0527 08:17:09099 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/intro/wait.msa) ERROR
0527 08:17:09099 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/intro/selected.msa) ERROR
0527 08:17:09099 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/intro/not_selected.msa) ERROR
0527 08:17:09100 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3
0527 08:17:16969 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse) Error
0527 08:17:16969 :: CInstanceBase::RegisterEffect(eEftType=71, c_szEftAttachBone=, c_szEftName=d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse, isCache=0) - Error
0527 08:17:21878 :: Traceback (most recent call last):
0527 08:17:21878 :: File "networkModule.py", line 239, in SetGamePhase
0527 08:17:21878 :: File "game.py", line 110, in __init__
0527 08:17:21878 :: File "interfaceModule.py", line 453, in MakeInterface
0527 08:17:21878 :: File "interfaceModule.py", line 365, in __MakeDialogs
0527 08:17:21878 :: File "uiSystem.py", line 25, in __init__
0527 08:17:21878 :: AttributeError
0527 08:17:21878 :: :
0527 08:17:21878 :: 'SystemDialog' object has no attribute '_SystemDialog__Initialize'
0527 08:17:21878 ::