quest give_basic_weapon begin
state start begin
when login begin
if pc.getqf("basic_weapon") == 0 then
pc.setqf("basic_weapon", 1)
if pc.job == 0 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(299)
pc.give_item2(3219)
pc.give_item2(11239)
pc.give_item2(12229)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
pc.give_item2(72702)
pc.give_item2(70038, 50)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 1 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(1179)
pc.give_item2(11439)
pc.give_item2(12369)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
pc.give_item2(70038, 50)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 2 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(299)
pc.give_item2(11639)
pc.give_item2(12509)
pc.give_item2(70038, 50)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 3 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(70038, 50)
pc.give_item2(7169)
pc.give_item2(5119)
pc.give_item2(11839)
pc.give_item2(12649)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
end
end
end
end
end
state start begin
when login begin
if pc.getqf("basic_weapon") == 0 then
pc.setqf("basic_weapon", 1)
if pc.job == 0 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(299)
pc.give_item2(3219)
pc.give_item2(11239)
pc.give_item2(12229)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
pc.give_item2(72702)
pc.give_item2(70038, 50)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 1 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(1179)
pc.give_item2(11439)
pc.give_item2(12369)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
pc.give_item2(70038, 50)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 2 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(299)
pc.give_item2(11639)
pc.give_item2(12509)
pc.give_item2(70038, 50)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
elseif pc.job == 3 then
pc.give_item2(27002,200 )
pc.give_item2(27002,200 )
pc.give_item2(27005,200 )
pc.give_item2(72702)
pc.give_item2(71044, 20)
pc.give_item2(71045, 20)
pc.give_item2(70007)
pc.give_item2(70038, 50)
pc.give_item2(7169)
pc.give_item2(5119)
pc.give_item2(11839)
pc.give_item2(12649)
pc.give_item2(13029)
pc.give_item2(14049)
pc.give_item2(15089)
pc.give_item2(16049)
pc.give_item2(17049)
horse . set_level ( 21 )
horse . ride ( )
pc . give_item2 ( 50053 )
pc . set_skill_level ( 131 , 59 )
pc . set_skill_level ( 137 , 59 )
pc . set_skill_level ( 122 , 59 )
pc . set_skill_level ( 138 , 59 )
pc . set_skill_level ( 139 , 59 )
pc . set_skill_level ( 140 , 59 )
pc . change_money ( 100000 )
end
end
end
end
end



