Tipologie server: PvP-Fun
*Resursă folosită: -
*ServerFiles utilizat: Play-Mount
*Syserr:
Poză:

Syserr :
SYSERR: May 25 19:53:09 :: pid_init:
Start of pid: 1333
SYSERR: May 25 19:53:09 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:09 :: main: Failed to Load ClientPackageCryptInfo File(package/)
SYSERR: May 25 19:53:12 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:15 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:18 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:21 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:24 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:27 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:30 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:33 :: socket_connect: HOST localhost:15000, could not connect.
Start of pid: 1333
SYSERR: May 25 19:53:09 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:09 :: main: Failed to Load ClientPackageCryptInfo File(package/)
SYSERR: May 25 19:53:12 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:15 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:18 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:21 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:24 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:27 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:30 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:53:33 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:41 :: pid_init:
Start of pid: 1342
SYSERR: May 25 19:10:41 :: Start: TABLE_POSTFIX not configured use default
SYSERR: May 25 19:10:41 :: InitializeTables: InitializeMobTable FAILED
SYSERR: May 25 19:10:41 :: Initialize: Table Initialize FAILED
SYSERR: May 25 19:10:41 :: pid_deinit:
End of pid
SYSERR: May 25 19:26:15 :: pid_init:
Start of pid: 1325
SYSERR: May 25 19:26:15 :: Start: TABLE_POSTFIX not configured use default
SYSERR: May 25 19:26:16 :: InitializeTables: InitializeMobTable FAILED
SYSERR: May 25 19:26:16 :: Initialize: Table Initialize FAILED
SYSERR: May 25 19:26:16 :: pid_deinit:
End of pid
Start of pid: 1342
SYSERR: May 25 19:10:41 :: Start: TABLE_POSTFIX not configured use default
SYSERR: May 25 19:10:41 :: InitializeTables: InitializeMobTable FAILED
SYSERR: May 25 19:10:41 :: Initialize: Table Initialize FAILED
SYSERR: May 25 19:10:41 :: pid_deinit:
End of pid
SYSERR: May 25 19:26:15 :: pid_init:
Start of pid: 1325
SYSERR: May 25 19:26:15 :: Start: TABLE_POSTFIX not configured use default
SYSERR: May 25 19:26:16 :: InitializeTables: InitializeMobTable FAILED
SYSERR: May 25 19:26:16 :: Initialize: Table Initialize FAILED
SYSERR: May 25 19:26:16 :: pid_deinit:
End of pid
#!/bin/sh
echo -e "\033[32m
- SERVERFILE BY HOPE V2 -------------- -\n
- how many channels you want to start ? - \n
1 - (1) CHANNEL\n
2 - (2) CHANNEL\n
3 - (3) ALL\n
4 - (4) DB+AUTH\n
- SERVERFILE BY HOPE V2 -------------- -\n
\033[0m"
read chs
case $chs in
1*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/Morphe/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/Morphe/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/Channele/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/Channele/game99/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH1)\033[0m"
;;
2*)
echo -e "\033[32m \n SERVER: Deschid CH2 ...\033[0m"
cd /usr/game/Channele/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH2)\033[0m"
;;
3*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/Morphe/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/Morphe/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/Channele/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/Channele/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/Channele/game99/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (ALL CH)\033[0m"
;;
4*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth
./auth &
sleep 2
clear
;;
esac
echo -e "\033[32m
- SERVERFILE BY HOPE V2 -------------- -\n
- how many channels you want to start ? - \n
1 - (1) CHANNEL\n
2 - (2) CHANNEL\n
3 - (3) ALL\n
4 - (4) DB+AUTH\n
- SERVERFILE BY HOPE V2 -------------- -\n
\033[0m"
read chs
case $chs in
1*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/Morphe/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/Morphe/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/Channele/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/Channele/game99/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH1)\033[0m"
;;
2*)
echo -e "\033[32m \n SERVER: Deschid CH2 ...\033[0m"
cd /usr/game/Channele/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (CH2)\033[0m"
;;
3*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/Morphe/db/
env LD_32_PRELOAD="/usr/game/share/dblib/db_notxt.so" ./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/Morphe/auth
./auth &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 1 opening ...\033[0m"
cd /usr/game/Channele/channel1/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel1_core1 &
sleep 2
echo -e "\033[32m \n SERVER: CHANNEL 2 opening ...\033[0m"
cd /usr/game/Channele/channel2/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel2_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: CHANNEL 99 opening ... \033[0m"
cd /usr/game/Channele/game99/core1
env LD_32_PRELOAD="/usr/game/share/libcurele/libgame_item2_pc2.so" ./channel99_core1 &
sleep 2
clear
echo -e "\033[32m \n SERVER: Server was successfully opened (ALL CH)\033[0m"
;;
4*)
echo -e "\033[32m SERVER: DB opening ... \033[0m"
cd /usr/game/db/
./db &
sleep 2
clear
echo -e "\033[32m \n SERVER: AUTH opening ... \033[0m"
cd /usr/game/auth
./auth &
sleep 2
clear
;;
esac
SYSERR: May 25 19:10:45 :: pid_init:
Start of pid: 1348
SYSERR: May 25 19:10:45 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:48 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:51 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:54 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:57 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:00 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:03 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:06 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:09 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:12 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:15 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:18 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:21 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:24 :: socket_connect: HOST localhost:15000, could not connect.
Start of pid: 1348
SYSERR: May 25 19:10:45 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:48 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:51 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:54 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:10:57 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:00 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:03 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:06 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:09 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:12 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:15 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:18 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:21 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: May 25 19:11:24 :: socket_connect: HOST localhost:15000, could not connect.




