Tipologie server:Pvm
*Resursă folosită:sursa/permanent-ore-and-with-time-t96850.html
*ServerFiles utilizat:-
*Syserr:
0129 23:15:31883 :: Traceback (most recent call last): 0129 23:15:31883 :: File "ui.py", line 2766, in OnOverInItem 0129 23:15:31883 :: File "ui.py", line 62, in __call__ 0129 23:15:31883 :: File "ui.py", line 53, in __call__ 0129 23:15:31883 :: File "uiInventory.py", line 1853, in OverInItem 0129 23:15:31883 :: File "uiInventory.py", line 2033, in ShowToolTip 0129 23:15:31883 :: File "uiToolTip.py", line 648, in SetInventoryItem 0129 23:15:31883 :: File "uiToolTip.py", line 1316, in AddItemData 0129 23:15:31884 :: IndexError 0129 23:15:31884 :: : 0129 23:15:31884 :: list index out of range 0129 23:15:31884 ::Poză:-
*Detalii suplimentare:Problema apare de la "if metinSlot[3] == 0:" - linia 1316
if itemSubType in (item.ARMOR_WRIST, item.ARMOR_NECK, item.ARMOR_EAR): if metinSlot[3] == 0: self.__AppendAccessoryMetinSlotInfo(metinSlot, constInfo.GET_ACCESSORY_MATERIAL_VNUM(itemVnum, itemSubType)) else: self.__AppendAccessoryMetinSlotInfoPerm(metinSlot, constInfo.GET_ACCESSORY_MATERIAL_PERMANENT(itemVnum, itemSubType)) else: self.__AppendMetinSlotInfo(metinSlot)Daca nu adaug asta, finisajele permanente apar la fel ca cele normale doar ca fara timp (nu se actualizeaza icon si numele).
Am incercat cu if metinSlot[2], [1], [player.METIN_SOCKET_MAX_NUM] etc, merge dar apar doar cele permanente, nu mai apar cele normale (cu timp)


