*Problemă/Întrebare: Cand vreau sa cumpar un item il cumpara chiar daca nu am "itemul necesar"..
Tipologie server(PvM / PvP): n/a
*Resursă folosită: *Link exclusiv J4M* arhiva-resurse/buy-with-items-t83097.html
*ServerFiles utilizat:n/a
*Syserr: gol..
Poză:
https://i.gyazo.com/51bab6c8faac2602402 ... 9d481f.gif
[Problema] buy with item
Cod: Selectaţi tot
#include "stdafx.h"
#include "../../libgame/include/grid.h"
#include "constants.h"
#include "utils.h"
#include "config.h"
#include "shop.h"
#include "desc.h"
#include "desc_manager.h"
#include "char.h"
#include "char_manager.h"
#include "item.h"
#include "item_manager.h"
#include "buffer_manager.h"
#include "packet.h"
#include "log.h"
#include "db.h"
#include "questmanager.h"
#include "monarch.h"
#include "mob_manager.h"
#include "locale_service.h"
/* ------------------------------------------------------------------------------------ */
CShop::CShop()
: m_dwVnum(0), m_dwNPCVnum(0), m_pkPC(NULL)
{
m_pGrid = M2_NEW CGrid(5, 8);
#ifdef OFFLINE_SHOP
SetLocked(false);
#endif
}
CShop::~CShop()
{
TPacketGCShop pack;
pack.header = HEADER_GC_SHOP;
pack.subheader = SHOP_SUBHEADER_GC_END;
pack.size = sizeof(TPacketGCShop);
Broadcast(&pack, sizeof(pack));
GuestMapType::iterator it;
it = m_map_guest.begin();
while (it != m_map_guest.end())
{
LPCHARACTER ch = it->first;
ch->SetShop(NULL);
++it;
}
M2_DELETE(m_pGrid);
}
void CShop::SetPCShop(LPCHARACTER ch)
{
m_pkPC = ch;
}
bool CShop::Create(DWORD dwVnum, DWORD dwNPCVnum, TShopItemTable * pTable)
{
/*
if (NULL == CMobManager::instance().Get(dwNPCVnum))
{
sys_err("No such a npc by vnum %d", dwNPCVnum);
return false;
}
*/
sys_log(0, "SHOP #%d (Shopkeeper %d)", dwVnum, dwNPCVnum);
m_dwVnum = dwVnum;
m_dwNPCVnum = dwNPCVnum;
short bItemCount;
for (bItemCount = 0; bItemCount < SHOP_HOST_ITEM_MAX_NUM; ++bItemCount)
if (0 == (pTable + bItemCount)->vnum)
break;
SetShopItems(pTable, bItemCount);
return true;
}
void CShop::SetShopItems(TShopItemTable * pTable, short bItemCount)
{
if (bItemCount > SHOP_HOST_ITEM_MAX_NUM)
return;
m_pGrid->Clear();
m_itemVector.resize(SHOP_HOST_ITEM_MAX_NUM);
memset(&m_itemVector[0], 0, sizeof(SHOP_ITEM) * m_itemVector.size());
for (int i = 0; i < bItemCount; ++i)
{
LPITEM pkItem = NULL;
const TItemTable * item_table;
if (m_pkPC)
{
pkItem = m_pkPC->GetItem(pTable->pos);
if (!pkItem)
{
sys_err("cannot find item on pos (%d, %d) (name: %s)", pTable->pos.window_type, pTable->pos.cell, m_pkPC->GetName());
continue;
}
item_table = pkItem->GetProto();
}
else
{
if (!pTable->vnum)
continue;
item_table = ITEM_MANAGER::instance().GetTable(pTable->vnum);
}
if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", pTable->vnum);
continue;
}
int iPos;
if (IsPCShop())
{
sys_log(0, "MyShop: use position %d", pTable->display_pos);
iPos = pTable->display_pos;
}
else
iPos = m_pGrid->FindBlank(1, item_table->bSize);
if (iPos < 0)
{
sys_err("not enough shop window");
continue;
}
if (!m_pGrid->IsEmpty(iPos, 1, item_table->bSize))
{
if (IsPCShop())
{
sys_err("not empty position for pc shop %s[%d]", m_pkPC->GetName(), m_pkPC->GetPlayerID());
}
else
{
sys_err("not empty position for npc shop");
}
continue;
}
m_pGrid->Put(iPos, 1, item_table->bSize);
SHOP_ITEM & item = m_itemVector[iPos];
item.pkItem = pkItem;
item.itemid = 0;
if (item.pkItem)
{
item.vnum = pkItem->GetVnum();
item.count = pkItem->GetCount(); // PC 샵의 경우 아이템 개수는 진짜 아이템의 개수여야 한다.
item.price = pTable->price; // 가격도 사용자가 정한대로..
item.itemid = pkItem->GetID();
}
else
{
item.vnum = pTable->vnum;
item.count = pTable->count;
#ifdef ENABLE_MULTISHOP
item.wPriceVnum = pTable->wPriceVnum;
item.wPrice = pTable->wPrice;
#endif
if (IS_SET(item_table->dwFlags, ITEM_FLAG_COUNT_PER_1GOLD))
{
if (item_table->dwGold == 0)
item.price = item.count;
else
item.price = item.count / item_table->dwGold;
}
else
item.price = item_table->dwGold * item.count;
}
char name[36];
snprintf(name, sizeof(name), "%-20s(#%-5d) (x %d)", item_table->szName, (int) item.vnum, item.count);
sys_log(0, "SHOP_ITEM: %-36s PRICE %-5d", name, item.price);
++pTable;
}
}
#ifdef OFFLINE_SHOP
#include "char.h"
long long CShop::Buy(LPCHARACTER ch, BYTE pos)
{
if (IsLocked())
return SHOP_SUBHEADER_GC_END;
if (pos >= m_itemVector.size())
{
sys_log(0, "Shop::Buy : invalid position %d : %s", pos, ch->GetName());
return SHOP_SUBHEADER_GC_INVALID_POS;
}
sys_log(0, "Shop::Buy : name %s pos %d", ch->GetName(), pos);
GuestMapType::iterator it = m_map_guest.find(ch);
if (it == m_map_guest.end())
return SHOP_SUBHEADER_GC_END;
SHOP_ITEM& r_item = m_itemVector[pos];
if (r_item.price < 0)
{
LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch);
return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
}
LPITEM pkSelectedItem = ITEM_MANAGER::instance().Find(r_item.itemid);
#ifdef FULL_YANG
long long dwPrice = r_item.price;
#else
DWORD dwPrice = r_item.price;
#endif
#ifdef ENABLE_MULTISHOP
DWORD dwWItemVnum = r_item.wPriceVnum;
DWORD dwWItemPrice = r_item.wPrice;
#endif
DWORD dwTax = 0;
int iVal = quest::CQuestManager::instance().GetEventFlag ("personal_shop");
if (0 < iVal)
{
if (iVal > 100)
{
iVal = 100;
}
dwTax = dwPrice * iVal / 100;
dwPrice = dwPrice - dwTax;
}
else
{
iVal = 0;
dwTax = 0;
}
if (ch->GetGold() < r_item.price)
{
sys_log(1, "Shop::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice);
return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
}
LPITEM item;
if (m_pkPC)
item = r_item.pkItem;
else {
item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
}
if (!item)
return SHOP_SUBHEADER_GC_SOLD_OUT;
int iEmptyPos;
if (item->IsDragonSoul())
{
iEmptyPos = ch->GetEmptyDragonSoulInventory(item);
}
else
{
iEmptyPos = ch->GetEmptyInventory(item->GetSize());
}
if (iEmptyPos < 0)
{
if (m_pkPC)
{
sys_log(1, "Shop::Buy at PC Shop : Inventory full : %s size %d", ch->GetName(), item->GetSize());
return SHOP_SUBHEADER_GC_INVENTORY_FULL;
}
else
{
sys_log(1, "Shop::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
M2_DESTROY_ITEM(item);
return SHOP_SUBHEADER_GC_INVENTORY_FULL;
}
}
#ifdef ENABLE_MULTISHOP
if (dwWItemVnum > 0)
ch->RemoveSpecifyItem(dwWItemVnum, dwWItemPrice);
else
ch->PointChange(POINT_GOLD, -dwPrice, false);
#else
ch->PointChange(POINT_GOLD, -dwPrice, false);
#endif
// ¡¾?AO ¢ⓒ?¢ⓒ??? : ??¡¾Y A¢§?o
if (m_pkPC)
{
if (!m_pkPC->IsPrivShop())
m_pkPC->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
char buf[512];
DWORD mpid = (m_pkPC->IsPrivShop() ? m_pkPC->GetPrivShopOwner() : m_pkPC->GetPlayerID());
if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
{
snprintf(buf, sizeof(buf), "%s FROM: %u TO: %u PRICE: %u", item->GetName(), ch->GetPlayerID(), mpid, dwPrice);
LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), SHOP_BUY, buf);
LogManager::instance().GoldBarLog(mpid, item->GetID(), SHOP_SELL, buf);
}
LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
if (pkNewItem)
{
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
pkNewItem->SetSocket(i, item->GetSocket(i));
}
// ¸AA÷ ¾ÆAIAU ¼³A¤
item->CopyAttributeTo(pkNewItem);
if (pkNewItem->IsDragonSoul())
pkNewItem->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
else
pkNewItem->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
item->RemoveFromCharacter();
M2_DESTROY_ITEM(item);
ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);
std::string szBuy("SHOP_BUY");
std::string szSell("SHOP_SELL");
if (m_pkPC->IsPrivShop())
{
std::string temp("OFFLINE_");
szBuy = temp + szBuy;
szSell = temp + szSell;
}
#ifdef FULL_YANG
snprintf(buf, sizeof(buf), "%s %u(%s) %lld %u", pkNewItem->GetName(), mpid, m_pkPC->GetName(), dwPrice, pkNewItem->GetCount());
LogManager::instance().ItemLog(ch, pkNewItem, szBuy.c_str(), buf);
snprintf(buf, sizeof(buf), "%s %u(%s) %lld %u", pkNewItem->GetName(), ch->GetPlayerID(), ch->GetName(), dwPrice, pkNewItem->GetCount());
LogManager::instance().ItemLog(m_pkPC, pkNewItem, szSell.c_str(), buf);
#else
snprintf(buf, sizeof(buf), "%s %u(%s) %u %u", pkNewItem->GetName(), mpid, m_pkPC->GetName(), dwPrice, pkNewItem->GetCount());
LogManager::instance().ItemLog(ch, pkNewItem, szBuy.c_str(), buf);
snprintf(buf, sizeof(buf), "%s %u(%s) %u %u", pkNewItem->GetName(), ch->GetPlayerID(), ch->GetName(), dwPrice, pkNewItem->GetCount());
LogManager::instance().ItemLog(m_pkPC, pkNewItem, szSell.c_str(), buf);
#endif
r_item.pkItem = NULL;
BroadcastUpdateItem(pos);
if (m_pkPC->IsPrivShop()) {
LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(m_pkPC->GetPrivShopOwner());
#ifdef FULL_YANG
DBManager::instance().DirectQuery("UPDATE player_shop SET gold=gold + %lld WHERE id=%d", dwPrice, m_pkPC->GetPrivShop());
#else
DBManager::instance().DirectQuery("UPDATE player_shop SET gold=gold + %d WHERE id=%d", dwPrice, m_pkPC->GetPrivShop());
#endif
DBManager::instance().DirectQuery("DELETE FROM player_shop_items WHERE shop_id=%d and id = %d", m_pkPC->GetPrivShop(), r_item.itemid);
if (owner)
{
owner->LoadPrivShops();
if (owner->GetGiftPages() > 0)
owner->ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", owner->GetGiftPages());
}
}
else{
#ifdef FULL_YANG_OWN
m_pkPC->ChangeGold(dwPrice);
#else
m_pkPC->PointChange(POINT_GOLD, dwPrice, false);
#endif
if (iVal > 0)
{
m_pkPC->ChatPacket (CHAT_TYPE_INFO, LC_TEXT ("ÆC¸A±Y¾×AC %d %% °¡ ¼¼±YA¸·I ³ª°¡°OμE´I´U"), iVal);
}
}
item = pkNewItem;
}
else {
return SHOP_SUBHEADER_GC_INVALID_POS;
}
}
else
{
if (item->IsDragonSoul())
item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
else
item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
ITEM_MANAGER::instance().FlushDelayedSave(item);
LogManager::instance().ItemLog(ch, item, "BUY", item->GetName());
if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
{
LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "");
}
//DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
}
if (item)
sys_log(0, "SHOP: BUY: name %s %s(x %d):%u price %lld", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice);
ch->Save();
#if defined(SHOP_AUTO_CLOSE) && defined(OFFLINE_SHOP)
if (m_pkPC && m_pkPC->IsPrivShop())
{
if (GetItemCount()<=0)
m_pkPC->DeleteMyShop();
}
#endif
return (SHOP_SUBHEADER_GC_OK);
}
void CShop::RemoveGuests(LPCHARACTER except)
{
GuestMapType::iterator it = m_map_guest.begin();
while (it != m_map_guest.end())
{
LPCHARACTER ch = it->first;
if (except && ch == except)
{
it++;
continue;
}
if (ch)
{
ch->SetShop(NULL);
TPacketGCShop pack;
pack.header = HEADER_GC_SHOP;
pack.subheader = SHOP_SUBHEADER_GC_END;
pack.size = sizeof(TPacketGCShop);
ch->GetDesc()->Packet(&pack, sizeof(pack));
}
m_map_guest.erase(it++);
}
}
void CShop::ClearItems()
{
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
m_itemVector[i].pkItem = NULL;
BroadcastUpdateItem(i);
}
}
int CShop::GetItemCount()
{
int count = 0;
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
if (m_itemVector[i].pkItem)
count++;
}
return count;
}
bool CShop::GetItems()
{
if (!m_pkPC)
return false;
if (!m_pkPC)
return false;
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
if (!m_itemVector[i].pkItem)
continue;
char query[8192];
sprintf(query, "INSERT INTO player_gift SET \
owner_id=%d,vnum=%d,count=%d,reason='%s',`from`=replace(\"%s\",' ','_'),status='WAIT',date_add=NOW()",
m_pkPC->GetPrivShopOwner(), m_itemVector[i].vnum, m_itemVector[i].count, LC_TEXT("SHOP_REASON"), m_pkPC->GetName());
for (int s = 0; s < ITEM_SOCKET_MAX_NUM; s++)
{
sprintf(query, "%s, socket%d='%ld'", query, s, m_itemVector[i].pkItem->GetSocket(s));
}
for (int ia = 0; ia < ITEM_ATTRIBUTE_MAX_NUM; ia++)
{
const TPlayerItemAttribute& attr = m_itemVector[i].pkItem->GetAttribute(ia);
if (ia < 7)
{
sprintf(query, "%s, attrtype%d='%u'", query, ia, attr.bType);
sprintf(query, "%s, attrvalue%d='%d'", query, ia, attr.sValue);
}
else
{
sprintf(query, "%s, applytype%d='%u'", query, ia-7, attr.bType);
sprintf(query, "%s, applyvalue%d='%d'", query, ia-7, attr.sValue);
}
}
DBManager::instance().DirectQuery(query);
DBManager::instance().DirectQuery("delete from player_shop_items where id='%d'", m_itemVector[i].itemid);
m_itemVector[i].pkItem->RemoveFromCharacter();
m_itemVector[i].pkItem = NULL;
BroadcastUpdateItem(i);
}
return true;
}
void CShop::SetPrivShopItems(std::vector<TShopItemTable *> map_shop)
{
m_pGrid->Clear();
m_itemVector.resize(SHOP_HOST_ITEM_MAX_NUM);
memset(&m_itemVector[0], 0, sizeof(SHOP_ITEM) * m_itemVector.size());
for (DWORD count = 0;count < map_shop.size();count++)
{
TShopItemTable * pTable = map_shop[count];
LPITEM pkItem = NULL;
const TItemTable * item_table;
if (!m_pkPC)
return;
pkItem = m_pkPC->GetItem(pTable->pos);
if (!pkItem)
{
sys_err("cannot find item on pos (%d, %d) (name: %s)", pTable->pos.window_type, pTable->pos.cell, m_pkPC->GetName());
continue;
}
item_table = pkItem->GetProto();
if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", pTable->vnum);
continue;
}
WORD iPos = pTable->display_pos;
sys_log(0, "MyShop: use position %d", iPos);
if (iPos < 0)
{
sys_err("not enough shop window");
continue;
}
if (!m_pGrid->IsEmpty(iPos, 1, item_table->bSize))
{
sys_err("not empty position for pc shop %s[%d] fixing", m_pkPC->GetName(), m_pkPC->GetPlayerID());
iPos = m_pGrid->FindBlank(1, item_table->bSize);
if (!m_pGrid->IsEmpty(iPos, 1, item_table->bSize))
{
sys_err("not empty position for pc shop %s[%d]", m_pkPC->GetName(), m_pkPC->GetPlayerID());
continue;
}
}
m_pGrid->Put(iPos, 1, item_table->bSize);
SHOP_ITEM & item = m_itemVector[iPos];
item.pkItem = pkItem;
item.itemid = 0;
if (item.pkItem)
{
item.vnum = pkItem->GetVnum();
item.count = pkItem->GetCount(); // PC ?? ?? ??? ??? ?? ???? ???? ??.
item.price = pTable->price; // ??? ???? ????..
item.itemid = pkItem->GetRealID();
}
char name[36];
snprintf(name, sizeof(name), "%-20s(#%-5d) (x %d)", item_table->szName, (int)item.vnum, item.count);
sys_log(0, "PRIV_SHOP_ITEM: %-36s PRICE %-5d", name, item.price);
}
}
#else
extern bool FN_check_item_socket(LPITEM item);
int CShop::Buy(LPCHARACTER ch, BYTE pos)
{
if (pos >= m_itemVector.size())
{
sys_log(0, "Shop::Buy : invalid position %d : %s", pos, ch->GetName());
return SHOP_SUBHEADER_GC_INVALID_POS;
}
sys_log(0, "Shop::Buy : name %s pos %d", ch->GetName(), pos);
GuestMapType::iterator it = m_map_guest.find(ch);
if (it == m_map_guest.end())
return SHOP_SUBHEADER_GC_END;
if (ch == m_pkPC)
return SHOP_SUBHEADER_GC_END;
SHOP_ITEM& r_item = m_itemVector[pos];
if (r_item.price < 0)
{
LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch);
return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
}
LPITEM pkSelectedItem = ITEM_MANAGER::instance().Find(r_item.itemid);
if (IsPCShop())
{
if (!pkSelectedItem)
{
sys_log(0, "Shop::Buy : Critical: This user seems to be a hacker : invalid pcshop item id %d : BuyerPID:%d SellerPID:%d",
r_item.itemid,
ch->GetPlayerID(),
m_pkPC->GetPlayerID());
return false;
}
if ((pkSelectedItem->GetOwner() != m_pkPC))
{
sys_log(0, "Shop::Buy : Critical: This user seems to be a hacker : invalid pcshop item owner: BuyerPID:%d SellerPID:%d",
ch->GetPlayerID(),
m_pkPC->GetPlayerID());
return false;
}
}
long long dwPrice = r_item.price;
//Zamieniamy na:
#ifdef ENABLE_MULTISHOP
if (dwWItemVnum > 0)
{
if (ch->CountSpecifyItem(dwWItemVnum) < (long long)dwWItemPrice)
return SHOP_SUBHEADER_GC_NOT_ENOUGH_ITEM;
}
else if (ch->GetGold() < (long long) dwPrice)
#else
if (ch->GetGold() < (long long ) dwPrice)
#endif
LPITEM item;
if (m_pkPC) // CC¾¾°¡ ¿i¿μCI´A ¼¥Aº CC¾¾°¡ ½CA| ¾ÆAIAUA≫ °¡Ao°iAO¾i¾ß CN´U.
item = r_item.pkItem;
else
item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
if (!item)
return SHOP_SUBHEADER_GC_SOLD_OUT;
WORD iEmptyPos;
if (item->IsDragonSoul())
{
iEmptyPos = ch->GetEmptyDragonSoulInventory(item);
}
else
{
iEmptyPos = ch->GetEmptyInventory(item->GetSize());
}
if (iEmptyPos < 0)
{
if (m_pkPC)
{
sys_log(1, "Shop::Buy at PC Shop : Inventory full : %s size %d", ch->GetName(), item->GetSize());
return SHOP_SUBHEADER_GC_INVENTORY_FULL;
}
else
{
sys_log(1, "Shop::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
M2_DESTROY_ITEM(item);
return SHOP_SUBHEADER_GC_INVENTORY_FULL;
}
}
ch->SetGold(ch->GetGold() - dwPrice);
ch->SendGold();
//ch->PointChange(POINT_GOLD, -dwPrice, false);
/*TShopTable test;
std::map<int, TShopTable *> map_shop;
TShopTable * shop_table;
shop_table->dwNPCVnum;
ch->SetQuestNPCID('2');
quest::CQuestManager::instance().OnBuy(ch->GetPlayerID(), item);
*/
// ±ºAO ½A½ºAU : ¼¼±Y A¡¼o
if (m_pkPC)
{
m_pkPC->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
char buf[512];
if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
{
snprintf(buf, sizeof(buf), "%s FROM: %u TO: %u PRICE: %lld", item->GetName(), ch->GetPlayerID(), m_pkPC->GetPlayerID(), dwPrice);
LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), SHOP_BUY, buf);
LogManager::instance().GoldBarLog(m_pkPC->GetPlayerID(), item->GetID(), SHOP_SELL, buf);
}
item->RemoveFromCharacter();
if (item->IsDragonSoul())
item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
else
item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
ITEM_MANAGER::instance().FlushDelayedSave(item);
snprintf(buf, sizeof(buf), "%s %u(%s) %lld %u", item->GetName(), m_pkPC->GetPlayerID(), m_pkPC->GetName(), dwPrice, item->GetCount());
LogManager::instance().ItemLog(ch, item, "SHOP_BUY", buf);
// BUY EVENT
snprintf(buf, sizeof(buf), "%s %u(%s) %lld %u", item->GetName(), ch->GetPlayerID(), ch->GetName(), dwPrice, item->GetCount());
LogManager::instance().ItemLog(m_pkPC, item, "SHOP_SELL", buf);
r_item.pkItem = NULL;
BroadcastUpdateItem(pos);
m_pkPC->SetGold(m_pkPC->GetGold() + dwPrice);
m_pkPC->SendGold();
}
else
{
if (item->IsDragonSoul())
item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
else{
WORD bCount = item->GetCount();
if ((item->GetFlag() == 4 || item->GetFlag() == 20))
{
for (WORD i = 0; i < INVENTORY_MAX_NUM; ++i)
{
LPITEM item2 = ch->GetInventoryItem(i);
if (!item2)
continue;
if (item2->GetVnum() == item->GetVnum())
{
int j;
for (j = 0; j < ITEM_SOCKET_MAX_NUM; ++j)
if (item2->GetSocket(j) != item->GetSocket(j))
break;
if (j != ITEM_SOCKET_MAX_NUM)
continue;
WORD bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
bCount -= bCount2;
item2->SetCount(item2->GetCount() + bCount2);
if (bCount == 0)
{
break;
}
}
}
item->SetCount(bCount);
}
if (bCount > 0)
{
item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
}
else
M2_DESTROY_ITEM(item);
}
ITEM_MANAGER::instance().FlushDelayedSave(item);
LogManager::instance().ItemLog(ch, item, "BUY", item->GetName());
if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
{
LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "");
}
//DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
}
if (item)
sys_log(0, "SHOP: BUY: name %s %s(x %d):%u price %u", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice);
ch->Save();
return (SHOP_SUBHEADER_GC_OK);
}
#endif
bool CShop::AddGuest(LPCHARACTER ch, DWORD owner_vid, bool bOtherEmpire)
{
if (!ch)
return false;
if (ch->GetExchange())
return false;
if (ch->GetShop())
return false;
ch->SetShop(this);
m_map_guest.insert(GuestMapType::value_type(ch, bOtherEmpire));
TPacketGCShop pack;
pack.header = HEADER_GC_SHOP;
pack.subheader = SHOP_SUBHEADER_GC_START;
TPacketGCShopStart pack2;
memset(&pack2, 0, sizeof(pack2));
pack2.owner_vid = owner_vid;
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
const SHOP_ITEM & item = m_itemVector[i];
//HIVALUE_ITEM_EVENT
if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)
{
//축복의 구슬 && 만년한철 이벤트
if (item.vnum == 70024 || item.vnum == 70035)
{
continue;
}
}
//END_HIVALUE_ITEM_EVENT
if (m_pkPC && !item.pkItem)
continue;
pack2.items[i].vnum = item.vnum;
#ifdef ENABLE_MULTISHOP
pack2.items[i].wPriceVnum = item.wPriceVnum;
pack2.items[i].wPrice = item.wPrice;
#endif
if (bOtherEmpire) // no empire price penalty for pc shop
pack2.items[i].price = item.price * 3;
else
pack2.items[i].price = item.price;
pack2.items[i].count = item.count;
if (item.pkItem)
{
thecore_memcpy(pack2.items[i].alSockets, item.pkItem->GetSockets(), sizeof(pack2.items[i].alSockets));
thecore_memcpy(pack2.items[i].aAttr, item.pkItem->GetAttributes(), sizeof(pack2.items[i].aAttr));
}
}
pack.size = sizeof(pack) + sizeof(pack2);
ch->GetDesc()->BufferedPacket(&pack, sizeof(TPacketGCShop));
ch->GetDesc()->Packet(&pack2, sizeof(TPacketGCShopStart));
return true;
}
void CShop::RemoveGuest(LPCHARACTER ch)
{
if (ch->GetShop() != this)
return;
m_map_guest.erase(ch);
ch->SetShop(NULL);
TPacketGCShop pack;
pack.header = HEADER_GC_SHOP;
pack.subheader = SHOP_SUBHEADER_GC_END;
pack.size = sizeof(TPacketGCShop);
ch->GetDesc()->Packet(&pack, sizeof(pack));
}
void CShop::Broadcast(const void * data, int bytes)
{
sys_log(1, "Shop::Broadcast %p %d", data, bytes);
GuestMapType::iterator it;
it = m_map_guest.begin();
while (it != m_map_guest.end())
{
LPCHARACTER ch = it->first;
if (ch->GetDesc())
ch->GetDesc()->Packet(data, bytes);
++it;
}
}
void CShop::BroadcastUpdateItem(BYTE pos)
{
TPacketGCShop pack;
TPacketGCShopUpdateItem pack2;
TEMP_BUFFER buf;
pack.header = HEADER_GC_SHOP;
pack.subheader = SHOP_SUBHEADER_GC_UPDATE_ITEM;
pack.size = sizeof(pack) + sizeof(pack2);
pack2.pos = pos;
if (m_pkPC && !m_itemVector[pos].pkItem)
pack2.item.vnum = 0;
else
{
pack2.item.vnum = m_itemVector[pos].vnum;
if (m_itemVector[pos].pkItem)
{
thecore_memcpy(pack2.item.alSockets, m_itemVector[pos].pkItem->GetSockets(), sizeof(pack2.item.alSockets));
thecore_memcpy(pack2.item.aAttr, m_itemVector[pos].pkItem->GetAttributes(), sizeof(pack2.item.aAttr));
}
else
{
memset(pack2.item.alSockets, 0, sizeof(pack2.item.alSockets));
memset(pack2.item.aAttr, 0, sizeof(pack2.item.aAttr));
}
}
pack2.item.price = m_itemVector[pos].price;
pack2.item.count = m_itemVector[pos].count;
#ifdef ENABLE_MULTISHOP
pack2.item.wPriceVnum = m_itemVector[pos].wPriceVnum;
pack2.item.wPrice = m_itemVector[pos].wPrice;
#endif
buf.write(&pack, sizeof(pack));
buf.write(&pack2, sizeof(pack2));
Broadcast(buf.read_peek(), buf.size());
}
int CShop::GetNumberByVnum(DWORD dwVnum)
{
int itemNumber = 0;
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
const SHOP_ITEM & item = m_itemVector[i];
if (item.vnum == dwVnum)
{
itemNumber += item.count;
}
}
return itemNumber;
}
bool CShop::IsSellingItem(DWORD itemID)
{
bool isSelling = false;
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
{
if (m_itemVector[i].itemid == itemID)
{
isSelling = true;
break;
}
}
return isSelling;
}
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