*Resursă folosită: Svfile wizz
*ServerFiles utilizat: Svfile wizz
*Syserr: syser este gol
*Detalii suplimentare:
Salut, am si eu o problema pe care a m-ai avut-o un user de aici si la care nu s-a gasit inca o rezolvare.
Cand cineva se conecteaza pe server sau se teleporteaza apare in autorun.log:
mysql: not foundNu inteleg care ar putea fi problema, deoarece serverul functioneaza, ma pot juca.. nu pica sau ceva, dar se face spam in autorun.log cu acea eroare. Daca cineva a mai intampinat problema asta si ma poate ajuta as fi recunoscator.
Tin sa precizez urmatoarele:
Am la BIND_IP pus ip-ul de la server corect
Serverul merge, doar apare eroarea
Am instalate lib-urile
Las mai jos autorun.log si start.sh
autorun:
PUBLIC_IP: 25.60.xx.100 interface em0 PLAYER_MAX_LEVEL: 110 PK_PROTECT_LEVEL: 15LocaleService locale/romania/locale_string.txt HOSTNAME: channel1 AsyncSQL: connected to localhost (reconnect 1) CommonSQL connected Setting Locale "romania" (Path: locale/romania) Setting DB to locale latin2 AsyncSQL: connected to localhost (reconnect 1) PlayerSQL connected LogSQL connected SKILL_POWER_BY_LEVEL 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 0 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 1 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 2 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 3 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 4 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 5 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 6 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 SKILL_POWER_BY_JOB 7 0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 130 140 150 160 170 180 190 200 210 220 230 240 MAP ALLOW 1 MAP ALLOW 3 MAP ALLOW 7 MAP ALLOW 12 MAP ALLOW 13 MAP ALLOW 21 MAP ALLOW 23 MAP ALLOW 25 MAP ALLOW 27 MAP ALLOW 28 MAP ALLOW 41 MAP ALLOW 43 MAP ALLOW 45 MAP ALLOW 47 MAP ALLOW 61 MAP ALLOW 62 MAP ALLOW 63 MAP ALLOW 64 MAP ALLOW 65 MAP ALLOW 66 MAP ALLOW 67 MAP ALLOW 68 MAP ALLOW 81 MAP ALLOW 201 MAP ALLOW 202 MAP ALLOW 212 MAP ALLOW 213 MAP ALLOW 217 MAP ALLOW 235 MAP ALLOW 240 STATUS_POINT_SET_MAX_VALUE: 105 SHOUT_LIMIT_LEVEL: 15 mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found mysql: not found
#!/bin/sh # This script is only here for convience # It calls all other autorun shellscripts in the # various subdirectories. ROOT=$PWD cd $ROOT && sh clear.sh chmod 777 $ROOT/share/all_config/database chmod 777 $ROOT/share/all_config/game clear echo -e "\033[32mHow many channels do you want to open? (max:5)\033[0m" echo -e "\033[32mYou can open max 4 channels:\033[0m" read chs case $chs in 1*) clear echo -e "\033[32m-- THE GAME IS STARTING --\033[0m" # Then the database server loop echo -e "Database is starting..." cd $ROOT/core/database && sh run.sh sleep 2 # Then the auth server loop echo -e "Auth is starting..." cd $ROOT/core/auth && sh run.sh sleep 2 # Then the ch1 server loop echo "Channel-1 is starting..." cd $ROOT/core/channels/ch1 && sh run.sh sleep 2 # Then the s_ch1 server loop echo "S_Channel-1 is starting..." cd $ROOT/core/channels/ch1/s_ch1 && sh run.sh sleep 2 # Then the ch99 server loop echo -e "Special channel is starting..." cd $ROOT/core/channels/special_ch && sh run.sh sleep 2 echo -e "\033[32m-- GAME ACTIVE --\033[0m" ;; 2*) clear echo -e "\033[32m-- THE GAME IS STARTING --\033[0m" # Then the db server loop echo "Database is starting..." cd $ROOT/core/database && sh run.sh sleep 2 # Then the auth server loop echo "Auth is starting..." cd $ROOT/core/auth && sh run.sh sleep 2 # Then the ch1 server loop echo "Channel-1 is starting..." cd $ROOT/core/channels/ch1 && sh run.sh sleep 2 # Then the s_ch1 server loop echo "S_Channel-1 is starting..." cd $ROOT/core/channels/ch1/s_ch1 && sh run.sh sleep 2 # Then the ch2 server loop echo "Channel-2 is starting..." cd $ROOT/core/channels/ch2 && sh run.sh sleep 2 # Then the s_ch2 server loop echo "S_Channel-2 is starting..." cd $ROOT/core/channels/ch2/s_ch2 && sh run.sh sleep 2 # Then the ch99 server loop echo "Special channel is starting..." cd $ROOT/core/channels/special_ch && sh run.sh sleep 2 echo -e "\033[32m-- GAME ACTIVE --\033[0m" ;; 3*) clear echo -e "\033[32m-- THE GAME IS STARTING --\033[0m" # Then the db server loop echo "Database is starting..." cd $ROOT/core/database && sh run.sh sleep 2 # Then the auth server loop echo "Auth is starting..." cd $ROOT/core/auth && sh run.sh sleep 2 # Then the ch1 server loop echo "Channel-1 is starting..." cd $ROOT/core/channels/ch1 && sh run.sh sleep 2 # Then the s_ch1 server loop echo "S_Channel-1 is starting..." cd $ROOT/core/channels/ch1/s_ch1 && sh run.sh sleep 2 # Then the ch2 server loop echo "Channel-2 is starting..." cd $ROOT/core/channels/ch2 && sh run.sh sleep 2 # Then the s_ch2 server loop echo "S_Channel-2 is starting..." cd $ROOT/core/channels/ch2/s_ch2 && sh run.sh sleep 2 # Then the ch3 server loop echo "Channel-3 is starting..." cd $ROOT/core/channels/ch3 && sh run.sh sleep 2 # Then the s_ch3 server loop echo "S_Channel-3 is starting..." cd $ROOT/core/channels/ch3/s_ch3 && sh run.sh sleep 2 # Then the ch99 server loop echo "Special channel is starting..." cd $ROOT/core/channels/special_ch && sh run.sh sleep 2 echo -e "\033[32m-- GAME ACTIVE --\033[0m" ;; 4*) clear echo -e "\033[32m-- THE GAME IS STARTING --\033[0m" # Then the db server loop echo "Database is starting..." cd $ROOT/core/database && sh run.sh sleep 2 # Then the auth server loop echo "Auth is starting..." cd $ROOT/core/auth && sh run.sh sleep 2 # Then the ch1 server loop echo "Channel-1 is starting..." cd $ROOT/core/channels/ch1 && sh run.sh sleep 2 # Then the s_ch1 server loop echo "S_Channel-1 is starting..." cd $ROOT/core/channels/ch1/s_ch1 && sh run.sh sleep 2 # Then the ch2 server loop echo "Channel-2 is starting..." cd $ROOT/core/channels/ch2 && sh run.sh sleep 2 # Then the s_ch2 server loop echo "S_Channel-2 is starting..." cd $ROOT/core/channels/ch2/s_ch2 && sh run.sh sleep 2 # Then the ch3 server loop echo "Channel-3 is starting..." cd $ROOT/core/channels/ch3 && sh run.sh sleep 2 # Then the s_ch3 server loop echo "S_Channel-3 is starting..." cd $ROOT/core/channels/ch3/s_ch3 && sh run.sh sleep 2 # Then the ch4 server loop echo "Channel-4 is starting..." cd $ROOT/core/channels/ch4 && sh run.sh sleep 2 # Then the s_ch4 server loop echo "S_Channel-4 is starting..." cd $ROOT/core/channels/ch4/s_ch4 && sh run.sh sleep 2 # Then the ch99 server loop echo "Special channel is starting..." cd $ROOT/core/channels/special_ch && sh run.sh sleep 2 echo -e "\033[32m-- GAME ACTIVE --\033[0m" ;; 5*) clear echo -e "\033[32m-- THE GAME IS STARTING --\033[0m" # Then the db server loop echo "Database is starting..." cd $ROOT/core/database && sh run.sh sleep 2 # Then the auth server loop echo "Auth is starting..." cd $ROOT/core/auth && sh run.sh sleep 2 # Then the ch1 server loop echo "Channel-1 is starting..." cd $ROOT/core/channels/ch1 && sh run.sh sleep 2 # Then the ch2 server loop echo "Channel-2 is starting..." cd $ROOT/core/channels/ch2 && sh run.sh sleep 2 # Then the ch3 server loop echo "Channel-3 is starting..." cd $ROOT/core/channels/ch3 && sh run.sh sleep 2 # Then the ch4 server loop echo "Channel-4 is starting..." cd $ROOT/core/channels/ch4 && sh run.sh sleep 2 # Then the ch5 server loop echo "Channel-5 is starting..." cd $ROOT/core/channels/ch5 && sh run.sh sleep 2 # Then the ch99 server loop echo "Special channel is starting..." cd $ROOT/core/channels/special_ch && sh run.sh sleep 2 echo -e "\033[32m-- GAME ACTIVE --\033[0m" ;; esac
#!/bin/sh ./vrunner --daemon --pid-path=pid.ch1 --file=ch1 >> autorun.log 2>&1 &Din ce am inteles este ceva din start.sh dar nu pot sa inteleg ce, multumesc pentru ajutor!







