void ITEM_MANAGER::GetChestItemList(DWORD, std::vector<SChestDropInfoTable, std::allocator<SChestDropInfoTable> >&)':
item_manager.cpp error: 'const class CSpecialItemGroup' has no member named 'GetGroupSize'
compile messenger_manager.cpp
gmake: *** [OBJDIR/item_manager.o] Error 1
gmake: *** Waiting for unfinished jobs....
2 client
0505 17:59:01020 ::
introLogin.py(line:509) __LoadScript
ui.py(line:2928) LoadScriptFile
ui.py(line:3049) LoadChildren
ui.py(line:3539) LoadElementThinBoard
LoginWindow.__LoadScript.LoadObject - exceptions.NameError:global name 'False' is not defined
0505 17:59:01020 :: ============================================================================================================
0505 17:59:01020 :: Abort!!!!
Poză
:[/b] *Detalii suplimentare:PS : este prima data cand adaug un sistem pe c++ Ce am adaugat item_manager.cpp
#ifdef ENABLE_SHOW_CHEST_DROP
#include "../libgame/include/grid.h"
void ITEM_MANAGER::GetChestItemList(DWORD dwChestVnum, std::vector<TChestDropInfoTable>& vec_item)
{
TChestDropInfoTable kTempTab;
BYTE dwChestDropPageCount = 5;
CGrid* pGrids[dwChestDropPageCount];
for (int i = 0; i < dwChestDropPageCount; ++i)
{
pGrids = new CGrid(15, 5);
pGrids->Clear();
}
const CSpecialItemGroup* pGroup = GetSpecialItemGroup(dwChestVnum);
if (pGroup)
{
for (int i = 0; i < pGroup->GetGroupSize(); i++)
{
const TItemTable* itemTable = GetTable(pGroup->GetVnum(i));
if(itemTable != NULL)
{
for (int iPage = 0; iPage < dwChestDropPageCount; ++iPage)
{
int iPos = pGrids[iPage]->FindBlank(1, itemTable->bSize);
if (iPos >= 0)
{
pGrids[iPage]->Put(iPos, 1, itemTable->bSize);
kTempTab.bPageIndex = iPage + 1;
kTempTab.bSlotIndex = iPos;
kTempTab.bItemCount = pGroup->GetCount(i);
kTempTab.dwItemVnum = pGroup->GetVnum(i);
vec_item.push_back(kTempTab);
break;
}
}
}
}
}
}#endif
item_manager.cpp: In member function 'void ITEM_MANAGER::GetChestItemList(DWORD, std::vector<SChestDropInfoTable, std::allocator<SChestDropInfoTable> >&)':
item_manager.cpp error: 'const class CSpecialItemGroup' has no member named 'GetGroupSize'
compile messenger_manager.cpp
gmake: *** [OBJDIR/item_manager.o] Error 1
gmake: *** Waiting for unfinished jobs....
2 client
0505 17:59:01020 ::
introLogin.py(line:509) __LoadScript
ui.py(line:2928) LoadScriptFile
ui.py(line:3049) LoadChildren
ui.py(line:3539) LoadElementThinBoard
LoginWindow.__LoadScript.LoadObject - exceptions.NameError:global name 'False' is not defined
0505 17:59:01020 :: ============================================================================================================
0505 17:59:01020 :: Abort!!!!
Poză
:[/b] *Detalii suplimentare:PS : este prima data cand adaug un sistem pe c++ Ce am adaugat item_manager.cpp
#ifdef ENABLE_SHOW_CHEST_DROP
#include "../libgame/include/grid.h"
void ITEM_MANAGER::GetChestItemList(DWORD dwChestVnum, std::vector<TChestDropInfoTable>& vec_item)
{
TChestDropInfoTable kTempTab;
BYTE dwChestDropPageCount = 5;
CGrid* pGrids[dwChestDropPageCount];
for (int i = 0; i < dwChestDropPageCount; ++i)
{
pGrids = new CGrid(15, 5);
pGrids->Clear();
}
const CSpecialItemGroup* pGroup = GetSpecialItemGroup(dwChestVnum);
if (pGroup)
{
for (int i = 0; i < pGroup->GetGroupSize(); i++)
{
const TItemTable* itemTable = GetTable(pGroup->GetVnum(i));
if(itemTable != NULL)
{
for (int iPage = 0; iPage < dwChestDropPageCount; ++iPage)
{
int iPos = pGrids[iPage]->FindBlank(1, itemTable->bSize);
if (iPos >= 0)
{
pGrids[iPage]->Put(iPos, 1, itemTable->bSize);
kTempTab.bPageIndex = iPage + 1;
kTempTab.bSlotIndex = iPos;
kTempTab.bItemCount = pGroup->GetCount(i);
kTempTab.dwItemVnum = pGroup->GetVnum(i);
vec_item.push_back(kTempTab);
break;
}
}
}
}
}
}#endif
item_manager.cpp: In member function 'void ITEM_MANAGER::GetChestItemList(DWORD, std::vector<SChestDropInfoTable, std::allocator<SChestDropInfoTable> >&)':
item_manager.cpp error: 'const class CSpecialItemGroup' has no member named 'GetGroupSize'
compile messenger_manager.cpp
gmake: *** [OBJDIR/item_manager.o] Error 1
gmake: *** Waiting for unfinished jobs....
2 client
0505 17:59:01020 ::
introLogin.py(line:509) __LoadScript
ui.py(line:2928) LoadScriptFile
ui.py(line:3049) LoadChildren
ui.py(line:3539) LoadElementThinBoard
LoginWindow.__LoadScript.LoadObject - exceptions.NameError:global name 'False' is not defined
0505 17:59:01020 :: ============================================================================================================
0505 17:59:01020 :: Abort!!!!
Poză
:[/b] *Detalii suplimentare:PS : este prima data cand adaug un sistem pe c++ Ce am adaugat item_manager.cpp
#ifdef ENABLE_SHOW_CHEST_DROP
#include "../libgame/include/grid.h"
void ITEM_MANAGER::GetChestItemList(DWORD dwChestVnum, std::vector<TChestDropInfoTable>& vec_item)
{
TChestDropInfoTable kTempTab;
BYTE dwChestDropPageCount = 5;
CGrid* pGrids[dwChestDropPageCount];
for (int i = 0; i < dwChestDropPageCount; ++i)
{
pGrids = new CGrid(15, 5);
pGrids->Clear();
}
const CSpecialItemGroup* pGroup = GetSpecialItemGroup(dwChestVnum);
if (pGroup)
{
for (int i = 0; i < pGroup->GetGroupSize(); i++)
{
const TItemTable* itemTable = GetTable(pGroup->GetVnum(i));
if(itemTable != NULL)
{
for (int iPage = 0; iPage < dwChestDropPageCount; ++iPage)
{
int iPos = pGrids[iPage]->FindBlank(1, itemTable->bSize);
if (iPos >= 0)
{
pGrids[iPage]->Put(iPos, 1, itemTable->bSize);
kTempTab.bPageIndex = iPage + 1;
kTempTab.bSlotIndex = iPos;
kTempTab.bItemCount = pGroup->GetCount(i);
kTempTab.dwItemVnum = pGroup->GetVnum(i);
vec_item.push_back(kTempTab);
break;
}
}
}
}
}
}#endif
de exemplu decryptezi root, iar in root creezi un folder numit ymir work, in care creezi un folder numit ui in care creezi un folder numit pattern in care bagi folderul de la mine, daca nu te descurci lasa-mi discord/skype si te ajut
de exemplu decryptezi root, iar in root creezi un folder numit ymir work, in care creezi un folder numit ui in care creezi un folder numit pattern in care bagi folderul de la mine, daca nu te descurci lasa-mi discord/skype si te ajut
am reusit clientul dar nu se intampla nimic , cuferele se deschid normal
edit fie , am incercat doar cu cl ul